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suramraja1

Tessz

Mar 1st, 2023
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0
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Lua 1.91 KB | Haiku | 0 0
  1. for i,v in pairs(game.Workspace:GetChildren()) do
  2.     if  v.ClassName == "Part" then
  3.     v:Destroy()
  4.     end
  5. end
  6.  
  7. for i,v in pairs(game.Workspace:GetChildren()) do
  8.     if  v.ClassName == "MeshPart" then
  9.     v:Destroy()
  10.     end
  11. end
  12.  
  13. for i,v in pairs(game.Workspace:GetChildren()) do
  14.     if  v.ClassName == "UnionOperation" then
  15.     v:Destroy()
  16.     end
  17. end
  18.  
  19. for i,v in pairs(game.Workspace:GetChildren()) do
  20.     if  v.ClassName == "VehicleSeat" then
  21.     v:Destroy()
  22.     end
  23. end
  24.  
  25. for i,v in pairs(game.Workspace:GetChildren()) do
  26.     if  v.ClassName == "WedgePart" then
  27.     v:Destroy()
  28.     end
  29. end
  30.  
  31. for i,v in pairs(game.Workspace:GetDescendants()) do
  32.     if v.Name == "Unanchor" then
  33.     v:Destroy()
  34.     end
  35. end
  36.  
  37. for i,v in pairs(game.Workspace:GetDescendants()) do
  38.     if v.Name == "LocalContent" then
  39.     v:Destroy()
  40.     end
  41. end
  42.  
  43. coroutine.wrap(function()
  44.     for i,v in pairs(game:GetDescendants()) do
  45.         if v.Name == "Unanchor" or v.Name == "grass"
  46.         or v.Name == "Diving Board" or v.Name == "Tiki Torch [Destructible]" or v.Name == "ladders"
  47.         or v.Name == "gobacktomaincampusteleporter" or v.Name == "Window1" or v.Name == "closets" or v.Name == "TeleportSchool"
  48.         or v.Name == "facechangers" or v.Name == "Model-M"
  49.         or v.Name == "purple lights" or v.Name == "lights" or v.Name == "jacussilights" or v.Name == "bathroomlights"
  50.         or v.Name == "bath" or v.Name == "foodgivingsystem" or v.Name == "floorwaterlights"
  51.         or v.Name == "bathroombuilding" or v.Name == "Lockers" or v.Name == "more lights"
  52.         or v.Name == "seatsindorm" or v.Name == "musicclassbuilding" or v.Name == "seatsinbathrooms" or v.Name == "darkbuilding"             
  53.         or v.Name == "lightbuilding" then
  54.         v:Destroy()
  55.         end
  56.     end
  57. end)()
  58.  
  59. for i,v in pairs(game:GetDescendants()) do
  60. if v.Name == "BeautifulSparkles" then
  61. v:Destroy()
  62. end
  63. end
  64.  
  65. workspace.Terrain:Clear()
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