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suramraja1

Sip ldng

Nov 4th, 2021 (edited)
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  1. local function tween(...)
  2.     game:GetService("TweenService"):Create(...):Play()
  3. end
  4.  
  5. game:GetService("ReplicatedFirst"):RemoveDefaultLoadingScreen()
  6. local loading = Instance.new("ScreenGui")
  7. local background = Instance.new("Frame")
  8. local gradient = Instance.new("UIGradient")
  9. local status = Instance.new("TextLabel")
  10.  
  11. loading.Name = "loading"
  12. loading.Parent = game:GetService("CoreGui")
  13. loading.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  14.  
  15. background.Name = "background"
  16. background.Parent = loading
  17. background.BackgroundColor3 = Color3.fromRGB(57, 57, 57)
  18. background.Position = UDim2.new(0, 0, -0.100000001, 0)
  19. background.Size = UDim2.new(1, 0, 1.10000002, 0)
  20.  
  21. gradient.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(0.45, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(76, 76, 76))}
  22. gradient.Rotation = 90
  23. gradient.Name = "gradient"
  24. gradient.Parent = background
  25.  
  26. status.Name = "status"
  27. status.Parent = loading
  28. status.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  29. status.BackgroundTransparency = 1.000
  30. status.Position = UDim2.new(0, 0, 0.893442631, 0)
  31. status.Size = UDim2.new(1, 0, 0.0355480109, 0)
  32. status.Font = Enum.Font.SourceSansItalic
  33. status.Text = "< TRYING SERVER >"
  34. status.TextColor3 = Color3.fromRGB(255, 255, 255)
  35. status.TextScaled = true
  36. status.TextSize = 14.000
  37. status.TextStrokeColor3 = Color3.fromRGB(52, 52, 52)
  38. status.TextStrokeTransparency = 0.000
  39. status.TextWrapped = true
  40. if syn then syn.protect_gui(loading) end
  41.  
  42. repeat wait() until game:GetService("Players").LocalPlayer
  43. status.Text = "< JOINING SERVER >"
  44.  
  45. repeat wait() until game:IsLoaded()
  46.  
  47. tween(background, TweenInfo.new(.55), {BackgroundTransparency = 1})
  48. tween(status, TweenInfo.new(.55), {TextTransparency = 1, TextStrokeTransparency = 1})
  49. wait(.55)
  50. loading:Destroy()
  51.  
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