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- $ glmark2
- =======================================================
- glmark2 2014.03+git20150611.fa71af2d
- =======================================================
- OpenGL Information
- GL_VENDOR: Intel Open Source Technology Center
- GL_RENDERER: Mesa DRI Intel(R) Skylake ULT GT2
- GL_VERSION: 3.0 Mesa 11.0.2
- =======================================================
- [build] use-vbo=false: FPS: 73 FrameTime: 13.699 ms
- [build] use-vbo=true: FPS: 77 FrameTime: 12.987 ms
- [texture] texture-filter=nearest: FPS: 66 FrameTime: 15.152 ms
- [texture] texture-filter=linear: FPS: 71 FrameTime: 14.085 ms
- [texture] texture-filter=mipmap: FPS: 79 FrameTime: 12.658 ms
- [shading] shading=gouraud: FPS: 69 FrameTime: 14.493 ms
- [shading] shading=blinn-phong-inf: FPS: 80 FrameTime: 12.500 ms
- [shading] shading=phong: FPS: 74 FrameTime: 13.514 ms
- [shading] shading=cel: FPS: 67 FrameTime: 14.925 ms
- [bump] bump-render=high-poly: FPS: 68 FrameTime: 14.706 ms
- [bump] bump-render=normals: FPS: 96 FrameTime: 10.417 ms
- [bump] bump-render=height: FPS: 87 FrameTime: 11.494 ms
- [effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 71 FrameTime: 14.085 ms
- [effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 82 FrameTime: 12.195 ms
- [pulsar] light=false:quads=5:texture=false: FPS: 87 FrameTime: 11.494 ms
- [desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 75 FrameTime: 13.333 ms
- [desktop] effect=shadow:windows=4: FPS: 84 FrameTime: 11.905 ms
- [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 110 FrameTime: 9.091 ms
- [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 98 FrameTime: 10.204 ms
- [buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 99 FrameTime: 10.101 ms
- [ideas] speed=duration: FPS: 79 FrameTime: 12.658 ms
- [jellyfish] <default>: FPS: 75 FrameTime: 13.333 ms
- [terrain] <default>: FPS: 139 FrameTime: 7.194 ms
- [shadow] <default>: FPS: 72 FrameTime: 13.889 ms
- [refract] <default>: FPS: 61 FrameTime: 16.393 ms
- [conditionals] fragment-steps=0:vertex-steps=0: FPS: 75 FrameTime: 13.333 ms
- [conditionals] fragment-steps=5:vertex-steps=0: FPS: 77 FrameTime: 12.987 ms
- [conditionals] fragment-steps=0:vertex-steps=5: FPS: 79 FrameTime: 12.658 ms
- [function] fragment-complexity=low:fragment-steps=5: FPS: 81 FrameTime: 12.346 ms
- [function] fragment-complexity=medium:fragment-steps=5: FPS: 79 FrameTime: 12.658 ms
- [loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 80 FrameTime: 12.500 ms
- [loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 77 FrameTime: 12.987 ms
- [loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 38 FrameTime: 26.316 ms
- =======================================================
- glmark2 Score: 79
- =======================================================
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