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SSilver

BWR - Changelog 10/12/22

Dec 10th, 2022 (edited)
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  1. Equalizer
  2. ~ Restored kill icon
  3. Eyelander
  4. ~ Fixed tracking of decapitations
  5. Loch-n-Load
  6. ~ Fixed issue with reloading at once
  7. General fixes to weapons so they function properly
  8.  
  9. Liberty Launcher
  10. - Added -10% explosion radius
  11. A slight nerf on the blast radius makes the faster firing and traveling rockets require more accuracy.
  12.  
  13. Scorch Shot
  14. + Removed self damage force penalty
  15. This attribute was unnecessary in its current state. Without it, the pyro could setup some delayed jumps with the flare, distinct enough the Det's jumps
  16.  
  17. Southern Hospitality
  18. + Increased dispenser range bonus to 450%
  19. + Added 25% metal reduction in building cost
  20. + Removed slower sentry build speed
  21. + Removed upgrade rate penalty
  22. - Removed increased metal from pickups
  23. - 75% max metal on wearer
  24. Prior stats for the weapons were rather excessive and somewhat at odds for the intended usage. The intent here is to make it better for more static holds centered around a boosted dispenser, with less metal capacity requiring the engineer to play around their dispenser and team more to take advantage of it.
  25.  
  26. Buildings
  27. + Increased building speed of Dispensers & Teleporters by 100%
  28. Setting up support structures for the engineer was often very difficult in faster game modes, so simply matching the sentry build speed should help to allow engineers to keep up.
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