Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- {
- "TypesList": [//Array of any possible type (that user expect to see)
- [1h,2h,Bow,Claw,Dagger,One Hand Axe,One Hand Mace,One Hand Sword,Sceptre,Staff,Two Hand Axe,Two Hand Mace,Two Hand Sword,Wand,Body Armour,Boots,Gloves,Helmet,Shield,Amulet,Belt,Currency,Divination Card,Fishing Rods,Flask,Gem,Jewel,Map,Prophecy,Quiver,Ring,Vaal Fragments
- ],
- "TypeBases": {//Dictionary where key is each value from TypeList (above) & value is an array of any possible base
- "Bow": [
- Assassin Bow,Bone Bow,Citadel Bow,Composite Bow,Compound Bow,Crude Bow,Death Bow,Decimation Bow,Decurve Bow,Golden Flame,Grove Bow,Harbinger Bow,Highborn Bow,Imperial Bow,Ivory Bow,Long Bow,Maraketh Bow,Ranger Bow,Recurve Bow,Reflex Bow,Royal Bow,Short Bow,Sniper Bow,Spine Bow,Steelwood Bow,Thicket Bow
- ],
- "Wand":[
- Carved Wand,Crystal Wand,Demon's Horn,Driftwood Wand,Engraved Wand,Faun's Horn,Goat's Horn,Heathen Wand,Imbued Wand,Omen Wand,Opal Wand,Pagan Wand,Profane Wand,Prophecy Wand,Quartz Wand,Sage Wand,Serpent Wand,Spiraled Wand,Tornado Wand,
- ]//...etc
- },
- "Currencies": [
- "Cartographers Chisel",
- "Chaos Orb",
- "Exalted Orb",
- "Gemcutters Prism",
- "Jewellers Orb",
- "Orb of Alchemy",
- "Orb of Alteration",
- "Orb of Fusing",
- "Regal Orb",
- "Vaal Orb"
- ],
- "Mods": {
- "mods": [
- "mods.Amulet.cosmetic.Has Agate Amulet Skin",
- "mods.Amulet.cosmetic.Has Amber Amulet Skin",
- "mods.Amulet.cosmetic.Has Astramentis Skin",
- "mods.Amulet.cosmetic.Has Bloodletter of the Vaal",
- "mods.Amulet.cosmetic.Has Carnage Heart Skin",
- "mods.Amulet.cosmetic.Has Citrine Amulet Skin",
- "mods.Amulet.cosmetic.Has Coral Amulet Skin",
- "mods.Amulet.cosmetic.Has Extractor Mentis Skin",
- "mods.Amulet.cosmetic.Has Eye of Chayula Skin",
- "mods.Amulet.cosmetic.Has Gold Amulet Skin",
- "mods.Amulet.cosmetic.Has Harbinger of Lunaris",
- "mods.Amulet.cosmetic.Has Karui Ward Skin",
- "mods.Amulet.cosmetic.Has Lapis Amulet Skin",
- "mods.Amulet.cosmetic.Has Marylenes Fallacy Skin",
- "mods.Amulet.cosmetic.Has Onyx Amulet Skin",
- "mods.Amulet.cosmetic.Has Overlord of Highgate",
- "mods.Amulet.cosmetic.Has Rashkaldors Patience Skin",
- "mods.Amulet.cosmetic.Has Rigwalds Curse Skin",
- "mods.Amulet.cosmetic.Has Shade of Axiom",
- "mods.Amulet.cosmetic.Has Shapers Seed Skin",
- "mods.Amulet.cosmetic.Has Stone of Lazhwar Skin",
- "mods.Amulet.cosmetic.Has Talisman of the Victor Skin",
- "mods.Amulet.cosmetic.Has Tear of Purity Skin",
- "mods.Amulet.cosmetic.Has The Anvil Skin",
- "mods.Amulet.cosmetic.Has The Aylardex Skin",
- "mods.Amulet.cosmetic.Has The Ignomon Skin",
- "mods.Amulet.cosmetic.Has Ungils Harmony Skin",
- "mods.Amulet.cosmetic.Has Victarios Acuity Skin",
- "mods.Amulet.cosmetic.Has Warped Timepiece Skin",
- "mods.Amulet.cosmetic.Has Wereclaw Talisman Skin",
- "mods.Amulet.cosmetic.Has Winterheart Skin",
- "mods.Amulet.crafted.#% increased Armour",
- "mods.Amulet.crafted.#% increased Evasion Rating",
- "mods.Amulet.crafted.#% increased Global Critical Strike Chance",
- "mods.Amulet.crafted.#% increased Mana Regeneration Rate",
- "mods.Amulet.crafted.#% increased maximum Energy Shield",
- "mods.Amulet.crafted.#% increased Movement Speed",
- "mods.Amulet.crafted.#% increased Rarity of Items found",
- "mods.Amulet.crafted.+# Life gained for each Enemy hit by your Attacks",
- "mods.Amulet.crafted.+# to Accuracy Rating",
- "mods.Amulet.crafted.+# to all Attributes",
- "mods.Amulet.crafted.+# to Dexterity",
- "mods.Amulet.crafted.+# to Intelligence",
- "mods.Amulet.crafted.+# to maximum Energy Shield",
- "mods.Amulet.crafted.+# to maximum Life",
- "mods.Amulet.crafted.+# to maximum Mana",
- "mods.Amulet.crafted.+# to Strength",
- "mods.Amulet.crafted.+#% to all Elemental Resistances",
- "mods.Amulet.crafted.+#% to Cold and Lightning Resistances",
- "mods.Amulet.crafted.+#% to Cold Resistance",
- "mods.Amulet.crafted.+#% to Fire and Cold Resistances",
- "mods.Amulet.crafted.+#% to Fire and Lightning Resistances",
- "mods.Amulet.crafted.+#% to Fire Resistance",
- "mods.Amulet.crafted.+#% to Lightning Resistance",
- "mods.Amulet.crafted.Adds #-# Chaos Damage to Attacks.avg",
- "mods.Amulet.crafted.Adds #-# Chaos Damage to Attacks.max",
- "mods.Amulet.crafted.Adds #-# Chaos Damage to Attacks.min",
- "mods.Amulet.crafted.Adds #-# Cold Damage to Attacks.avg",
- "mods.Amulet.crafted.Adds #-# Cold Damage to Attacks.max",
- "mods.Amulet.crafted.Adds #-# Cold Damage to Attacks.min",
- "mods.Amulet.crafted.Adds #-# Fire Damage to Attacks.avg",
- "mods.Amulet.crafted.Adds #-# Fire Damage to Attacks.max",
- "mods.Amulet.crafted.Adds #-# Fire Damage to Attacks.min",
- "mods.Amulet.crafted.Adds #-# Lightning Damage to Attacks.avg",
- "mods.Amulet.crafted.Adds #-# Lightning Damage to Attacks.max",
- "mods.Amulet.crafted.Adds #-# Lightning Damage to Attacks.min",
- "mods.Amulet.crafted.Adds #-# Physical Damage to Attacks.avg",
- "mods.Amulet.crafted.Adds #-# Physical Damage to Attacks.max",
- "mods.Amulet.crafted.Adds #-# Physical Damage to Attacks.min",
- "mods.Amulet.crafted.Can have multiple Crafted Mods",
- "mods.Amulet.explicit.# Life Regenerated per second",
- "mods.Amulet.explicit.-# Physical Damage taken from Attacks",
- "mods.Amulet.explicit.-# to Mana Cost of Skills",
- "mods.Amulet.explicit.#% chance to Avoid Elemental Status Ailments",
- "mods.Amulet.explicit.#% Chance to Block",
- "mods.Amulet.explicit.#% chance to Freeze, Shock and Ignite",
- "mods.Amulet.explicit.#% chance to gain a Frenzy Charge on Kill",
- "mods.Amulet.explicit.#% chance to gain a Power Charge on Kill",
- "mods.Amulet.explicit.#% chance to gain Onslaught for 3 seconds on Kill",
- "mods.Amulet.explicit.#% chance to gain Unholy Might for 3 seconds on Kill",
- "mods.Amulet.explicit.#% chance to grant Onslaught to nearby Enemies on Kill",
- "mods.Amulet.explicit.#% chance to grant Unholy Might to nearby Enemies on Kill",
- "mods.Amulet.explicit.#% increased Armour",
- "mods.Amulet.explicit.#% increased Attack Speed",
- "mods.Amulet.explicit.#% increased Cast Speed",
- "mods.Amulet.explicit.#% increased Chaos Damage",
- "mods.Amulet.explicit.#% increased Character Size",
- "mods.Amulet.explicit.#% increased Cold Damage",
- "mods.Amulet.explicit.#% increased Defences",
- "mods.Amulet.explicit.#% increased Duration of Elemental Status Ailments on Enemies",
- "mods.Amulet.explicit.#% increased Elemental Damage with Weapons",
- "mods.Amulet.explicit.#% increased Energy Shield Recharge Rate during Flask Effect",
- "mods.Amulet.explicit.#% increased Evasion Rating",
- "mods.Amulet.explicit.#% increased Fire Damage",
- "mods.Amulet.explicit.#% increased Global Critical Strike Chance",
- "mods.Amulet.explicit.#% increased Life Leeched per second",
- "mods.Amulet.explicit.#% increased Life Recovery from Flasks",
- "mods.Amulet.explicit.#% increased Light Radius",
- "mods.Amulet.explicit.#% increased Lightning Damage",
- "mods.Amulet.explicit.#% increased Mana Leeched per second",
- "mods.Amulet.explicit.#% increased Mana Regeneration Rate",
- "mods.Amulet.explicit.#% increased Mana Regeneration Rate per Power Charge",
- "mods.Amulet.explicit.#% increased maximum Energy Shield",
- "mods.Amulet.explicit.#% increased maximum Mana",
- "mods.Amulet.explicit.#% increased Melee Damage when on Full Life",
- "mods.Amulet.explicit.#% increased Movement Speed",
- "mods.Amulet.explicit.#% increased Movement Speed when on Full Life",
- "mods.Amulet.explicit.#% increased Physical Damage",
- "mods.Amulet.explicit.#% increased Projectile Damage per Power Charge",
- "mods.Amulet.explicit.#% increased Projectile Speed",
- "mods.Amulet.explicit.#% increased Projectile Speed per Frenzy Charge",
- "mods.Amulet.explicit.#% increased Quantity of Items found",
- "mods.Amulet.explicit.#% increased Rarity of Items found",
- "mods.Amulet.explicit.#% increased Spell Damage",
- "mods.Amulet.explicit.#% increased Stun Recovery",
- "mods.Amulet.explicit.#% less Critical Strike Chance",
- "mods.Amulet.explicit.#% of Block Chance applied to Spells",
- "mods.Amulet.explicit.#% of Damage is taken from Mana before Life per Power Charge",
- "mods.Amulet.explicit.#% of Life Regenerated per second",
- "mods.Amulet.explicit.#% of Life Regenerated per second while Frozen",
- "mods.Amulet.explicit.#% of Life Regenerated per second while on Low Life",
- "mods.Amulet.explicit.#% of Physical Attack Damage Leeched as Life",
- "mods.Amulet.explicit.#% of Physical Attack Damage Leeched as Mana",
- "mods.Amulet.explicit.#% reduced Attack Speed",
- "mods.Amulet.explicit.#% reduced Cast Speed",
- "mods.Amulet.explicit.#% reduced Critical Strike Chance per Power Charge",
- "mods.Amulet.explicit.#% reduced Endurance Charge Duration",
- "mods.Amulet.explicit.#% reduced maximum Energy Shield",
- "mods.Amulet.explicit.#% reduced maximum Life",
- "mods.Amulet.explicit.#% reduced Movement Speed",
- "mods.Amulet.explicit.#% reduced Power Charge Duration",
- "mods.Amulet.explicit.#% reduced Skill Effect Duration",
- "mods.Amulet.explicit.#% slower start of Energy Shield Recharge during Flask Effect",
- "mods.Amulet.explicit.-#% to all Elemental Resistances",
- "mods.Amulet.explicit.-#% to Global Critical Strike Multiplier",
- "mods.Amulet.explicit.+# Life gained for each Enemy hit by your Attacks",
- "mods.Amulet.explicit.+# Life gained on Kill",
- "mods.Amulet.explicit.+# Life gained when you Block",
- "mods.Amulet.explicit.+# Mana gained on Kill",
- "mods.Amulet.explicit.+# Mana gained when you Block",
- "mods.Amulet.explicit.+# to Accuracy Rating",
- "mods.Amulet.explicit.+# to all Attributes",
- "mods.Amulet.explicit.+# to Armour",
- "mods.Amulet.explicit.+# to Dexterity",
- "mods.Amulet.explicit.+# to Evasion Rating",
- "mods.Amulet.explicit.+# to Intelligence",
- "mods.Amulet.explicit.+# to Level of Socketed Gems",
- "mods.Amulet.explicit.+# to maximum Energy Shield",
- "mods.Amulet.explicit.+# to maximum Life",
- "mods.Amulet.explicit.+# to maximum Mana",
- "mods.Amulet.explicit.+# to Maximum Power Charges",
- "mods.Amulet.explicit.+# to Melee Weapon and Unarmed range",
- "mods.Amulet.explicit.+# to Strength",
- "mods.Amulet.explicit.+#% Base Unarmed Critical Strike Chance",
- "mods.Amulet.explicit.+#% to all Elemental Resistances",
- "mods.Amulet.explicit.+#% to Chaos Resistance",
- "mods.Amulet.explicit.+#% to Cold Resistance",
- "mods.Amulet.explicit.+#% to Fire Resistance",
- "mods.Amulet.explicit.+#% to Global Critical Strike Multiplier",
- "mods.Amulet.explicit.+#% to Lightning Resistance",
- "mods.Amulet.explicit.+#% to maximum Block Chance",
- "mods.Amulet.explicit.Adds #-# Chaos Damage to Attacks.avg",
- "mods.Amulet.explicit.Adds #-# Chaos Damage to Attacks.max",
- "mods.Amulet.explicit.Adds #-# Chaos Damage to Attacks.min",
- "mods.Amulet.explicit.Adds #-# Cold Damage to Attacks.avg",
- "mods.Amulet.explicit.Adds #-# Cold Damage to Attacks.max",
- "mods.Amulet.explicit.Adds #-# Cold Damage to Attacks.min",
- "mods.Amulet.explicit.Adds #-# Fire Damage to Attacks.avg",
- "mods.Amulet.explicit.Adds #-# Fire Damage to Attacks.max",
- "mods.Amulet.explicit.Adds #-# Fire Damage to Attacks.min",
- "mods.Amulet.explicit.Adds #-# Lightning Damage to Attacks.avg",
- "mods.Amulet.explicit.Adds #-# Lightning Damage to Attacks.max",
- "mods.Amulet.explicit.Adds #-# Lightning Damage to Attacks.min",
- "mods.Amulet.explicit.Adds #-# Physical Damage to Attacks.avg",
- "mods.Amulet.explicit.Adds #-# Physical Damage to Attacks.max",
- "mods.Amulet.explicit.Adds #-# Physical Damage to Attacks.min",
- "mods.Amulet.explicit.Cannot be Chilled",
- "mods.Amulet.explicit.Cannot be Stunned",
- "mods.Amulet.explicit.Cannot gain Power Charges",
- "mods.Amulet.explicit.Critical Strikes have Culling Strike",
- "mods.Amulet.explicit.Extra gore",
- "mods.Amulet.explicit.Gain an Endurance Charge when a Power Charge expires or is consumed",
- "mods.Amulet.explicit.Grants level # Gluttony of Elements Skill",
- "mods.Amulet.explicit.Grants level # Purity of Elements Skill",
- "mods.Amulet.explicit.Implicit Modifier magnitudes are doubled",
- "mods.Amulet.explicit.Items and Gems have #% reduced Attribute Requirements",
- "mods.Amulet.explicit.Minions deal #% increased Damage",
- "mods.Amulet.explicit.Minions have #% increased maximum Life",
- "mods.Amulet.explicit.Minions have #% increased Movement Speed",
- "mods.Amulet.explicit.Modifiers to Claw Attack Speed also apply to Unarmed",
- "mods.Amulet.explicit.Modifiers to Claw Critical Strike Chance also apply to Unarmed",
- "mods.Amulet.explicit.Modifiers to Claw Damage also apply to Unarmed",
- "mods.Amulet.explicit.Moving while Bleeding doesnt cause you to take extra Damage",
- "mods.Amulet.explicit.Nearby Allies gain #% increased Mana Regeneration Rate",
- "mods.Amulet.explicit.Nearby Allies gain #% of Life Regenerated per second",
- "mods.Amulet.explicit.Non-critical strikes deal #% Damage",
- "mods.Amulet.explicit.Recover #% of Maximum Life on Kill",
- "mods.Amulet.explicit.Reflects #-# Physical Damage to Attackers on Block.avg",
- "mods.Amulet.explicit.Reflects #-# Physical Damage to Attackers on Block.max",
- "mods.Amulet.explicit.Reflects #-# Physical Damage to Attackers on Block.min",
- "mods.Amulet.explicit.Socketed Gems are Supported by level # Added Chaos Damage",
- "mods.Amulet.explicit.Socketed Gems are supported by level # Blind",
- "mods.Amulet.explicit.Socketed Gems are supported by level # Cast when Stunned",
- "mods.Amulet.explicit.You gain # Evasion Rating when on Low Life",
- "mods.Amulet.implicit.# Life Regenerated per second",
- "mods.Amulet.implicit.-# Physical Damage taken from Attacks",
- "mods.Amulet.implicit.#% additional Physical Damage Reduction",
- "mods.Amulet.implicit.#% chance of Projectiles Piercing",
- "mods.Amulet.implicit.#% chance to Avoid being Frozen",
- "mods.Amulet.implicit.#% chance to Avoid being Ignited",
- "mods.Amulet.implicit.#% Chance to Block",
- "mods.Amulet.implicit.#% Chance to Block Spells",
- "mods.Amulet.implicit.#% chance to Freeze, Shock and Ignite",
- "mods.Amulet.implicit.#% chance to gain a Frenzy Charge on Kill",
- "mods.Amulet.implicit.#% chance to gain a Power Charge on Kill",
- "mods.Amulet.implicit.#% chance to gain an Endurance Charge on Kill",
- "mods.Amulet.implicit.#% increased Attack and Cast Speed",
- "mods.Amulet.implicit.#% increased Attack Damage",
- "mods.Amulet.implicit.#% increased Attack Speed",
- "mods.Amulet.implicit.#% increased Attributes",
- "mods.Amulet.implicit.#% increased Chaos Damage",
- "mods.Amulet.implicit.#% increased Cold Damage",
- "mods.Amulet.implicit.#% increased Damage",
- "mods.Amulet.implicit.#% increased Defences",
- "mods.Amulet.implicit.#% increased Elemental Damage with Weapons",
- "mods.Amulet.implicit.#% increased Fire Damage",
- "mods.Amulet.implicit.#% increased Fish Bite Sensitivity",
- "mods.Amulet.implicit.#% increased Global Critical Strike Chance",
- "mods.Amulet.implicit.#% increased Lightning Damage",
- "mods.Amulet.implicit.#% increased Mana Regeneration Rate",
- "mods.Amulet.implicit.#% increased maximum Life",
- "mods.Amulet.implicit.#% increased maximum Mana",
- "mods.Amulet.implicit.#% increased Movement Speed",
- "mods.Amulet.implicit.#% increased Physical Damage",
- "mods.Amulet.implicit.#% increased Quantity of Items found",
- "mods.Amulet.implicit.#% increased Radius of Area Skills",
- "mods.Amulet.implicit.#% increased Rarity of Items found",
- "mods.Amulet.implicit.#% increased Spell Damage",
- "mods.Amulet.implicit.#% of Cold Damage Leeched as Life",
- "mods.Amulet.implicit.#% of Cold Damage taken as Fire Damage",
- "mods.Amulet.implicit.#% of Cold Damage taken as Lightning Damage",
- "mods.Amulet.implicit.#% of Damage taken gained as Mana when Hit",
- "mods.Amulet.implicit.#% of Fire Damage Leeched as Life",
- "mods.Amulet.implicit.#% of Fire Damage taken as Cold Damage",
- "mods.Amulet.implicit.#% of Fire Damage taken as Lightning Damage",
- "mods.Amulet.implicit.#% of Life Regenerated per second",
- "mods.Amulet.implicit.#% of Lightning Damage Leeched as Life",
- "mods.Amulet.implicit.#% of Lightning Damage taken as Cold Damage",
- "mods.Amulet.implicit.#% of Lightning Damage taken as Fire Damage",
- "mods.Amulet.implicit.+# to all Attributes",
- "mods.Amulet.implicit.+# to Dexterity",
- "mods.Amulet.implicit.+# to Dexterity and Intelligence",
- "mods.Amulet.implicit.+# to Intelligence",
- "mods.Amulet.implicit.+# to Maximum Frenzy Charges",
- "mods.Amulet.implicit.+# to maximum number of Zombies",
- "mods.Amulet.implicit.+# to Strength",
- "mods.Amulet.implicit.+# to Strength and Dexterity",
- "mods.Amulet.implicit.+# to Strength and Intelligence",
- "mods.Amulet.implicit.+#% to all Elemental Resistances",
- "mods.Amulet.implicit.+#% to all maximum Resistances",
- "mods.Amulet.implicit.+#% to Chaos Resistance",
- "mods.Amulet.implicit.+#% to Fire Resistance",
- "mods.Amulet.implicit.+#% to Global Critical Strike Multiplier",
- "mods.Amulet.implicit.Enemies can have # additional Curse",
- "mods.Amulet.implicit.Gain #% of Physical Damage as Extra Damage of a random Element",
- "mods.Amulet.implicit.Grants level # Clarity Skill",
- "mods.Amulet.implicit.Grants level # Purity of Elements Skill",
- "mods.Amulet.implicit.Grants level # Purity of Fire Skill",
- "mods.Amulet.implicit.Grants level # Purity of Ice Skill",
- "mods.Amulet.implicit.Grants level # Purity of Lightning Skill",
- "mods.Amulet.implicit.Has # Socket",
- "mods.Amulet.implicit.Minions deal #% increased Damage",
- "mods.Axe.cosmetic.Has Abyssal Axe Skin",
- "mods.Axe.cosmetic.Has Acid Weapon Effect",
- "mods.Axe.cosmetic.Has Arcane Weapon Effect",
- "mods.Axe.cosmetic.Has Arctic Weapon Effect",
- "mods.Axe.cosmetic.Has Ascendant Weapon Effect",
- "mods.Axe.cosmetic.Has Aspirant Weapon Effect",
- "mods.Axe.cosmetic.Has Awakening Weapon Effect",
- "mods.Axe.cosmetic.Has Axiom Weapon Effect",
- "mods.Axe.cosmetic.Has Azure Weapon Effect",
- "mods.Axe.cosmetic.Has Challenger Weapon Effect",
- "mods.Axe.cosmetic.Has Chest Splitter Skin",
- "mods.Axe.cosmetic.Has Crimson Weapon Effect",
- "mods.Axe.cosmetic.Has Crypt Sword",
- "mods.Axe.cosmetic.Has Devourer Maul",
- "mods.Axe.cosmetic.Has Divine Weapon Effect",
- "mods.Axe.cosmetic.Has Double Axe Skin",
- "mods.Axe.cosmetic.Has Dreadarc Skin",
- "mods.Axe.cosmetic.Has Dyadus Skin",
- "mods.Axe.cosmetic.Has Ebony Weapon Effect",
- "mods.Axe.cosmetic.Has Emerald Weapon Effect",
- "mods.Axe.cosmetic.Has Exalted Weapon Effect",
- "mods.Axe.cosmetic.Has Extra Gore",
- "mods.Axe.cosmetic.Has Fleshripper Skin",
- "mods.Axe.cosmetic.Has Gargoyle Axe",
- "mods.Axe.cosmetic.Has Ghostflame Weapon Effect",
- "mods.Axe.cosmetic.Has Infernal Weapon Effect",
- "mods.Axe.cosmetic.Has Ivory Weapon Effect",
- "mods.Axe.cosmetic.Has Jack, the Axe Skin",
- "mods.Axe.cosmetic.Has Kaoms Primacy Skin",
- "mods.Axe.cosmetic.Has Karui Chopper Skin",
- "mods.Axe.cosmetic.Has Kingmaker Skin",
- "mods.Axe.cosmetic.Has Labrys Skin",
- "mods.Axe.cosmetic.Has Lavender Weapon Effect",
- "mods.Axe.cosmetic.Has Lightning Weapon Effect",
- "mods.Axe.cosmetic.Has Lunaris Weapon Effect",
- "mods.Axe.cosmetic.Has Moonbenders Wing Skin",
- "mods.Axe.cosmetic.Has Necrotic Weapon Effect",
- "mods.Axe.cosmetic.Has Perandus Weapon Effect",
- "mods.Axe.cosmetic.Has Radiant Blade",
- "mods.Axe.cosmetic.Has Radiant Weapon Effect",
- "mods.Axe.cosmetic.Has Reapers Pursuit Skin",
- "mods.Axe.cosmetic.Has Reaver Axe Skin",
- "mods.Axe.cosmetic.Has Regal Weapon Effect",
- "mods.Axe.cosmetic.Has Relentless Fury Skin",
- "mods.Axe.cosmetic.Has Runic Blade",
- "mods.Axe.cosmetic.Has Seraph Sword",
- "mods.Axe.cosmetic.Has Seraph Weapon Effect",
- "mods.Axe.cosmetic.Has Shadow Axe Skin",
- "mods.Axe.cosmetic.Has Siege Axe Skin",
- "mods.Axe.cosmetic.Has Soul Taker Skin",
- "mods.Axe.cosmetic.Has Sovereign Weapon Effect",
- "mods.Axe.cosmetic.Has The Blood Reaper Skin",
- "mods.Axe.cosmetic.Has Turquoise Weapon Effect",
- "mods.Axe.cosmetic.Has Vaal Axe Skin",
- "mods.Axe.cosmetic.Has Vaal Hatchet Skin",
- "mods.Axe.cosmetic.Has Vaal Weapon Effect",
- "mods.Axe.cosmetic.Has Vampiric Weapon Effect",
- "mods.Axe.cosmetic.Has Wideswing Skin",
- "mods.Axe.cosmetic.Has Wings of Entropy Skin",
- "mods.Axe.cosmetic.Has Woodsplitter Skin",
- "mods.Axe.crafted.#% increased Attack Speed",
- "mods.Axe.crafted.#% increased Critical Strike Chance",
- "mods.Axe.crafted.#% increased Damage over Time",
- "mods.Axe.crafted.#% increased Elemental Damage with Weapons",
- "mods.Axe.crafted.#% increased Physical Damage",
- "mods.Axe.crafted.#% of Physical Attack Damage Leeched as Life",
- "mods.Axe.crafted.#% of Physical Attack Damage Leeched as Mana",
- "mods.Axe.crafted.#% reduced Damage taken from Damage Over Time",
- "mods.Axe.crafted.+# Life gained for each Enemy hit by your Attacks",
- "mods.Axe.crafted.+# to Accuracy Rating",
- "mods.Axe.crafted.+# to Dexterity",
- "mods.Axe.crafted.+# to Strength",
- "mods.Axe.crafted.+# to Weapon range",
- "mods.Axe.crafted.+#% to Cold Resistance",
- "mods.Axe.crafted.+#% to Fire Resistance",
- "mods.Axe.crafted.+#% to Global Critical Strike Multiplier",
- "mods.Axe.crafted.+#% to Lightning Resistance",
- "mods.Axe.crafted.Adds #-# Cold Damage.avg",
- "mods.Axe.crafted.Adds #-# Cold Damage.max",
- "mods.Axe.crafted.Adds #-# Cold Damage.min",
- "mods.Axe.crafted.Adds #-# Fire Damage.avg",
- "mods.Axe.crafted.Adds #-# Fire Damage.max",
- "mods.Axe.crafted.Adds #-# Fire Damage.min",
- "mods.Axe.crafted.Adds #-# Lightning Damage.avg",
- "mods.Axe.crafted.Adds #-# Lightning Damage.max",
- "mods.Axe.crafted.Adds #-# Lightning Damage.min",
- "mods.Axe.crafted.Adds #-# Physical Damage.avg",
- "mods.Axe.crafted.Adds #-# Physical Damage.max",
- "mods.Axe.crafted.Adds #-# Physical Damage.min",
- "mods.Axe.crafted.Can have multiple Crafted Mods",
- "mods.Axe.crafted.Causes Bleeding on Hit",
- "mods.Axe.explicit.# Life Regenerated per second",
- "mods.Axe.explicit.#% additional Block Chance while Dual Wielding",
- "mods.Axe.explicit.#% chance to Ignite when in Main Hand",
- "mods.Axe.explicit.#% increased Accuracy Rating",
- "mods.Axe.explicit.#% increased Attack Speed",
- "mods.Axe.explicit.#% increased Attack Speed with Swords",
- "mods.Axe.explicit.#% increased Chill Duration on Enemies when in Off Hand",
- "mods.Axe.explicit.#% increased Critical Strike Chance",
- "mods.Axe.explicit.#% increased Elemental Damage with Weapons",
- "mods.Axe.explicit.#% increased Global Critical Strike Chance per Level",
- "mods.Axe.explicit.#% increased Light Radius",
- "mods.Axe.explicit.#% increased Mana Cost of Skills",
- "mods.Axe.explicit.#% increased Movement Speed",
- "mods.Axe.explicit.#% increased Movement Speed when on Full Life",
- "mods.Axe.explicit.#% increased Physical Damage",
- "mods.Axe.explicit.#% increased Physical Weapon Damage while Dual Wielding",
- "mods.Axe.explicit.#% increased Rarity of Items found",
- "mods.Axe.explicit.#% increased Stun Duration on Enemies",
- "mods.Axe.explicit.#% of Block Chance applied to Spells",
- "mods.Axe.explicit.#% of Damage Leeched as Life on Critical Strike",
- "mods.Axe.explicit.#% of Physical Attack Damage Leeched as Life",
- "mods.Axe.explicit.#% of Physical Attack Damage Leeched as Mana",
- "mods.Axe.explicit.#% of Physical Damage Converted to Cold Damage",
- "mods.Axe.explicit.#% of Physical Damage Converted to Lightning Damage",
- "mods.Axe.explicit.#% reduced Attribute Requirements",
- "mods.Axe.explicit.#% reduced Enemy Stun Threshold",
- "mods.Axe.explicit.#% reduced Life Leeched per second",
- "mods.Axe.explicit.+# Life gained for each Enemy hit by Attacks",
- "mods.Axe.explicit.+# Life gained for each Enemy hit by your Attacks",
- "mods.Axe.explicit.+# Life gained on Kill",
- "mods.Axe.explicit.+# Mana gained on Kill",
- "mods.Axe.explicit.+# to Accuracy Rating",
- "mods.Axe.explicit.+# to Dexterity",
- "mods.Axe.explicit.+# to Level of Socketed Gems",
- "mods.Axe.explicit.+# to Level of Socketed Melee Gems",
- "mods.Axe.explicit.+# to Level of Socketed Strength Gems",
- "mods.Axe.explicit.+# to Level of Socketed Support Gems",
- "mods.Axe.explicit.+# to maximum Life",
- "mods.Axe.explicit.+# to maximum Mana",
- "mods.Axe.explicit.+# to Strength",
- "mods.Axe.explicit.+# to Weapon range",
- "mods.Axe.explicit.+#% to Chaos Resistance",
- "mods.Axe.explicit.+#% to Cold Resistance",
- "mods.Axe.explicit.+#% to Fire Resistance",
- "mods.Axe.explicit.+#% to Global Critical Strike Multiplier",
- "mods.Axe.explicit.+#% to Lightning Resistance",
- "mods.Axe.explicit.+#% to Quality of Socketed Support Gems",
- "mods.Axe.explicit.Adds #-# Chaos Damage in Off Hand.avg",
- "mods.Axe.explicit.Adds #-# Chaos Damage in Off Hand.max",
- "mods.Axe.explicit.Adds #-# Chaos Damage in Off Hand.min",
- "mods.Axe.explicit.Adds #-# Chaos Damage.avg",
- "mods.Axe.explicit.Adds #-# Chaos Damage.max",
- "mods.Axe.explicit.Adds #-# Chaos Damage.min",
- "mods.Axe.explicit.Adds #-# Cold Damage in Off Hand.avg",
- "mods.Axe.explicit.Adds #-# Cold Damage in Off Hand.max",
- "mods.Axe.explicit.Adds #-# Cold Damage in Off Hand.min",
- "mods.Axe.explicit.Adds #-# Cold Damage.avg",
- "mods.Axe.explicit.Adds #-# Cold Damage.max",
- "mods.Axe.explicit.Adds #-# Cold Damage.min",
- "mods.Axe.explicit.Adds #-# Fire Damage in Main Hand.avg",
- "mods.Axe.explicit.Adds #-# Fire Damage in Main Hand.max",
- "mods.Axe.explicit.Adds #-# Fire Damage in Main Hand.min",
- "mods.Axe.explicit.Adds #-# Fire Damage.avg",
- "mods.Axe.explicit.Adds #-# Fire Damage.max",
- "mods.Axe.explicit.Adds #-# Fire Damage.min",
- "mods.Axe.explicit.Adds #-# Lightning Damage.avg",
- "mods.Axe.explicit.Adds #-# Lightning Damage.max",
- "mods.Axe.explicit.Adds #-# Lightning Damage.min",
- "mods.Axe.explicit.Adds #-# Physical Damage.avg",
- "mods.Axe.explicit.Adds #-# Physical Damage.max",
- "mods.Axe.explicit.Adds #-# Physical Damage.min",
- "mods.Axe.explicit.Attacks have Blood Magic",
- "mods.Axe.explicit.Cannot be Chilled while you have Onslaught",
- "mods.Axe.explicit.Causes Bleeding on Hit",
- "mods.Axe.explicit.Counts as Dual Wielding",
- "mods.Axe.explicit.Culling Strike",
- "mods.Axe.explicit.Curse Enemies with Flammability on Hit",
- "mods.Axe.explicit.Enemies Chilled by you take #% increased Burning Damage",
- "mods.Axe.explicit.Gain Flask Charges when you deal a Critical Strike",
- "mods.Axe.explicit.Grants level # Lightning Warp Skill",
- "mods.Axe.explicit.Hits cant be Evaded",
- "mods.Axe.explicit.Insufficient Mana doesnt prevent your Melee Attacks",
- "mods.Axe.explicit.Nearby Allies have #% increased Item Rarity",
- "mods.Axe.explicit.Nearby Allies spells have Culling Strike",
- "mods.Axe.explicit.Socketed Gems are supported by level # Chance to Flee",
- "mods.Axe.explicit.Socketed Gems are Supported by level # Increased Area of Effect",
- "mods.Axe.explicit.You gain Onslaught for # seconds on Culling Strike",
- "mods.Axe.explicit.Your Physical Damage can Chill",
- "mods.Axe.implicit.#% chance to Cause Monsters to Flee",
- "mods.Axe.implicit.#% increased Critical Strike Chance",
- "mods.Axe.implicit.#% increased Physical Damage",
- "mods.Axe.implicit.#% of Cold Damage Leeched as Life",
- "mods.Axe.implicit.#% of Fire Damage Leeched as Life",
- "mods.Axe.implicit.#% of Lightning Damage Leeched as Life",
- "mods.Axe.implicit.+# to Maximum Power Charges",
- "mods.Axe.implicit.+# to Weapon range",
- "mods.Axe.implicit.Adds #-# Chaos Damage.avg",
- "mods.Axe.implicit.Adds #-# Chaos Damage.max",
- "mods.Axe.implicit.Adds #-# Chaos Damage.min",
- "mods.Axe.implicit.Culling Strike",
- "mods.Axe.implicit.Grants level # Vulnerability Skill",
- "mods.Axe.implicit.Socketed Gems are supported by level # Melee Splash",
- "mods.Belt.cosmetic.Has Auxium Skin",
- "mods.Belt.cosmetic.Has Bated Breath Skin",
- "mods.Belt.cosmetic.Has Belt of the Deceiver Skin",
- "mods.Belt.cosmetic.Has Doryanis Invitation Skin",
- "mods.Belt.cosmetic.Has Dyadian Dawn Skin",
- "mods.Belt.cosmetic.Has Headhunter Skin",
- "mods.Belt.cosmetic.Has Heavy Belt Skin",
- "mods.Belt.cosmetic.Has Immortal Flesh Skin",
- "mods.Belt.cosmetic.Has Leather Belt Skin",
- "mods.Belt.cosmetic.Has Maligaros Restraint Skin",
- "mods.Belt.cosmetic.Has Meginords Girdle Skin",
- "mods.Belt.cosmetic.Has Perandus Blazon Skin",
- "mods.Belt.cosmetic.Has Prismweave Skin",
- "mods.Belt.cosmetic.Has Rustic Sash Skin",
- "mods.Belt.cosmetic.Has Soulthirst Skin",
- "mods.Belt.cosmetic.Has Sunblast Skin",
- "mods.Belt.cosmetic.Has The Magnate Skin",
- "mods.Belt.cosmetic.Has Wurms Molt Skin",
- "mods.Belt.crafted.#% chance for Flasks to gain a Charge when you take a Critical Strike",
- "mods.Belt.crafted.#% increased Elemental Damage with Weapons",
- "mods.Belt.crafted.#% increased Flask effect duration",
- "mods.Belt.crafted.#% increased Flask Life Recovery rate",
- "mods.Belt.crafted.#% increased Flask Mana Recovery rate",
- "mods.Belt.crafted.#% increased Mine Damage",
- "mods.Belt.crafted.#% increased Mine Laying Speed",
- "mods.Belt.crafted.#% increased Movement Speed",
- "mods.Belt.crafted.#% increased Trap Damage",
- "mods.Belt.crafted.#% increased Trap Throwing Speed",
- "mods.Belt.crafted.+# to maximum Energy Shield",
- "mods.Belt.crafted.+# to maximum Life",
- "mods.Belt.crafted.+#% to Cold Resistance",
- "mods.Belt.crafted.+#% to Fire Resistance",
- "mods.Belt.crafted.+#% to Lightning Resistance",
- "mods.Belt.crafted.Can have multiple Crafted Mods",
- "mods.Belt.crafted.Cannot roll Caster Mods",
- "mods.Belt.explicit.# Life Regenerated per second",
- "mods.Belt.explicit.# Mana Regenerated per second",
- "mods.Belt.explicit.-# Physical Damage taken from Attacks",
- "mods.Belt.explicit.#% increased Armour while not Ignited, Frozen or Shocked",
- "mods.Belt.explicit.#% increased Character Size",
- "mods.Belt.explicit.#% increased Cold Damage",
- "mods.Belt.explicit.#% increased Damage",
- "mods.Belt.explicit.#% increased Damage against Rare monsters",
- "mods.Belt.explicit.#% increased Damage while Shocked",
- "mods.Belt.explicit.#% increased Elemental Damage with Weapons",
- "mods.Belt.explicit.#% increased Elemental Damage with Weapons while using a Flask",
- "mods.Belt.explicit.#% increased Energy Shield Recharge Rate",
- "mods.Belt.explicit.#% increased Fire Damage",
- "mods.Belt.explicit.#% increased Flask Charges gained",
- "mods.Belt.explicit.#% increased Flask Charges gained while using a Flask",
- "mods.Belt.explicit.#% increased Flask effect duration",
- "mods.Belt.explicit.#% increased Flask Life Recovery rate",
- "mods.Belt.explicit.#% increased Flask Mana Recovery rate",
- "mods.Belt.explicit.#% increased Light Radius",
- "mods.Belt.explicit.#% increased Lightning Damage",
- "mods.Belt.explicit.#% increased Mana Recovery from Flasks",
- "mods.Belt.explicit.#% increased Mana Regeneration Rate",
- "mods.Belt.explicit.#% increased Mana Regeneration while using a Flask",
- "mods.Belt.explicit.#% increased maximum Life",
- "mods.Belt.explicit.#% increased Movement Speed while Shocked",
- "mods.Belt.explicit.#% increased Movement Speed while using a Flask",
- "mods.Belt.explicit.#% increased Physical Damage",
- "mods.Belt.explicit.#% increased Projectile Damage",
- "mods.Belt.explicit.#% increased Quantity of Items found",
- "mods.Belt.explicit.#% increased Shock Duration on You",
- "mods.Belt.explicit.#% increased Stun Duration on Enemies",
- "mods.Belt.explicit.#% increased Stun Recovery",
- "mods.Belt.explicit.#% increased Trap Damage",
- "mods.Belt.explicit.#% of Attack Damage Leeched as Life against Chilled enemies",
- "mods.Belt.explicit.#% of Cold Damage Leeched as Life",
- "mods.Belt.explicit.#% of Fire Damage Leeched as Life",
- "mods.Belt.explicit.#% of Life Leech applies to enemies as Chaos Damage",
- "mods.Belt.explicit.#% of Life Regenerated per second",
- "mods.Belt.explicit.#% of Lightning Damage Leeched as Life",
- "mods.Belt.explicit.#% of Physical Attack Damage Leeched as Life",
- "mods.Belt.explicit.#% of Physical Attack Damage Leeched as Mana",
- "mods.Belt.explicit.#% of Physical Attack Damage Leeched as Mana per Power Charge",
- "mods.Belt.explicit.#% of Physical Damage Leeched as Life",
- "mods.Belt.explicit.#% reduced Chance to Block Attacks and Spells",
- "mods.Belt.explicit.#% reduced Enemy Stun Threshold",
- "mods.Belt.explicit.#% reduced Enemy Stun Threshold while using a Flask",
- "mods.Belt.explicit.#% reduced Flask Charges gained",
- "mods.Belt.explicit.#% reduced Flask Charges gained while using a Flask",
- "mods.Belt.explicit.#% reduced Flask Charges used",
- "mods.Belt.explicit.#% reduced Flask effect duration",
- "mods.Belt.explicit.#% reduced Trap Duration",
- "mods.Belt.explicit.-#% to all Elemental Resistances",
- "mods.Belt.explicit.-#% to all maximum Resistances",
- "mods.Belt.explicit.+# to all Attributes",
- "mods.Belt.explicit.+# to Armour",
- "mods.Belt.explicit.+# to Dexterity",
- "mods.Belt.explicit.+# to Intelligence",
- "mods.Belt.explicit.+# to maximum Energy Shield",
- "mods.Belt.explicit.+# to maximum Life",
- "mods.Belt.explicit.+# to maximum Mana",
- "mods.Belt.explicit.+# to Strength",
- "mods.Belt.explicit.+#% to all Elemental Resistances",
- "mods.Belt.explicit.+#% to Chaos Resistance",
- "mods.Belt.explicit.+#% to Cold Resistance",
- "mods.Belt.explicit.+#% to Fire Resistance",
- "mods.Belt.explicit.+#% to Lightning Resistance",
- "mods.Belt.explicit.Adds #-# Cold Damage to Attacks.avg",
- "mods.Belt.explicit.Adds #-# Cold Damage to Attacks.max",
- "mods.Belt.explicit.Adds #-# Cold Damage to Attacks.min",
- "mods.Belt.explicit.Adds #-# Fire Damage to Attacks.avg",
- "mods.Belt.explicit.Adds #-# Fire Damage to Attacks.max",
- "mods.Belt.explicit.Adds #-# Fire Damage to Attacks.min",
- "mods.Belt.explicit.Adds #-# Lightning Damage to Attacks.avg",
- "mods.Belt.explicit.Adds #-# Lightning Damage to Attacks.max",
- "mods.Belt.explicit.Adds #-# Lightning Damage to Attacks.min",
- "mods.Belt.explicit.Adds #-# Physical Damage to Attacks.avg",
- "mods.Belt.explicit.Adds #-# Physical Damage to Attacks.max",
- "mods.Belt.explicit.Adds #-# Physical Damage to Attacks.min",
- "mods.Belt.explicit.Chill and Freeze duration on you is based on #% of Energy Shield",
- "mods.Belt.explicit.Deal no Physical Damage",
- "mods.Belt.explicit.Deals # Chaos Damage per second to nearby Enemies",
- "mods.Belt.explicit.Enemies Ignited by an Attack Burn #% faster",
- "mods.Belt.explicit.Flasks apply to your Zombies and Spectres",
- "mods.Belt.explicit.Flasks do not apply to You",
- "mods.Belt.explicit.Gain Soul Eater during Flask Effect",
- "mods.Belt.explicit.Lose Souls gained from Soul Eater on Flask Use",
- "mods.Belt.explicit.Reflects # Physical Damage to Melee Attackers",
- "mods.Belt.explicit.Shocks you cause are reflected back to you",
- "mods.Belt.explicit.Traps Trigger at the end of their Duration",
- "mods.Belt.explicit.When you Kill a Rare monster, you gain its mods for # seconds",
- "mods.Belt.explicit.You take #% reduced Extra Damage from Critical Strikes",
- "mods.Belt.explicit.Your Flasks grant #% chance to Freeze while using a Flask",
- "mods.Belt.explicit.Your Flasks grant #% chance to Ignite while using a Flask",
- "mods.Belt.explicit.Your Flasks grant #% chance to Shock while using a Flask",
- "mods.Belt.implicit.#% chance to Avoid being Shocked",
- "mods.Belt.implicit.#% increased Physical Damage",
- "mods.Belt.implicit.#% increased Radius of Area Skills",
- "mods.Belt.implicit.#% increased Rarity of Items found",
- "mods.Belt.implicit.#% increased Skill Effect Duration",
- "mods.Belt.implicit.#% increased Stun Duration on Enemies",
- "mods.Belt.implicit.#% increased Stun Recovery",
- "mods.Belt.implicit.+# to Maximum Endurance Charges",
- "mods.Belt.implicit.+# to maximum Energy Shield",
- "mods.Belt.implicit.+# to maximum Life",
- "mods.Belt.implicit.+# to Strength",
- "mods.Belt.implicit.+#% to Chaos Resistance",
- "mods.Belt.implicit.Can have up to # additional Trap placed at a time",
- "mods.Belt.implicit.Grants level # Clarity Skill",
- "mods.Belt.implicit.Grants level # Purity of Elements Skill",
- "mods.Belt.implicit.Grants level # Vitality Skill",
- "mods.Body.cosmetic.Has Alabaster Seraph Body Armour",
- "mods.Body.cosmetic.Has Ambus Charge Skin",
- "mods.Body.cosmetic.Has Apprentice Banner Back Attachment",
- "mods.Body.cosmetic.Has Apprentice Body Armour",
- "mods.Body.cosmetic.Has Arcane Body Armour",
- "mods.Body.cosmetic.Has Arctic Body Armour",
- "mods.Body.cosmetic.Has Arena Plate Skin",
- "mods.Body.cosmetic.Has Ashrend Skin",
- "mods.Body.cosmetic.Has Assassins Garb Skin",
- "mods.Body.cosmetic.Has Astral Plate Skin",
- "mods.Body.cosmetic.Has Atziris Splendour Skin",
- "mods.Body.cosmetic.Has Battle Lamellar Skin",
- "mods.Body.cosmetic.Has Belly of the Beast Skin",
- "mods.Body.cosmetic.Has Bone Armour Skin",
- "mods.Body.cosmetic.Has Briskwrap Skin",
- "mods.Body.cosmetic.Has Bronns Lithe Skin",
- "mods.Body.cosmetic.Has Carcass Jack Skin",
- "mods.Body.cosmetic.Has Carnal Armour Skin",
- "mods.Body.cosmetic.Has Cerulean Seraph Body Armour",
- "mods.Body.cosmetic.Has Chain Hauberk Skin",
- "mods.Body.cosmetic.Has Champions Hour Back Attachment ",
- "mods.Body.cosmetic.Has Cherrubims Maleficence Skin",
- "mods.Body.cosmetic.Has Chestplate Skin",
- "mods.Body.cosmetic.Has Cloak of Defiance Skin",
- "mods.Body.cosmetic.Has Cloak of Flame Skin",
- "mods.Body.cosmetic.Has Colosseum Plate Skin",
- "mods.Body.cosmetic.Has Commanders Brigandine Skin",
- "mods.Body.cosmetic.Has Conquerors Reign Back Attachment",
- "mods.Body.cosmetic.Has Conquest Chainmail Skin",
- "mods.Body.cosmetic.Has Coronal Leather Skin",
- "mods.Body.cosmetic.Has Crimson Raiment Skin",
- "mods.Body.cosmetic.Has Crypt Armour Skin",
- "mods.Body.cosmetic.Has Cutthroats Garb Skin",
- "mods.Body.cosmetic.Has Daressos Defiance Skin",
- "mods.Body.cosmetic.Has Deaths Oath Skin",
- "mods.Body.cosmetic.Has Demigods Dominance Skin",
- "mods.Body.cosmetic.Has Demon King Body Armour",
- "mods.Body.cosmetic.Has Desert Brigandine Skin",
- "mods.Body.cosmetic.Has Destiny Leather Skin",
- "mods.Body.cosmetic.Has Destroyer Regalia Skin",
- "mods.Body.cosmetic.Has Devout Chainmail Skin",
- "mods.Body.cosmetic.Has Elegant Ringmail Skin",
- "mods.Body.cosmetic.Has Elite Body Armour",
- "mods.Body.cosmetic.Has Exiles Essentials Back Attachment ",
- "mods.Body.cosmetic.Has Field Lamellar Skin",
- "mods.Body.cosmetic.Has Foxshade Skin",
- "mods.Body.cosmetic.Has Frontier Leather Skin",
- "mods.Body.cosmetic.Has Full Chainmail Skin",
- "mods.Body.cosmetic.Has Full Dragonscale Skin",
- "mods.Body.cosmetic.Has Full Plate Skin",
- "mods.Body.cosmetic.Has Full Ringmail Skin",
- "mods.Body.cosmetic.Has Full Wyrmscale Skin",
- "mods.Body.cosmetic.Has Gem-powered Body Armour",
- "mods.Body.cosmetic.Has Ghostflame Body Armour",
- "mods.Body.cosmetic.Has Gladiator Plate Skin",
- "mods.Body.cosmetic.Has Glorious Leather Skin",
- "mods.Body.cosmetic.Has Glorious Plate Skin",
- "mods.Body.cosmetic.Has Golden Seraph Body Armour",
- "mods.Body.cosmetic.Has Gore Body Armour",
- "mods.Body.cosmetic.Has Grandmaster Banner Back Attachment",
- "mods.Body.cosmetic.Has Grandmaster Body Armour",
- "mods.Body.cosmetic.Has Greeds Embrace Skin",
- "mods.Body.cosmetic.Has Holiday Present Sack Back Attachment",
- "mods.Body.cosmetic.Has Holy Chainmail Skin",
- "mods.Body.cosmetic.Has Hussar Wings",
- "mods.Body.cosmetic.Has Hyrris Ire Skin",
- "mods.Body.cosmetic.Has Icetomb Skin",
- "mods.Body.cosmetic.Has Incandescent Heart Skin",
- "mods.Body.cosmetic.Has Infernal Body Armour",
- "mods.Body.cosmetic.Has Infernal Mantle Skin",
- "mods.Body.cosmetic.Has Journeyman Banner Back Attachment",
- "mods.Body.cosmetic.Has Journeyman Body Armour",
- "mods.Body.cosmetic.Has Kaoms Heart Skin",
- "mods.Body.cosmetic.Has Kingsguard Skin",
- "mods.Body.cosmetic.Has Lacquered Garb Skin",
- "mods.Body.cosmetic.Has Lightbane Raiment Skin",
- "mods.Body.cosmetic.Has Lightning Coil Skin",
- "mods.Body.cosmetic.Has Lioneyes Vision Skin",
- "mods.Body.cosmetic.Has Lordly Plate Skin",
- "mods.Body.cosmetic.Has Majestic Plate Skin",
- "mods.Body.cosmetic.Has Master Banner Back Attachment",
- "mods.Body.cosmetic.Has Master Body Armour",
- "mods.Body.cosmetic.Has Necrotic Body Armour",
- "mods.Body.cosmetic.Has Occultists Vestment Skin",
- "mods.Body.cosmetic.Has Oiled Coat Skin",
- "mods.Body.cosmetic.Has Ornate Ringmail Skin",
- "mods.Body.cosmetic.Has Queen of the Forest Skin",
- "mods.Body.cosmetic.Has Quilted Jacket Skin",
- "mods.Body.cosmetic.Has Radiant Body Armour",
- "mods.Body.cosmetic.Has Raven Wings",
- "mods.Body.cosmetic.Has Rigwalds Body Armour",
- "mods.Body.cosmetic.Has Sacrificial Garb Skin",
- "mods.Body.cosmetic.Has Sadist Garb Skin",
- "mods.Body.cosmetic.Has Saintly Chainmail Skin",
- "mods.Body.cosmetic.Has Sanguine Seraph Body Armour",
- "mods.Body.cosmetic.Has Savants Robe Skin",
- "mods.Body.cosmetic.Has Scholars Robe Skin",
- "mods.Body.cosmetic.Has Sentinel Jacket Skin",
- "mods.Body.cosmetic.Has Seraph Body Armour",
- "mods.Body.cosmetic.Has Seraph Wings",
- "mods.Body.cosmetic.Has Shabby Jerkin Skin",
- "mods.Body.cosmetic.Has Sharkskin Tunic Skin",
- "mods.Body.cosmetic.Has Shavronnes Wrappings Skin",
- "mods.Body.cosmetic.Has Simple Robe Skin",
- "mods.Body.cosmetic.Has Sleek Coat Skin",
- "mods.Body.cosmetic.Has Solaris Lorica Skin",
- "mods.Body.cosmetic.Has Soul Mantle Skin",
- "mods.Body.cosmetic.Has Spidersilk Robe Skin",
- "mods.Body.cosmetic.Has Steam-powered Body Armour",
- "mods.Body.cosmetic.Has Steam-powered Engine Back Attachment",
- "mods.Body.cosmetic.Has Strapped Leather Skin",
- "mods.Body.cosmetic.Has Sun Leather Skin",
- "mods.Body.cosmetic.Has Sun Plate Skin",
- "mods.Body.cosmetic.Has Survivors Supplies Back Attachment ",
- "mods.Body.cosmetic.Has Tabula Rasa Skin",
- "mods.Body.cosmetic.Has Tentacle Wings",
- "mods.Body.cosmetic.Has The Covenant Skin",
- "mods.Body.cosmetic.Has The Restless Ward Skin",
- "mods.Body.cosmetic.Has Thiefs Garb Skin",
- "mods.Body.cosmetic.Has Thousand Ribbons Skin",
- "mods.Body.cosmetic.Has Triumphant Lamellar Skin",
- "mods.Body.cosmetic.Has Vampiric Body Armour",
- "mods.Body.cosmetic.Has Vanishing Dye",
- "mods.Body.cosmetic.Has Varnished Coat Skin",
- "mods.Body.cosmetic.Has Verdant Body Armour",
- "mods.Body.cosmetic.Has Victarios Influence Skin",
- "mods.Body.cosmetic.Has Vipers Scales Skin",
- "mods.Body.cosmetic.Has Vis Mortis Skin",
- "mods.Body.cosmetic.Has Volls Protector Skin",
- "mods.Body.cosmetic.Has Warriors Mark Back Attachment ",
- "mods.Body.cosmetic.Has Waxed Garb Skin",
- "mods.Body.cosmetic.Has Zahndethus Cassock Skin",
- "mods.Body.cosmetic.Has Zodiac Leather Skin",
- "mods.Body.crafted.#% increased Armour",
- "mods.Body.crafted.#% increased Armour and Energy Shield",
- "mods.Body.crafted.#% increased Armour and Evasion",
- "mods.Body.crafted.#% increased Elemental Damage with Weapons",
- "mods.Body.crafted.#% increased Energy Shield",
- "mods.Body.crafted.#% increased Evasion and Energy Shield",
- "mods.Body.crafted.#% increased Evasion Rating",
- "mods.Body.crafted.#% increased Ignite Duration on Enemies",
- "mods.Body.crafted.#% increased Shock Duration on Enemies",
- "mods.Body.crafted.+# to all Attributes",
- "mods.Body.crafted.+# to Armour",
- "mods.Body.crafted.+# to Dexterity",
- "mods.Body.crafted.+# to Evasion Rating",
- "mods.Body.crafted.+# to Intelligence",
- "mods.Body.crafted.+# to maximum Energy Shield",
- "mods.Body.crafted.+# to maximum Life",
- "mods.Body.crafted.+# to maximum Mana",
- "mods.Body.crafted.+# to maximum number of Skeletons",
- "mods.Body.crafted.+# to maximum number of Zombies",
- "mods.Body.crafted.+# to Strength",
- "mods.Body.crafted.+#% to Cold and Lightning Resistances",
- "mods.Body.crafted.+#% to Cold Resistance",
- "mods.Body.crafted.+#% to Fire and Cold Resistances",
- "mods.Body.crafted.+#% to Fire and Lightning Resistances",
- "mods.Body.crafted.+#% to Fire Resistance",
- "mods.Body.crafted.+#% to Lightning Resistance",
- "mods.Body.crafted.Can have multiple Crafted Mods",
- "mods.Body.crafted.Cannot roll Caster Mods",
- "mods.Body.crafted.Item drops on Death if equipped by an Animated Guardian",
- "mods.Body.crafted.Prefixes Cannot Be Changed",
- "mods.Body.crafted.Reflects # Physical Damage to Melee Attackers",
- "mods.Body.crafted.Suffixes Cannot Be Changed",
- "mods.Body.explicit.-# Chaos Damage taken",
- "mods.Body.explicit.# Life Regenerated per second",
- "mods.Body.explicit.# Life Regenerated per second per Endurance Charge",
- "mods.Body.explicit.-# Physical Damage taken from Attacks",
- "mods.Body.explicit.-# Physical Damage taken when hit by Animals",
- "mods.Body.explicit.#% chance on Block to create Consecrated Ground",
- "mods.Body.explicit.#% chance on Block to create Desecrated Ground",
- "mods.Body.explicit.#% chance to Dodge Attacks",
- "mods.Body.explicit.#% chance to Dodge Spell Damage",
- "mods.Body.explicit.#% chance to Ignite",
- "mods.Body.explicit.#% chance to Poison on Hit with Attacks",
- "mods.Body.explicit.#% faster start of Energy Shield Recharge",
- "mods.Body.explicit.#% increased Area Damage",
- "mods.Body.explicit.#% increased Armour",
- "mods.Body.explicit.#% increased Armour and Energy Shield",
- "mods.Body.explicit.#% increased Armour and Evasion",
- "mods.Body.explicit.#% increased Armour, Evasion and Energy Shield",
- "mods.Body.explicit.#% increased Attack Speed",
- "mods.Body.explicit.#% increased Chaos Damage",
- "mods.Body.explicit.#% increased Chill Duration on Enemies",
- "mods.Body.explicit.#% increased Damage with Movement Skills",
- "mods.Body.explicit.#% increased Dexterity",
- "mods.Body.explicit.#% increased effect of Non-Curse Auras you Cast",
- "mods.Body.explicit.#% increased Endurance Charge Duration",
- "mods.Body.explicit.#% increased Endurance, Frenzy and Power Charge Duration",
- "mods.Body.explicit.#% increased Energy Shield",
- "mods.Body.explicit.#% increased Evasion and Energy Shield",
- "mods.Body.explicit.#% increased Evasion Rating",
- "mods.Body.explicit.#% increased Fire Damage",
- "mods.Body.explicit.#% increased Fire Damage taken",
- "mods.Body.explicit.#% increased Flask Life Recovery rate",
- "mods.Body.explicit.#% increased Global Critical Strike Chance",
- "mods.Body.explicit.#% increased Ignite Duration on Enemies",
- "mods.Body.explicit.#% increased Life Leeched per second",
- "mods.Body.explicit.#% increased Light Radius",
- "mods.Body.explicit.#% increased Mana Recovery from Flasks",
- "mods.Body.explicit.#% increased Mana Regeneration Rate",
- "mods.Body.explicit.#% increased maximum Life",
- "mods.Body.explicit.#% increased Movement Speed",
- "mods.Body.explicit.#% increased Movement Speed per 450 Evasion Rating",
- "mods.Body.explicit.#% increased Movement Speed per Frenzy Charge",
- "mods.Body.explicit.#% increased Physical Damage with Ranged Weapons",
- "mods.Body.explicit.#% increased Quantity of Items found",
- "mods.Body.explicit.#% increased Radius of Area Skills",
- "mods.Body.explicit.#% increased Radius of Aura Skills",
- "mods.Body.explicit.#% increased Rarity of Items found",
- "mods.Body.explicit.#% increased Spell Damage",
- "mods.Body.explicit.#% increased Spell Damage taken when on Low Mana",
- "mods.Body.explicit.#% increased Stun Recovery",
- "mods.Body.explicit.#% increased Totem Life",
- "mods.Body.explicit.#% of Elemental Damage taken as Chaos Damage",
- "mods.Body.explicit.#% of Fire Damage Converted to Chaos Damage",
- "mods.Body.explicit.#% of Fire Damage taken as Physical Damage",
- "mods.Body.explicit.#% of Life Regenerated per second while on Low Life",
- "mods.Body.explicit.#% of Melee Physical Damage taken reflected to Attacker",
- "mods.Body.explicit.#% of Physical Attack Damage Leeched as Life",
- "mods.Body.explicit.#% of Physical Attack Damage Leeched as Mana",
- "mods.Body.explicit.#% of Physical Damage Converted to Chaos Damage",
- "mods.Body.explicit.#% of Physical Damage taken as Fire Damage",
- "mods.Body.explicit.#% of Physical Damage taken as Lightning Damage",
- "mods.Body.explicit.#% reduced Attribute Requirements",
- "mods.Body.explicit.#% reduced Cast Speed",
- "mods.Body.explicit.#% reduced Light Radius",
- "mods.Body.explicit.#% reduced maximum Life",
- "mods.Body.explicit.#% reduced maximum Mana",
- "mods.Body.explicit.#% reduced Movement Speed",
- "mods.Body.explicit.#% reduced Strength Requirement",
- "mods.Body.explicit.-#% to Fire Resistance",
- "mods.Body.explicit.-#% to Lightning Resistance",
- "mods.Body.explicit.-#% to maximum Fire Resistance",
- "mods.Body.explicit.+# Life gained on Kill",
- "mods.Body.explicit.+# Mana gained on Kill",
- "mods.Body.explicit.+# maximum Energy Shield per 5 Strength",
- "mods.Body.explicit.+# to all Attributes",
- "mods.Body.explicit.+# to Armour",
- "mods.Body.explicit.+# to Dexterity",
- "mods.Body.explicit.+# to Evasion Rating",
- "mods.Body.explicit.+# to Intelligence",
- "mods.Body.explicit.+# to Level of Socketed Aura Gems",
- "mods.Body.explicit.+# to Level of Socketed Fire Gems",
- "mods.Body.explicit.+# to Level of Socketed Gems",
- "mods.Body.explicit.+# to Level of Socketed Movement Gems",
- "mods.Body.explicit.+# to maximum Energy Shield",
- "mods.Body.explicit.+# to maximum Life",
- "mods.Body.explicit.+# to maximum Mana",
- "mods.Body.explicit.+# to maximum number of Spectres",
- "mods.Body.explicit.+# to Strength",
- "mods.Body.explicit.+#% chance to be Pierced by Projectiles",
- "mods.Body.explicit.+#% to all Elemental Resistances",
- "mods.Body.explicit.+#% to Chaos Resistance",
- "mods.Body.explicit.+#% to Cold Resistance",
- "mods.Body.explicit.+#% to Fire Resistance",
- "mods.Body.explicit.+#% to Lightning Resistance",
- "mods.Body.explicit.Acrobatics",
- "mods.Body.explicit.Adds #-# Cold Damage to Attacks.avg",
- "mods.Body.explicit.Adds #-# Cold Damage to Attacks.max",
- "mods.Body.explicit.Adds #-# Cold Damage to Attacks.min",
- "mods.Body.explicit.Adds #-# Fire Damage to Attacks.avg",
- "mods.Body.explicit.Adds #-# Fire Damage to Attacks.max",
- "mods.Body.explicit.Adds #-# Fire Damage to Attacks.min",
- "mods.Body.explicit.Adds #-# Lightning Damage to Attacks.avg",
- "mods.Body.explicit.Adds #-# Lightning Damage to Attacks.max",
- "mods.Body.explicit.Adds #-# Lightning Damage to Attacks.min",
- "mods.Body.explicit.Adds #-# Physical Damage to Attacks.avg",
- "mods.Body.explicit.Adds #-# Physical Damage to Attacks.max",
- "mods.Body.explicit.Adds #-# Physical Damage to Attacks.min",
- "mods.Body.explicit.Blood Magic",
- "mods.Body.explicit.Can have up to # additional Totem summoned at a time",
- "mods.Body.explicit.Cannot be Chilled",
- "mods.Body.explicit.Cannot be Ignited",
- "mods.Body.explicit.Cannot be Poisoned",
- "mods.Body.explicit.Chaos Damage does not bypass Energy Shield",
- "mods.Body.explicit.Deals # Chaos Damage per second to nearby Enemies",
- "mods.Body.explicit.Extra gore",
- "mods.Body.explicit.Gain # Life when an Endurance Charge expires or is consumed",
- "mods.Body.explicit.Gain a Power Charge for each Enemy you hit with a Critical Strike",
- "mods.Body.explicit.Gain an Endurance Charge when you take a Critical Strike",
- "mods.Body.explicit.Gore Footprints",
- "mods.Body.explicit.Has no Sockets",
- "mods.Body.explicit.Inflicts a random level # Curse on you when your Totems die",
- "mods.Body.explicit.Light Radius is based on Energy Shield instead of Life",
- "mods.Body.explicit.Mind Over Matter",
- "mods.Body.explicit.Minions deal #% increased Damage",
- "mods.Body.explicit.Minions gain Unholy Might for # seconds on Kill",
- "mods.Body.explicit.Minions have #% reduced maximum Life",
- "mods.Body.explicit.Reflects # Chaos Damage to Melee Attackers",
- "mods.Body.explicit.Reflects # Fire Damage to Melee Attackers",
- "mods.Body.explicit.Reflects # Physical Damage to Melee Attackers",
- "mods.Body.explicit.Reflects #-# Lightning Damage to Melee Attackers.avg",
- "mods.Body.explicit.Reflects #-# Lightning Damage to Melee Attackers.max",
- "mods.Body.explicit.Reflects #-# Lightning Damage to Melee Attackers.min",
- "mods.Body.explicit.Share Endurance Charges with nearby party members",
- "mods.Body.explicit.Socketed Gems are Supported by level # Added Chaos Damage",
- "mods.Body.explicit.Socketed Gems are Supported by level # Elemental Proliferation",
- "mods.Body.explicit.Socketed Gems are Supported by level # Generosity",
- "mods.Body.explicit.Socketed Gems are Supported by level # Pierce",
- "mods.Body.explicit.Socketed Gems are Supported by level # Spell Totem",
- "mods.Body.explicit.Socketed Gems have #% reduced Mana Reservation",
- "mods.Body.explicit.When Hit, #% of Damage is taken from Mana before Life",
- "mods.Body.explicit.You gain # Evasion Rating when on Full Life",
- "mods.Body.explicit.You gain an Endurance Charge on Kill",
- "mods.Body.explicit.You gain Onslaught for # second per Endurance Charge when Hit",
- "mods.Body.explicit.You lose all Endurance Charges when Hit",
- "mods.Body.explicit.You take # Chaos Damage per second for 10 seconds on Kill",
- "mods.Body.explicit.You take # Chaos Damage per second for 3 seconds on Kill",
- "mods.Body.explicit.Zealots Oath",
- "mods.Body.implicit.#% chance to Avoid being Frozen",
- "mods.Body.implicit.#% chance to Avoid being Ignited",
- "mods.Body.implicit.#% chance to Avoid being Shocked",
- "mods.Body.implicit.#% increased Movement Speed",
- "mods.Body.implicit.#% increased Spell Damage",
- "mods.Body.implicit.+# to Level of Socketed Gems",
- "mods.Body.implicit.+# to Level of Socketed Vaal Gems",
- "mods.Body.implicit.+# to maximum Mana",
- "mods.Body.implicit.+#% to all Elemental Resistances",
- "mods.Body.implicit.+#% to all maximum Resistances",
- "mods.Body.implicit.+#% to Chaos Resistance",
- "mods.Body.implicit.Cannot be Knocked Back",
- "mods.Body.implicit.Grants level # Purity of Fire Skill",
- "mods.Body.implicit.Grants level # Purity of Ice Skill",
- "mods.Body.implicit.Grants level # Purity of Lightning Skill",
- "mods.Body.implicit.Socketed Skill Gems get a #% Mana Multiplier",
- "mods.Boots.cosmetic.Has Alabaster Seraph Boots",
- "mods.Boots.cosmetic.Has Ambush Boots Skin",
- "mods.Boots.cosmetic.Has Ancient Greaves Skin",
- "mods.Boots.cosmetic.Has Apprentice Boots",
- "mods.Boots.cosmetic.Has Arcane Boots",
- "mods.Boots.cosmetic.Has Arctic Boots",
- "mods.Boots.cosmetic.Has Arctic Footprints Effect",
- "mods.Boots.cosmetic.Has Bones of Ullr Skin",
- "mods.Boots.cosmetic.Has Bronzescale Boots Skin",
- "mods.Boots.cosmetic.Has Cerulean Seraph Boots",
- "mods.Boots.cosmetic.Has Clasped Boots Skin",
- "mods.Boots.cosmetic.Has Conjurer Boots Skin",
- "mods.Boots.cosmetic.Has Crusader Boots Skin",
- "mods.Boots.cosmetic.Has Darkray Vectors Skin",
- "mods.Boots.cosmetic.Has Deerstalker Skin",
- "mods.Boots.cosmetic.Has Demigods Stride Skin",
- "mods.Boots.cosmetic.Has Demon King Boots",
- "mods.Boots.cosmetic.Has Ebony Footprints Effect",
- "mods.Boots.cosmetic.Has Eelskin Boots Skin",
- "mods.Boots.cosmetic.Has Elite Boots",
- "mods.Boots.cosmetic.Has Gangs Momentum Skin",
- "mods.Boots.cosmetic.Has Ghostflame Boots",
- "mods.Boots.cosmetic.Has Ghostflame Footprints Effect",
- "mods.Boots.cosmetic.Has Goathide Boots Skin",
- "mods.Boots.cosmetic.Has Golden Path",
- "mods.Boots.cosmetic.Has Golden Seraph Boots",
- "mods.Boots.cosmetic.Has Goldwyrm Skin",
- "mods.Boots.cosmetic.Has Goliath Greaves Skin",
- "mods.Boots.cosmetic.Has Gore Boots",
- "mods.Boots.cosmetic.Has Gore Footprints Effect",
- "mods.Boots.cosmetic.Has Grandmaster Boots",
- "mods.Boots.cosmetic.Has Hydrascale Boots Skin",
- "mods.Boots.cosmetic.Has Infernal Boots",
- "mods.Boots.cosmetic.Has Infernal Footprints Effect",
- "mods.Boots.cosmetic.Has Journeyman Boots",
- "mods.Boots.cosmetic.Has Kaoms Roots Skin",
- "mods.Boots.cosmetic.Has Lightning Footprints Effect",
- "mods.Boots.cosmetic.Has Lioneyes Paws Skin",
- "mods.Boots.cosmetic.Has Master Boots",
- "mods.Boots.cosmetic.Has Mesh Boots Skin",
- "mods.Boots.cosmetic.Has Murder Boots Skin",
- "mods.Boots.cosmetic.Has Necrotic Boots",
- "mods.Boots.cosmetic.Has Necrotic Footprints Effect",
- "mods.Boots.cosmetic.Has Nomics Storm Skin",
- "mods.Boots.cosmetic.Has Perandus Footprints Effect",
- "mods.Boots.cosmetic.Has Radiant Boots",
- "mods.Boots.cosmetic.Has Radiant Footprints Effect",
- "mods.Boots.cosmetic.Has Rainbowstride Skin",
- "mods.Boots.cosmetic.Has Razer Footprints Effect",
- "mods.Boots.cosmetic.Has Reinforced Greaves Skin",
- "mods.Boots.cosmetic.Has Rigwalds Boots",
- "mods.Boots.cosmetic.Has Sanguine Seraph Boots",
- "mods.Boots.cosmetic.Has Seraph Boots",
- "mods.Boots.cosmetic.Has Seraph Footprints Effect",
- "mods.Boots.cosmetic.Has Shackled Boots Skin",
- "mods.Boots.cosmetic.Has Shavronnes Pace Skin",
- "mods.Boots.cosmetic.Has Sin Trek Skin",
- "mods.Boots.cosmetic.Has Slink Boots Skin",
- "mods.Boots.cosmetic.Has Soldier Boots Skin",
- "mods.Boots.cosmetic.Has Sorcerer Boots Skin",
- "mods.Boots.cosmetic.Has Steam-powered Boots",
- "mods.Boots.cosmetic.Has Steelscale Boots Skin",
- "mods.Boots.cosmetic.Has Strapped Boots Skin",
- "mods.Boots.cosmetic.Has Sundance Skin",
- "mods.Boots.cosmetic.Has The Blood Dance Skin",
- "mods.Boots.cosmetic.Has Titan Greaves Skin",
- "mods.Boots.cosmetic.Has Vaal Greaves Skin",
- "mods.Boots.cosmetic.Has Vampiric Boots",
- "mods.Boots.cosmetic.Has Vampiric Footprints Effect",
- "mods.Boots.cosmetic.Has Vanishing Dye",
- "mods.Boots.cosmetic.Has Verdant Boots",
- "mods.Boots.cosmetic.Has Verdant Footprints Effect",
- "mods.Boots.cosmetic.Has Wake of Destruction Skin",
- "mods.Boots.cosmetic.Has Wanderlust Skin",
- "mods.Boots.cosmetic.Has Windscream Skin",
- "mods.Boots.cosmetic.Has Wyrmscale Boots Skin",
- "mods.Boots.crafted.#% increased Armour",
- "mods.Boots.crafted.#% increased Armour and Energy Shield",
- "mods.Boots.crafted.#% increased Armour and Evasion",
- "mods.Boots.crafted.#% increased Elemental Damage with Weapons",
- "mods.Boots.crafted.#% increased Energy Shield",
- "mods.Boots.crafted.#% increased Evasion and Energy Shield",
- "mods.Boots.crafted.#% increased Evasion Rating",
- "mods.Boots.crafted.#% increased Movement Speed",
- "mods.Boots.crafted.+# to all Attributes",
- "mods.Boots.crafted.+# to Armour",
- "mods.Boots.crafted.+# to Dexterity",
- "mods.Boots.crafted.+# to Evasion Rating",
- "mods.Boots.crafted.+# to Intelligence",
- "mods.Boots.crafted.+# to maximum Energy Shield",
- "mods.Boots.crafted.+# to maximum Life",
- "mods.Boots.crafted.+# to maximum Mana",
- "mods.Boots.crafted.+# to Strength",
- "mods.Boots.crafted.+#% to Cold and Lightning Resistances",
- "mods.Boots.crafted.+#% to Cold Resistance",
- "mods.Boots.crafted.+#% to Fire and Cold Resistances",
- "mods.Boots.crafted.+#% to Fire and Lightning Resistances",
- "mods.Boots.crafted.+#% to Fire Resistance",
- "mods.Boots.crafted.+#% to Lightning Resistance",
- "mods.Boots.crafted.Can have multiple Crafted Mods",
- "mods.Boots.explicit.# Life Regenerated per second",
- "mods.Boots.explicit.#% chance to Cause Monsters to Flee",
- "mods.Boots.explicit.#% chance to Dodge Attacks per Frenzy Charge",
- "mods.Boots.explicit.#% chance to Dodge Spell Damage",
- "mods.Boots.explicit.#% chance to gain a Frenzy Charge on Kill",
- "mods.Boots.explicit.#% chance to gain a Power Charge on Critical Strike",
- "mods.Boots.explicit.#% chance to Ignite",
- "mods.Boots.explicit.#% increased Armour",
- "mods.Boots.explicit.#% increased Armour and Energy Shield",
- "mods.Boots.explicit.#% increased Armour and Evasion",
- "mods.Boots.explicit.#% increased Attack Speed",
- "mods.Boots.explicit.#% increased Critical Strike Chance for Spells",
- "mods.Boots.explicit.#% increased Damage against Enemies on Low Life per Frenzy Charge",
- "mods.Boots.explicit.#% increased Damage against Ignited Enemies",
- "mods.Boots.explicit.#% increased Damage on Burning Ground",
- "mods.Boots.explicit.#% increased Elemental Damage",
- "mods.Boots.explicit.#% increased Energy Shield",
- "mods.Boots.explicit.#% increased Evasion and Energy Shield",
- "mods.Boots.explicit.#% increased Evasion Rating",
- "mods.Boots.explicit.#% increased Mana Regeneration Rate",
- "mods.Boots.explicit.#% increased Movement Speed",
- "mods.Boots.explicit.#% increased Movement Speed for 9 seconds on Throwing a Trap",
- "mods.Boots.explicit.#% increased Movement Speed on Shocked Ground",
- "mods.Boots.explicit.#% increased Movement Speed per Frenzy Charge",
- "mods.Boots.explicit.#% increased Movement Speed when on Full Life",
- "mods.Boots.explicit.#% increased Movement Speed when on Low Life",
- "mods.Boots.explicit.#% increased Movement Speed while on Full Energy Shield",
- "mods.Boots.explicit.#% increased Physical Damage",
- "mods.Boots.explicit.#% increased Physical Damage taken",
- "mods.Boots.explicit.#% increased Projectile Damage",
- "mods.Boots.explicit.#% increased Quantity of Items found",
- "mods.Boots.explicit.#% increased Rarity of Items found",
- "mods.Boots.explicit.#% increased Rarity of Items found when on Low Life",
- "mods.Boots.explicit.#% increased Strength",
- "mods.Boots.explicit.#% increased Stun Recovery",
- "mods.Boots.explicit.#% increased Trap Throwing Speed",
- "mods.Boots.explicit.#% of Block Chance applied to Spells",
- "mods.Boots.explicit.#% of Damage taken gained as Mana when Hit",
- "mods.Boots.explicit.#% of Life Regenerated per second on Chilled Ground",
- "mods.Boots.explicit.#% of Life Regenerated per second per Frenzy Charge",
- "mods.Boots.explicit.#% reduced Attack and Cast Speed per Frenzy Charge",
- "mods.Boots.explicit.#% reduced Attribute Requirements",
- "mods.Boots.explicit.#% reduced Enemy Stun Threshold",
- "mods.Boots.explicit.#% reduced Frenzy Charge Duration",
- "mods.Boots.explicit.#% reduced Light Radius",
- "mods.Boots.explicit.#% reduced Mana Reserved",
- "mods.Boots.explicit.#% reduced Movement Speed when on Low Life",
- "mods.Boots.explicit.+# Life gained on Kill",
- "mods.Boots.explicit.+# to Armour",
- "mods.Boots.explicit.+# to Dexterity",
- "mods.Boots.explicit.+# to Evasion Rating",
- "mods.Boots.explicit.+# to Intelligence",
- "mods.Boots.explicit.+# to maximum Energy Shield",
- "mods.Boots.explicit.+# to Maximum Frenzy Charges",
- "mods.Boots.explicit.+# to maximum Life",
- "mods.Boots.explicit.+# to maximum Mana",
- "mods.Boots.explicit.+# to maximum number of Skeletons",
- "mods.Boots.explicit.+# to maximum number of Spectres",
- "mods.Boots.explicit.+# to maximum number of Zombies",
- "mods.Boots.explicit.+# to Strength",
- "mods.Boots.explicit.+#% to all Elemental Resistances",
- "mods.Boots.explicit.+#% to Chaos Resistance",
- "mods.Boots.explicit.+#% to Chaos Resistance while using a Flask",
- "mods.Boots.explicit.+#% to Cold Resistance",
- "mods.Boots.explicit.+#% to Fire Resistance",
- "mods.Boots.explicit.+#% to Lightning Resistance",
- "mods.Boots.explicit.Adds #-# Chaos Damage to Attacks.avg",
- "mods.Boots.explicit.Adds #-# Chaos Damage to Attacks.max",
- "mods.Boots.explicit.Adds #-# Chaos Damage to Attacks.min",
- "mods.Boots.explicit.Adds #-# Cold Damage to Spells.avg",
- "mods.Boots.explicit.Adds #-# Cold Damage to Spells.max",
- "mods.Boots.explicit.Adds #-# Cold Damage to Spells.min",
- "mods.Boots.explicit.Adds #-# Fire Damage to Attacks.avg",
- "mods.Boots.explicit.Adds #-# Fire Damage to Attacks.max",
- "mods.Boots.explicit.Adds #-# Fire Damage to Attacks.min",
- "mods.Boots.explicit.Adds #-# Lightning Damage to Attacks.avg",
- "mods.Boots.explicit.Adds #-# Lightning Damage to Attacks.max",
- "mods.Boots.explicit.Adds #-# Lightning Damage to Attacks.min",
- "mods.Boots.explicit.Adds #-# Physical Damage to Attacks.avg",
- "mods.Boots.explicit.Adds #-# Physical Damage to Attacks.max",
- "mods.Boots.explicit.Adds #-# Physical Damage to Attacks.min",
- "mods.Boots.explicit.Cannot be Frozen",
- "mods.Boots.explicit.Cannot be Knocked Back",
- "mods.Boots.explicit.Cannot be Stunned when on Low Life",
- "mods.Boots.explicit.Enemies can have # additional Curse",
- "mods.Boots.explicit.Enemies Cannot Leech Life From You",
- "mods.Boots.explicit.Gore Footprints",
- "mods.Boots.explicit.Has no Sockets",
- "mods.Boots.explicit.Socketed Gems are Supported by level # Trap",
- "mods.Boots.explicit.Stun Threshold is based on #% of your Mana instead of Life",
- "mods.Boots.explicit.Unaffected by Burning Ground",
- "mods.Boots.explicit.Unaffected by Chilled Ground",
- "mods.Boots.explicit.Unaffected by Desecrated Ground",
- "mods.Boots.explicit.Unaffected by Shocked Ground",
- "mods.Boots.explicit.Unwavering Stance",
- "mods.Boots.explicit.You have no Life Regeneration",
- "mods.Boots.implicit.#% chance to Dodge Attacks",
- "mods.Boots.implicit.#% increased Movement Speed",
- "mods.Boots.implicit.+# to Level of Socketed Gems",
- "mods.Boots.implicit.+# to Level of Socketed Vaal Gems",
- "mods.Boots.implicit.+# to Maximum Frenzy Charges",
- "mods.Boots.implicit.+#% to all Elemental Resistances",
- "mods.Boots.implicit.+#% to Chaos Resistance",
- "mods.Boots.implicit.Cannot be Knocked Back",
- "mods.Boots.implicit.Grants level # Haste Skill",
- "mods.Boots.implicit.Grants level # Temporal Chains Skill",
- "mods.Bow.cosmetic.Has Acid Weapon Effect",
- "mods.Bow.cosmetic.Has Arc of Courage",
- "mods.Bow.cosmetic.Has Arc of Defiance",
- "mods.Bow.cosmetic.Has Arcane Weapon Effect",
- "mods.Bow.cosmetic.Has Arctic Weapon Effect",
- "mods.Bow.cosmetic.Has Ascendant Weapon Effect",
- "mods.Bow.cosmetic.Has Aspirant Weapon Effect",
- "mods.Bow.cosmetic.Has Awakening Weapon Effect",
- "mods.Bow.cosmetic.Has Axiom Weapon Effect",
- "mods.Bow.cosmetic.Has Azure Weapon Effect",
- "mods.Bow.cosmetic.Has Challenger Weapon Effect",
- "mods.Bow.cosmetic.Has Compound Bow Skin",
- "mods.Bow.cosmetic.Has Crimson Weapon Effect",
- "mods.Bow.cosmetic.Has Death Bow Skin",
- "mods.Bow.cosmetic.Has Deaths Harp Skin",
- "mods.Bow.cosmetic.Has Decimation Bow Skin",
- "mods.Bow.cosmetic.Has Divine Weapon Effect",
- "mods.Bow.cosmetic.Has Doomfletch Skin",
- "mods.Bow.cosmetic.Has Ebony Weapon Effect",
- "mods.Bow.cosmetic.Has Emerald Weapon Effect",
- "mods.Bow.cosmetic.Has Exalted Weapon Effect",
- "mods.Bow.cosmetic.Has Extra Gore",
- "mods.Bow.cosmetic.Has Ghostflame Weapon Effect",
- "mods.Bow.cosmetic.Has Harbinger Bow Skin",
- "mods.Bow.cosmetic.Has Highborn Bow Skin",
- "mods.Bow.cosmetic.Has Highgate Weapon Effect",
- "mods.Bow.cosmetic.Has Imperial Bow Skin",
- "mods.Bow.cosmetic.Has Infernal Weapon Effect",
- "mods.Bow.cosmetic.Has Iron Commander Skin",
- "mods.Bow.cosmetic.Has Ivory Bow Skin",
- "mods.Bow.cosmetic.Has Ivory Weapon Effect",
- "mods.Bow.cosmetic.Has Lavender Weapon Effect",
- "mods.Bow.cosmetic.Has Lightning Weapon Effect",
- "mods.Bow.cosmetic.Has Lioneyes Glare Skin",
- "mods.Bow.cosmetic.Has Long Bow Skin",
- "mods.Bow.cosmetic.Has Lunaris Weapon Effect",
- "mods.Bow.cosmetic.Has Necrotic Weapon Effect",
- "mods.Bow.cosmetic.Has Perandus Weapon Effect",
- "mods.Bow.cosmetic.Has Quill Rain Skin",
- "mods.Bow.cosmetic.Has Radiant Weapon Effect",
- "mods.Bow.cosmetic.Has Regal Weapon Effect",
- "mods.Bow.cosmetic.Has Roths Reach Skin",
- "mods.Bow.cosmetic.Has Seraph Bow",
- "mods.Bow.cosmetic.Has Seraph Weapon Effect",
- "mods.Bow.cosmetic.Has Silverbranch Skin",
- "mods.Bow.cosmetic.Has Sovereign Weapon Effect",
- "mods.Bow.cosmetic.Has Storm Cloud Skin",
- "mods.Bow.cosmetic.Has Thicket Bow Skin",
- "mods.Bow.cosmetic.Has Turquoise Weapon Effect",
- "mods.Bow.cosmetic.Has Vaal Weapon Effect",
- "mods.Bow.cosmetic.Has Vampiric Weapon Effect",
- "mods.Bow.cosmetic.Has Verdant Weapon Effect",
- "mods.Bow.crafted.#% increased Attack Speed",
- "mods.Bow.crafted.#% increased Critical Strike Chance",
- "mods.Bow.crafted.#% increased Damage over Time",
- "mods.Bow.crafted.#% increased Elemental Damage with Weapons",
- "mods.Bow.crafted.#% increased Physical Damage",
- "mods.Bow.crafted.#% increased Projectile Speed",
- "mods.Bow.crafted.#% reduced Damage taken from Damage Over Time",
- "mods.Bow.crafted.#% reduced Enemy Block Chance",
- "mods.Bow.crafted.+# to Accuracy Rating",
- "mods.Bow.crafted.+# to Dexterity",
- "mods.Bow.crafted.+#% to Cold Resistance",
- "mods.Bow.crafted.+#% to Fire Resistance",
- "mods.Bow.crafted.+#% to Global Critical Strike Multiplier",
- "mods.Bow.crafted.+#% to Lightning Resistance",
- "mods.Bow.crafted.Adds #-# Cold Damage.avg",
- "mods.Bow.crafted.Adds #-# Cold Damage.max",
- "mods.Bow.crafted.Adds #-# Cold Damage.min",
- "mods.Bow.crafted.Adds #-# Fire Damage.avg",
- "mods.Bow.crafted.Adds #-# Fire Damage.max",
- "mods.Bow.crafted.Adds #-# Fire Damage.min",
- "mods.Bow.crafted.Adds #-# Lightning Damage.avg",
- "mods.Bow.crafted.Adds #-# Lightning Damage.max",
- "mods.Bow.crafted.Adds #-# Lightning Damage.min",
- "mods.Bow.crafted.Adds #-# Physical Damage.avg",
- "mods.Bow.crafted.Adds #-# Physical Damage.max",
- "mods.Bow.crafted.Adds #-# Physical Damage.min",
- "mods.Bow.crafted.Attack Projectiles Return to You after hitting targets",
- "mods.Bow.crafted.Can have multiple Crafted Mods",
- "mods.Bow.crafted.Cannot roll Attack Mods",
- "mods.Bow.crafted.Cannot roll Caster Mods",
- "mods.Bow.explicit.#% chance to Shock",
- "mods.Bow.explicit.#% increased Accuracy Rating",
- "mods.Bow.explicit.#% increased Attack Speed",
- "mods.Bow.explicit.#% increased Critical Strike Chance",
- "mods.Bow.explicit.#% increased Elemental Damage with Weapons",
- "mods.Bow.explicit.#% increased Light Radius",
- "mods.Bow.explicit.#% increased Mana Regeneration Rate",
- "mods.Bow.explicit.#% increased Movement Speed",
- "mods.Bow.explicit.#% increased Physical Damage",
- "mods.Bow.explicit.#% increased Projectile Speed",
- "mods.Bow.explicit.#% increased Quantity of Items Dropped by Slain Frozen Enemies",
- "mods.Bow.explicit.#% increased Rarity of Items Dropped by Slain Shocked Enemies",
- "mods.Bow.explicit.#% increased Stun Duration on Enemies",
- "mods.Bow.explicit.#% increased Totem Life",
- "mods.Bow.explicit.#% increased Totem Placement speed",
- "mods.Bow.explicit.#% less Weapon Damage",
- "mods.Bow.explicit.#% More Bow Damage at Close Range",
- "mods.Bow.explicit.#% of Lightning Damage Converted to Chaos Damage",
- "mods.Bow.explicit.#% of Physical Attack Damage Leeched as Life",
- "mods.Bow.explicit.#% of Physical Attack Damage Leeched as Mana",
- "mods.Bow.explicit.#% of Physical Damage Converted to Chaos Damage",
- "mods.Bow.explicit.#% of Physical Damage taken as Chaos Damage",
- "mods.Bow.explicit.#% reduced Attribute Requirements",
- "mods.Bow.explicit.+# Intelligence Requirement",
- "mods.Bow.explicit.+# Life gained for each Enemy hit by Attacks",
- "mods.Bow.explicit.+# Life gained for each Enemy hit by your Attacks",
- "mods.Bow.explicit.+# Life gained on Kill",
- "mods.Bow.explicit.+# Mana gained on Kill",
- "mods.Bow.explicit.+# to Accuracy Rating",
- "mods.Bow.explicit.+# to Dexterity",
- "mods.Bow.explicit.+# to Level of Socketed Bow Gems",
- "mods.Bow.explicit.+# to Level of Socketed Gems",
- "mods.Bow.explicit.+# to maximum Mana",
- "mods.Bow.explicit.+#% to Chaos Resistance",
- "mods.Bow.explicit.+#% to Cold Resistance",
- "mods.Bow.explicit.+#% to Fire Resistance",
- "mods.Bow.explicit.+#% to Global Critical Strike Multiplier",
- "mods.Bow.explicit.+#% to Lightning Resistance",
- "mods.Bow.explicit.+#% to Quality of Socketed Support Gems",
- "mods.Bow.explicit.Adds #-# Chaos Damage.avg",
- "mods.Bow.explicit.Adds #-# Chaos Damage.max",
- "mods.Bow.explicit.Adds #-# Chaos Damage.min",
- "mods.Bow.explicit.Adds #-# Cold Damage.avg",
- "mods.Bow.explicit.Adds #-# Cold Damage.max",
- "mods.Bow.explicit.Adds #-# Cold Damage.min",
- "mods.Bow.explicit.Adds #-# Fire Damage.avg",
- "mods.Bow.explicit.Adds #-# Fire Damage.max",
- "mods.Bow.explicit.Adds #-# Fire Damage.min",
- "mods.Bow.explicit.Adds #-# Lightning Damage.avg",
- "mods.Bow.explicit.Adds #-# Lightning Damage.max",
- "mods.Bow.explicit.Adds #-# Lightning Damage.min",
- "mods.Bow.explicit.Adds #-# Physical Damage to Attacks per 25 Dexterity.avg",
- "mods.Bow.explicit.Adds #-# Physical Damage to Attacks per 25 Dexterity.max",
- "mods.Bow.explicit.Adds #-# Physical Damage to Attacks per 25 Dexterity.min",
- "mods.Bow.explicit.Adds #-# Physical Damage.avg",
- "mods.Bow.explicit.Adds #-# Physical Damage.max",
- "mods.Bow.explicit.Adds #-# Physical Damage.min",
- "mods.Bow.explicit.Adds an additional Arrow",
- "mods.Bow.explicit.Arrows always Pierce",
- "mods.Bow.explicit.Bow Knockback at Close Range",
- "mods.Bow.explicit.Can have # additional Siege Ballista Totem per 200 Dexterity",
- "mods.Bow.explicit.Cannot Leech",
- "mods.Bow.explicit.Cast Socketed Minion Spells on Kill with this Weapon",
- "mods.Bow.explicit.Causes Bleeding on Hit",
- "mods.Bow.explicit.Damage Penetrates #% Lightning Resistance",
- "mods.Bow.explicit.Gain #% of Bow Physical Damage as Extra Damage of an Element",
- "mods.Bow.explicit.Hits cant be Evaded",
- "mods.Bow.explicit.Minions deal #% increased Damage per 10 Dexterity",
- "mods.Bow.explicit.No Physical Damage",
- "mods.Bow.explicit.Skills Chain # times",
- "mods.Bow.explicit.Your Chaos Damage can Shock",
- "mods.Bow.implicit.#% chance of Arrows Piercing",
- "mods.Bow.implicit.#% chance to Cause Monsters to Flee",
- "mods.Bow.implicit.#% increased Critical Strike Chance",
- "mods.Bow.implicit.#% increased Elemental Damage with Weapons",
- "mods.Bow.implicit.#% increased Movement Speed",
- "mods.Bow.implicit.#% of Cold Damage Leeched as Life",
- "mods.Bow.implicit.#% of Fire Damage Leeched as Life",
- "mods.Bow.implicit.#% of Lightning Damage Leeched as Life",
- "mods.Bow.implicit.+# to Maximum Power Charges",
- "mods.Bow.implicit.Adds #-# Chaos Damage.avg",
- "mods.Bow.implicit.Adds #-# Chaos Damage.max",
- "mods.Bow.implicit.Adds #-# Chaos Damage.min",
- "mods.Bow.implicit.Adds an additional Arrow",
- "mods.Bow.implicit.Culling Strike",
- "mods.Bow.implicit.Socketed Gems are supported by level # Fork",
- "mods.Card.DivinationReward",
- "mods.Claw.cosmetic.Has Acid Weapon Effect",
- "mods.Claw.cosmetic.Has Adders Claw",
- "mods.Claw.cosmetic.Has Arctic Weapon Effect",
- "mods.Claw.cosmetic.Has Ascendant Weapon Effect",
- "mods.Claw.cosmetic.Has Aspirant Weapon Effect",
- "mods.Claw.cosmetic.Has Awakening Weapon Effect",
- "mods.Claw.cosmetic.Has Axiom Weapon Effect",
- "mods.Claw.cosmetic.Has Azure Weapon Effect",
- "mods.Claw.cosmetic.Has Cats Paw Skin",
- "mods.Claw.cosmetic.Has Challenger Weapon Effect",
- "mods.Claw.cosmetic.Has Crimson Weapon Effect",
- "mods.Claw.cosmetic.Has Cybils Paw Skin",
- "mods.Claw.cosmetic.Has Divine Weapon Effect",
- "mods.Claw.cosmetic.Has Ebony Weapon Effect",
- "mods.Claw.cosmetic.Has Emerald Weapon Effect",
- "mods.Claw.cosmetic.Has Exalted Weapon Effect",
- "mods.Claw.cosmetic.Has Extra Gore",
- "mods.Claw.cosmetic.Has Gemini Claw Skin",
- "mods.Claw.cosmetic.Has Ghostflame Weapon Effect",
- "mods.Claw.cosmetic.Has Infernal Weapon Effect",
- "mods.Claw.cosmetic.Has Ivory Weapon Effect",
- "mods.Claw.cosmetic.Has Lavender Weapon Effect",
- "mods.Claw.cosmetic.Has Mortem Morsu Skin",
- "mods.Claw.cosmetic.Has Necrotic Weapon Effect",
- "mods.Claw.cosmetic.Has Perandus Weapon Effect",
- "mods.Claw.cosmetic.Has Radiant Weapon Effect",
- "mods.Claw.cosmetic.Has Regal Weapon Effect",
- "mods.Claw.cosmetic.Has Seraph Weapon Effect",
- "mods.Claw.cosmetic.Has Sovereign Weapon Effect",
- "mods.Claw.cosmetic.Has Tigers Paw Skin",
- "mods.Claw.cosmetic.Has Turquoise Weapon Effect",
- "mods.Claw.cosmetic.Has Vampiric Weapon Effect",
- "mods.Claw.crafted.#% increased Attack Speed",
- "mods.Claw.crafted.#% increased Critical Strike Chance",
- "mods.Claw.crafted.#% increased Elemental Damage with Weapons",
- "mods.Claw.crafted.#% increased Mana Regeneration Rate",
- "mods.Claw.crafted.#% increased Physical Damage",
- "mods.Claw.crafted.#% increased Stun Duration on Enemies",
- "mods.Claw.crafted.#% of Lightning Damage Leeched as Life",
- "mods.Claw.crafted.#% of Physical Attack Damage Leeched as Life",
- "mods.Claw.crafted.#% of Physical Attack Damage Leeched as Mana",
- "mods.Claw.crafted.#% reduced Enemy Block Chance",
- "mods.Claw.crafted.#% reduced Enemy Stun Threshold with this Weapon",
- "mods.Claw.crafted.+# Life gained for each Enemy hit by your Attacks",
- "mods.Claw.crafted.+# to Accuracy Rating",
- "mods.Claw.crafted.+# to Dexterity",
- "mods.Claw.crafted.+# to Intelligence",
- "mods.Claw.crafted.+# to maximum Mana",
- "mods.Claw.crafted.+# to Weapon range",
- "mods.Claw.crafted.+#% to Cold Resistance",
- "mods.Claw.crafted.+#% to Fire Resistance",
- "mods.Claw.crafted.+#% to Global Critical Strike Multiplier",
- "mods.Claw.crafted.+#% to Lightning Resistance",
- "mods.Claw.crafted.Adds #-# Cold Damage.avg",
- "mods.Claw.crafted.Adds #-# Cold Damage.max",
- "mods.Claw.crafted.Adds #-# Cold Damage.min",
- "mods.Claw.crafted.Adds #-# Fire Damage.avg",
- "mods.Claw.crafted.Adds #-# Fire Damage.max",
- "mods.Claw.crafted.Adds #-# Fire Damage.min",
- "mods.Claw.crafted.Adds #-# Lightning Damage.avg",
- "mods.Claw.crafted.Adds #-# Lightning Damage.max",
- "mods.Claw.crafted.Adds #-# Lightning Damage.min",
- "mods.Claw.crafted.Adds #-# Physical Damage.avg",
- "mods.Claw.crafted.Adds #-# Physical Damage.max",
- "mods.Claw.crafted.Adds #-# Physical Damage.min",
- "mods.Claw.crafted.Can have multiple Crafted Mods",
- "mods.Claw.crafted.Causes Bleeding on Hit",
- "mods.Claw.explicit.#% additional Block Chance while Dual Wielding Claws",
- "mods.Claw.explicit.#% Chance to Block",
- "mods.Claw.explicit.#% Chance to cause Bleeding Enemies to Flee on hit",
- "mods.Claw.explicit.#% increased Accuracy Rating",
- "mods.Claw.explicit.#% increased Accuracy Rating when on Low Life",
- "mods.Claw.explicit.#% increased Attack Speed",
- "mods.Claw.explicit.#% increased Attack Speed when on Low Life",
- "mods.Claw.explicit.#% increased Attack Speed with Movement Skills",
- "mods.Claw.explicit.#% increased Bleed Duration per 12 Intelligence",
- "mods.Claw.explicit.#% increased Cast Speed",
- "mods.Claw.explicit.#% increased Claw Physical Damage when on Low Life",
- "mods.Claw.explicit.#% increased Critical Strike Chance",
- "mods.Claw.explicit.#% increased Damage with Movement Skills",
- "mods.Claw.explicit.#% increased Elemental Damage with Weapons",
- "mods.Claw.explicit.#% increased Light Radius",
- "mods.Claw.explicit.#% increased Mana Regeneration Rate",
- "mods.Claw.explicit.#% increased Movement Speed",
- "mods.Claw.explicit.#% increased Movement Speed while Phasing",
- "mods.Claw.explicit.#% increased Physical Damage",
- "mods.Claw.explicit.#% increased Physical Damage over time per 10 Dexterity",
- "mods.Claw.explicit.#% increased Physical Damage while Frozen",
- "mods.Claw.explicit.#% increased Spell Damage per 5% Block Chance",
- "mods.Claw.explicit.#% increased Stun Duration on Enemies",
- "mods.Claw.explicit.#% increased Stun Recovery",
- "mods.Claw.explicit.#% of Physical Attack Damage Leeched as Life",
- "mods.Claw.explicit.#% of Physical Attack Damage Leeched as Mana",
- "mods.Claw.explicit.#% of Physical Damage Converted to Chaos Damage",
- "mods.Claw.explicit.#% reduced Accuracy Rating",
- "mods.Claw.explicit.#% reduced Attribute Requirements",
- "mods.Claw.explicit.#% reduced Enemy Stun Threshold with this Weapon",
- "mods.Claw.explicit.+# Life gained for each Enemy hit by Attacks",
- "mods.Claw.explicit.+# Life gained for each Enemy hit by your Attacks",
- "mods.Claw.explicit.+# Life gained for each Enemy hit by your Spells",
- "mods.Claw.explicit.+# Life gained on Kill",
- "mods.Claw.explicit.+# Mana gained on Kill",
- "mods.Claw.explicit.+# to Accuracy Rating",
- "mods.Claw.explicit.+# to Dexterity",
- "mods.Claw.explicit.+# to Evasion Rating",
- "mods.Claw.explicit.+# to Intelligence",
- "mods.Claw.explicit.+# to Level of Socketed Dexterity Gems",
- "mods.Claw.explicit.+# to Level of Socketed Gems",
- "mods.Claw.explicit.+# to Level of Socketed Melee Gems",
- "mods.Claw.explicit.+# to maximum Energy Shield",
- "mods.Claw.explicit.+# to maximum Life",
- "mods.Claw.explicit.+# to maximum Mana",
- "mods.Claw.explicit.+# to Strength",
- "mods.Claw.explicit.+#% to Chaos Resistance",
- "mods.Claw.explicit.+#% to Cold Resistance",
- "mods.Claw.explicit.+#% to Fire Resistance",
- "mods.Claw.explicit.+#% to Global Critical Strike Multiplier",
- "mods.Claw.explicit.+#% to Lightning Resistance",
- "mods.Claw.explicit.+#% to Quality of Socketed Support Gems",
- "mods.Claw.explicit.Adds #-# Chaos Damage.avg",
- "mods.Claw.explicit.Adds #-# Chaos Damage.max",
- "mods.Claw.explicit.Adds #-# Chaos Damage.min",
- "mods.Claw.explicit.Adds #-# Cold Damage.avg",
- "mods.Claw.explicit.Adds #-# Cold Damage.max",
- "mods.Claw.explicit.Adds #-# Cold Damage.min",
- "mods.Claw.explicit.Adds #-# Fire Damage.avg",
- "mods.Claw.explicit.Adds #-# Fire Damage.max",
- "mods.Claw.explicit.Adds #-# Fire Damage.min",
- "mods.Claw.explicit.Adds #-# Lightning Damage.avg",
- "mods.Claw.explicit.Adds #-# Lightning Damage.max",
- "mods.Claw.explicit.Adds #-# Lightning Damage.min",
- "mods.Claw.explicit.Adds #-# Physical Damage.avg",
- "mods.Claw.explicit.Adds #-# Physical Damage.max",
- "mods.Claw.explicit.Adds #-# Physical Damage.min",
- "mods.Claw.explicit.Causes Bleeding on Hit",
- "mods.Claw.explicit.Ghost Reaver",
- "mods.Claw.explicit.Hits cant be Evaded",
- "mods.Claw.explicit.Life Leech from Hits with this Weapon applies instantly",
- "mods.Claw.explicit.Poisonous Hit",
- "mods.Claw.explicit.Reflects # Physical Damage to Melee Attackers",
- "mods.Claw.explicit.Socketed Gems are Supported by level # Fortify",
- "mods.Claw.explicit.Socketed Gems have #% chance to cause Enemies to Flee on Hit",
- "mods.Claw.explicit.You gain Phasing for # seconds on using a Vaal Skill",
- "mods.Claw.implicit.#% additional Block Chance while Dual Wielding",
- "mods.Claw.implicit.#% chance to Cause Monsters to Flee",
- "mods.Claw.implicit.#% of Cold Damage Leeched as Life",
- "mods.Claw.implicit.#% of Fire Damage Leeched as Life",
- "mods.Claw.implicit.#% of Lightning Damage Leeched as Life",
- "mods.Claw.implicit.#% of Physical Attack Damage Leeched as Life",
- "mods.Claw.implicit.+# Life and Mana gained for each Enemy hit",
- "mods.Claw.implicit.+# Life gained for each Enemy hit by Attacks",
- "mods.Claw.implicit.+# to Weapon range",
- "mods.Claw.implicit.Adds #-# Chaos Damage.avg",
- "mods.Claw.implicit.Adds #-# Chaos Damage.max",
- "mods.Claw.implicit.Adds #-# Chaos Damage.min",
- "mods.Claw.implicit.Culling Strike",
- "mods.Claw.implicit.Socketed Gems are supported by level # Life Leech",
- "mods.Claw.implicit.Socketed Gems are supported by level # Melee Splash",
- "mods.Currency.explicit.Corrupts an item, modifying it unpredictably",
- "mods.Currency.explicit.Creates a mirrored copy of an item",
- "mods.Currency.explicit.Creates a portal to town",
- "mods.Currency.explicit.Creates an imprint of an item for later restoration",
- "mods.Currency.explicit.Enchants a magic item with a new random property",
- "mods.Currency.explicit.Enchants a rare item with a new random property",
- "mods.Currency.explicit.Grants a passive skill refund point",
- "mods.Currency.explicit.Identifies an item",
- "mods.Currency.explicit.Improves the quality of a flask",
- "mods.Currency.explicit.Improves the quality of a gem",
- "mods.Currency.explicit.Improves the quality of a map",
- "mods.Currency.explicit.Improves the quality of a weapon",
- "mods.Currency.explicit.Improves the quality of an armour",
- "mods.Currency.explicit.Randomises the numeric values of the implicit properties of an item",
- "mods.Currency.explicit.Randomises the numeric values of the random properties on an item",
- "mods.Currency.explicit.Reforges a magic item with new random properties",
- "mods.Currency.explicit.Reforges a rare item with new random properties",
- "mods.Currency.explicit.Reforges the colour of sockets on an item",
- "mods.Currency.explicit.Reforges the links between sockets on an item",
- "mods.Currency.explicit.Reforges the number of sockets on an item",
- "mods.Currency.explicit.Removes all properties from an item",
- "mods.Currency.explicit.Restores an imprinted item onto the original",
- "mods.Currency.explicit.Upgrades a magic item to a rare item",
- "mods.Currency.explicit.Upgrades a normal item to a magic item",
- "mods.Currency.explicit.Upgrades a normal item to a random rarity",
- "mods.Currency.explicit.Upgrades a normal item to a rare item",
- "mods.Dagger.cosmetic.Has Acid Weapon Effect",
- "mods.Dagger.cosmetic.Has Adders Claw",
- "mods.Dagger.cosmetic.Has Ambusher Skin",
- "mods.Dagger.cosmetic.Has Arcane Weapon Effect",
- "mods.Dagger.cosmetic.Has Arctic Weapon Effect",
- "mods.Dagger.cosmetic.Has Ascendant Weapon Effect",
- "mods.Dagger.cosmetic.Has Aspirant Weapon Effect",
- "mods.Dagger.cosmetic.Has Awakening Weapon Effect",
- "mods.Dagger.cosmetic.Has Axiom Weapon Effect",
- "mods.Dagger.cosmetic.Has Azure Weapon Effect",
- "mods.Dagger.cosmetic.Has Binos Kitchen Knife Skin",
- "mods.Dagger.cosmetic.Has Bloodplay Skin",
- "mods.Dagger.cosmetic.Has Boot Knife Skin",
- "mods.Dagger.cosmetic.Has Carving Knife Skin",
- "mods.Dagger.cosmetic.Has Challenger Weapon Effect",
- "mods.Dagger.cosmetic.Has Copper Kris Skin",
- "mods.Dagger.cosmetic.Has Crimson Weapon Effect",
- "mods.Dagger.cosmetic.Has Divinarius Skin",
- "mods.Dagger.cosmetic.Has Divine Weapon Effect",
- "mods.Dagger.cosmetic.Has Ebony Weapon Effect",
- "mods.Dagger.cosmetic.Has Emerald Weapon Effect",
- "mods.Dagger.cosmetic.Has Eternal Weapon Effect",
- "mods.Dagger.cosmetic.Has Exalted Weapon Effect",
- "mods.Dagger.cosmetic.Has Extra Gore",
- "mods.Dagger.cosmetic.Has Ezomyte Dagger Skin",
- "mods.Dagger.cosmetic.Has Fiend Dagger Skin",
- "mods.Dagger.cosmetic.Has Ghostflame Weapon Effect",
- "mods.Dagger.cosmetic.Has Glass Shank Skin",
- "mods.Dagger.cosmetic.Has Golden Kris Skin",
- "mods.Dagger.cosmetic.Has Goredrill Skin",
- "mods.Dagger.cosmetic.Has Heartbreaker Skin",
- "mods.Dagger.cosmetic.Has Highgate Weapon Effect",
- "mods.Dagger.cosmetic.Has Infernal Weapon Effect",
- "mods.Dagger.cosmetic.Has Ivory Weapon Effect",
- "mods.Dagger.cosmetic.Has Lavender Weapon Effect",
- "mods.Dagger.cosmetic.Has Lightning Weapon Effect",
- "mods.Dagger.cosmetic.Has Lunaris Weapon Effect",
- "mods.Dagger.cosmetic.Has Mark of the Doubting Knight Skin",
- "mods.Dagger.cosmetic.Has Mightflay Skin",
- "mods.Dagger.cosmetic.Has Necrotic Weapon Effect",
- "mods.Dagger.cosmetic.Has Perandus Weapon Effect",
- "mods.Dagger.cosmetic.Has Poignard Skin",
- "mods.Dagger.cosmetic.Has Radiant Weapon Effect",
- "mods.Dagger.cosmetic.Has Regal Weapon Effect",
- "mods.Dagger.cosmetic.Has Royal Skean Skin",
- "mods.Dagger.cosmetic.Has Sai Skin",
- "mods.Dagger.cosmetic.Has Seraph Dagger",
- "mods.Dagger.cosmetic.Has Seraph Weapon Effect",
- "mods.Dagger.cosmetic.Has Slaughter Knife Skin",
- "mods.Dagger.cosmetic.Has Sovereign Weapon Effect",
- "mods.Dagger.cosmetic.Has Stiletto Skin",
- "mods.Dagger.cosmetic.Has Turquoise Weapon Effect",
- "mods.Dagger.cosmetic.Has Ungils Gauche Skin",
- "mods.Dagger.cosmetic.Has Vaal Weapon Effect",
- "mods.Dagger.cosmetic.Has Valentines Heart Weapon Effect (2013)",
- "mods.Dagger.cosmetic.Has Valentines Heart Weapon Effect (2014)",
- "mods.Dagger.cosmetic.Has Vampiric Weapon Effect",
- "mods.Dagger.cosmetic.Has Verdant Weapon Effect",
- "mods.Dagger.cosmetic.Has Widowmaker Skin",
- "mods.Dagger.crafted.#% additional Block Chance while Dual Wielding",
- "mods.Dagger.crafted.#% chance to Freeze",
- "mods.Dagger.crafted.#% chance to Shock",
- "mods.Dagger.crafted.#% increased Attack Speed",
- "mods.Dagger.crafted.#% increased Critical Strike Chance",
- "mods.Dagger.crafted.#% increased Critical Strike Chance for Spells",
- "mods.Dagger.crafted.#% increased Damage over Time",
- "mods.Dagger.crafted.#% increased Elemental Damage with Weapons",
- "mods.Dagger.crafted.#% increased Mana Regeneration Rate",
- "mods.Dagger.crafted.#% increased Physical Damage",
- "mods.Dagger.crafted.#% increased Spell Damage",
- "mods.Dagger.crafted.#% increased Stun Duration on Enemies",
- "mods.Dagger.crafted.#% of Cold Damage Leeched as Life",
- "mods.Dagger.crafted.#% of Fire Damage Leeched as Life",
- "mods.Dagger.crafted.#% of Lightning Damage Leeched as Life",
- "mods.Dagger.crafted.#% of Physical Attack Damage Leeched as Life",
- "mods.Dagger.crafted.#% of Physical Attack Damage Leeched as Mana",
- "mods.Dagger.crafted.#% reduced Enemy Block Chance",
- "mods.Dagger.crafted.+# Life gained for each Enemy hit by your Attacks",
- "mods.Dagger.crafted.+# to Accuracy Rating",
- "mods.Dagger.crafted.+# to Dexterity",
- "mods.Dagger.crafted.+# to Intelligence",
- "mods.Dagger.crafted.+# to maximum Mana",
- "mods.Dagger.crafted.+# to Weapon range",
- "mods.Dagger.crafted.+#% to Cold Resistance",
- "mods.Dagger.crafted.+#% to Fire Resistance",
- "mods.Dagger.crafted.+#% to Global Critical Strike Multiplier",
- "mods.Dagger.crafted.+#% to Lightning Resistance",
- "mods.Dagger.crafted.Adds #-# Cold Damage to Spells.avg",
- "mods.Dagger.crafted.Adds #-# Cold Damage to Spells.max",
- "mods.Dagger.crafted.Adds #-# Cold Damage to Spells.min",
- "mods.Dagger.crafted.Adds #-# Cold Damage.avg",
- "mods.Dagger.crafted.Adds #-# Cold Damage.max",
- "mods.Dagger.crafted.Adds #-# Cold Damage.min",
- "mods.Dagger.crafted.Adds #-# Fire Damage to Spells.avg",
- "mods.Dagger.crafted.Adds #-# Fire Damage to Spells.max",
- "mods.Dagger.crafted.Adds #-# Fire Damage to Spells.min",
- "mods.Dagger.crafted.Adds #-# Fire Damage.avg",
- "mods.Dagger.crafted.Adds #-# Fire Damage.max",
- "mods.Dagger.crafted.Adds #-# Fire Damage.min",
- "mods.Dagger.crafted.Adds #-# Lightning Damage to Spells.avg",
- "mods.Dagger.crafted.Adds #-# Lightning Damage to Spells.max",
- "mods.Dagger.crafted.Adds #-# Lightning Damage to Spells.min",
- "mods.Dagger.crafted.Adds #-# Lightning Damage.avg",
- "mods.Dagger.crafted.Adds #-# Lightning Damage.max",
- "mods.Dagger.crafted.Adds #-# Lightning Damage.min",
- "mods.Dagger.crafted.Adds #-# Physical Damage.avg",
- "mods.Dagger.crafted.Adds #-# Physical Damage.max",
- "mods.Dagger.crafted.Adds #-# Physical Damage.min",
- "mods.Dagger.crafted.Can have multiple Crafted Mods",
- "mods.Dagger.crafted.Cannot roll Attack Mods",
- "mods.Dagger.crafted.Cannot roll Caster Mods",
- "mods.Dagger.crafted.Causes Bleeding on Hit",
- "mods.Dagger.crafted.Prefixes Cannot Be Changed",
- "mods.Dagger.explicit.#% additional Block Chance while Dual Wielding",
- "mods.Dagger.explicit.#% chance to cause Bleeding on Hit",
- "mods.Dagger.explicit.#% faster start of Energy Shield Recharge",
- "mods.Dagger.explicit.#% increased Accuracy Rating",
- "mods.Dagger.explicit.#% increased Attack Damage against Bleeding Enemies",
- "mods.Dagger.explicit.#% increased Attack Speed",
- "mods.Dagger.explicit.#% increased Critical Strike Chance",
- "mods.Dagger.explicit.#% increased Critical Strike Chance against Enemies on Full Life",
- "mods.Dagger.explicit.#% increased Critical Strike Chance for Spells",
- "mods.Dagger.explicit.#% increased Damage over Time",
- "mods.Dagger.explicit.#% increased Elemental Damage with Weapons",
- "mods.Dagger.explicit.#% increased Global Critical Strike Chance",
- "mods.Dagger.explicit.#% increased Light Radius",
- "mods.Dagger.explicit.#% increased Mana Regeneration Rate",
- "mods.Dagger.explicit.#% increased Physical Damage",
- "mods.Dagger.explicit.#% increased Radius of Area Skills",
- "mods.Dagger.explicit.#% increased Spell Damage",
- "mods.Dagger.explicit.#% increased Stun Duration on Enemies",
- "mods.Dagger.explicit.#% of Attack Damage Leeched as Life on Critical Strike",
- "mods.Dagger.explicit.#% of Fire Damage Converted to Chaos Damage",
- "mods.Dagger.explicit.#% of Physical Attack Damage Leeched as Life",
- "mods.Dagger.explicit.#% of Physical Attack Damage Leeched as Mana",
- "mods.Dagger.explicit.#% reduced Attack Speed",
- "mods.Dagger.explicit.#% reduced Attribute Requirements",
- "mods.Dagger.explicit.+# Life gained for each Enemy hit by Attacks",
- "mods.Dagger.explicit.+# Life gained for each Enemy hit by your Attacks",
- "mods.Dagger.explicit.+# Life gained on Kill",
- "mods.Dagger.explicit.+# Mana gained on Kill",
- "mods.Dagger.explicit.+# to Accuracy Rating",
- "mods.Dagger.explicit.+# to Dexterity",
- "mods.Dagger.explicit.+# to Intelligence",
- "mods.Dagger.explicit.+# to Level of Socketed Chaos Gems",
- "mods.Dagger.explicit.+# to Level of Socketed Cold Gems",
- "mods.Dagger.explicit.+# to Level of Socketed Fire Gems",
- "mods.Dagger.explicit.+# to Level of Socketed Gems",
- "mods.Dagger.explicit.+# to Level of Socketed Lightning Gems",
- "mods.Dagger.explicit.+# to Level of Socketed Melee Gems",
- "mods.Dagger.explicit.+# to Level of Socketed Support Gems",
- "mods.Dagger.explicit.+# to maximum Energy Shield",
- "mods.Dagger.explicit.+# to maximum Mana",
- "mods.Dagger.explicit.+# to Strength",
- "mods.Dagger.explicit.+#% to all Elemental Resistances",
- "mods.Dagger.explicit.+#% to Chaos Resistance",
- "mods.Dagger.explicit.+#% to Cold Resistance",
- "mods.Dagger.explicit.+#% to Fire Resistance",
- "mods.Dagger.explicit.+#% to Global Critical Strike Multiplier",
- "mods.Dagger.explicit.+#% to Lightning Resistance",
- "mods.Dagger.explicit.+#% to Quality of Socketed Support Gems",
- "mods.Dagger.explicit.Adds #-# Chaos Damage.avg",
- "mods.Dagger.explicit.Adds #-# Chaos Damage.max",
- "mods.Dagger.explicit.Adds #-# Chaos Damage.min",
- "mods.Dagger.explicit.Adds #-# Cold Damage to Spells.avg",
- "mods.Dagger.explicit.Adds #-# Cold Damage to Spells.max",
- "mods.Dagger.explicit.Adds #-# Cold Damage to Spells.min",
- "mods.Dagger.explicit.Adds #-# Cold Damage.avg",
- "mods.Dagger.explicit.Adds #-# Cold Damage.max",
- "mods.Dagger.explicit.Adds #-# Cold Damage.min",
- "mods.Dagger.explicit.Adds #-# Fire Damage to Spells.avg",
- "mods.Dagger.explicit.Adds #-# Fire Damage to Spells.max",
- "mods.Dagger.explicit.Adds #-# Fire Damage to Spells.min",
- "mods.Dagger.explicit.Adds #-# Fire Damage.avg",
- "mods.Dagger.explicit.Adds #-# Fire Damage.max",
- "mods.Dagger.explicit.Adds #-# Fire Damage.min",
- "mods.Dagger.explicit.Adds #-# Lightning Damage to Spells.avg",
- "mods.Dagger.explicit.Adds #-# Lightning Damage to Spells.max",
- "mods.Dagger.explicit.Adds #-# Lightning Damage to Spells.min",
- "mods.Dagger.explicit.Adds #-# Lightning Damage.avg",
- "mods.Dagger.explicit.Adds #-# Lightning Damage.max",
- "mods.Dagger.explicit.Adds #-# Lightning Damage.min",
- "mods.Dagger.explicit.Adds #-# Physical Damage.avg",
- "mods.Dagger.explicit.Adds #-# Physical Damage.max",
- "mods.Dagger.explicit.Adds #-# Physical Damage.min",
- "mods.Dagger.explicit.and nearby Allies Regenerate # Life per second",
- "mods.Dagger.explicit.Damage Penetrates #% Lightning Resistance",
- "mods.Dagger.explicit.Extra gore",
- "mods.Dagger.explicit.Hits cant be Evaded",
- "mods.Dagger.explicit.Melee Critical Strikes cause Bleeding",
- "mods.Dagger.explicit.Melee Critical Strikes have #% chance to cause Bleeding",
- "mods.Dagger.explicit.Melee Critical Strikes have #% chance to Poison the Enemy",
- "mods.Dagger.explicit.On Killing a Poisoned Enemy, nearby Enemies are Poisoned",
- "mods.Dagger.explicit.Your Chaos Damage Poisons Enemies",
- "mods.Dagger.explicit.Your Spells have Culling Strike",
- "mods.Dagger.implicit.#% additional Block Chance while Dual Wielding",
- "mods.Dagger.implicit.#% Chance to Block",
- "mods.Dagger.implicit.#% chance to Cause Monsters to Flee",
- "mods.Dagger.implicit.#% increased Global Critical Strike Chance",
- "mods.Dagger.implicit.#% of Cold Damage Leeched as Life",
- "mods.Dagger.implicit.#% of Fire Damage Leeched as Life",
- "mods.Dagger.implicit.#% of Lightning Damage Leeched as Life",
- "mods.Dagger.implicit.+# to Weapon range",
- "mods.Dagger.implicit.Adds #-# Chaos Damage.avg",
- "mods.Dagger.implicit.Adds #-# Chaos Damage.max",
- "mods.Dagger.implicit.Adds #-# Chaos Damage.min",
- "mods.Dagger.implicit.Culling Strike",
- "mods.Dagger.implicit.Socketed Gems are supported by level # Increased Critical Damage",
- "mods.Dagger.implicit.Socketed Gems are supported by level # Melee Splash",
- "mods.Fishing Rod.cosmetic.Has Ascendant Weapon Effect",
- "mods.Fishing Rod.cosmetic.Has Azure Weapon Effect",
- "mods.Fishing Rod.cosmetic.Has Divine Weapon Effect",
- "mods.Fishing Rod.cosmetic.Has Ivory Weapon Effect",
- "mods.Fishing Rod.cosmetic.Has Perandus Weapon Effect",
- "mods.Fishing Rod.explicit.#% increased Cast Speed",
- "mods.Fishing Rod.explicit.#% increased Fishing Line Strength",
- "mods.Fishing Rod.explicit.#% increased Fishing Range",
- "mods.Fishing Rod.explicit.#% increased Quantity of Fish Caught",
- "mods.Fishing Rod.explicit.#% increased Rarity of Fish Caught",
- "mods.Fishing Rod.explicit.#% reduced Fishing Pool Consumption",
- "mods.Fishing Rod.explicit.#% reduced Quantity of Fish Caught",
- "mods.Fishing Rod.explicit.Eternal Iron Hook",
- "mods.Fishing Rod.explicit.Ezomite Shell Hook",
- "mods.Fishing Rod.explicit.Karui Stone Hook",
- "mods.Fishing Rod.explicit.Rhoa Feather Lure",
- "mods.Fishing Rod.explicit.Siren Worm Bait",
- "mods.Fishing Rod.explicit.Totemic Wood Lure",
- "mods.Fishing Rod.explicit.Vaal Soul Hook",
- "mods.Fishing Rod.explicit.You can catch Exotic Fish",
- "mods.Fishing Rod.implicit.#% increased Cast Speed",
- "mods.Fishing Rod.implicit.#% increased Quantity of Fish Caught",
- "mods.Fishing Rod.implicit.#% increased Rarity of Fish Caught",
- "mods.Fishing Rod.implicit.You can catch Corrupted Fish",
- "mods.Flask.cosmetic.Has Amethyst Flask Skin",
- "mods.Flask.cosmetic.Has Atziris Promise Skin",
- "mods.Flask.cosmetic.Has Blood of the Karui Skin",
- "mods.Flask.cosmetic.Has Coruscating Elixir Skin",
- "mods.Flask.cosmetic.Has Doedres Elixir Skin",
- "mods.Flask.cosmetic.Has Eternal Life Flask Skin",
- "mods.Flask.cosmetic.Has Forbidden Taste Skin",
- "mods.Flask.cosmetic.Has Granite Flask Skin",
- "mods.Flask.cosmetic.Has Jade Flask Skin",
- "mods.Flask.cosmetic.Has Laviangas Spirit Skin",
- "mods.Flask.cosmetic.Has Lions Roar Skin",
- "mods.Flask.cosmetic.Has Medium Life Flask Skin",
- "mods.Flask.cosmetic.Has Rotgut Skin",
- "mods.Flask.cosmetic.Has Ruby Flask Skin",
- "mods.Flask.cosmetic.Has Rumis Concoction Skin",
- "mods.Flask.cosmetic.Has Small Life Flask Skin",
- "mods.Flask.cosmetic.Has Taste of Hate Skin",
- "mods.Flask.cosmetic.Has The Sorrow of the Divine Skin",
- "mods.Flask.cosmetic.Has Topaz Flask Skin",
- "mods.Flask.explicit.# Enemy Writhing Worms escape the Flask when used",
- "mods.Flask.explicit.#% additional Elemental Resistances during Flask effect",
- "mods.Flask.explicit.#% chance to Avoid being Chilled during Flask effect",
- "mods.Flask.explicit.#% chance to Avoid being Frozen during Flask effect",
- "mods.Flask.explicit.#% Chance to Block during Flask effect",
- "mods.Flask.explicit.#% Chance to Block Spells during Flask effect",
- "mods.Flask.explicit.#% chance to cause Enemies to Flee on use",
- "mods.Flask.explicit.#% chance to gain a Flask Charge when you deal a Critical Strike",
- "mods.Flask.explicit.#% increased Amount Recovered",
- "mods.Flask.explicit.#% increased Armour during Flask effect",
- "mods.Flask.explicit.#% increased Charge Recovery",
- "mods.Flask.explicit.#% increased Charges used",
- "mods.Flask.explicit.#% increased Duration",
- "mods.Flask.explicit.#% increased effect",
- "mods.Flask.explicit.#% increased Evasion Rating during Flask effect",
- "mods.Flask.explicit.#% increased Life Recovered",
- "mods.Flask.explicit.#% increased Light Radius during Flask effect",
- "mods.Flask.explicit.#% increased Mana Recovered",
- "mods.Flask.explicit.#% increased Movement Speed during Flask effect",
- "mods.Flask.explicit.#% increased Quantity of Items found during Flask effect",
- "mods.Flask.explicit.#% increased Rarity of Items found during Flask effect",
- "mods.Flask.explicit.#% increased Recovery Speed",
- "mods.Flask.explicit.#% increased Recovery when on Low Life",
- "mods.Flask.explicit.#% increased Stun Recovery during Flask effect",
- "mods.Flask.explicit.#% more Melee Physical Damage during effect",
- "mods.Flask.explicit.#% of Chaos Damage Leeched as Life during Flask effect",
- "mods.Flask.explicit.#% of Lightning Damage Leeched as Life during Flask effect",
- "mods.Flask.explicit.#% of Lightning Damage Leeched as Mana during Flask effect",
- "mods.Flask.explicit.#% of maximum Life taken as Chaos Damage per second",
- "mods.Flask.explicit.#% of Physical Attack Damage Leeched as Life during Flask effect",
- "mods.Flask.explicit.#% of Physical Attack Damage Leeched as Mana during Flask effect",
- "mods.Flask.explicit.#% of Physical Damage Converted to Lightning during Flask effect",
- "mods.Flask.explicit.#% of Physical Damage taken as Cold Damage during Flask effect",
- "mods.Flask.explicit.#% of Recovery applied Instantly",
- "mods.Flask.explicit.#% reduced Amount Recovered",
- "mods.Flask.explicit.#% reduced Charges used",
- "mods.Flask.explicit.#% reduced Duration",
- "mods.Flask.explicit.#% reduced Recovery Speed",
- "mods.Flask.explicit.+# Extra Charges",
- "mods.Flask.explicit.+#% to all maximum Elemental Resistances during Flask effect",
- "mods.Flask.explicit.Adds #-# Lightning Damage to Attacks during Flask effect.avg",
- "mods.Flask.explicit.Adds #-# Lightning Damage to Attacks during Flask effect.max",
- "mods.Flask.explicit.Adds #-# Lightning Damage to Attacks during Flask effect.min",
- "mods.Flask.explicit.Adds #-# Lightning Damage to Spells during Flask effect.avg",
- "mods.Flask.explicit.Adds #-# Lightning Damage to Spells during Flask effect.max",
- "mods.Flask.explicit.Adds #-# Lightning Damage to Spells during Flask effect.min",
- "mods.Flask.explicit.Adds Knockback during Flask effect",
- "mods.Flask.explicit.Adds Knockback to Melee Attacks during Flask effect",
- "mods.Flask.explicit.Chaos Damage does not bypass Energy Shield during effect",
- "mods.Flask.explicit.Consumes Frenzy Charges on use",
- "mods.Flask.explicit.Damage Penetrates #% Lightning Resistance during Flask effect",
- "mods.Flask.explicit.Gain #% of Elemental Damage as Extra Chaos Damage during effect",
- "mods.Flask.explicit.Gain #% of Physical Damage as Extra Chaos Damage during effect",
- "mods.Flask.explicit.Gain #% of Physical Damage as Extra Cold Damage during effect",
- "mods.Flask.explicit.Gain Onslaught for # second per Frenzy Charge on use",
- "mods.Flask.explicit.Grants #% of Life Recovery to Minions",
- "mods.Flask.explicit.Immune to Poison during Flask Effect Removes Poison on use",
- "mods.Flask.explicit.Immunity to Bleeding during Flask effect Removes Bleeding on use",
- "mods.Flask.explicit.Immunity to Curses during Flask effect Removes Curses on use",
- "mods.Flask.explicit.Immunity to Freeze and Chill during Flask effect Removes Freeze and Chill on use",
- "mods.Flask.explicit.Immunity to Ignite during Flask effect Removes Burning on use",
- "mods.Flask.explicit.Immunity to Shock during Flask effect Removes Shock on use",
- "mods.Flask.explicit.Instant Recovery",
- "mods.Flask.explicit.Instant Recovery when on Low Life",
- "mods.Flask.explicit.Knocks Back Enemies in an Area on Flask use",
- "mods.Flask.explicit.Leech applies instantly during Flask effect",
- "mods.Flask.explicit.No Life Recovery Applies during Flask effect",
- "mods.Flask.explicit.Recharges # Charge when you deal a Critical Strike",
- "mods.Flask.explicit.Recharges # Charges when you take a Critical Strike",
- "mods.Flask.explicit.Recover #% of your maximum Life on use",
- "mods.Flask.explicit.Recover Full Life at the end of the Flask effect",
- "mods.Flask.explicit.Removes #% of Life Recovered from Mana when used",
- "mods.Flask.explicit.Removes #% of Mana Recovered from Life when used",
- "mods.Flask.explicit.Removes #% of your maximum Energy Shield on use",
- "mods.Flask.explicit.Removes all but one Life on use Removed life is regenerated as Energy Shield over # seconds",
- "mods.Flask.explicit.Shocks nearby Enemies during Flask effect",
- "mods.Flask.explicit.Skills used during Flask effect grant #% of Mana Cost as Life",
- "mods.Flask.explicit.You are Shocked during Flask effect",
- "mods.Flask.explicit.You gain a Frenzy Charge on use",
- "mods.Flask.explicit.You gain a Power Charge on use",
- "mods.Flask.explicit.You gain an Endurance Charge on use",
- "mods.Flask.explicit.You take #% of your maximum Life as Chaos Damage on use",
- "mods.Flask.explicit.Your Skills have no Mana Cost during Flask effect",
- "mods.Flask.explicit.Zealots Oath during Flask effect",
- "mods.Flask.implicit.Creates a Smoke Cloud on Use",
- "mods.Flask.implicit.Creates Chilled Ground on Use",
- "mods.Flask.implicit.Creates Consecrated Ground on Use",
- "mods.Gem.cosmetic.Has Arcane Contagion Effect",
- "mods.Gem.cosmetic.Has Arcane Essence Drain Effect",
- "mods.Gem.cosmetic.Has Arcane Wither Effect",
- "mods.Gem.cosmetic.Has Arctic Ice Nova Effect",
- "mods.Gem.cosmetic.Has Arctic Skull Hatred Effect",
- "mods.Gem.cosmetic.Has Blue Cyclone",
- "mods.Gem.cosmetic.Has Blue Flame Incinerate",
- "mods.Gem.cosmetic.Has Cold Grasp Effect",
- "mods.Gem.cosmetic.Has Demon Hand Cleave Effect",
- "mods.Gem.cosmetic.Has Demonic Blade Vortex Effect",
- "mods.Gem.cosmetic.Has Demonic Flameblast Effect",
- "mods.Gem.cosmetic.Has Demonic Reave Effect",
- "mods.Gem.cosmetic.Has Demonic Split Arrow Effect",
- "mods.Gem.cosmetic.Has Discipline Forcefield Effect",
- "mods.Gem.cosmetic.Has Divine Righteous Fire Effect",
- "mods.Gem.cosmetic.Has Dragon Fireball Effect",
- "mods.Gem.cosmetic.Has Eagle Guardian Totem Skin",
- "mods.Gem.cosmetic.Has Ebony Blast Rain Effect",
- "mods.Gem.cosmetic.Has Emerald Rain of Arrows Effect",
- "mods.Gem.cosmetic.Has Ethereal Stars Effect",
- "mods.Gem.cosmetic.Has Frostflower Ice Trap Effect",
- "mods.Gem.cosmetic.Has Ghost Flicker Strike Effect",
- "mods.Gem.cosmetic.Has Ghostflame Flame Totem",
- "mods.Gem.cosmetic.Has Ghostflame Herald of Ash",
- "mods.Gem.cosmetic.Has Ghostflame Raging Spirit Effect",
- "mods.Gem.cosmetic.Has Golden Bladefall Effect",
- "mods.Gem.cosmetic.Has Golden Spectral Throw Effect",
- "mods.Gem.cosmetic.Has Gore Earthquake Effect",
- "mods.Gem.cosmetic.Has Gore Glacial Cascade Effect",
- "mods.Gem.cosmetic.Has Gore Lightning Arrow Effect",
- "mods.Gem.cosmetic.Has Gore Sunder Effect",
- "mods.Gem.cosmetic.Has Green Searing Bond Effect",
- "mods.Gem.cosmetic.Has Infernal Skull Anger Effect",
- "mods.Gem.cosmetic.Has Lightning Skull Wrath Effect",
- "mods.Gem.cosmetic.Has Olmec Totem Effect",
- "mods.Gem.cosmetic.Has Raise Mummy Skin",
- "mods.Gem.cosmetic.Has Sawblade Cyclone",
- "mods.Gem.cosmetic.Has Seraph Spectral Throw Effect",
- "mods.Gem.cosmetic.Has Siege Firestorm Effect",
- "mods.Gem.cosmetic.Has Soul Nexus Clarity Effect",
- "mods.Gem.cosmetic.Has Spark Spiders Effect",
- "mods.Gem.cosmetic.Has Stormcloud Arctic Armour",
- "mods.Gem.cosmetic.Has Stygian Raise Spectre",
- "mods.Gem.cosmetic.Has Summon Statues Skin",
- "mods.Gem.cosmetic.Has Swordfish Ice Spear Effect",
- "mods.Gem.cosmetic.Has Tiki Totem Skin",
- "mods.Gem.cosmetic.Has Tombstone Desecrate",
- "mods.Gem.cosmetic.Has Tribal Storm Call Effect",
- "mods.Gem.cosmetic.Has Vapour Flicker Strike Effect",
- "mods.Gem.cosmetic.Has Verdant Blink and Mirror Arrow Effect",
- "mods.Gem.cosmetic.Has Water Nova Effect",
- "mods.Gem.cosmetic.Has White Cyclone",
- "mods.Gem.cosmetic.Has Ziggurat Totem Skin",
- "mods.Gem.explicit.# additional Armour",
- "mods.Gem.explicit.# additional Arrows",
- "mods.Gem.explicit.# additional Projectiles",
- "mods.Gem.explicit.# Endurance Charges granted per one hundred nearby enemies",
- "mods.Gem.explicit.# increased Duration",
- "mods.Gem.explicit.# Life regenerated per second",
- "mods.Gem.explicit.# Mana Regenerated per second",
- "mods.Gem.explicit.# reduced Duration",
- "mods.Gem.explicit.# secondary Tornado Shot Projectiles",
- "mods.Gem.explicit.# seconds between appearance of Wall sections",
- "mods.Gem.explicit.#% chance of Projectiles Piercing",
- "mods.Gem.explicit.#% chance to Blind enemies on hit",
- "mods.Gem.explicit.#% chance to Cast Supported Non-Minion Spells on Death",
- "mods.Gem.explicit.#% chance to Cast Supported Spells when Stunned",
- "mods.Gem.explicit.#% chance to Cause Monsters to Flee",
- "mods.Gem.explicit.#% chance to Counterattack with this Skill when Hit",
- "mods.Gem.explicit.#% Chance to Dodge Attacks",
- "mods.Gem.explicit.#% Chance to Dodge Spell Damage",
- "mods.Gem.explicit.#% chance to Fortify on Melee hit",
- "mods.Gem.explicit.#% chance to Freeze",
- "mods.Gem.explicit.#% chance to Freeze enemies",
- "mods.Gem.explicit.#% chance to Freeze Enemies which are Chilled",
- "mods.Gem.explicit.#% chance to Freeze, Shock and Ignite",
- "mods.Gem.explicit.#% chance to gain a Frenzy Charge on Kill",
- "mods.Gem.explicit.#% chance to gain a Frenzy Charge on Killing a Frozen Enemy",
- "mods.Gem.explicit.#% chance to gain a Power Charge on Critical Strike",
- "mods.Gem.explicit.#% chance to Ignite",
- "mods.Gem.explicit.#% chance to Ignite enemies",
- "mods.Gem.explicit.#% chance to Knock Enemies Back on hit",
- "mods.Gem.explicit.#% chance to Shock",
- "mods.Gem.explicit.#% chance to Shock enemies",
- "mods.Gem.explicit.#% increased Accuracy Rating",
- "mods.Gem.explicit.#% increased Area Damage",
- "mods.Gem.explicit.#% increased Area of Effect radius",
- "mods.Gem.explicit.#% increased Area of Effect radius while Dead",
- "mods.Gem.explicit.#% increased Arrow Speed",
- "mods.Gem.explicit.#% increased Attack Speed",
- "mods.Gem.explicit.#% increased Attack Speed per Frenzy Charge",
- "mods.Gem.explicit.#% increased Aura radius",
- "mods.Gem.explicit.#% increased Blinding duration",
- "mods.Gem.explicit.#% increased Buff Duration per Endurance Charge",
- "mods.Gem.explicit.#% increased Burning Damage",
- "mods.Gem.explicit.#% increased Cast Speed",
- "mods.Gem.explicit.#% increased Chaos Damage",
- "mods.Gem.explicit.#% increased Chaos Damage taken",
- "mods.Gem.explicit.#% increased Chill Duration on enemies",
- "mods.Gem.explicit.#% increased Chill Duration on Enemies",
- "mods.Gem.explicit.#% increased Cold Damage",
- "mods.Gem.explicit.#% increased Cooldown Recovery Speed for throwing Traps",
- "mods.Gem.explicit.#% increased Critical Strike Chance",
- "mods.Gem.explicit.#% increased Damage",
- "mods.Gem.explicit.#% increased Damage against Frozen Enemies",
- "mods.Gem.explicit.#% increased Damage over Time",
- "mods.Gem.explicit.#% increased Damage per one hundred nearby Enemies",
- "mods.Gem.explicit.#% increased Damage with Poison",
- "mods.Gem.explicit.#% increased effect of Non-Curse Auras you Cast",
- "mods.Gem.explicit.#% increased Effect of Supported Curses",
- "mods.Gem.explicit.#% increased Elemental Damage",
- "mods.Gem.explicit.#% increased Elemental Damage with Weapons",
- "mods.Gem.explicit.#% increased Fire Damage",
- "mods.Gem.explicit.#% increased Fortify duration",
- "mods.Gem.explicit.#% increased Freeze Duration on enemies",
- "mods.Gem.explicit.#% increased Freeze Duration on Enemies",
- "mods.Gem.explicit.#% increased Ignite Duration on enemies",
- "mods.Gem.explicit.#% increased Ignite Duration on Enemies",
- "mods.Gem.explicit.#% increased Knockback Distance",
- "mods.Gem.explicit.#% increased Life Leeched per second",
- "mods.Gem.explicit.#% increased Lightning Damage",
- "mods.Gem.explicit.#% increased Mana Leeched per second",
- "mods.Gem.explicit.#% increased maximum Life",
- "mods.Gem.explicit.#% increased Melee Damage against Bleeding Enemies",
- "mods.Gem.explicit.#% increased Melee Physical Damage",
- "mods.Gem.explicit.#% increased Mine Detonation Radius",
- "mods.Gem.explicit.#% increased Mine Laying Speed",
- "mods.Gem.explicit.#% increased Minion Damage",
- "mods.Gem.explicit.#% increased Minion Maximum Life",
- "mods.Gem.explicit.#% increased Minion Movement Speed",
- "mods.Gem.explicit.#% increased Movement Speed",
- "mods.Gem.explicit.#% increased Physical Damage",
- "mods.Gem.explicit.#% increased Physical Damage per Frenzy Charge",
- "mods.Gem.explicit.#% increased Poison Duration",
- "mods.Gem.explicit.#% increased Projectile Damage",
- "mods.Gem.explicit.#% increased Projectile Speed",
- "mods.Gem.explicit.#% increased Quantity of Items Dropped by Slain Enemies",
- "mods.Gem.explicit.#% increased Radius of Curse Skills",
- "mods.Gem.explicit.#% increased Rarity of Items Dropped by Slain Enemies",
- "mods.Gem.explicit.#% increased Shock Duration on enemies",
- "mods.Gem.explicit.#% increased Shock Duration on Enemies",
- "mods.Gem.explicit.#% increased Skill Duration per Frenzy Charge",
- "mods.Gem.explicit.#% increased Skill Effect Duration",
- "mods.Gem.explicit.#% increased Spell Damage",
- "mods.Gem.explicit.#% increased Stun Duration on enemies",
- "mods.Gem.explicit.#% increased Stun Duration on Enemies",
- "mods.Gem.explicit.#% increased Stun Duration on enemies at Maximum charge distance",
- "mods.Gem.explicit.#% increased Totem Damage",
- "mods.Gem.explicit.#% increased totem life",
- "mods.Gem.explicit.#% increased Totem Placement speed",
- "mods.Gem.explicit.#% increased Trap Damage",
- "mods.Gem.explicit.#% increased Trap Throwing Speed",
- "mods.Gem.explicit.#% increased Trap Trigger Radius",
- "mods.Gem.explicit.#% less Area Damage",
- "mods.Gem.explicit.#% less Area of Effect radius",
- "mods.Gem.explicit.#% less Attack Damage",
- "mods.Gem.explicit.#% less Attack Speed",
- "mods.Gem.explicit.#% less Damage",
- "mods.Gem.explicit.#% less Damage on beams",
- "mods.Gem.explicit.#% less Damage per Volley",
- "mods.Gem.explicit.#% less Damage to other targets",
- "mods.Gem.explicit.#% less Fire Damage taken when Hit",
- "mods.Gem.explicit.#% less Mine Damage",
- "mods.Gem.explicit.#% less Movement Speed",
- "mods.Gem.explicit.#% less Physical Damage taken when Hit",
- "mods.Gem.explicit.#% less Projectile Attack Speed",
- "mods.Gem.explicit.#% less Projectile Damage",
- "mods.Gem.explicit.#% less Projectile Speed",
- "mods.Gem.explicit.#% less Skill Effect Duration",
- "mods.Gem.explicit.#% less Trap Damage",
- "mods.Gem.explicit.#% more Area Damage",
- "mods.Gem.explicit.#% more Area of Effect radius for each stage",
- "mods.Gem.explicit.#% more Attack Speed",
- "mods.Gem.explicit.#% more Attack Speed while Totem is Active",
- "mods.Gem.explicit.#% more Cast Speed",
- "mods.Gem.explicit.#% more Chaos Damage",
- "mods.Gem.explicit.#% more Damage",
- "mods.Gem.explicit.#% more Damage against Burning enemies",
- "mods.Gem.explicit.#% more Damage against Chilled Enemies",
- "mods.Gem.explicit.#% more Damage at Maximum Charge Distance",
- "mods.Gem.explicit.#% more Damage for each stage",
- "mods.Gem.explicit.#% more Damage over Time",
- "mods.Gem.explicit.#% more Damage per Repeat",
- "mods.Gem.explicit.#% more Damage while Dead",
- "mods.Gem.explicit.#% more Elemental Damage",
- "mods.Gem.explicit.#% more Melee Attack Speed",
- "mods.Gem.explicit.#% more Melee Physical Damage",
- "mods.Gem.explicit.#% more Melee Physical Damage against Bleeding enemies",
- "mods.Gem.explicit.#% more Melee Physical Damage when on Full Life",
- "mods.Gem.explicit.#% more Melee Splash Radius",
- "mods.Gem.explicit.#% more Mine Damage",
- "mods.Gem.explicit.#% more Minion Movement Speed",
- "mods.Gem.explicit.#% more Physical Projectile Attack Damage",
- "mods.Gem.explicit.#% more Projectile Damage",
- "mods.Gem.explicit.#% more Spell Damage",
- "mods.Gem.explicit.#% more Spell Damage for each stage",
- "mods.Gem.explicit.#% more Trap and Mine Damage",
- "mods.Gem.explicit.#% more Trap Damage",
- "mods.Gem.explicit.#% more Weapon Elemental Damage",
- "mods.Gem.explicit.#% of Cold Damage Converted to Fire Damage",
- "mods.Gem.explicit.#% of Damage Leeched as Life",
- "mods.Gem.explicit.#% of Damage Leeched as Mana",
- "mods.Gem.explicit.#% of Physical Damage Converted to Chaos Damage",
- "mods.Gem.explicit.#% of Physical Damage converted to Cold Damage",
- "mods.Gem.explicit.#% of Physical Damage Converted to Cold Damage",
- "mods.Gem.explicit.#% of Physical Damage Converted to Fire Damage",
- "mods.Gem.explicit.#% of Physical Damage Converted to Fire, Cold or Lightning Damage",
- "mods.Gem.explicit.#% of Physical Damage Converted to Lightning Damage",
- "mods.Gem.explicit.#% of Physical Damage from Attacks Leeched as Life",
- "mods.Gem.explicit.#% reduced Area of Effect Radius each repeat",
- "mods.Gem.explicit.#% reduced Critical Strike Chance",
- "mods.Gem.explicit.#% reduced Curse Duration",
- "mods.Gem.explicit.#% reduced Effect of Curse against Players",
- "mods.Gem.explicit.#% reduced Elemental Damage",
- "mods.Gem.explicit.#% reduced Enemy Block Chance",
- "mods.Gem.explicit.#% reduced Enemy chance to Dodge",
- "mods.Gem.explicit.#% reduced Enemy Stun Threshold",
- "mods.Gem.explicit.#% reduced Life Regeneration rate",
- "mods.Gem.explicit.#% reduced Mana Cost",
- "mods.Gem.explicit.#% reduced Mine Laying Speed",
- "mods.Gem.explicit.#% reduced Movement Speed",
- "mods.Gem.explicit.#% reduced Movement Speed per Nearby Enemy",
- "mods.Gem.explicit.#% reduced Skill Effect Duration",
- "mods.Gem.explicit.#% reduced Trap Throwing Speed",
- "mods.Gem.explicit.#% reduced Visibility to Enemies",
- "mods.Gem.explicit.-#% to Cold Resistance",
- "mods.Gem.explicit.+# Life gained for each enemy hit by Supported Attack",
- "mods.Gem.explicit.+# to Accuracy Rating",
- "mods.Gem.explicit.+# to Explosion Radius per Fuse Charge",
- "mods.Gem.explicit.+# to Level of Supported Active Skill Gems",
- "mods.Gem.explicit.+# to Melee Weapon Range",
- "mods.Gem.explicit.+#% to Critical Strike Chance",
- "mods.Gem.explicit.+#% to Critical Strike Multiplier",
- "mods.Gem.explicit.+#% to Quality of Supported Active Skill Gems",
- "mods.Gem.explicit.Additional # seconds Base Duration per extra Corpse consumed",
- "mods.Gem.explicit.Additional #% Shield Block Chance",
- "mods.Gem.explicit.Adds #-# Chaos Damage.avg",
- "mods.Gem.explicit.Adds #-# Chaos Damage.max",
- "mods.Gem.explicit.Adds #-# Chaos Damage.min",
- "mods.Gem.explicit.Adds #-# Cold Damage to Attacks.avg",
- "mods.Gem.explicit.Adds #-# Cold Damage to Attacks.max",
- "mods.Gem.explicit.Adds #-# Cold Damage to Attacks.min",
- "mods.Gem.explicit.Adds #-# Cold Damage to Spells.avg",
- "mods.Gem.explicit.Adds #-# Cold Damage to Spells.max",
- "mods.Gem.explicit.Adds #-# Cold Damage to Spells.min",
- "mods.Gem.explicit.Adds #-# Cold Damage.avg",
- "mods.Gem.explicit.Adds #-# Cold Damage.max",
- "mods.Gem.explicit.Adds #-# Cold Damage.min",
- "mods.Gem.explicit.Adds #-# Lightning Damage to Attacks.avg",
- "mods.Gem.explicit.Adds #-# Lightning Damage to Attacks.max",
- "mods.Gem.explicit.Adds #-# Lightning Damage to Attacks.min",
- "mods.Gem.explicit.Adds #-# Lightning Damage to Spells.avg",
- "mods.Gem.explicit.Adds #-# Lightning Damage to Spells.max",
- "mods.Gem.explicit.Adds #-# Lightning Damage to Spells.min",
- "mods.Gem.explicit.Adds #-# Lightning Damage.avg",
- "mods.Gem.explicit.Adds #-# Lightning Damage.max",
- "mods.Gem.explicit.Adds #-# Lightning Damage.min",
- "mods.Gem.explicit.Adds an additional Projectile",
- "mods.Gem.explicit.Aftershock deals #% more Damage",
- "mods.Gem.explicit.Always Freezes enemies",
- "mods.Gem.explicit.Always Poison on Hit",
- "mods.Gem.explicit.Arrows always Pierce",
- "mods.Gem.explicit.Attacks used by Totem have #% less Attack Speed",
- "mods.Gem.explicit.Attacks with # to Melee range",
- "mods.Gem.explicit.Base duration is # seconds",
- "mods.Gem.explicit.Base secondary duration is # seconds",
- "mods.Gem.explicit.Beams Split to hit # extra targets",
- "mods.Gem.explicit.Bleeding targets take #% of the Physical Damage Dealt per second",
- "mods.Gem.explicit.Bleeding targets take an additional #% of the Physical Damage Dealt per second while moving",
- "mods.Gem.explicit.Buff is applied for a Base Duration of # seconds",
- "mods.Gem.explicit.Can deal #-# base Cold damage.avg",
- "mods.Gem.explicit.Can deal #-# base Cold damage.max",
- "mods.Gem.explicit.Can deal #-# base Cold damage.min",
- "mods.Gem.explicit.Can deal #-# base Fire damage.avg",
- "mods.Gem.explicit.Can deal #-# base Fire damage.max",
- "mods.Gem.explicit.Can deal #-# base Fire damage.min",
- "mods.Gem.explicit.Can deal #-# base Lightning damage.avg",
- "mods.Gem.explicit.Can deal #-# base Lightning damage.max",
- "mods.Gem.explicit.Can deal #-# base Lightning damage.min",
- "mods.Gem.explicit.Can have up to # active spinning blades",
- "mods.Gem.explicit.Can have up to # additional Remote Mines placed at a time",
- "mods.Gem.explicit.Can have up to # additional Totem summoned at a time",
- "mods.Gem.explicit.Can have up to # additional Traps placed at a time",
- "mods.Gem.explicit.Can raise up to # Golem at a time",
- "mods.Gem.explicit.Can raise up to # Spectre at a time",
- "mods.Gem.explicit.Can raise up to # Zombies at a time",
- "mods.Gem.explicit.Can summon up to # Raging Spirits at a time",
- "mods.Gem.explicit.Can summon up to # Skeletons at a time",
- "mods.Gem.explicit.Can use Items requiring up to level #",
- "mods.Gem.explicit.Cannot apply Shock",
- "mods.Gem.explicit.Cannot cause Bleeding",
- "mods.Gem.explicit.Cannot Ignite",
- "mods.Gem.explicit.Cant be Evaded",
- "mods.Gem.explicit.Casts Supported Spells when you take a total of # Damage",
- "mods.Gem.explicit.Causes # Explosions",
- "mods.Gem.explicit.Causes Bleeding on Hit for # seconds",
- "mods.Gem.explicit.Causes smaller novas up to # times on enemies hit",
- "mods.Gem.explicit.Chain # Times",
- "mods.Gem.explicit.Chill Enemy for # seconds when hit",
- "mods.Gem.explicit.Counterattack with this Skill when you Block",
- "mods.Gem.explicit.Creates # Corpses",
- "mods.Gem.explicit.Creates # explosions",
- "mods.Gem.explicit.Creates Corpses up to Level #",
- "mods.Gem.explicit.Culling Strike",
- "mods.Gem.explicit.Cursed enemies are #% slower",
- "mods.Gem.explicit.Cursed enemies deal #% less Damage",
- "mods.Gem.explicit.Cursed enemies grant # Life when Hit by Attacks",
- "mods.Gem.explicit.Cursed enemies grant # Life when Killed",
- "mods.Gem.explicit.Cursed enemies grant # Mana when Hit by Attacks",
- "mods.Gem.explicit.Cursed enemies grant # Mana when Killed",
- "mods.Gem.explicit.Cursed enemies grant #% increased Attack Speed on Melee hit",
- "mods.Gem.explicit.Cursed enemies grant #% increased Flask Charges",
- "mods.Gem.explicit.Cursed enemies grant #% Life Leech when Hit",
- "mods.Gem.explicit.Cursed enemies grant #% Mana Leech when Hit",
- "mods.Gem.explicit.Cursed enemies grant #% more Physical Melee Damage on Melee hit",
- "mods.Gem.explicit.Cursed enemies have #% chance to be Frozen by Cold Damage",
- "mods.Gem.explicit.Cursed enemies have #% chance to be Ignited by Fire Damage",
- "mods.Gem.explicit.Cursed enemies have #% chance to be Shocked by Lightning Damage",
- "mods.Gem.explicit.Cursed enemies have #% less Evasion",
- "mods.Gem.explicit.Cursed enemies have #% reduced Accuracy Rating",
- "mods.Gem.explicit.Cursed enemies have #% reduced Critical Strike Chance",
- "mods.Gem.explicit.Cursed enemies have #% reduced Stun Recovery",
- "mods.Gem.explicit.Cursed enemies have -40% to Critical Strike Multiplier",
- "mods.Gem.explicit.Cursed enemies have a #% chance to grant a Frenzy Charge when slain",
- "mods.Gem.explicit.Cursed enemies have a #% chance to grant a Power Charge when slain",
- "mods.Gem.explicit.Cursed enemies have a #% chance to grant an Endurance Charge when slain",
- "mods.Gem.explicit.Cursed enemies have an additional #% chance to be Stunned",
- "mods.Gem.explicit.Cursed enemies have an additional #% chance to receive a Critical Strike",
- "mods.Gem.explicit.Cursed enemies lose #% Cold Resistance",
- "mods.Gem.explicit.Cursed enemies lose #% Elemental Resistances",
- "mods.Gem.explicit.Cursed enemies lose #% Fire Resistance",
- "mods.Gem.explicit.Cursed enemies lose #% Lightning Resistance",
- "mods.Gem.explicit.Cursed enemies take #% increased damage from Damage Over Time effects",
- "mods.Gem.explicit.Cursed enemies take #% increased Damage from Projectiles",
- "mods.Gem.explicit.Cursed enemies take #% increased extra damage from Critical Strikes",
- "mods.Gem.explicit.Cursed enemies take #% increased Physical damage",
- "mods.Gem.explicit.Damage cannot be Reflected",
- "mods.Gem.explicit.Deals # Base Chaos Damage per second",
- "mods.Gem.explicit.Deals # Fire Damage per second",
- "mods.Gem.explicit.Deals #-# base Cold Damage per Frenzy Charge.avg",
- "mods.Gem.explicit.Deals #-# base Cold Damage per Frenzy Charge.max",
- "mods.Gem.explicit.Deals #-# base Cold Damage per Frenzy Charge.min",
- "mods.Gem.explicit.Deals #-# base Fire Damage per Endurance Charge.avg",
- "mods.Gem.explicit.Deals #-# base Fire Damage per Endurance Charge.max",
- "mods.Gem.explicit.Deals #-# base Fire Damage per Endurance Charge.min",
- "mods.Gem.explicit.Deals #-# base Lightning Damage per Power Charge.avg",
- "mods.Gem.explicit.Deals #-# base Lightning Damage per Power Charge.max",
- "mods.Gem.explicit.Deals #-# base Lightning Damage per Power Charge.min",
- "mods.Gem.explicit.Deals #-# Chaos Damage.avg",
- "mods.Gem.explicit.Deals #-# Chaos Damage.max",
- "mods.Gem.explicit.Deals #-# Chaos Damage.min",
- "mods.Gem.explicit.Deals #-# Cold Damage.avg",
- "mods.Gem.explicit.Deals #-# Cold Damage.max",
- "mods.Gem.explicit.Deals #-# Cold Damage.min",
- "mods.Gem.explicit.Deals #-# Fire Damage.avg",
- "mods.Gem.explicit.Deals #-# Fire Damage.max",
- "mods.Gem.explicit.Deals #-# Fire Damage.min",
- "mods.Gem.explicit.Deals #-# Lightning Damage.avg",
- "mods.Gem.explicit.Deals #-# Lightning Damage.max",
- "mods.Gem.explicit.Deals #-# Lightning Damage.min",
- "mods.Gem.explicit.Deals #-# Physical Damage.avg",
- "mods.Gem.explicit.Deals #-# Physical Damage.max",
- "mods.Gem.explicit.Deals #-# Physical Damage.min",
- "mods.Gem.explicit.Deals #% of Base Attack Damage",
- "mods.Gem.explicit.Deals #% of Base Damage",
- "mods.Gem.explicit.Elemental Status Effects caused by supported Skills spread to other enemies",
- "mods.Gem.explicit.Enemies Burn for #% of your maximum Energy Shield per second as Fire Damage",
- "mods.Gem.explicit.Enemies Burn for #% of your maximum Life per second as Fire Damage",
- "mods.Gem.explicit.Enemies lose #% Cold Resistance while Frozen",
- "mods.Gem.explicit.Explosion deals #-# Base Fire damage per Fuse Charge.avg",
- "mods.Gem.explicit.Explosion deals #-# Base Fire damage per Fuse Charge.max",
- "mods.Gem.explicit.Explosion deals #-# Base Fire damage per Fuse Charge.min",
- "mods.Gem.explicit.Explosion deals #% less Damage",
- "mods.Gem.explicit.Explosion deals base Fire Damage equal to #% of the corpses maximum Life",
- "mods.Gem.explicit.Explosion deals Chaos Damage equal to #% of the Monsters maximum Life",
- "mods.Gem.explicit.Fires Projectiles at all Enemies",
- "mods.Gem.explicit.First Hit deals #% less Damage",
- "mods.Gem.explicit.Freezes enemies as though dealing #% more Damage",
- "mods.Gem.explicit.Freezes on Cursed enemies have #% increased Duration",
- "mods.Gem.explicit.Gain #% of Cold Damage as Extra Fire Damage",
- "mods.Gem.explicit.Gain #% of Physical Damage as Extra Chaos Damage",
- "mods.Gem.explicit.Gain #% of Physical Damage as Extra Fire Damage",
- "mods.Gem.explicit.Gain #% of Physical Damage as Extra Lightning Damage",
- "mods.Gem.explicit.Gain #% of your Physical Damage as Extra Fire Damage",
- "mods.Gem.explicit.Gain an Endurance Charge if you Stun an Enemy with Melee Damage",
- "mods.Gem.explicit.Gain Onslaught for # seconds on Killing a Shocked Enemy",
- "mods.Gem.explicit.Golems grant # Life Regenerated per second",
- "mods.Gem.explicit.Golems grant #% additional Physical Damage Reduction",
- "mods.Gem.explicit.Golems Grant #% increased Accuracy",
- "mods.Gem.explicit.Golems grant #% increased Attack and Cast speed",
- "mods.Gem.explicit.Golems Grant #% increased Critical Strike Chance",
- "mods.Gem.explicit.Golems Grant #% increased Damage",
- "mods.Gem.explicit.Grants Fortify on Melee hit",
- "mods.Gem.explicit.Grants Minions #% Chance to Block Attacks",
- "mods.Gem.explicit.Grants Minions #% Chance to Block Spells",
- "mods.Gem.explicit.Grants Minions #% increased Attack Speed",
- "mods.Gem.explicit.Grants Minions #% increased Cast Speed",
- "mods.Gem.explicit.Grants Minions #% increased Movement Speed",
- "mods.Gem.explicit.Hits on Cursed Enemies have an additional #% chance to Knockback",
- "mods.Gem.explicit.Hits up to # additional enemies near the target",
- "mods.Gem.explicit.Ignite on Cursed enemies has #% increased Duration",
- "mods.Gem.explicit.Ignites for #% of Overkill Damage",
- "mods.Gem.explicit.Kills Enemies on #% Life or less when hit by supported Skills",
- "mods.Gem.explicit.Knocks enemies Back on Hit",
- "mods.Gem.explicit.Leeches # Life to you for each corpse consumed",
- "mods.Gem.explicit.Leeches # Mana to you for each corpse consumed",
- "mods.Gem.explicit.Locks enemy in place",
- "mods.Gem.explicit.Mine lasts # seconds",
- "mods.Gem.explicit.Minion Movement Speed is Capped",
- "mods.Gem.explicit.Minions Attacks deal #-# additional Physical Damage.avg",
- "mods.Gem.explicit.Minions Attacks deal #-# additional Physical Damage.max",
- "mods.Gem.explicit.Minions Attacks deal #-# additional Physical Damage.min",
- "mods.Gem.explicit.Minions deal #% increased Damage",
- "mods.Gem.explicit.Minions deal #% increased Physical Damage with Melee Attacks",
- "mods.Gem.explicit.Minions deal #% less Damage",
- "mods.Gem.explicit.Minions deal #% more Damage",
- "mods.Gem.explicit.Minions have #% increased Attack Speed",
- "mods.Gem.explicit.Minions have #% increased Cast Speed",
- "mods.Gem.explicit.Minions have #% increased maximum Life",
- "mods.Gem.explicit.Minions have #% increased Movement Speed",
- "mods.Gem.explicit.Minions have #% less Energy Shield",
- "mods.Gem.explicit.Minions have #% less Life",
- "mods.Gem.explicit.Minions have #% more Energy Shield",
- "mods.Gem.explicit.Minions have #% more Life",
- "mods.Gem.explicit.Minions recover # Life when they Block",
- "mods.Gem.explicit.Modifiers to Spell Damage also apply to this skills Damage Over Time",
- "mods.Gem.explicit.One impact every # seconds",
- "mods.Gem.explicit.Other effects on Cursed enemies expire #% slower",
- "mods.Gem.explicit.Penetrates #% Cold Resistance",
- "mods.Gem.explicit.Penetrates #% Fire Resistance",
- "mods.Gem.explicit.Penetrates #% Lightning Resistance",
- "mods.Gem.explicit.Phasing",
- "mods.Gem.explicit.Place # additional Mines",
- "mods.Gem.explicit.Projectile Attacks deal up to #% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther",
- "mods.Gem.explicit.Projectiles Fork",
- "mods.Gem.explicit.Projectiles have an additional #% chance to Pierce Cursed enemies",
- "mods.Gem.explicit.Projectiles leave Shocking Ground",
- "mods.Gem.explicit.Radius: #",
- "mods.Gem.explicit.Regenerate #% of Debuff Damage as Life",
- "mods.Gem.explicit.Ring deals #% less Damage",
- "mods.Gem.explicit.Second form has #% increased Critical Strike Chance",
- "mods.Gem.explicit.Second Stage deals #% less Damage",
- "mods.Gem.explicit.Shields break after # total Damage is prevented",
- "mods.Gem.explicit.Shocks on Cursed enemies have #% increased Duration",
- "mods.Gem.explicit.Shockwaves deal #% less Damage",
- "mods.Gem.explicit.Single-target Melee attacks deal Splash Damage to surrounding targets",
- "mods.Gem.explicit.Spell Repeats # times",
- "mods.Gem.explicit.Spells Cast by Totem have #% less Cast Speed",
- "mods.Gem.explicit.Spend Life instead of Mana for Supported Skills",
- "mods.Gem.explicit.Strengths damage bonus applies to Projectile Attacks made with Supported Skills",
- "mods.Gem.explicit.Strengths damage bonus applies to Spell Damage as well for Supported Skills",
- "mods.Gem.explicit.Stuns Enemies",
- "mods.Gem.explicit.Summons # Skeleton Archers",
- "mods.Gem.explicit.Summons # Skeleton General",
- "mods.Gem.explicit.Summons # Skeleton Mage",
- "mods.Gem.explicit.Summons # Skeleton Mages",
- "mods.Gem.explicit.Summons # Skeleton Warriors",
- "mods.Gem.explicit.Summons a Totem which uses this Skill",
- "mods.Gem.explicit.Supported Attack Skills cannot be used with Melee Weapons",
- "mods.Gem.explicit.Supported Attacks have a #% chance to Cast Supported Spells when you Crit an Enemy",
- "mods.Gem.explicit.Supported Auras do not affect You",
- "mods.Gem.explicit.Supported Curse Spells are Cast as Auras",
- "mods.Gem.explicit.Supported Melee Attacks Repeat # additional times",
- "mods.Gem.explicit.Supported Melee Attacks will Cast Supported Spells on Kill",
- "mods.Gem.explicit.Supported Skills apply supported Curses on Hit",
- "mods.Gem.explicit.Supported Skills cannot inflict Elemental Status Ailments",
- "mods.Gem.explicit.Supported skills deal #% less Damage",
- "mods.Gem.explicit.Supported Skills Poison Enemies on Hit",
- "mods.Gem.explicit.Supported Spells can only be Cast on Death",
- "mods.Gem.explicit.Supported Spells Repeat an additional time",
- "mods.Gem.explicit.Supported Triggered Spells have #% increased Spell Damage",
- "mods.Gem.explicit.Third Stage deals #% less Damage",
- "mods.Gem.explicit.This Gem can only Support Skill Gems requiring Level # or lower",
- "mods.Gem.explicit.This Gem gains #% increased Experience",
- "mods.Gem.explicit.Throw # additional Traps",
- "mods.Gem.explicit.Totem lasts # seconds",
- "mods.Gem.explicit.Totems and Minions summoned by Supported Skills have #% Cold Resistance",
- "mods.Gem.explicit.Totems and Minions summoned by Supported Skills have #% Fire Resistance",
- "mods.Gem.explicit.Totems and Minions summoned by Supported Skills have #% Lightning Resistance",
- "mods.Gem.explicit.Trap lasts # seconds",
- "mods.Gem.explicit.Wall will be # units long",
- "mods.Gem.explicit.When Dual Wielding, Deals #% Damage from each Weapon combined",
- "mods.Gem.explicit.You and nearby allies deal #-# additional Fire Damage with Attacks.avg",
- "mods.Gem.explicit.You and nearby allies deal #-# additional Fire Damage with Attacks.max",
- "mods.Gem.explicit.You and nearby allies deal #-# additional Fire Damage with Attacks.min",
- "mods.Gem.explicit.You and nearby allies deal #-# additional Fire Damage with Spells.avg",
- "mods.Gem.explicit.You and nearby allies deal #-# additional Fire Damage with Spells.max",
- "mods.Gem.explicit.You and nearby allies deal #-# additional Fire Damage with Spells.min",
- "mods.Gem.explicit.You and nearby allies deal #-# additional Lightning Damage with Attacks.avg",
- "mods.Gem.explicit.You and nearby allies deal #-# additional Lightning Damage with Attacks.max",
- "mods.Gem.explicit.You and nearby allies deal #-# additional Lightning Damage with Attacks.min",
- "mods.Gem.explicit.You and nearby allies deal #% more Lightning Damage with Spells",
- "mods.Gem.explicit.You and nearby allies gain # additional Energy Shield",
- "mods.Gem.explicit.You and nearby allies gain # additional Evasion Rating",
- "mods.Gem.explicit.You and nearby allies gain #% additional Cold Resistance",
- "mods.Gem.explicit.You and nearby allies gain #% additional Fire Resistance",
- "mods.Gem.explicit.You and nearby allies gain #% additional Lightning Resistance",
- "mods.Gem.explicit.You and nearby allies gain #% additional maximum Cold Resistance",
- "mods.Gem.explicit.You and nearby allies gain #% additional maximum Fire Resistance",
- "mods.Gem.explicit.You and nearby allies gain #% additional maximum Lightning Resistance",
- "mods.Gem.explicit.You and nearby allies gain #% increased Attack Speed",
- "mods.Gem.explicit.You and nearby allies gain #% increased Cast Speed",
- "mods.Gem.explicit.You and nearby allies gain #% increased Movement Speed",
- "mods.Gem.explicit.You and nearby allies gain #% more Armour",
- "mods.Gem.explicit.You and nearby allies gain #% of Physical Damage as Extra Cold Damage",
- "mods.Gem.explicit.You and nearby allies gain #% to all Elemental Resistances",
- "mods.Gem.explicit.You and nearby allies regenerate # Mana per second",
- "mods.Gem.explicit.You and nearby allies regenerate #% Life per second",
- "mods.Gem.explicit.You Burn for #% of your maximum Energy Shield per second as Fire Damage",
- "mods.Gem.explicit.You Burn for #% of your maximum Life per second as Fire Damage",
- "mods.Gem.explicit.You cannot Cast Supported Curses",
- "mods.Gem.explicit.You cannot Cast Supported Spells directly",
- "mods.Gem.explicit.You cannot use this Attack directly",
- "mods.Gem.explicit.You take #% of your Maximum Energy Shield per second as Physical Damage",
- "mods.Gem.explicit.You take #% of your Maximum Life per second as Physical Damage",
- "mods.Gem.explicit.Your and nearby allies Energy Shield Recharges are not delayed by Damage",
- "mods.Gem.explicit.Your and nearby allies Skills Cost no Mana",
- "mods.Gloves.cosmetic.Has Alabaster Seraph Gloves",
- "mods.Gloves.cosmetic.Has Ambush Mitts Skin",
- "mods.Gloves.cosmetic.Has Apprentice Gloves",
- "mods.Gloves.cosmetic.Has Arcane Gloves",
- "mods.Gloves.cosmetic.Has Arctic Gloves",
- "mods.Gloves.cosmetic.Has Asenaths Gentle Touch Skin",
- "mods.Gloves.cosmetic.Has Assassins Mitts Skin",
- "mods.Gloves.cosmetic.Has Aurseize Skin",
- "mods.Gloves.cosmetic.Has Carnal Mitts Skin",
- "mods.Gloves.cosmetic.Has Cerulean Seraph Gloves",
- "mods.Gloves.cosmetic.Has Conjurer Gloves Skin",
- "mods.Gloves.cosmetic.Has Deerskin Gloves Skin",
- "mods.Gloves.cosmetic.Has Demigods Touch Skin",
- "mods.Gloves.cosmetic.Has Demon King Gloves",
- "mods.Gloves.cosmetic.Has Doedres Tenure Skin",
- "mods.Gloves.cosmetic.Has Doryanis Fist Skin",
- "mods.Gloves.cosmetic.Has Elite Gloves",
- "mods.Gloves.cosmetic.Has Facebreaker Skin",
- "mods.Gloves.cosmetic.Has Ghostflame Gloves",
- "mods.Gloves.cosmetic.Has Golden Seraph Gloves",
- "mods.Gloves.cosmetic.Has Gore Gloves",
- "mods.Gloves.cosmetic.Has Grandmaster Gloves",
- "mods.Gloves.cosmetic.Has Hrimsorrow Skin",
- "mods.Gloves.cosmetic.Has Hydrascale Gauntlets Skin",
- "mods.Gloves.cosmetic.Has Infernal Gloves",
- "mods.Gloves.cosmetic.Has Journeyman Gloves",
- "mods.Gloves.cosmetic.Has Master Gloves",
- "mods.Gloves.cosmetic.Has Meginords Vise Skin",
- "mods.Gloves.cosmetic.Has Necrotic Gloves",
- "mods.Gloves.cosmetic.Has Nubuck Gloves Skin",
- "mods.Gloves.cosmetic.Has Radiant Gloves",
- "mods.Gloves.cosmetic.Has Repentance Skin",
- "mods.Gloves.cosmetic.Has Rigwalds Gloves",
- "mods.Gloves.cosmetic.Has Sadimas Touch Skin",
- "mods.Gloves.cosmetic.Has Sanguine Seraph Gloves",
- "mods.Gloves.cosmetic.Has Seraph Gloves",
- "mods.Gloves.cosmetic.Has Slitherpinch Skin",
- "mods.Gloves.cosmetic.Has Snakebite Skin",
- "mods.Gloves.cosmetic.Has Southbound Skin",
- "mods.Gloves.cosmetic.Has Steam-powered Gloves",
- "mods.Gloves.cosmetic.Has Steel Gauntlets Skin",
- "mods.Gloves.cosmetic.Has Surgebinders Skin",
- "mods.Gloves.cosmetic.Has Thunderfist Skin",
- "mods.Gloves.cosmetic.Has Vaal Caress Skin",
- "mods.Gloves.cosmetic.Has Vampiric Gloves",
- "mods.Gloves.cosmetic.Has Vanishing Dye",
- "mods.Gloves.cosmetic.Has Velvet Gloves Skin",
- "mods.Gloves.cosmetic.Has Verdant Gloves",
- "mods.Gloves.cosmetic.Has Voidbringer Skin",
- "mods.Gloves.cosmetic.Has Winds of Change Skin",
- "mods.Gloves.cosmetic.Has Wrapped Mitts Skin",
- "mods.Gloves.cosmetic.Has Wyrmsign Skin",
- "mods.Gloves.cosmetic.Has Zealot Gloves Skin",
- "mods.Gloves.crafted.#% additional Block Chance",
- "mods.Gloves.crafted.#% chance to Avoid being Chilled",
- "mods.Gloves.crafted.#% chance to Avoid being Frozen",
- "mods.Gloves.crafted.#% chance to Avoid being Shocked",
- "mods.Gloves.crafted.#% increased Armour",
- "mods.Gloves.crafted.#% increased Armour and Energy Shield",
- "mods.Gloves.crafted.#% increased Armour and Evasion",
- "mods.Gloves.crafted.#% increased Attack Speed",
- "mods.Gloves.crafted.#% increased Energy Shield",
- "mods.Gloves.crafted.#% increased Evasion and Energy Shield",
- "mods.Gloves.crafted.#% increased Evasion Rating",
- "mods.Gloves.crafted.#% of Physical Attack Damage Leeched as Life",
- "mods.Gloves.crafted.#% of Physical Attack Damage Leeched as Mana",
- "mods.Gloves.crafted.+# to all Attributes",
- "mods.Gloves.crafted.+# to Armour",
- "mods.Gloves.crafted.+# to Dexterity",
- "mods.Gloves.crafted.+# to Evasion Rating",
- "mods.Gloves.crafted.+# to Intelligence",
- "mods.Gloves.crafted.+# to maximum Energy Shield",
- "mods.Gloves.crafted.+# to maximum Life",
- "mods.Gloves.crafted.+# to maximum Mana",
- "mods.Gloves.crafted.+# to Strength",
- "mods.Gloves.crafted.+#% to Cold and Lightning Resistances",
- "mods.Gloves.crafted.+#% to Cold Resistance",
- "mods.Gloves.crafted.+#% to Fire and Cold Resistances",
- "mods.Gloves.crafted.+#% to Fire and Lightning Resistances",
- "mods.Gloves.crafted.+#% to Fire Resistance",
- "mods.Gloves.crafted.+#% to Lightning Resistance",
- "mods.Gloves.crafted.Can have multiple Crafted Mods",
- "mods.Gloves.crafted.Cannot roll Attack Mods",
- "mods.Gloves.crafted.Minions deal #% increased Damage",
- "mods.Gloves.crafted.Minions have #% increased maximum Life",
- "mods.Gloves.explicit.# Life Regenerated per second",
- "mods.Gloves.explicit.#% chance to Knock Enemies Back on hit",
- "mods.Gloves.explicit.#% chance to Shock",
- "mods.Gloves.explicit.#% chance to Steal Power, Frenzy, and Endurance Charges on Hit",
- "mods.Gloves.explicit.#% increased Accuracy Rating per Frenzy Charge",
- "mods.Gloves.explicit.#% increased Armour",
- "mods.Gloves.explicit.#% increased Armour and Energy Shield",
- "mods.Gloves.explicit.#% increased Armour and Evasion",
- "mods.Gloves.explicit.#% increased Attack Speed",
- "mods.Gloves.explicit.#% increased Attack Speed per Frenzy Charge",
- "mods.Gloves.explicit.#% increased Attack Speed when on Full Life",
- "mods.Gloves.explicit.#% increased Attribute Requirements",
- "mods.Gloves.explicit.#% increased Cast Speed",
- "mods.Gloves.explicit.#% increased Critical Strike Chance for Spells",
- "mods.Gloves.explicit.#% increased Elemental Damage per Frenzy Charge",
- "mods.Gloves.explicit.#% increased Energy Shield",
- "mods.Gloves.explicit.#% increased Evasion and Energy Shield",
- "mods.Gloves.explicit.#% increased Evasion Rating",
- "mods.Gloves.explicit.#% increased Freeze Duration on Enemies",
- "mods.Gloves.explicit.#% increased Global Critical Strike Chance",
- "mods.Gloves.explicit.#% increased Life Leeched per second",
- "mods.Gloves.explicit.#% increased Mana Cost of Skills",
- "mods.Gloves.explicit.#% increased Mana Regeneration Rate",
- "mods.Gloves.explicit.#% increased maximum Life",
- "mods.Gloves.explicit.#% increased Movement Speed when on Low Life",
- "mods.Gloves.explicit.#% increased Physical Damage",
- "mods.Gloves.explicit.#% increased Physical Damage per Endurance Charge",
- "mods.Gloves.explicit.#% increased Projectile Damage",
- "mods.Gloves.explicit.#% increased Projectile Speed",
- "mods.Gloves.explicit.#% increased Quantity of Items found",
- "mods.Gloves.explicit.#% increased Rarity of Items found",
- "mods.Gloves.explicit.#% increased Shock Duration on Enemies",
- "mods.Gloves.explicit.#% increased Spell Damage",
- "mods.Gloves.explicit.#% increased Spell Damage per Power Charge",
- "mods.Gloves.explicit.#% increased Stun Duration on Enemies",
- "mods.Gloves.explicit.#% increased Stun Recovery",
- "mods.Gloves.explicit.#% more Unarmed Physical Damage",
- "mods.Gloves.explicit.#% of Physical Attack Damage Leeched as Life",
- "mods.Gloves.explicit.#% of Physical Attack Damage Leeched as Mana",
- "mods.Gloves.explicit.#% of Physical Damage Converted to Cold Damage",
- "mods.Gloves.explicit.#% reduced Attack Speed",
- "mods.Gloves.explicit.#% reduced Attribute Requirements",
- "mods.Gloves.explicit.#% reduced Cast Speed",
- "mods.Gloves.explicit.#% reduced Endurance, Frenzy and Power Charge Duration",
- "mods.Gloves.explicit.#% reduced Enemy Stun Threshold",
- "mods.Gloves.explicit.#% reduced Frenzy Charge Duration per Frenzy Charge",
- "mods.Gloves.explicit.#% reduced Mana Cost per Endurance Charge",
- "mods.Gloves.explicit.#% reduced maximum Mana",
- "mods.Gloves.explicit.#% reduced Movement Speed",
- "mods.Gloves.explicit.#% reduced Spell Damage",
- "mods.Gloves.explicit.+# Energy Shield gained on Kill",
- "mods.Gloves.explicit.+# Energy Shield gained on Killing a Shocked Enemy",
- "mods.Gloves.explicit.+# Life gained for each Enemy hit by your Attacks",
- "mods.Gloves.explicit.+# Life gained on Kill",
- "mods.Gloves.explicit.+# Mana gained on Kill",
- "mods.Gloves.explicit.+# to Accuracy Rating",
- "mods.Gloves.explicit.+# to Armour",
- "mods.Gloves.explicit.+# to Dexterity",
- "mods.Gloves.explicit.+# to Evasion Rating",
- "mods.Gloves.explicit.+# to Intelligence",
- "mods.Gloves.explicit.+# to Level of Socketed Elemental Gems",
- "mods.Gloves.explicit.+# to Level of Socketed Vaal Gems",
- "mods.Gloves.explicit.+# to maximum Energy Shield",
- "mods.Gloves.explicit.+# to maximum Life",
- "mods.Gloves.explicit.+# to maximum Mana",
- "mods.Gloves.explicit.+# to Strength",
- "mods.Gloves.explicit.+#% to all Elemental Resistances",
- "mods.Gloves.explicit.+#% to Chaos Resistance",
- "mods.Gloves.explicit.+#% to Cold Resistance",
- "mods.Gloves.explicit.+#% to Fire Resistance",
- "mods.Gloves.explicit.+#% to Global Critical Strike Multiplier",
- "mods.Gloves.explicit.+#% to Lightning Resistance",
- "mods.Gloves.explicit.Adds #-# Cold Damage to Attacks.avg",
- "mods.Gloves.explicit.Adds #-# Cold Damage to Attacks.max",
- "mods.Gloves.explicit.Adds #-# Cold Damage to Attacks.min",
- "mods.Gloves.explicit.Adds #-# Fire Damage to Attacks.avg",
- "mods.Gloves.explicit.Adds #-# Fire Damage to Attacks.max",
- "mods.Gloves.explicit.Adds #-# Fire Damage to Attacks.min",
- "mods.Gloves.explicit.Adds #-# Lightning Damage to Attacks while Unarmed.avg",
- "mods.Gloves.explicit.Adds #-# Lightning Damage to Attacks while Unarmed.max",
- "mods.Gloves.explicit.Adds #-# Lightning Damage to Attacks while Unarmed.min",
- "mods.Gloves.explicit.Adds #-# Lightning Damage to Attacks.avg",
- "mods.Gloves.explicit.Adds #-# Lightning Damage to Attacks.max",
- "mods.Gloves.explicit.Adds #-# Lightning Damage to Attacks.min",
- "mods.Gloves.explicit.Adds #-# Lightning Damage to Spells while Unarmed.avg",
- "mods.Gloves.explicit.Adds #-# Lightning Damage to Spells while Unarmed.max",
- "mods.Gloves.explicit.Adds #-# Lightning Damage to Spells while Unarmed.min",
- "mods.Gloves.explicit.Adds #-# Physical Damage to Attacks.avg",
- "mods.Gloves.explicit.Adds #-# Physical Damage to Attacks.max",
- "mods.Gloves.explicit.Adds #-# Physical Damage to Attacks.min",
- "mods.Gloves.explicit.Conduit",
- "mods.Gloves.explicit.Creates a Smoke Cloud on Rampage",
- "mods.Gloves.explicit.Curse Enemies with Temporal Chains on Hit",
- "mods.Gloves.explicit.Curses in this item are reflected back to you",
- "mods.Gloves.explicit.Dispels Elemental Status Ailments on Rampage",
- "mods.Gloves.explicit.Extra gore",
- "mods.Gloves.explicit.Gain # Souls for Vaal Skills on Rampage",
- "mods.Gloves.explicit.Gain Immunity to Physical Damage for # seconds on Rampage",
- "mods.Gloves.explicit.Gain Rampage while at Maximum Endurance Charges",
- "mods.Gloves.explicit.Gain Unholy Might for # seconds on Rampage",
- "mods.Gloves.explicit.Iron Will",
- "mods.Gloves.explicit.Knockback direction is reversed",
- "mods.Gloves.explicit.Leech applies instantly on Critical Strike",
- "mods.Gloves.explicit.Lose all Endurance Charges when Rampage ends",
- "mods.Gloves.explicit.Rampage",
- "mods.Gloves.explicit.Recover #% of your Maximum Life on Rampage",
- "mods.Gloves.explicit.Reflects # Cold Damage to Melee Attackers",
- "mods.Gloves.explicit.Socketed Gems are Supported by level # Added Lightning Damage",
- "mods.Gloves.explicit.Socketed Gems are Supported by level # Concentrated Effect",
- "mods.Gloves.explicit.Socketed Gems are Supported by level # Knockback",
- "mods.Gloves.explicit.When at maximum Frenzy Charges, Attacks Poison Enemies",
- "mods.Gloves.explicit.You cannot be Chilled for # seconds after being Chilled",
- "mods.Gloves.explicit.You cannot be Frozen for # seconds after being Frozen",
- "mods.Gloves.explicit.You cannot be Ignited for # seconds after being Ignited",
- "mods.Gloves.explicit.You cannot be Shocked for # second after being Shocked",
- "mods.Gloves.explicit.You cannot be Shocked for # seconds after being Shocked",
- "mods.Gloves.explicit.You gain Onslaught for # seconds on using a Vaal Skill",
- "mods.Gloves.explicit.You grant # Frenzy Charges to allies on Death",
- "mods.Gloves.explicit.Your Flasks grant #% increased Rarity of Items found while using a Flask",
- "mods.Gloves.explicit.Your Hits can only Kill Frozen enemies",
- "mods.Gloves.implicit.#% increased Cast Speed",
- "mods.Gloves.implicit.+# to Level of Socketed Gems",
- "mods.Gloves.implicit.+# to Level of Socketed Vaal Gems",
- "mods.Gloves.implicit.+# to maximum Life",
- "mods.Gloves.implicit.+#% to Chaos Resistance",
- "mods.Gloves.implicit.Curse Enemies with level # Elemental Weakness on Hit",
- "mods.Gloves.implicit.Curse Enemies with level # Temporal Chains on Hit",
- "mods.Gloves.implicit.Curse Enemies with level # Vulnerability on Hit",
- "mods.Gloves.implicit.Grants level # Assassins Mark Skill",
- "mods.Gloves.implicit.Socketed Gems are supported by level # Cast On Crit",
- "mods.Gloves.implicit.Socketed Gems are supported by level # Cast when Stunned",
- "mods.Helmet.cosmetic.Has Abyssus Skin",
- "mods.Helmet.cosmetic.Has Alabaster Seraph Helmet",
- "mods.Helmet.cosmetic.Has Ambush Ritual Horns",
- "mods.Helmet.cosmetic.Has Angelic Mask",
- "mods.Helmet.cosmetic.Has Antlers",
- "mods.Helmet.cosmetic.Has Apprentice Helmet",
- "mods.Helmet.cosmetic.Has Arcane Helmet",
- "mods.Helmet.cosmetic.Has Arctic Crown",
- "mods.Helmet.cosmetic.Has Arctic Helmet",
- "mods.Helmet.cosmetic.Has Arctic Skull",
- "mods.Helmet.cosmetic.Has Asenaths Mark Skin",
- "mods.Helmet.cosmetic.Has Aureate Halo",
- "mods.Helmet.cosmetic.Has Bandana",
- "mods.Helmet.cosmetic.Has Barbute Helmet Skin",
- "mods.Helmet.cosmetic.Has Bent Horns",
- "mods.Helmet.cosmetic.Has Black Sun Crest Skin",
- "mods.Helmet.cosmetic.Has Bone Circlet Skin",
- "mods.Helmet.cosmetic.Has Brilliant Crown Effect",
- "mods.Helmet.cosmetic.Has Brilliant Feathers",
- "mods.Helmet.cosmetic.Has Callous Mask Skin",
- "mods.Helmet.cosmetic.Has Cerulean Seraph Helmet",
- "mods.Helmet.cosmetic.Has Challengers Silver Halo",
- "mods.Helmet.cosmetic.Has Chitus Apex Skin",
- "mods.Helmet.cosmetic.Has Crown of Eyes Skin",
- "mods.Helmet.cosmetic.Has Crown of the Pale King Skin",
- "mods.Helmet.cosmetic.Has Crown of Thorns Skin",
- "mods.Helmet.cosmetic.Has Crusader Helmet Skin",
- "mods.Helmet.cosmetic.Has Curved Horns",
- "mods.Helmet.cosmetic.Has Decapitation",
- "mods.Helmet.cosmetic.Has Deicide Mask Skin",
- "mods.Helmet.cosmetic.Has Deidbell Skin",
- "mods.Helmet.cosmetic.Has Demigods Triumph Skin",
- "mods.Helmet.cosmetic.Has Demon King Helmet",
- "mods.Helmet.cosmetic.Has Demon King Horns",
- "mods.Helmet.cosmetic.Has Devotos Devotion Skin",
- "mods.Helmet.cosmetic.Has Divine Sign",
- "mods.Helmet.cosmetic.Has Doedres Scorn Skin",
- "mods.Helmet.cosmetic.Has Elite Helmet",
- "mods.Helmet.cosmetic.Has Emerald Imp Mask",
- "mods.Helmet.cosmetic.Has Engraved Skull",
- "mods.Helmet.cosmetic.Has Eternal Burgonet Skin",
- "mods.Helmet.cosmetic.Has Face Parasite",
- "mods.Helmet.cosmetic.Has Fairgraves Tricorne Skin",
- "mods.Helmet.cosmetic.Has Fencer Helm Skin",
- "mods.Helmet.cosmetic.Has Festival Mask Skin",
- "mods.Helmet.cosmetic.Has Fiery Visage",
- "mods.Helmet.cosmetic.Has Fluted Bascinet Skin",
- "mods.Helmet.cosmetic.Has Geofris Crest Skin",
- "mods.Helmet.cosmetic.Has Ghostflame Helmet",
- "mods.Helmet.cosmetic.Has Ghostflame Skull",
- "mods.Helmet.cosmetic.Has Gilded Sallet Skin",
- "mods.Helmet.cosmetic.Has Golden Imp Mask",
- "mods.Helmet.cosmetic.Has Golden Mask Skin",
- "mods.Helmet.cosmetic.Has Golden Radiance",
- "mods.Helmet.cosmetic.Has Golden Seraph Helmet",
- "mods.Helmet.cosmetic.Has Golden Skull",
- "mods.Helmet.cosmetic.Has Gore Helmet",
- "mods.Helmet.cosmetic.Has Gore Skull",
- "mods.Helmet.cosmetic.Has Grandmaster Helmet",
- "mods.Helmet.cosmetic.Has Guardian Mask",
- "mods.Helmet.cosmetic.Has Harlequin Mask Skin",
- "mods.Helmet.cosmetic.Has Heatshiver Skin",
- "mods.Helmet.cosmetic.Has Honourhome Skin",
- "mods.Helmet.cosmetic.Has Hrimnors Resolve Skin",
- "mods.Helmet.cosmetic.Has Hubris Circlet Skin",
- "mods.Helmet.cosmetic.Has Hunter Hood Skin",
- "mods.Helmet.cosmetic.Has Ice Crown",
- "mods.Helmet.cosmetic.Has Infernal Helmet",
- "mods.Helmet.cosmetic.Has Infernal Skull",
- "mods.Helmet.cosmetic.Has Iron Circlet Skin",
- "mods.Helmet.cosmetic.Has Iron Maiden",
- "mods.Helmet.cosmetic.Has Jack-o-Lantern",
- "mods.Helmet.cosmetic.Has Journeyman Helmet",
- "mods.Helmet.cosmetic.Has Kaom Mask",
- "mods.Helmet.cosmetic.Has Lacquered Helmet Skin",
- "mods.Helmet.cosmetic.Has Leather Cap Skin",
- "mods.Helmet.cosmetic.Has Leather Hood Skin",
- "mods.Helmet.cosmetic.Has Leer Cast Skin",
- "mods.Helmet.cosmetic.Has Lightning Skull",
- "mods.Helmet.cosmetic.Has Lion Pelt Skin",
- "mods.Helmet.cosmetic.Has Lioneye Mask",
- "mods.Helmet.cosmetic.Has Lunaris Circlet Skin",
- "mods.Helmet.cosmetic.Has Magistrate Crown Skin",
- "mods.Helmet.cosmetic.Has Malachais Simula Skin",
- "mods.Helmet.cosmetic.Has Mark of the Phoenix",
- "mods.Helmet.cosmetic.Has Marylene Mask",
- "mods.Helmet.cosmetic.Has Master Helmet",
- "mods.Helmet.cosmetic.Has Medusa Snakes",
- "mods.Helmet.cosmetic.Has Mind Cage Skin",
- "mods.Helmet.cosmetic.Has Mindspiral Skin",
- "mods.Helmet.cosmetic.Has Necromancer Circlet Skin",
- "mods.Helmet.cosmetic.Has Necrotic Helmet",
- "mods.Helmet.cosmetic.Has Nightmare Bascinet Skin",
- "mods.Helmet.cosmetic.Has Noble Tricorne Skin",
- "mods.Helmet.cosmetic.Has Ornamental Skull",
- "mods.Helmet.cosmetic.Has Ornate Pilgrim Hat",
- "mods.Helmet.cosmetic.Has Pilgrim Hat",
- "mods.Helmet.cosmetic.Has Praetor Crown Skin",
- "mods.Helmet.cosmetic.Has Prophet Crown Skin",
- "mods.Helmet.cosmetic.Has Radiant Helmet",
- "mods.Helmet.cosmetic.Has Reaver Helmet Skin",
- "mods.Helmet.cosmetic.Has Regicide Mask Skin",
- "mods.Helmet.cosmetic.Has Rigwalds Helmet",
- "mods.Helmet.cosmetic.Has Rime Gaze Skin",
- "mods.Helmet.cosmetic.Has Royal Burgonet Skin",
- "mods.Helmet.cosmetic.Has Rusted Coif Skin",
- "mods.Helmet.cosmetic.Has Samite Helmet Skin",
- "mods.Helmet.cosmetic.Has Sanguine Seraph Helmet",
- "mods.Helmet.cosmetic.Has Scare Mask Skin",
- "mods.Helmet.cosmetic.Has Scolds Bridle Skin",
- "mods.Helmet.cosmetic.Has Seraph Helmet",
- "mods.Helmet.cosmetic.Has Serrated Mohawk",
- "mods.Helmet.cosmetic.Has Siege Helmet Skin",
- "mods.Helmet.cosmetic.Has Silken Hood Skin",
- "mods.Helmet.cosmetic.Has Silver Wings",
- "mods.Helmet.cosmetic.Has Skull Hood",
- "mods.Helmet.cosmetic.Has Skullhead Skin",
- "mods.Helmet.cosmetic.Has Solaris Circlet Skin",
- "mods.Helmet.cosmetic.Has Spirit Charm",
- "mods.Helmet.cosmetic.Has Starkonjas Head Skin",
- "mods.Helmet.cosmetic.Has Steam-powered Helmet",
- "mods.Helmet.cosmetic.Has Steel Circlet Skin",
- "mods.Helmet.cosmetic.Has Summer Skull",
- "mods.Helmet.cosmetic.Has The Bringer of Rain Skin",
- "mods.Helmet.cosmetic.Has The Broken Crown Skin",
- "mods.Helmet.cosmetic.Has The Gull Skin",
- "mods.Helmet.cosmetic.Has The Three Dragons Skin",
- "mods.Helmet.cosmetic.Has Tricorne Skin",
- "mods.Helmet.cosmetic.Has Turquoise Imp Mask",
- "mods.Helmet.cosmetic.Has Twisted Horns",
- "mods.Helmet.cosmetic.Has Ursine Pelt Skin",
- "mods.Helmet.cosmetic.Has Vaal Mask Skin",
- "mods.Helmet.cosmetic.Has Vampiric Helmet",
- "mods.Helmet.cosmetic.Has Vanishing Dye",
- "mods.Helmet.cosmetic.Has Veil of the Night Skin",
- "mods.Helmet.cosmetic.Has Verdant Helmet",
- "mods.Helmet.cosmetic.Has Victario Mask",
- "mods.Helmet.cosmetic.Has Victorious Wings",
- "mods.Helmet.cosmetic.Has Vine Circlet Skin",
- "mods.Helmet.cosmetic.Has Webbed Witch Hat",
- "mods.Helmet.cosmetic.Has Witch Hat",
- "mods.Helmet.crafted.#% chance to Avoid being Stunned",
- "mods.Helmet.crafted.#% increased Armour",
- "mods.Helmet.crafted.#% increased Armour and Energy Shield",
- "mods.Helmet.crafted.#% increased Armour and Evasion",
- "mods.Helmet.crafted.#% increased Elemental Damage with Weapons",
- "mods.Helmet.crafted.#% increased Energy Shield",
- "mods.Helmet.crafted.#% increased Evasion and Energy Shield",
- "mods.Helmet.crafted.#% increased Evasion Rating",
- "mods.Helmet.crafted.+# to all Attributes",
- "mods.Helmet.crafted.+# to Armour",
- "mods.Helmet.crafted.+# to Dexterity",
- "mods.Helmet.crafted.+# to Evasion Rating",
- "mods.Helmet.crafted.+# to Intelligence",
- "mods.Helmet.crafted.+# to maximum Energy Shield",
- "mods.Helmet.crafted.+# to maximum Life",
- "mods.Helmet.crafted.+# to maximum Mana",
- "mods.Helmet.crafted.+# to Strength",
- "mods.Helmet.crafted.+#% to Cold and Lightning Resistances",
- "mods.Helmet.crafted.+#% to Cold Resistance",
- "mods.Helmet.crafted.+#% to Fire and Cold Resistances",
- "mods.Helmet.crafted.+#% to Fire and Lightning Resistances",
- "mods.Helmet.crafted.+#% to Fire Resistance",
- "mods.Helmet.crafted.+#% to Lightning Resistance",
- "mods.Helmet.crafted.Can have multiple Crafted Mods",
- "mods.Helmet.crafted.Reflects # Physical Damage to Melee Attackers",
- "mods.Helmet.explicit.# Life Regenerated per second",
- "mods.Helmet.explicit.#% chance to Avoid being Chilled",
- "mods.Helmet.explicit.#% chance to Avoid being Frozen",
- "mods.Helmet.explicit.#% Chance to Block",
- "mods.Helmet.explicit.#% chance to create Shocked Ground when Hit",
- "mods.Helmet.explicit.#% chance to Curse Enemies with a random Curse on Hit",
- "mods.Helmet.explicit.#% chance to gain an Endurance Charge when you Block",
- "mods.Helmet.explicit.#% increased Accuracy Rating",
- "mods.Helmet.explicit.#% increased Armour",
- "mods.Helmet.explicit.#% increased Armour and Energy Shield",
- "mods.Helmet.explicit.#% increased Armour and Evasion",
- "mods.Helmet.explicit.#% increased Attack Speed",
- "mods.Helmet.explicit.#% increased Cast Speed",
- "mods.Helmet.explicit.#% increased Cold Damage",
- "mods.Helmet.explicit.#% increased Curse Duration",
- "mods.Helmet.explicit.#% increased Damage per Curse on Enemy",
- "mods.Helmet.explicit.#% increased Damage when on Low Life",
- "mods.Helmet.explicit.#% increased Defences",
- "mods.Helmet.explicit.#% increased Dexterity",
- "mods.Helmet.explicit.#% increased Duration of Shrine Effects on you",
- "mods.Helmet.explicit.#% increased Effect of Shrine Buffs on you",
- "mods.Helmet.explicit.#% increased Elemental Damage",
- "mods.Helmet.explicit.#% increased Elemental Resistances while on Low Life",
- "mods.Helmet.explicit.#% increased Energy Shield",
- "mods.Helmet.explicit.#% increased Evasion and Energy Shield",
- "mods.Helmet.explicit.#% increased Evasion Rating",
- "mods.Helmet.explicit.#% increased Experience gain",
- "mods.Helmet.explicit.#% increased Fire Damage",
- "mods.Helmet.explicit.#% increased Global Critical Strike Chance",
- "mods.Helmet.explicit.#% increased Global Evasion Rating when on Low Life",
- "mods.Helmet.explicit.#% increased Intelligence",
- "mods.Helmet.explicit.#% increased Light Radius",
- "mods.Helmet.explicit.#% increased Lightning Damage",
- "mods.Helmet.explicit.#% increased Mana Cost of Skills",
- "mods.Helmet.explicit.#% increased Mana Regeneration Rate",
- "mods.Helmet.explicit.#% increased Melee Damage",
- "mods.Helmet.explicit.#% increased Movement Speed",
- "mods.Helmet.explicit.#% increased Physical Damage",
- "mods.Helmet.explicit.#% increased Physical Damage taken",
- "mods.Helmet.explicit.#% increased Quantity of Items found",
- "mods.Helmet.explicit.#% increased Rarity of Items found",
- "mods.Helmet.explicit.#% increased Spell Damage",
- "mods.Helmet.explicit.#% increased Strength",
- "mods.Helmet.explicit.#% increased Stun Recovery",
- "mods.Helmet.explicit.#% of Damage taken gained as Mana when Hit",
- "mods.Helmet.explicit.#% of Damage you Reflect to enemies is gained as Life",
- "mods.Helmet.explicit.#% of Physical Attack Damage Leeched as Life",
- "mods.Helmet.explicit.#% of Physical Attack Damage Leeched as Mana",
- "mods.Helmet.explicit.#% of Physical Damage taken as Fire Damage",
- "mods.Helmet.explicit.#% reduced Attribute Requirements",
- "mods.Helmet.explicit.#% reduced Cast Speed",
- "mods.Helmet.explicit.#% reduced Character Size",
- "mods.Helmet.explicit.#% reduced Damage",
- "mods.Helmet.explicit.#% reduced Damage when on Low Life",
- "mods.Helmet.explicit.#% reduced Light Radius",
- "mods.Helmet.explicit.#% reduced Mana Cost of Skills when on Low Life",
- "mods.Helmet.explicit.#% reduced Mana Regeneration Rate",
- "mods.Helmet.explicit.#% reduced Mana Reserved",
- "mods.Helmet.explicit.#% reduced Physical Damage",
- "mods.Helmet.explicit.#% slower start of Energy Shield Recharge",
- "mods.Helmet.explicit.-#% to Cold Resistance",
- "mods.Helmet.explicit.-#% to Fire Resistance",
- "mods.Helmet.explicit.+# Energy Shield gained on Kill",
- "mods.Helmet.explicit.+# Life gained on Kill",
- "mods.Helmet.explicit.+# to Accuracy Rating",
- "mods.Helmet.explicit.+# to all Attributes",
- "mods.Helmet.explicit.+# to Armour",
- "mods.Helmet.explicit.+# to Dexterity",
- "mods.Helmet.explicit.+# to Evasion Rating",
- "mods.Helmet.explicit.+# to Intelligence",
- "mods.Helmet.explicit.+# to Level of Socketed Aura Gems",
- "mods.Helmet.explicit.+# to Level of Socketed Cold Gems",
- "mods.Helmet.explicit.+# to Level of Socketed Curse Gems",
- "mods.Helmet.explicit.+# to Level of Socketed Fire Gems",
- "mods.Helmet.explicit.+# to Level of Socketed Gems",
- "mods.Helmet.explicit.+# to Level of Socketed Minion Gems",
- "mods.Helmet.explicit.+# to Level of Socketed Support Gems",
- "mods.Helmet.explicit.+# to maximum Energy Shield",
- "mods.Helmet.explicit.+# to maximum Life",
- "mods.Helmet.explicit.+# to maximum Mana",
- "mods.Helmet.explicit.+# to Strength",
- "mods.Helmet.explicit.+#% to all Elemental Resistances",
- "mods.Helmet.explicit.+#% to Chaos Resistance",
- "mods.Helmet.explicit.+#% to Cold Resistance",
- "mods.Helmet.explicit.+#% to Fire Resistance",
- "mods.Helmet.explicit.+#% to Lightning Resistance",
- "mods.Helmet.explicit.+#% to Melee Critical Strike Multiplier",
- "mods.Helmet.explicit.Adds #-# Cold Damage to Attacks.avg",
- "mods.Helmet.explicit.Adds #-# Cold Damage to Attacks.max",
- "mods.Helmet.explicit.Adds #-# Cold Damage to Attacks.min",
- "mods.Helmet.explicit.Adds #-# Lightning Damage to Attacks.avg",
- "mods.Helmet.explicit.Adds #-# Lightning Damage to Attacks.max",
- "mods.Helmet.explicit.Adds #-# Lightning Damage to Attacks.min",
- "mods.Helmet.explicit.Adds #-# Lightning Damage to Spells and Attacks.avg",
- "mods.Helmet.explicit.Adds #-# Lightning Damage to Spells and Attacks.max",
- "mods.Helmet.explicit.Adds #-# Lightning Damage to Spells and Attacks.min",
- "mods.Helmet.explicit.Adds #-# Physical Damage to Attacks.avg",
- "mods.Helmet.explicit.Adds #-# Physical Damage to Attacks.max",
- "mods.Helmet.explicit.Adds #-# Physical Damage to Attacks.min",
- "mods.Helmet.explicit.Blood Magic",
- "mods.Helmet.explicit.Cannot be Frozen",
- "mods.Helmet.explicit.Cannot be Shocked",
- "mods.Helmet.explicit.Cannot Evade Enemy Attacks",
- "mods.Helmet.explicit.Cannot Leech Mana",
- "mods.Helmet.explicit.Cannot Leech when on Low Life",
- "mods.Helmet.explicit.Cant use Chest armour",
- "mods.Helmet.explicit.Elemental Resistances are Zero",
- "mods.Helmet.explicit.Enemies Cannot Leech Mana From You",
- "mods.Helmet.explicit.Extra gore",
- "mods.Helmet.explicit.Increases and Reductions to Spell Damage also apply to Attacks",
- "mods.Helmet.explicit.Mercury Footprints",
- "mods.Helmet.explicit.Minions have # to Armour",
- "mods.Helmet.explicit.Minions have #% Chance to Block",
- "mods.Helmet.explicit.Minions Regenerate #% Life per second",
- "mods.Helmet.explicit.Pain Attunement",
- "mods.Helmet.explicit.Reflects # Physical Damage to Melee Attackers",
- "mods.Helmet.explicit.Reflects #-# Lightning Damage to Attackers on Block.avg",
- "mods.Helmet.explicit.Reflects #-# Lightning Damage to Attackers on Block.max",
- "mods.Helmet.explicit.Reflects #-# Lightning Damage to Attackers on Block.min",
- "mods.Helmet.explicit.Reflects #-# Physical Damage to Melee Attackers.avg",
- "mods.Helmet.explicit.Reflects #-# Physical Damage to Melee Attackers.max",
- "mods.Helmet.explicit.Reflects #-# Physical Damage to Melee Attackers.min",
- "mods.Helmet.explicit.Socketed Curse Gems have #% reduced Mana Reservation",
- "mods.Helmet.explicit.Socketed Curse Gems Supported by Level # Blasphemy",
- "mods.Helmet.explicit.Socketed Gems are supported by level # Blind",
- "mods.Helmet.explicit.Socketed Gems are supported by level # Cast on Death",
- "mods.Helmet.explicit.Socketed Gems are Supported by level # Concentrated Effect",
- "mods.Helmet.explicit.Socketed Gems are Supported by level # Faster Attacks",
- "mods.Helmet.explicit.Socketed Gems are Supported by level # Melee Physical Damage",
- "mods.Helmet.explicit.Socketed Gems have #% reduced Mana Cost",
- "mods.Helmet.explicit.Take # Physical Damage when hit by Attacks",
- "mods.Helmet.explicit.You and nearby allies gain #% increased Damage",
- "mods.Helmet.explicit.Your Cold Damage can Ignite but not Freeze or Chill",
- "mods.Helmet.explicit.Your Fire Damage can Shock but not Ignite",
- "mods.Helmet.explicit.Your Lightning Damage can Freeze but not Shock",
- "mods.Helmet.explicit.Your Skills deal you #% of Mana Cost as Physical Damage",
- "mods.Helmet.implicit.+# to all Attributes",
- "mods.Helmet.implicit.+# to Level of Socketed Vaal Gems",
- "mods.Helmet.implicit.+#% to Chaos Resistance",
- "mods.Helmet.implicit.Enemies Cannot Leech Life From You",
- "mods.Helmet.implicit.Grants level # Anger Skill",
- "mods.Helmet.implicit.Grants level # Hatred Skill",
- "mods.Helmet.implicit.Grants level # Wrath Skill",
- "mods.Helmet.implicit.Minions deal #% increased Damage",
- "mods.Helmet.implicit.Socketed Gems are supported by level # Cast On Crit",
- "mods.Helmet.implicit.Socketed Gems are supported by level # Cast when Stunned",
- "mods.Helmet.implicit.When Hit, #% of Damage is taken from Mana before Life",
- "mods.Jewel.cosmetic.Has Brittle Barrier Skin",
- "mods.Jewel.cosmetic.Has Clear Mind Skin",
- "mods.Jewel.cosmetic.Has Eldritch Knowledge Skin",
- "mods.Jewel.cosmetic.Has Fragility Skin",
- "mods.Jewel.cosmetic.Has Pacifism Skin",
- "mods.Jewel.cosmetic.Has Rapid Expansion Skin",
- "mods.Jewel.explicit.# Mana Regenerated per second",
- "mods.Jewel.explicit.-# to Maximum Endurance Charges",
- "mods.Jewel.explicit.-# to Maximum Frenzy Charges",
- "mods.Jewel.explicit.-# to Maximum Power Charges",
- "mods.Jewel.explicit.#% additional Block Chance",
- "mods.Jewel.explicit.#% additional Block Chance while Dual Wielding",
- "mods.Jewel.explicit.#% additional Chance to Block Spells while Dual Wielding",
- "mods.Jewel.explicit.#% additional Chance to Block Spells with Shields",
- "mods.Jewel.explicit.#% additional Chance to Block Spells with Staves",
- "mods.Jewel.explicit.#% additional Chance to Block with Staves",
- "mods.Jewel.explicit.#% additional Chance to receive a Critical Strike",
- "mods.Jewel.explicit.#% Chance for Traps to Trigger an additional time",
- "mods.Jewel.explicit.#% chance of Projectiles Piercing",
- "mods.Jewel.explicit.#% chance to Avoid Elemental Status Ailments",
- "mods.Jewel.explicit.#% chance to Dodge Attacks",
- "mods.Jewel.explicit.#% chance to Freeze",
- "mods.Jewel.explicit.#% chance to gain an additional Vaal Soul on Kill",
- "mods.Jewel.explicit.#% chance to gain an additional Vaal Soul per Enemy Shattered",
- "mods.Jewel.explicit.#% chance to Gain Unholy Might for 4 seconds on Melee Kill",
- "mods.Jewel.explicit.#% chance to Ignite",
- "mods.Jewel.explicit.#% chance to Knock Enemies Back on hit",
- "mods.Jewel.explicit.#% chance to Shock",
- "mods.Jewel.explicit.#% faster start of Energy Shield Recharge",
- "mods.Jewel.explicit.#% increased Accuracy Rating",
- "mods.Jewel.explicit.#% increased Area Damage",
- "mods.Jewel.explicit.#% increased Area of Effect while Unarmed",
- "mods.Jewel.explicit.#% increased Armour",
- "mods.Jewel.explicit.#% increased Attack and Cast Speed",
- "mods.Jewel.explicit.#% increased Attack Damage",
- "mods.Jewel.explicit.#% increased Attack Speed",
- "mods.Jewel.explicit.#% increased Attack Speed while Dual Wielding",
- "mods.Jewel.explicit.#% increased Attack Speed while holding a Shield",
- "mods.Jewel.explicit.#% increased Attack Speed with Axes",
- "mods.Jewel.explicit.#% increased Attack Speed with Bows",
- "mods.Jewel.explicit.#% increased Attack Speed with Claws",
- "mods.Jewel.explicit.#% increased Attack Speed with Daggers",
- "mods.Jewel.explicit.#% increased Attack Speed with Maces",
- "mods.Jewel.explicit.#% increased Attack Speed with One Handed Melee Weapons",
- "mods.Jewel.explicit.#% increased Attack Speed with Staves",
- "mods.Jewel.explicit.#% increased Attack Speed with Swords",
- "mods.Jewel.explicit.#% increased Attack Speed with Two Handed Melee Weapons",
- "mods.Jewel.explicit.#% increased Attack Speed with Wands",
- "mods.Jewel.explicit.#% increased Burning Damage",
- "mods.Jewel.explicit.#% increased Cast Speed",
- "mods.Jewel.explicit.#% increased Cast Speed while Dual Wielding",
- "mods.Jewel.explicit.#% increased Cast Speed while holding a Shield",
- "mods.Jewel.explicit.#% increased Cast Speed while wielding a Staff",
- "mods.Jewel.explicit.#% increased Cast Speed with Cold Skills",
- "mods.Jewel.explicit.#% increased Cast Speed with Fire Skills",
- "mods.Jewel.explicit.#% increased Cast Speed with Lightning Skills",
- "mods.Jewel.explicit.#% increased Chaos Damage",
- "mods.Jewel.explicit.#% increased Chaos damage per 10 Intelligence from Allocated Passives in Radius",
- "mods.Jewel.explicit.#% increased Character Size",
- "mods.Jewel.explicit.#% increased Claw Physical Damage per 3 Dexterity Allocated in Radius",
- "mods.Jewel.explicit.#% increased Cold Damage",
- "mods.Jewel.explicit.#% increased Critical Strike Chance for Spells",
- "mods.Jewel.explicit.#% increased Critical Strike Chance with Cold Skills",
- "mods.Jewel.explicit.#% increased Critical Strike Chance with Elemental Skills",
- "mods.Jewel.explicit.#% increased Critical Strike Chance with Fire Skills",
- "mods.Jewel.explicit.#% increased Critical Strike Chance with Lightning Skills",
- "mods.Jewel.explicit.#% increased Critical Strike Chance with One Handed Melee Weapons",
- "mods.Jewel.explicit.#% increased Critical Strike Chance with Two Handed Melee Weapons",
- "mods.Jewel.explicit.#% increased Damage",
- "mods.Jewel.explicit.#% increased Damage for each Magic Item you have equipped",
- "mods.Jewel.explicit.#% increased Damage over Time",
- "mods.Jewel.explicit.#% increased Damage per Curse on You",
- "mods.Jewel.explicit.#% increased Damage taken",
- "mods.Jewel.explicit.#% increased Damage taken while Energy Shield is Full",
- "mods.Jewel.explicit.#% increased Dexterity",
- "mods.Jewel.explicit.#% increased effect of Flasks",
- "mods.Jewel.explicit.#% increased effect of Non-Curse Auras you Cast",
- "mods.Jewel.explicit.#% increased Effect of your Curses",
- "mods.Jewel.explicit.#% increased Elemental Damage",
- "mods.Jewel.explicit.#% increased Energy Shield Recharge Rate",
- "mods.Jewel.explicit.#% increased Evasion Rating",
- "mods.Jewel.explicit.#% increased Evasion Rating per 3 Dexterity Allocated in Radius",
- "mods.Jewel.explicit.#% increased Experience Gain for Corrupted Gems",
- "mods.Jewel.explicit.#% increased Fire Damage",
- "mods.Jewel.explicit.#% increased Freeze Duration on Enemies",
- "mods.Jewel.explicit.#% increased Global Critical Strike Chance",
- "mods.Jewel.explicit.#% increased Ignite Duration on Enemies",
- "mods.Jewel.explicit.#% increased Intelligence",
- "mods.Jewel.explicit.#% increased Life Recovery from Flasks",
- "mods.Jewel.explicit.#% increased Lightning Damage",
- "mods.Jewel.explicit.#% increased Mana Cost of Skills",
- "mods.Jewel.explicit.#% increased Mana Regeneration Rate",
- "mods.Jewel.explicit.#% increased maximum Energy Shield",
- "mods.Jewel.explicit.#% increased maximum Life",
- "mods.Jewel.explicit.#% increased maximum Mana",
- "mods.Jewel.explicit.#% increased Melee Critical Strike Chance",
- "mods.Jewel.explicit.#% increased Melee Damage",
- "mods.Jewel.explicit.#% increased Melee Physical Damage while holding a Shield",
- "mods.Jewel.explicit.#% increased Melee Physical Damage while Unarmed per 3 Dexterity Allocated in Radius",
- "mods.Jewel.explicit.#% increased Mine Damage",
- "mods.Jewel.explicit.#% increased Mine Laying Speed",
- "mods.Jewel.explicit.#% increased Movement Speed",
- "mods.Jewel.explicit.#% increased Movement Speed while Ignited",
- "mods.Jewel.explicit.#% increased Physical Damage",
- "mods.Jewel.explicit.#% increased Physical Damage with Axes",
- "mods.Jewel.explicit.#% increased Physical Damage with Bows",
- "mods.Jewel.explicit.#% increased Physical Damage with Claws",
- "mods.Jewel.explicit.#% increased Physical Damage with Daggers",
- "mods.Jewel.explicit.#% increased Physical Damage with Maces",
- "mods.Jewel.explicit.#% increased Physical Damage with One Handed Melee Weapons",
- "mods.Jewel.explicit.#% increased Physical Damage with Staves",
- "mods.Jewel.explicit.#% increased Physical Damage with Swords",
- "mods.Jewel.explicit.#% increased Physical Damage with Two Handed Melee Weapons",
- "mods.Jewel.explicit.#% increased Physical Damage with Wands",
- "mods.Jewel.explicit.#% increased Physical Weapon Damage while Dual Wielding",
- "mods.Jewel.explicit.#% increased Projectile Damage",
- "mods.Jewel.explicit.#% increased Projectile Speed",
- "mods.Jewel.explicit.#% increased Rarity of Items found",
- "mods.Jewel.explicit.#% increased Shock Duration on Enemies",
- "mods.Jewel.explicit.#% increased Skill Effect Duration",
- "mods.Jewel.explicit.#% increased Spell Damage",
- "mods.Jewel.explicit.#% increased Spell Damage while Dual Wielding",
- "mods.Jewel.explicit.#% increased Spell Damage while holding a Shield",
- "mods.Jewel.explicit.#% increased Spell Damage while no Mana is Reserved",
- "mods.Jewel.explicit.#% increased Spell Damage while wielding a Staff",
- "mods.Jewel.explicit.#% increased Strength",
- "mods.Jewel.explicit.#% increased Stun Duration on Enemies",
- "mods.Jewel.explicit.#% increased Stun Recovery",
- "mods.Jewel.explicit.#% increased Totem Damage",
- "mods.Jewel.explicit.#% increased Totem Life",
- "mods.Jewel.explicit.#% increased Totem Life per 10 Strength Allocated in Radius",
- "mods.Jewel.explicit.#% increased Trap Damage",
- "mods.Jewel.explicit.#% increased Trap Throwing Speed",
- "mods.Jewel.explicit.#% increased Trap Trigger Radius",
- "mods.Jewel.explicit.#% increased Vaal Skill Critical Strike Chance",
- "mods.Jewel.explicit.#% increased Vaal Skill Effect Duration",
- "mods.Jewel.explicit.#% increased Weapon Critical Strike Chance while Dual Wielding",
- "mods.Jewel.explicit.#% of Block Chance applied to Spells",
- "mods.Jewel.explicit.#% of Life Regenerated per second",
- "mods.Jewel.explicit.#% of maximum Mana gained on Kill",
- "mods.Jewel.explicit.#% of Physical Attack Damage Leeched as Life",
- "mods.Jewel.explicit.#% of Physical Attack Damage Leeched as Mana",
- "mods.Jewel.explicit.#% reduced Intelligence",
- "mods.Jewel.explicit.#% reduced Mana Cost of Skills",
- "mods.Jewel.explicit.#% reduced Mana Cost of Totem Skills that cast an Aura",
- "mods.Jewel.explicit.#% reduced Mana Reserved",
- "mods.Jewel.explicit.#% reduced Movement Speed",
- "mods.Jewel.explicit.#% reduced Quantity of Items found",
- "mods.Jewel.explicit.#% reduced Skeleton Duration",
- "mods.Jewel.explicit.#% reduced Totem Damage",
- "mods.Jewel.explicit.#% reduced Trap Duration",
- "mods.Jewel.explicit.+# Energy Shield gained for each Enemy hit by your Attacks",
- "mods.Jewel.explicit.+# Life gained for each Enemy hit by your Attacks",
- "mods.Jewel.explicit.+# Mana gained for each Enemy hit by your Attacks",
- "mods.Jewel.explicit.+# to all Attributes",
- "mods.Jewel.explicit.+# to Armour",
- "mods.Jewel.explicit.+# to Dexterity",
- "mods.Jewel.explicit.+# to Dexterity and Intelligence",
- "mods.Jewel.explicit.+# to Intelligence",
- "mods.Jewel.explicit.+# to maximum number of Skeletons",
- "mods.Jewel.explicit.+# to Melee Weapon and Unarmed range",
- "mods.Jewel.explicit.+# to Strength",
- "mods.Jewel.explicit.+# to Strength and Dexterity",
- "mods.Jewel.explicit.+# to Strength and Intelligence",
- "mods.Jewel.explicit.+#% Chance to Block with Shields",
- "mods.Jewel.explicit.+#% to all Elemental Resistances",
- "mods.Jewel.explicit.+#% to Chaos Resistance",
- "mods.Jewel.explicit.+#% to Cold and Lightning Resistances",
- "mods.Jewel.explicit.+#% to Cold Resistance",
- "mods.Jewel.explicit.+#% to Critical Strike Multiplier for Spells",
- "mods.Jewel.explicit.+#% to Critical Strike Multiplier while Dual Wielding",
- "mods.Jewel.explicit.+#% to Critical Strike Multiplier with Cold Skills",
- "mods.Jewel.explicit.+#% to Critical Strike Multiplier with Elemental Skills",
- "mods.Jewel.explicit.+#% to Critical Strike Multiplier with Fire Skills",
- "mods.Jewel.explicit.+#% to Critical Strike Multiplier with Lightning Skills",
- "mods.Jewel.explicit.+#% to Critical Strike Multiplier with One Handed Melee Weapons",
- "mods.Jewel.explicit.+#% to Critical Strike Multiplier with Two Handed Melee Weapons",
- "mods.Jewel.explicit.+#% to Fire and Cold Resistances",
- "mods.Jewel.explicit.+#% to Fire and Lightning Resistances",
- "mods.Jewel.explicit.+#% to Fire Resistance",
- "mods.Jewel.explicit.+#% to Global Critical Strike Multiplier",
- "mods.Jewel.explicit.+#% to Lightning Resistance",
- "mods.Jewel.explicit.+#% to Melee Critical Strike Multiplier",
- "mods.Jewel.explicit.Adds # maximum Lightning Damage to Attacks per 1 Dexterity Allocated in Radius",
- "mods.Jewel.explicit.Adds # to Maximum Life per 3 Intelligence Allocated in Radius",
- "mods.Jewel.explicit.Adds #-# Fire Attack Damage per Buff on You.avg",
- "mods.Jewel.explicit.Adds #-# Fire Attack Damage per Buff on You.max",
- "mods.Jewel.explicit.Adds #-# Fire Attack Damage per Buff on You.min",
- "mods.Jewel.explicit.Adds #-# Fire Spell Damage per Buff on You.avg",
- "mods.Jewel.explicit.Adds #-# Fire Spell Damage per Buff on You.max",
- "mods.Jewel.explicit.Adds #-# Fire Spell Damage per Buff on You.min",
- "mods.Jewel.explicit.Adds #-# Lightning Damage to Attacks.avg",
- "mods.Jewel.explicit.Adds #-# Lightning Damage to Attacks.max",
- "mods.Jewel.explicit.Adds #-# Lightning Damage to Attacks.min",
- "mods.Jewel.explicit.Can have up to # additional Trap placed at a time",
- "mods.Jewel.explicit.Dexterity and Intelligence from passives in Radius count towards Strength Melee Damage bonus",
- "mods.Jewel.explicit.Dexterity from Passives in Radius is Transformed to Intelligence",
- "mods.Jewel.explicit.Dexterity from Passives in Radius is Transformed to Strength",
- "mods.Jewel.explicit.If # Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 of its mods for 20 seconds",
- "mods.Jewel.explicit.Increases and Reductions to Cold Damage in Radius are Transformed to apply to Physical Damage",
- "mods.Jewel.explicit.Increases and Reductions to Energy Shield in Radius are Transformed to apply to Armour at #% of their value",
- "mods.Jewel.explicit.Increases and Reductions to Life in Radius are Transformed to apply to Energy Shield",
- "mods.Jewel.explicit.Increases and Reductions to Life in Radius are Transformed to apply to Mana at #% of their value",
- "mods.Jewel.explicit.Increases and Reductions to other Damage Types in Radius are Transformed to apply to Fire Damage",
- "mods.Jewel.explicit.Increases and Reductions to Physical Damage in Radius are Transformed to apply to Cold Damage",
- "mods.Jewel.explicit.Intelligence from Passives in Radius is Transformed to Dexterity",
- "mods.Jewel.explicit.Intelligence from Passives in Radius is Transformed to Strength",
- "mods.Jewel.explicit.Melee and Melee Weapon Type modifiers in Radius are Transformed to Bow Modifiers",
- "mods.Jewel.explicit.Minions deal #% increased Damage",
- "mods.Jewel.explicit.Minions have #% additional chance to Dodge Attacks",
- "mods.Jewel.explicit.Minions have #% Chance to Block",
- "mods.Jewel.explicit.Minions have #% increased maximum Life",
- "mods.Jewel.explicit.Minions have #% increased Movement Speed",
- "mods.Jewel.explicit.Minions have #% to all Elemental Resistances",
- "mods.Jewel.explicit.Minions Recover #% of their Maximum Life when they Block",
- "mods.Jewel.explicit.Passives in Radius can be Allocated without being connected to your tree",
- "mods.Jewel.explicit.Removes #% of maximum Energy Shield on Kill",
- "mods.Jewel.explicit.Removes #% of maximum Life on Kill",
- "mods.Jewel.explicit.Strength from Passives in Radius is Transformed to Dexterity",
- "mods.Jewel.explicit.Strength from Passives in Radius is Transformed to Intelligence",
- "mods.Jewel.explicit.Totems cannot be Stunned",
- "mods.Jewel.explicit.Totems fire # additional Projectiles",
- "mods.Jewel.explicit.Totems gain #% to all Elemental Resistances",
- "mods.Jewel.explicit.With # Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield, and 50% of Physical Damage bypasses Energy Shield",
- "mods.Jewel.explicit.With # Corrupted Items Equipped: Life Leech recovers based on your Chaos Damage instead",
- "mods.Jewel.explicit.With # Dexterity Allocated in radius, Animate Weapon can Animate up to 4 Ranged Weapons",
- "mods.Jewel.explicit.With at least 50 Dexterity Allocated in radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks",
- "mods.Jewel.explicit.With at least 50 Dexterity Allocated in radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy",
- "mods.Jewel.explicit.With at least 50 Dexterity Allocated in radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy",
- "mods.Jewel.explicit.With at least 50 Dexterity Allocated in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits",
- "mods.Jewel.explicit.With at least 50 Dexterity Allocated in Radius, Viper Strike deals 2% increased Attack Damage for each Poison on the Enemy",
- "mods.Jewel.explicit.With at least 50 Intelligence Allocated in radius, 10% of Damage taken gained as Mana when Hit during Rallying Cry for you and Allies",
- "mods.Jewel.explicit.With at least 50 Intelligence Allocated in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons",
- "mods.Jewel.explicit.With at least 50 Intelligence Allocated in radius, Cold Snap has a 25% chance to grant a Power Charge on Kill",
- "mods.Jewel.explicit.With at least 50 Intelligence Allocated in Radius, Fireball Projectiles gain Area of Effect Radius as they travel farther, up to 50% increased Radius",
- "mods.Jewel.explicit.With at least 50 Strength Allocated in Radius, 20% increased Rarity of Items dropped by Enemies Shattered by Glacial Hammer",
- "mods.Jewel.explicit.With at least 50 Strength Allocated in radius, Ground Slam has a 20% increased angle",
- "mods.Jewel.explicit.With at least 50 Strength Allocated in Radius, Heavy Strike has a 10% chance to deal Double Damage",
- "mods.Jewel.explicit.With at least 50 Strength Allocated in radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds",
- "mods.Jewel.explicit.You can have one additional Curse",
- "mods.Jewel.implicit.#% additional Chance to receive a Critical Strike",
- "mods.Jewel.implicit.#% increased Chaos Damage per equipped Corrupted Item",
- "mods.Jewel.implicit.#% increased Damage while Dead",
- "mods.Jewel.implicit.#% increased Endurance, Frenzy and Power Charge Duration",
- "mods.Jewel.implicit.#% increased Life Leeched per second per equipped Corrupted Item",
- "mods.Jewel.implicit.#% increased Mana Leeched per second per equipped Corrupted Item",
- "mods.Jewel.implicit.#% increased Vaal Skill Damage",
- "mods.Jewel.implicit.#% reduced Character Size",
- "mods.Jewel.implicit.#% reduced Chill Duration on You",
- "mods.Jewel.implicit.#% reduced Freeze Duration on You",
- "mods.Jewel.implicit.#% reduced Ignite Duration on You",
- "mods.Jewel.implicit.#% reduced Shock Duration on You",
- "mods.Jewel.implicit.+#% to Chaos Resistance",
- "mods.Jewel.implicit.Adds #-# Chaos Damage to Attacks.avg",
- "mods.Jewel.implicit.Adds #-# Chaos Damage to Attacks.max",
- "mods.Jewel.implicit.Adds #-# Chaos Damage to Attacks.min",
- "mods.Jewel.implicit.You are Immune to Silence",
- "mods.Mace.cosmetic.Has Acid Weapon Effect",
- "mods.Mace.cosmetic.Has Ancestral Club Skin",
- "mods.Mace.cosmetic.Has Arcane Weapon Effect",
- "mods.Mace.cosmetic.Has Arctic Weapon Effect",
- "mods.Mace.cosmetic.Has Ascendant Weapon Effect",
- "mods.Mace.cosmetic.Has Aspirant Weapon Effect",
- "mods.Mace.cosmetic.Has Awakening Weapon Effect",
- "mods.Mace.cosmetic.Has Axiom Weapon Effect",
- "mods.Mace.cosmetic.Has Azure Weapon Effect",
- "mods.Mace.cosmetic.Has Brightbeak Skin",
- "mods.Mace.cosmetic.Has Callinellus Malleus Skin",
- "mods.Mace.cosmetic.Has Camerias Maul Skin",
- "mods.Mace.cosmetic.Has Challenger Weapon Effect",
- "mods.Mace.cosmetic.Has Chober Chaber Skin",
- "mods.Mace.cosmetic.Has Crimson Weapon Effect",
- "mods.Mace.cosmetic.Has Crypt Sword",
- "mods.Mace.cosmetic.Has Devourer Maul",
- "mods.Mace.cosmetic.Has Divine Weapon Effect",
- "mods.Mace.cosmetic.Has Dread Maul Skin",
- "mods.Mace.cosmetic.Has Ebony Weapon Effect",
- "mods.Mace.cosmetic.Has Emerald Weapon Effect",
- "mods.Mace.cosmetic.Has Exalted Weapon Effect",
- "mods.Mace.cosmetic.Has Extra Gore",
- "mods.Mace.cosmetic.Has Flanged Mace Skin",
- "mods.Mace.cosmetic.Has Flesh-Eater Skin",
- "mods.Mace.cosmetic.Has Fright Maul Skin",
- "mods.Mace.cosmetic.Has Gargoyle Axe",
- "mods.Mace.cosmetic.Has Geofris Baptism Skin",
- "mods.Mace.cosmetic.Has Ghostflame Weapon Effect",
- "mods.Mace.cosmetic.Has Infernal Axe",
- "mods.Mace.cosmetic.Has Infernal Weapon Effect",
- "mods.Mace.cosmetic.Has Ivory Weapon Effect",
- "mods.Mace.cosmetic.Has Kongors Undying Rage Skin",
- "mods.Mace.cosmetic.Has Lavender Weapon Effect",
- "mods.Mace.cosmetic.Has Laviangas Wisdom Skin",
- "mods.Mace.cosmetic.Has Lightning Weapon Effect",
- "mods.Mace.cosmetic.Has Lunaris Weapon Effect",
- "mods.Mace.cosmetic.Has Marohi Erqi Skin",
- "mods.Mace.cosmetic.Has Mjֳ¶lner Skin",
- "mods.Mace.cosmetic.Has Morning Star Skin",
- "mods.Mace.cosmetic.Has Necrotic Weapon Effect",
- "mods.Mace.cosmetic.Has Perandus Weapon Effect",
- "mods.Mace.cosmetic.Has Plated Maul Skin",
- "mods.Mace.cosmetic.Has Radiant Blade",
- "mods.Mace.cosmetic.Has Radiant Weapon Effect",
- "mods.Mace.cosmetic.Has Regal Weapon Effect",
- "mods.Mace.cosmetic.Has Rock Breaker Skin",
- "mods.Mace.cosmetic.Has Runic Blade",
- "mods.Mace.cosmetic.Has Seraph Sword",
- "mods.Mace.cosmetic.Has Seraph Weapon Effect",
- "mods.Mace.cosmetic.Has Sovereign Weapon Effect",
- "mods.Mace.cosmetic.Has Stone Hammer Skin",
- "mods.Mace.cosmetic.Has Turquoise Weapon Effect",
- "mods.Mace.cosmetic.Has Vaal Weapon Effect",
- "mods.Mace.cosmetic.Has Vampiric Weapon Effect",
- "mods.Mace.cosmetic.Has Verdant Weapon Effect",
- "mods.Mace.cosmetic.Has Voidhome Skin",
- "mods.Mace.crafted.#% increased Attack Speed",
- "mods.Mace.crafted.#% increased Critical Strike Chance",
- "mods.Mace.crafted.#% increased Damage over Time",
- "mods.Mace.crafted.#% increased Elemental Damage with Weapons",
- "mods.Mace.crafted.#% increased Physical Damage",
- "mods.Mace.crafted.#% increased Stun Duration on Enemies",
- "mods.Mace.crafted.#% of Physical Attack Damage Leeched as Life",
- "mods.Mace.crafted.#% of Physical Attack Damage Leeched as Mana",
- "mods.Mace.crafted.#% reduced Enemy Stun Threshold with this Weapon",
- "mods.Mace.crafted.+# Life gained for each Enemy hit by your Attacks",
- "mods.Mace.crafted.+# to Accuracy Rating",
- "mods.Mace.crafted.+# to Dexterity",
- "mods.Mace.crafted.+# to Strength",
- "mods.Mace.crafted.+# to Weapon range",
- "mods.Mace.crafted.+#% to Cold Resistance",
- "mods.Mace.crafted.+#% to Fire Resistance",
- "mods.Mace.crafted.+#% to Global Critical Strike Multiplier",
- "mods.Mace.crafted.+#% to Lightning Resistance",
- "mods.Mace.crafted.Adds #-# Cold Damage.avg",
- "mods.Mace.crafted.Adds #-# Cold Damage.max",
- "mods.Mace.crafted.Adds #-# Cold Damage.min",
- "mods.Mace.crafted.Adds #-# Fire Damage.avg",
- "mods.Mace.crafted.Adds #-# Fire Damage.max",
- "mods.Mace.crafted.Adds #-# Fire Damage.min",
- "mods.Mace.crafted.Adds #-# Lightning Damage.avg",
- "mods.Mace.crafted.Adds #-# Lightning Damage.max",
- "mods.Mace.crafted.Adds #-# Lightning Damage.min",
- "mods.Mace.crafted.Adds #-# Physical Damage.avg",
- "mods.Mace.crafted.Adds #-# Physical Damage.max",
- "mods.Mace.crafted.Adds #-# Physical Damage.min",
- "mods.Mace.crafted.Can have multiple Crafted Mods",
- "mods.Mace.crafted.Cannot roll Caster Mods",
- "mods.Mace.crafted.Socketed Gems are Supported by level # Blood Magic",
- "mods.Mace.explicit.-# to Accuracy Rating",
- "mods.Mace.explicit.#% chance to Cast Socketed Lightning Spells on Hit",
- "mods.Mace.explicit.#% chance to cause Bleeding on Hit",
- "mods.Mace.explicit.#% increased Accuracy Rating",
- "mods.Mace.explicit.#% increased Area Damage",
- "mods.Mace.explicit.#% increased Attack Speed",
- "mods.Mace.explicit.#% increased Cast Speed",
- "mods.Mace.explicit.#% increased Chill Duration on Enemies",
- "mods.Mace.explicit.#% increased Cold Damage with Weapons",
- "mods.Mace.explicit.#% increased Critical Strike Chance",
- "mods.Mace.explicit.#% increased Elemental Damage with Weapons",
- "mods.Mace.explicit.#% increased Light Radius",
- "mods.Mace.explicit.#% increased Lightning Damage with Weapons",
- "mods.Mace.explicit.#% increased maximum Mana",
- "mods.Mace.explicit.#% increased Physical Damage",
- "mods.Mace.explicit.#% increased Radius of Area Skills",
- "mods.Mace.explicit.#% increased Rarity of Items Dropped by Frozen Enemies",
- "mods.Mace.explicit.#% increased Skill Effect Duration",
- "mods.Mace.explicit.#% increased Stun Duration on Enemies",
- "mods.Mace.explicit.#% less Animate Weapon Duration",
- "mods.Mace.explicit.#% of Attack Damage Leeched as Life against Bleeding enemies",
- "mods.Mace.explicit.#% of Physical Attack Damage Leeched as Life",
- "mods.Mace.explicit.#% of Physical Attack Damage Leeched as Mana",
- "mods.Mace.explicit.#% reduced Attack Speed",
- "mods.Mace.explicit.#% reduced Attribute Requirements",
- "mods.Mace.explicit.#% reduced Enemy Stun Threshold",
- "mods.Mace.explicit.#% reduced Enemy Stun Threshold with this Weapon",
- "mods.Mace.explicit.#% reduced Experience gain",
- "mods.Mace.explicit.#% reduced Movement Speed",
- "mods.Mace.explicit.#% reduced Rarity of Items found",
- "mods.Mace.explicit.#% reduced Strength Requirement",
- "mods.Mace.explicit.+# Intelligence Requirement",
- "mods.Mace.explicit.+# Life gained for each Enemy hit by Attacks",
- "mods.Mace.explicit.+# Life gained for each Enemy hit by your Attacks",
- "mods.Mace.explicit.+# Life gained on Kill",
- "mods.Mace.explicit.+# Mana gained on Kill",
- "mods.Mace.explicit.+# Strength Requirement",
- "mods.Mace.explicit.+# to Accuracy Rating",
- "mods.Mace.explicit.+# to all Attributes",
- "mods.Mace.explicit.+# to Level of Socketed Gems",
- "mods.Mace.explicit.+# to Level of Socketed Melee Gems",
- "mods.Mace.explicit.+# to Level of Socketed Minion Gems",
- "mods.Mace.explicit.+# to maximum Life",
- "mods.Mace.explicit.+# to maximum Mana",
- "mods.Mace.explicit.+# to maximum number of Golems",
- "mods.Mace.explicit.+# to Strength",
- "mods.Mace.explicit.+#% to all Elemental Resistances",
- "mods.Mace.explicit.+#% to Chaos Resistance",
- "mods.Mace.explicit.+#% to Cold Resistance",
- "mods.Mace.explicit.+#% to Fire Resistance",
- "mods.Mace.explicit.+#% to Global Critical Strike Multiplier",
- "mods.Mace.explicit.+#% to Lightning Resistance",
- "mods.Mace.explicit.+#% to Quality of Socketed Support Gems",
- "mods.Mace.explicit.Adds #-# Chaos Damage.avg",
- "mods.Mace.explicit.Adds #-# Chaos Damage.max",
- "mods.Mace.explicit.Adds #-# Chaos Damage.min",
- "mods.Mace.explicit.Adds #-# Cold Damage.avg",
- "mods.Mace.explicit.Adds #-# Cold Damage.max",
- "mods.Mace.explicit.Adds #-# Cold Damage.min",
- "mods.Mace.explicit.Adds #-# Fire Damage.avg",
- "mods.Mace.explicit.Adds #-# Fire Damage.max",
- "mods.Mace.explicit.Adds #-# Fire Damage.min",
- "mods.Mace.explicit.Adds #-# Lightning Damage.avg",
- "mods.Mace.explicit.Adds #-# Lightning Damage.max",
- "mods.Mace.explicit.Adds #-# Lightning Damage.min",
- "mods.Mace.explicit.Adds #-# Physical Damage.avg",
- "mods.Mace.explicit.Adds #-# Physical Damage.max",
- "mods.Mace.explicit.Adds #-# Physical Damage.min",
- "mods.Mace.explicit.All Attack Damage Chills when you Stun",
- "mods.Mace.explicit.All Attacks with this Weapon are Critical Strikes",
- "mods.Mace.explicit.Attacks with this Weapon deal double Damage to Chilled Enemies",
- "mods.Mace.explicit.Cannot Knock Enemies Back",
- "mods.Mace.explicit.Damage Penetrates #% Fire Resistance",
- "mods.Mace.explicit.Damage Penetrates #% Lightning Resistance",
- "mods.Mace.explicit.Enemies killed explode dealing #% of their Life as Fire Damage",
- "mods.Mace.explicit.Extra gore",
- "mods.Mace.explicit.Grants level # Summon Stone Golem",
- "mods.Mace.explicit.Hits cant be Evaded",
- "mods.Mace.explicit.Minions Attacks deal #-# additional Physical Damage.avg",
- "mods.Mace.explicit.Minions Attacks deal #-# additional Physical Damage.max",
- "mods.Mace.explicit.Minions Attacks deal #-# additional Physical Damage.min",
- "mods.Mace.explicit.Minions have #% increased maximum Life",
- "mods.Mace.explicit.Never deal Critical Strikes",
- "mods.Mace.explicit.Skills Chain # times",
- "mods.Mace.explicit.Socketed Gems are Supported by level # Increased Area of Effect",
- "mods.Mace.explicit.Weapons you Animate create an additional copy",
- "mods.Mace.explicit.You gain Onslaught for # seconds on Critical Strike",
- "mods.Mace.explicit.Your Critical Strikes do not deal extra Damage",
- "mods.Mace.implicit.#% chance to Cause Monsters to Flee",
- "mods.Mace.implicit.#% increased Attack Speed",
- "mods.Mace.implicit.#% increased Radius of Area Skills",
- "mods.Mace.implicit.#% increased Stun Duration on Enemies",
- "mods.Mace.implicit.#% of Cold Damage Leeched as Life",
- "mods.Mace.implicit.#% of Fire Damage Leeched as Life",
- "mods.Mace.implicit.#% of Lightning Damage Leeched as Life",
- "mods.Mace.implicit.+# to Maximum Power Charges",
- "mods.Mace.implicit.+# to Weapon range",
- "mods.Mace.implicit.Adds #-# Chaos Damage.avg",
- "mods.Mace.implicit.Adds #-# Chaos Damage.max",
- "mods.Mace.implicit.Adds #-# Chaos Damage.min",
- "mods.Mace.implicit.Socketed Gems are Supported by level # Added Fire Damage",
- "mods.Mace.implicit.Socketed Gems are supported by level # Melee Splash",
- "mods.Mace.implicit.Socketed Gems are supported by level # Stun",
- "mods.Map.crafted.Cannot roll Caster Mods",
- "mods.Map.explicit.#% increased Experience gain",
- "mods.Map.explicit.#% increased Monster Attack Speed",
- "mods.Map.explicit.#% increased Monster Cast Speed",
- "mods.Map.explicit.#% increased Monster Damage",
- "mods.Map.explicit.#% increased Monster Movement Speed",
- "mods.Map.explicit.-#% maximum Player Resistances",
- "mods.Map.explicit.#% more Magic Monsters",
- "mods.Map.explicit.#% more Monster Life",
- "mods.Map.explicit.#% more Rare Monsters",
- "mods.Map.explicit.+#% Monster Cold Resistance",
- "mods.Map.explicit.+#% Monster Fire Resistance",
- "mods.Map.explicit.+#% Monster Lightning Resistance",
- "mods.Map.explicit.+#% Monster Physical Damage Reduction",
- "mods.Map.explicit.+#% to Monster Critical Strike Multiplier",
- "mods.Map.explicit.Area becomes fatal after some time",
- "mods.Map.explicit.Area contains a Large Chest",
- "mods.Map.explicit.Area contains many Totems",
- "mods.Map.explicit.Area contains no monsters",
- "mods.Map.explicit.Area contains two Unique Bosses",
- "mods.Map.explicit.Area has # seconds between monster waves",
- "mods.Map.explicit.Area has # waves of monsters",
- "mods.Map.explicit.Area has increased monster variety",
- "mods.Map.explicit.Area has patches of burning ground",
- "mods.Map.explicit.Area has patches of chilled ground",
- "mods.Map.explicit.Area has patches of desecrated ground",
- "mods.Map.explicit.Area has patches of shocking ground",
- "mods.Map.explicit.Area is #% larger",
- "mods.Map.explicit.Area is a large Maze",
- "mods.Map.explicit.Area is a Maze",
- "mods.Map.explicit.Area is inhabited by # additional Invasion Boss",
- "mods.Map.explicit.Area is inhabited by # additional Rogue Exiles",
- "mods.Map.explicit.Area is inhabited by Animals",
- "mods.Map.explicit.Area is inhabited by Bandits",
- "mods.Map.explicit.Area is inhabited by Demons",
- "mods.Map.explicit.Area is inhabited by Goatmen",
- "mods.Map.explicit.Area is inhabited by Humanoids",
- "mods.Map.explicit.Area is inhabited by ranged monsters",
- "mods.Map.explicit.Area is inhabited by Sea Witches and their Spawn",
- "mods.Map.explicit.Area is inhabited by Skeletons",
- "mods.Map.explicit.Area is inhabited by Undead",
- "mods.Map.explicit.Cannot Leech Life from Monsters",
- "mods.Map.explicit.Cannot Leech Mana from Monsters",
- "mods.Map.explicit.Chests have #% increased Item Rarity",
- "mods.Map.explicit.Contains the Immortalised Grandmasters",
- "mods.Map.explicit.Contains the Immortalised Grandmasters PvP damage scaling in effect",
- "mods.Map.explicit.Curses have #% reduced effect on Monsters",
- "mods.Map.explicit.Final Boss drops higher Level Items",
- "mods.Map.explicit.Magic Monster Packs each have a Bloodline Mod",
- "mods.Map.explicit.Monsters are Immune to Curses",
- "mods.Map.explicit.Monsters are Immune to Elemental Status Ailments",
- "mods.Map.explicit.Monsters are Immune to randomly chosen Elemental Status Ailments or Stun",
- "mods.Map.explicit.Monsters cannot be Shocked",
- "mods.Map.explicit.Monsters cannot be Stunned",
- "mods.Map.explicit.Monsters deal #% extra Damage as Cold",
- "mods.Map.explicit.Monsters deal #% extra Damage as Fire",
- "mods.Map.explicit.Monsters deal #% extra Damage as Lightning",
- "mods.Map.explicit.Monsters fire # additional Projectiles",
- "mods.Map.explicit.Monsters Fracture",
- "mods.Map.explicit.Monsters gain # Endurance Charge every 20 seconds",
- "mods.Map.explicit.Monsters gain # Endurance Charges every 20 seconds",
- "mods.Map.explicit.Monsters gain # Frenzy Charge every 20 seconds",
- "mods.Map.explicit.Monsters gain # Frenzy Charges every 20 seconds",
- "mods.Map.explicit.Monsters gain # Power Charge every 20 seconds",
- "mods.Map.explicit.Monsters gain # Power Charges every 20 seconds",
- "mods.Map.explicit.Monsters have #% chance to Avoid Elemental Status Ailments",
- "mods.Map.explicit.Monsters have #% increased Area of Effect",
- "mods.Map.explicit.Monsters have #% increased Critical Strike Chance",
- "mods.Map.explicit.Monsters Melee Attacks apply random Curses on Hit",
- "mods.Map.explicit.Monsters Poison on Hit",
- "mods.Map.explicit.Monsters reflect #% of Elemental Damage",
- "mods.Map.explicit.Monsters reflect #% of Physical Damage",
- "mods.Map.explicit.Monsters reflect Curses",
- "mods.Map.explicit.Monsters skills Chain # additional times",
- "mods.Map.explicit.Monsters take #% reduced Extra Damage from Critical Strikes",
- "mods.Map.explicit.Players are cursed with Elemental Weakness",
- "mods.Map.explicit.Players are cursed with Enfeeble",
- "mods.Map.explicit.Players are cursed with Temporal Chains",
- "mods.Map.explicit.Players are cursed with Vulnerability",
- "mods.Map.explicit.Players are cursed with Warlords Mark",
- "mods.Map.explicit.Players have #% less Recovery of Life, Mana and Energy Shield",
- "mods.Map.explicit.Players have Blood Magic",
- "mods.Map.explicit.Players have Elemental Equilibrium",
- "mods.Map.explicit.Players have no Life or Mana Regeneration",
- "mods.Map.explicit.Players take # Chaos Damage per second",
- "mods.Map.explicit.Rare Monsters each have a Nemesis Mod",
- "mods.Map.explicit.Restless Dead",
- "mods.Map.explicit.Slaying Enemies close together can attract monsters from Beyond",
- "mods.Map.explicit.This Maps Modifiers to Quantity of Items found also apply to Rarity",
- "mods.Map.explicit.Unique Boss deals #% increased Damage",
- "mods.Map.explicit.Unique Boss drops # additional Maps",
- "mods.Map.explicit.Unique Boss drops # additional Rare Amulets",
- "mods.Map.explicit.Unique Boss drops # additional Rare Belts",
- "mods.Map.explicit.Unique Boss drops # additional Rare Body Armours",
- "mods.Map.explicit.Unique Boss drops # additional Rare Boots",
- "mods.Map.explicit.Unique Boss drops # additional Rare Bows",
- "mods.Map.explicit.Unique Boss drops # additional Rare Claws",
- "mods.Map.explicit.Unique Boss drops # additional Rare Daggers",
- "mods.Map.explicit.Unique Boss drops # additional Rare Gloves",
- "mods.Map.explicit.Unique Boss drops # additional Rare Helmets",
- "mods.Map.explicit.Unique Boss drops # additional Rare One Hand Axes",
- "mods.Map.explicit.Unique Boss drops # additional Rare One Hand Maces",
- "mods.Map.explicit.Unique Boss drops # additional Rare One Hand Swords",
- "mods.Map.explicit.Unique Boss drops # additional Rare Quivers",
- "mods.Map.explicit.Unique Boss drops # additional Rare Rings",
- "mods.Map.explicit.Unique Boss drops # additional Rare Sceptres",
- "mods.Map.explicit.Unique Boss drops # additional Rare Shields",
- "mods.Map.explicit.Unique Boss drops # additional Rare Staves",
- "mods.Map.explicit.Unique Boss drops # additional Rare Thrusting One Hand Swords",
- "mods.Map.explicit.Unique Boss drops # additional Rare Two Hand Axes",
- "mods.Map.explicit.Unique Boss drops # additional Rare Two Hand Maces",
- "mods.Map.explicit.Unique Boss drops # additional Rare Two Hand Swords",
- "mods.Map.explicit.Unique Boss drops # additional Rare Wands",
- "mods.Map.explicit.Unique Boss gives #% increased Experience",
- "mods.Map.explicit.Unique Boss has #% increased Area of Effect",
- "mods.Map.explicit.Unique Boss has #% increased Attack and Cast Speed",
- "mods.Map.explicit.Unique Boss has #% increased Life",
- "mods.Quiver.cosmetic.Has Asphyxias Wrath Skin",
- "mods.Quiver.cosmetic.Has Blackgleam Skin",
- "mods.Quiver.cosmetic.Has Broadstroke Skin",
- "mods.Quiver.cosmetic.Has Drillneck Skin",
- "mods.Quiver.cosmetic.Has Fire Arrow Quiver Skin",
- "mods.Quiver.cosmetic.Has Heavy Quiver Skin",
- "mods.Quiver.cosmetic.Has Hyrris Bite Skin",
- "mods.Quiver.cosmetic.Has Maloneys Nightfall Skin",
- "mods.Quiver.cosmetic.Has Penetrating Arrow Quiver Skin",
- "mods.Quiver.cosmetic.Has Rearguard Skin",
- "mods.Quiver.cosmetic.Has Rigwalds Quills Skin",
- "mods.Quiver.cosmetic.Has Soul Strike Skin",
- "mods.Quiver.cosmetic.Has Spike-Point Arrow Quiver Skin",
- "mods.Quiver.crafted.#% increased Attack Speed",
- "mods.Quiver.crafted.#% increased Elemental Damage with Weapons",
- "mods.Quiver.crafted.#% increased Global Critical Strike Chance",
- "mods.Quiver.crafted.#% increased Mine Damage",
- "mods.Quiver.crafted.#% increased Projectile Speed",
- "mods.Quiver.crafted.#% increased Trap Damage",
- "mods.Quiver.crafted.+# to Dexterity",
- "mods.Quiver.crafted.+# to maximum Life",
- "mods.Quiver.crafted.+#% to Cold Resistance",
- "mods.Quiver.crafted.+#% to Fire Resistance",
- "mods.Quiver.crafted.+#% to Global Critical Strike Multiplier",
- "mods.Quiver.crafted.+#% to Lightning Resistance",
- "mods.Quiver.crafted.Can have multiple Crafted Mods",
- "mods.Quiver.explicit.#% Chance to Block",
- "mods.Quiver.explicit.#% Chance to Block Spells",
- "mods.Quiver.explicit.#% chance to create a Smoke Cloud when Hit",
- "mods.Quiver.explicit.#% chance to Freeze",
- "mods.Quiver.explicit.#% faster start of Energy Shield Recharge",
- "mods.Quiver.explicit.#% increased Attack Speed",
- "mods.Quiver.explicit.#% increased Chill Duration on Enemies",
- "mods.Quiver.explicit.#% increased Damage against Blinded Enemies",
- "mods.Quiver.explicit.#% increased Elemental Damage with Weapons",
- "mods.Quiver.explicit.#% increased Global Critical Strike Chance",
- "mods.Quiver.explicit.#% increased Physical Damage",
- "mods.Quiver.explicit.#% increased Projectile Damage",
- "mods.Quiver.explicit.#% increased Projectile Speed",
- "mods.Quiver.explicit.#% increased Radius of Area Skills",
- "mods.Quiver.explicit.#% increased Stun Duration on Enemies",
- "mods.Quiver.explicit.#% increased Stun Recovery",
- "mods.Quiver.explicit.#% of Physical Attack Damage Leeched as Life",
- "mods.Quiver.explicit.#% of Physical Attack Damage Leeched as Mana",
- "mods.Quiver.explicit.#% of Physical Damage Converted to Cold Damage",
- "mods.Quiver.explicit.#% of Physical Damage Converted to Fire Damage",
- "mods.Quiver.explicit.#% reduced Enemy Stun Threshold",
- "mods.Quiver.explicit.#% reduced Energy Shield Recharge Rate",
- "mods.Quiver.explicit.#% reduced Projectile Speed",
- "mods.Quiver.explicit.#% reduced Radius of Curse Skills",
- "mods.Quiver.explicit.-#% to Fire Resistance",
- "mods.Quiver.explicit.+# Life gained for each Enemy hit by your Attacks",
- "mods.Quiver.explicit.+# Life gained on Kill",
- "mods.Quiver.explicit.+# Mana gained on Kill",
- "mods.Quiver.explicit.+# to Accuracy Rating",
- "mods.Quiver.explicit.+# to Armour",
- "mods.Quiver.explicit.+# to Dexterity",
- "mods.Quiver.explicit.+# to Evasion Rating",
- "mods.Quiver.explicit.+# to Intelligence",
- "mods.Quiver.explicit.+# to maximum Energy Shield",
- "mods.Quiver.explicit.+# to maximum Life",
- "mods.Quiver.explicit.+# to maximum Mana",
- "mods.Quiver.explicit.+# to Strength",
- "mods.Quiver.explicit.+#% to Chaos Resistance",
- "mods.Quiver.explicit.+#% to Cold Resistance",
- "mods.Quiver.explicit.+#% to Fire Resistance",
- "mods.Quiver.explicit.+#% to Global Critical Strike Multiplier",
- "mods.Quiver.explicit.+#% to Lightning Resistance",
- "mods.Quiver.explicit.Adds #-# Chaos Damage to Attacks.avg",
- "mods.Quiver.explicit.Adds #-# Chaos Damage to Attacks.max",
- "mods.Quiver.explicit.Adds #-# Chaos Damage to Attacks.min",
- "mods.Quiver.explicit.Adds #-# Cold Damage to Attacks.avg",
- "mods.Quiver.explicit.Adds #-# Cold Damage to Attacks.max",
- "mods.Quiver.explicit.Adds #-# Cold Damage to Attacks.min",
- "mods.Quiver.explicit.Adds #-# Fire Damage to Attacks with Bows.avg",
- "mods.Quiver.explicit.Adds #-# Fire Damage to Attacks with Bows.max",
- "mods.Quiver.explicit.Adds #-# Fire Damage to Attacks with Bows.min",
- "mods.Quiver.explicit.Adds #-# Fire Damage to Attacks.avg",
- "mods.Quiver.explicit.Adds #-# Fire Damage to Attacks.max",
- "mods.Quiver.explicit.Adds #-# Fire Damage to Attacks.min",
- "mods.Quiver.explicit.Adds #-# Lightning Damage to Attacks.avg",
- "mods.Quiver.explicit.Adds #-# Lightning Damage to Attacks.max",
- "mods.Quiver.explicit.Adds #-# Lightning Damage to Attacks.min",
- "mods.Quiver.explicit.Adds #-# Physical Damage to Attacks with Bows.avg",
- "mods.Quiver.explicit.Adds #-# Physical Damage to Attacks with Bows.max",
- "mods.Quiver.explicit.Adds #-# Physical Damage to Attacks with Bows.min",
- "mods.Quiver.explicit.Adds #-# Physical Damage to Attacks.avg",
- "mods.Quiver.explicit.Adds #-# Physical Damage to Attacks.max",
- "mods.Quiver.explicit.Adds #-# Physical Damage to Attacks.min",
- "mods.Quiver.explicit.Curses on Slain Enemies are transferred to a nearby Enemy",
- "mods.Quiver.explicit.Projectile Damage increased by Arrow Pierce Chance",
- "mods.Quiver.explicit.Projectiles Fork",
- "mods.Quiver.implicit.#% chance of Arrows Piercing",
- "mods.Quiver.implicit.#% increased Accuracy Rating",
- "mods.Quiver.implicit.#% increased Global Critical Strike Chance",
- "mods.Quiver.implicit.#% increased Stun Duration on Enemies",
- "mods.Quiver.implicit.#% of Cold Damage Leeched as Life",
- "mods.Quiver.implicit.#% of Fire Damage Leeched as Life",
- "mods.Quiver.implicit.#% of Lightning Damage Leeched as Life",
- "mods.Quiver.implicit.#% of Physical Damage Converted to Cold Damage",
- "mods.Quiver.implicit.#% of Physical Damage Converted to Fire Damage",
- "mods.Quiver.implicit.#% of Physical Damage Converted to Lightning Damage",
- "mods.Quiver.implicit.+# Life gained for each Enemy hit by your Attacks",
- "mods.Quiver.implicit.+# to Dexterity",
- "mods.Quiver.implicit.+#% to Chaos Resistance",
- "mods.Quiver.implicit.Adds #-# Cold Damage to Attacks.avg",
- "mods.Quiver.implicit.Adds #-# Cold Damage to Attacks.max",
- "mods.Quiver.implicit.Adds #-# Cold Damage to Attacks.min",
- "mods.Quiver.implicit.Adds #-# Fire Damage to Attacks with Bows.avg",
- "mods.Quiver.implicit.Adds #-# Fire Damage to Attacks with Bows.max",
- "mods.Quiver.implicit.Adds #-# Fire Damage to Attacks with Bows.min",
- "mods.Quiver.implicit.Adds #-# Fire Damage to Attacks.avg",
- "mods.Quiver.implicit.Adds #-# Fire Damage to Attacks.max",
- "mods.Quiver.implicit.Adds #-# Fire Damage to Attacks.min",
- "mods.Quiver.implicit.Adds #-# Lightning Damage to Attacks.avg",
- "mods.Quiver.implicit.Adds #-# Lightning Damage to Attacks.max",
- "mods.Quiver.implicit.Adds #-# Lightning Damage to Attacks.min",
- "mods.Quiver.implicit.Adds #-# Physical Damage to Attacks with Bows.avg",
- "mods.Quiver.implicit.Adds #-# Physical Damage to Attacks with Bows.max",
- "mods.Quiver.implicit.Adds #-# Physical Damage to Attacks with Bows.min",
- "mods.Quiver.implicit.Adds #-# Physical Damage to Attacks.avg",
- "mods.Quiver.implicit.Adds #-# Physical Damage to Attacks.max",
- "mods.Quiver.implicit.Adds #-# Physical Damage to Attacks.min",
- "mods.Quiver.implicit.Adds an additional Arrow",
- "mods.Quiver.implicit.Grants level # Projectile Weakness Skill",
- "mods.Ring.cosmetic.Has Amethyst Ring Skin",
- "mods.Ring.cosmetic.Has Andvarius Skin",
- "mods.Ring.cosmetic.Has Bereks Pass Skin",
- "mods.Ring.cosmetic.Has Blackheart Skin",
- "mods.Ring.cosmetic.Has Bloodboil Skin",
- "mods.Ring.cosmetic.Has Brinerot Mark Skin",
- "mods.Ring.cosmetic.Has Coral Ring Skin",
- "mods.Ring.cosmetic.Has Death Rush Skin",
- "mods.Ring.cosmetic.Has Demigods Eye Skin",
- "mods.Ring.cosmetic.Has Diamond Ring Skin",
- "mods.Ring.cosmetic.Has Dream Fragments Skin",
- "mods.Ring.cosmetic.Has Gifts from Above Skin",
- "mods.Ring.cosmetic.Has Gold Ring Skin",
- "mods.Ring.cosmetic.Has Heartbound Loop Skin",
- "mods.Ring.cosmetic.Has Iron Ring Skin",
- "mods.Ring.cosmetic.Has Kaoms Sign Skin",
- "mods.Ring.cosmetic.Has Kikazaru Skin",
- "mods.Ring.cosmetic.Has Le Heup of All Skin",
- "mods.Ring.cosmetic.Has Loris Lantern Skin",
- "mods.Ring.cosmetic.Has Malachais Artifice Skin",
- "mods.Ring.cosmetic.Has Mokous Embrace Skin",
- "mods.Ring.cosmetic.Has Moonstone Ring Skin",
- "mods.Ring.cosmetic.Has Paua Ring Skin",
- "mods.Ring.cosmetic.Has Prismatic Ring Skin",
- "mods.Ring.cosmetic.Has Pyre Skin",
- "mods.Ring.cosmetic.Has Romiras Banquet Skin",
- "mods.Ring.cosmetic.Has Sapphire Ring Skin",
- "mods.Ring.cosmetic.Has Sibyls Lament Skin",
- "mods.Ring.cosmetic.Has Thiefs Torment Skin",
- "mods.Ring.cosmetic.Has Timeclasp Skin",
- "mods.Ring.cosmetic.Has Two-Stone Ring Skin",
- "mods.Ring.cosmetic.Has Ventors Gamble Skin",
- "mods.Ring.crafted.#% faster start of Energy Shield Recharge",
- "mods.Ring.crafted.#% increased Armour",
- "mods.Ring.crafted.#% increased Evasion Rating",
- "mods.Ring.crafted.#% increased Global Critical Strike Chance",
- "mods.Ring.crafted.#% increased Mana Regeneration Rate",
- "mods.Ring.crafted.#% increased maximum Energy Shield",
- "mods.Ring.crafted.#% increased Rarity of Items found",
- "mods.Ring.crafted.+# Life gained for each Enemy hit by your Attacks",
- "mods.Ring.crafted.+# to Accuracy Rating",
- "mods.Ring.crafted.+# to all Attributes",
- "mods.Ring.crafted.+# to Dexterity",
- "mods.Ring.crafted.+# to Intelligence",
- "mods.Ring.crafted.+# to maximum Energy Shield",
- "mods.Ring.crafted.+# to maximum Life",
- "mods.Ring.crafted.+# to maximum Mana",
- "mods.Ring.crafted.+# to Strength",
- "mods.Ring.crafted.+#% to all Elemental Resistances",
- "mods.Ring.crafted.+#% to Cold and Lightning Resistances",
- "mods.Ring.crafted.+#% to Cold Resistance",
- "mods.Ring.crafted.+#% to Fire and Cold Resistances",
- "mods.Ring.crafted.+#% to Fire and Lightning Resistances",
- "mods.Ring.crafted.+#% to Fire Resistance",
- "mods.Ring.crafted.+#% to Lightning Resistance",
- "mods.Ring.crafted.Adds #-# Chaos Damage to Attacks.avg",
- "mods.Ring.crafted.Adds #-# Chaos Damage to Attacks.max",
- "mods.Ring.crafted.Adds #-# Chaos Damage to Attacks.min",
- "mods.Ring.crafted.Adds #-# Cold Damage to Attacks.avg",
- "mods.Ring.crafted.Adds #-# Cold Damage to Attacks.max",
- "mods.Ring.crafted.Adds #-# Cold Damage to Attacks.min",
- "mods.Ring.crafted.Adds #-# Fire Damage to Attacks.avg",
- "mods.Ring.crafted.Adds #-# Fire Damage to Attacks.max",
- "mods.Ring.crafted.Adds #-# Fire Damage to Attacks.min",
- "mods.Ring.crafted.Adds #-# Lightning Damage to Attacks.avg",
- "mods.Ring.crafted.Adds #-# Lightning Damage to Attacks.max",
- "mods.Ring.crafted.Adds #-# Lightning Damage to Attacks.min",
- "mods.Ring.crafted.Adds #-# Physical Damage to Attacks.avg",
- "mods.Ring.crafted.Adds #-# Physical Damage to Attacks.max",
- "mods.Ring.crafted.Adds #-# Physical Damage to Attacks.min",
- "mods.Ring.crafted.Can have multiple Crafted Mods",
- "mods.Ring.crafted.Cannot roll Attack Mods",
- "mods.Ring.crafted.Cannot roll Caster Mods",
- "mods.Ring.explicit.# Life Regenerated per second",
- "mods.Ring.explicit.# Physical Damage taken on Minion Death",
- "mods.Ring.explicit.-# to Mana Cost of Skills",
- "mods.Ring.explicit.#% additional chance for Slain monsters to drop Scrolls of Wisdom",
- "mods.Ring.explicit.#% chance to Cause Monsters to Flee",
- "mods.Ring.explicit.#% chance to Dodge Attacks",
- "mods.Ring.explicit.#% chance to Freeze",
- "mods.Ring.explicit.#% chance to Freeze, Shock and Ignite",
- "mods.Ring.explicit.#% chance to Ignite",
- "mods.Ring.explicit.#% chance to Shock",
- "mods.Ring.explicit.#% Chance to summon a Spectral Wolf on Kill",
- "mods.Ring.explicit.#% increased Accuracy Rating",
- "mods.Ring.explicit.#% increased Attack and Cast Speed",
- "mods.Ring.explicit.#% increased Attack Speed",
- "mods.Ring.explicit.#% increased Attack Speed while Ignited",
- "mods.Ring.explicit.#% increased Burning Damage",
- "mods.Ring.explicit.#% increased Cast Speed",
- "mods.Ring.explicit.#% increased Cast Speed while Ignited",
- "mods.Ring.explicit.#% increased Character Size",
- "mods.Ring.explicit.#% increased Cold Damage",
- "mods.Ring.explicit.#% increased Damage",
- "mods.Ring.explicit.#% increased Damage against Shocked Enemies",
- "mods.Ring.explicit.#% increased Damage per Freeze, Shock and Ignite on Enemy",
- "mods.Ring.explicit.#% increased Damage while Ignited",
- "mods.Ring.explicit.#% increased Elemental Damage",
- "mods.Ring.explicit.#% increased Elemental Damage with Weapons",
- "mods.Ring.explicit.#% increased Experience gain",
- "mods.Ring.explicit.#% increased Fire Damage",
- "mods.Ring.explicit.#% increased Global Critical Strike Chance",
- "mods.Ring.explicit.#% increased Ignite Duration on Enemies",
- "mods.Ring.explicit.#% increased Ignite Duration on You",
- "mods.Ring.explicit.#% increased Intelligence for each Unique Item you have equipped",
- "mods.Ring.explicit.#% increased Item Quantity per White Socket",
- "mods.Ring.explicit.#% increased Light Radius",
- "mods.Ring.explicit.#% increased Lightning Damage",
- "mods.Ring.explicit.#% increased Mana Regeneration Rate",
- "mods.Ring.explicit.#% increased Mana Reserved",
- "mods.Ring.explicit.#% increased maximum Mana",
- "mods.Ring.explicit.#% increased Movement Speed when on Low Life",
- "mods.Ring.explicit.#% increased Physical Damage",
- "mods.Ring.explicit.#% increased Quantity of Items found",
- "mods.Ring.explicit.#% increased Rarity of Items Dropped by Enemies killed with a Critical Strike",
- "mods.Ring.explicit.#% increased Rarity of Items found",
- "mods.Ring.explicit.#% increased Spell Damage",
- "mods.Ring.explicit.#% less Burning Damage",
- "mods.Ring.explicit.#% of Cold Damage Converted to Fire Damage",
- "mods.Ring.explicit.#% of Damage against Frozen Enemies Leeched as Life",
- "mods.Ring.explicit.#% of Damage against Shocked Enemies Leeched as Mana",
- "mods.Ring.explicit.#% of Damage Leeched as Life against Shocked Enemies",
- "mods.Ring.explicit.#% of Lightning Damage Converted to Cold Damage",
- "mods.Ring.explicit.#% of Physical Attack Damage Leeched as Life",
- "mods.Ring.explicit.#% of Physical Attack Damage Leeched as Mana",
- "mods.Ring.explicit.#% reduced Chill Duration on You",
- "mods.Ring.explicit.#% reduced Effect of Chill on You",
- "mods.Ring.explicit.#% reduced Effect of Curses on You",
- "mods.Ring.explicit.#% reduced Mana Regeneration Rate",
- "mods.Ring.explicit.#% reduced maximum Energy Shield",
- "mods.Ring.explicit.#% reduced maximum Life",
- "mods.Ring.explicit.#% reduced Quantity of Items found",
- "mods.Ring.explicit.#% reduced Rarity of Items found",
- "mods.Ring.explicit.-#% to all Elemental Resistances",
- "mods.Ring.explicit.-#% to Cold Resistance",
- "mods.Ring.explicit.-#% to Fire Resistance",
- "mods.Ring.explicit.-#% to Lightning Resistance",
- "mods.Ring.explicit.+# Life gained for each Enemy hit by your Attacks",
- "mods.Ring.explicit.+# Life gained for each Ignited Enemy hit by your Attacks",
- "mods.Ring.explicit.+# Life gained on Kill",
- "mods.Ring.explicit.+# Mana gained for each Enemy hit by your Attacks",
- "mods.Ring.explicit.+# Mana gained on Kill",
- "mods.Ring.explicit.+# to Accuracy Rating",
- "mods.Ring.explicit.+# to all Attributes",
- "mods.Ring.explicit.+# to Armour",
- "mods.Ring.explicit.+# to Armour while Frozen",
- "mods.Ring.explicit.+# to Dexterity",
- "mods.Ring.explicit.+# to Evasion Rating",
- "mods.Ring.explicit.+# to Intelligence",
- "mods.Ring.explicit.+# to Level of Socketed Aura Gems",
- "mods.Ring.explicit.+# to Level of Socketed Gems",
- "mods.Ring.explicit.+# to Level of Socketed Golem Gems",
- "mods.Ring.explicit.+# to Maximum Endurance Charges",
- "mods.Ring.explicit.+# to maximum Energy Shield",
- "mods.Ring.explicit.+# to Maximum Energy Shield per Blue Socket",
- "mods.Ring.explicit.+# to maximum Life",
- "mods.Ring.explicit.+# to Maximum Life per Red Socket",
- "mods.Ring.explicit.+# to maximum Mana",
- "mods.Ring.explicit.+# to Maximum Mana per Green Socket",
- "mods.Ring.explicit.+# to Strength",
- "mods.Ring.explicit.+#% chance to be Ignited",
- "mods.Ring.explicit.+#% Chaos Resistance when on Low Life",
- "mods.Ring.explicit.+#% to all Elemental Resistances",
- "mods.Ring.explicit.+#% to Chaos Resistance",
- "mods.Ring.explicit.+#% to Cold Resistance",
- "mods.Ring.explicit.+#% to Cold Resistance when Socketed with a Green Gem",
- "mods.Ring.explicit.+#% to Fire Resistance",
- "mods.Ring.explicit.+#% to Fire Resistance when Socketed with a Red Gem",
- "mods.Ring.explicit.+#% to Global Critical Strike Multiplier",
- "mods.Ring.explicit.+#% to Lightning Resistance",
- "mods.Ring.explicit.+#% to Lightning Resistance when Socketed with a Blue Gem",
- "mods.Ring.explicit.Adds #-# Chaos Damage to Attacks.avg",
- "mods.Ring.explicit.Adds #-# Chaos Damage to Attacks.max",
- "mods.Ring.explicit.Adds #-# Chaos Damage to Attacks.min",
- "mods.Ring.explicit.Adds #-# Cold Damage to Attacks.avg",
- "mods.Ring.explicit.Adds #-# Cold Damage to Attacks.max",
- "mods.Ring.explicit.Adds #-# Cold Damage to Attacks.min",
- "mods.Ring.explicit.Adds #-# Fire Damage to Attacks.avg",
- "mods.Ring.explicit.Adds #-# Fire Damage to Attacks.max",
- "mods.Ring.explicit.Adds #-# Fire Damage to Attacks.min",
- "mods.Ring.explicit.Adds #-# Lightning Damage to Attacks.avg",
- "mods.Ring.explicit.Adds #-# Lightning Damage to Attacks.max",
- "mods.Ring.explicit.Adds #-# Lightning Damage to Attacks.min",
- "mods.Ring.explicit.Adds #-# Physical Damage to Attacks against Frozen Enemies.avg",
- "mods.Ring.explicit.Adds #-# Physical Damage to Attacks against Frozen Enemies.max",
- "mods.Ring.explicit.Adds #-# Physical Damage to Attacks against Frozen Enemies.min",
- "mods.Ring.explicit.Adds #-# Physical Damage to Attacks.avg",
- "mods.Ring.explicit.Adds #-# Physical Damage to Attacks.max",
- "mods.Ring.explicit.Adds #-# Physical Damage to Attacks.min",
- "mods.Ring.explicit.All Sockets are White",
- "mods.Ring.explicit.Cannot be Frozen",
- "mods.Ring.explicit.Cant use other Rings",
- "mods.Ring.explicit.Creates Consecrated Ground on Critical Strike",
- "mods.Ring.explicit.Enemies can have # additional Curse",
- "mods.Ring.explicit.Gain #% of Physical Damage as Extra Chaos Damage",
- "mods.Ring.explicit.Gain a Power Charge on non-Critical Strike",
- "mods.Ring.explicit.Ignite a nearby Enemy on Killing an Ignited Enemy",
- "mods.Ring.explicit.Ignited Enemies you hit are destroyed on Kill",
- "mods.Ring.explicit.Left ring slot: #% increased Mana Regeneration Rate",
- "mods.Ring.explicit.Left ring slot: #% reduced Reflected Elemental Damage taken",
- "mods.Ring.explicit.Left ring slot: You cannot Recharge or Regenerate Energy Shield",
- "mods.Ring.explicit.Lose all Power Charges on Critical Strike",
- "mods.Ring.explicit.Minions have #% increased maximum Life",
- "mods.Ring.explicit.Minions have #% increased Radius of Area Skills",
- "mods.Ring.explicit.Right ring slot: #% of Energy Shield Regenerated per second",
- "mods.Ring.explicit.Right ring slot: #% reduced Reflected Physical Damage taken",
- "mods.Ring.explicit.Right ring slot: You cannot Regenerate Mana",
- "mods.Ring.explicit.Shock a nearby Enemy for # seconds on Killing a Shocked Enemy",
- "mods.Ring.explicit.Socketed Gems are Supported by level # Concentrated Effect",
- "mods.Ring.explicit.Socketed Gems are Supported by level # Faster Attacks",
- "mods.Ring.explicit.Socketed Gems are Supported by level # Increased Minion Damage",
- "mods.Ring.explicit.Socketed Gems are Supported by level # Increased Minion Speed",
- "mods.Ring.explicit.Socketed Gems are Supported by level # Lesser Multiple Projectiles",
- "mods.Ring.explicit.Socketed Gems are Supported by level # Minion Life",
- "mods.Ring.explicit.Socketed Gems have #% reduced Elemental Equilibrium effect",
- "mods.Ring.explicit.Socketed Gems have Elemental Equilibrium",
- "mods.Ring.explicit.Socketed Gems Reserve No Mana",
- "mods.Ring.explicit.Temporal Chains has #% reduced Effect on You",
- "mods.Ring.explicit.While on Low Life, Enemies are Unlucky when Damaging you",
- "mods.Ring.explicit.You can inflict up to # Ignites on an Enemy",
- "mods.Ring.explicit.You gain Onslaught for # seconds on Kill",
- "mods.Ring.explicit.Your Critical Strikes do not deal extra Damage",
- "mods.Ring.explicit.Your spells have #% chance to Shock against Frozen enemies",
- "mods.Ring.implicit.#% chance to Avoid being Frozen",
- "mods.Ring.implicit.#% increased Cast Speed",
- "mods.Ring.implicit.#% increased Elemental Damage with Weapons",
- "mods.Ring.implicit.#% increased Global Critical Strike Chance",
- "mods.Ring.implicit.#% increased Rarity of Items found",
- "mods.Ring.implicit.#% of Damage taken gained as Mana when Hit",
- "mods.Ring.implicit.+# Mana gained for each Enemy hit by your Attacks",
- "mods.Ring.implicit.+# to all Attributes",
- "mods.Ring.implicit.+# to maximum Energy Shield",
- "mods.Ring.implicit.+# to maximum Life",
- "mods.Ring.implicit.+# to maximum Mana",
- "mods.Ring.implicit.+#% to all Elemental Resistances",
- "mods.Ring.implicit.+#% to Chaos Resistance",
- "mods.Ring.implicit.+#% to Cold and Lightning Resistances",
- "mods.Ring.implicit.+#% to Cold Resistance",
- "mods.Ring.implicit.+#% to Fire and Cold Resistances",
- "mods.Ring.implicit.+#% to Fire and Lightning Resistances",
- "mods.Ring.implicit.+#% to Fire Resistance",
- "mods.Ring.implicit.+#% to Lightning Resistance",
- "mods.Ring.implicit.Adds #-# Chaos Damage to Attacks.avg",
- "mods.Ring.implicit.Adds #-# Chaos Damage to Attacks.max",
- "mods.Ring.implicit.Adds #-# Chaos Damage to Attacks.min",
- "mods.Ring.implicit.Adds #-# Physical Damage to Attacks.avg",
- "mods.Ring.implicit.Adds #-# Physical Damage to Attacks.max",
- "mods.Ring.implicit.Adds #-# Physical Damage to Attacks.min",
- "mods.Ring.implicit.Grants level # Conductivity Skill",
- "mods.Ring.implicit.Grants level # Flammability Skill",
- "mods.Ring.implicit.Grants level # Frostbite Skill",
- "mods.Ring.implicit.Has # Socket",
- "mods.Sceptre.cosmetic.Has Arcane Weapon Effect",
- "mods.Sceptre.cosmetic.Has Arctic Weapon Effect",
- "mods.Sceptre.cosmetic.Has Ascendant Weapon Effect",
- "mods.Sceptre.cosmetic.Has Aspirant Weapon Effect",
- "mods.Sceptre.cosmetic.Has Awakening Weapon Effect",
- "mods.Sceptre.cosmetic.Has Axiom Weapon Effect",
- "mods.Sceptre.cosmetic.Has Azure Weapon Effect",
- "mods.Sceptre.cosmetic.Has Bitterdream Skin",
- "mods.Sceptre.cosmetic.Has Blood Sceptre Skin",
- "mods.Sceptre.cosmetic.Has Challenger Weapon Effect",
- "mods.Sceptre.cosmetic.Has Crimson Weapon Effect",
- "mods.Sceptre.cosmetic.Has Crypt Sword",
- "mods.Sceptre.cosmetic.Has Crystal Sceptre Skin",
- "mods.Sceptre.cosmetic.Has Ebony Weapon Effect",
- "mods.Sceptre.cosmetic.Has Emerald Weapon Effect",
- "mods.Sceptre.cosmetic.Has Extra Gore",
- "mods.Sceptre.cosmetic.Has Ghostflame Weapon Effect",
- "mods.Sceptre.cosmetic.Has Highgate Weapon Effect",
- "mods.Sceptre.cosmetic.Has Infernal Weapon Effect",
- "mods.Sceptre.cosmetic.Has Ivory Weapon Effect",
- "mods.Sceptre.cosmetic.Has Lavender Weapon Effect",
- "mods.Sceptre.cosmetic.Has Lightning Weapon Effect",
- "mods.Sceptre.cosmetic.Has Necrotic Weapon Effect",
- "mods.Sceptre.cosmetic.Has Nyctas Lantern Skin",
- "mods.Sceptre.cosmetic.Has Perandus Weapon Effect",
- "mods.Sceptre.cosmetic.Has Radiant Weapon Effect",
- "mods.Sceptre.cosmetic.Has Razor Axe",
- "mods.Sceptre.cosmetic.Has Regal Weapon Effect",
- "mods.Sceptre.cosmetic.Has Seraph Sword",
- "mods.Sceptre.cosmetic.Has Seraph Weapon Effect",
- "mods.Sceptre.cosmetic.Has Shadow Sceptre Skin",
- "mods.Sceptre.cosmetic.Has Singularity Skin",
- "mods.Sceptre.cosmetic.Has Sovereign Weapon Effect",
- "mods.Sceptre.cosmetic.Has Spine of the First Claimant Skin",
- "mods.Sceptre.cosmetic.Has The Dark Seer Skin",
- "mods.Sceptre.cosmetic.Has The Supreme Truth Skin",
- "mods.Sceptre.cosmetic.Has Turquoise Weapon Effect",
- "mods.Sceptre.cosmetic.Has Tyrants Sekhem Skin",
- "mods.Sceptre.cosmetic.Has Vaal Weapon Effect",
- "mods.Sceptre.cosmetic.Has Vampiric Weapon Effect",
- "mods.Sceptre.cosmetic.Has Verdant Weapon Effect",
- "mods.Sceptre.crafted.#% chance to Freeze",
- "mods.Sceptre.crafted.#% chance to Ignite",
- "mods.Sceptre.crafted.#% increased Attack Speed",
- "mods.Sceptre.crafted.#% increased Cast Speed",
- "mods.Sceptre.crafted.#% increased Cold Damage",
- "mods.Sceptre.crafted.#% increased Critical Strike Chance",
- "mods.Sceptre.crafted.#% increased Critical Strike Chance for Spells",
- "mods.Sceptre.crafted.#% increased Damage over Time",
- "mods.Sceptre.crafted.#% increased Elemental Damage with Weapons",
- "mods.Sceptre.crafted.#% increased Fire Damage",
- "mods.Sceptre.crafted.#% increased Lightning Damage",
- "mods.Sceptre.crafted.#% increased Mana Regeneration Rate",
- "mods.Sceptre.crafted.#% increased Physical Damage",
- "mods.Sceptre.crafted.#% increased Spell Damage",
- "mods.Sceptre.crafted.#% of Cold Damage Leeched as Life",
- "mods.Sceptre.crafted.#% of Fire Damage Leeched as Life",
- "mods.Sceptre.crafted.#% of Lightning Damage Leeched as Life",
- "mods.Sceptre.crafted.#% of Physical Attack Damage Leeched as Life",
- "mods.Sceptre.crafted.#% of Physical Attack Damage Leeched as Mana",
- "mods.Sceptre.crafted.#% reduced Enemy Block Chance",
- "mods.Sceptre.crafted.#% reduced Enemy Stun Threshold with this Weapon",
- "mods.Sceptre.crafted.+# to Accuracy Rating",
- "mods.Sceptre.crafted.+# to Intelligence",
- "mods.Sceptre.crafted.+# to maximum Mana",
- "mods.Sceptre.crafted.+# to Strength",
- "mods.Sceptre.crafted.+#% to Cold Resistance",
- "mods.Sceptre.crafted.+#% to Fire Resistance",
- "mods.Sceptre.crafted.+#% to Global Critical Strike Multiplier",
- "mods.Sceptre.crafted.+#% to Lightning Resistance",
- "mods.Sceptre.crafted.Adds #-# Cold Damage to Spells.avg",
- "mods.Sceptre.crafted.Adds #-# Cold Damage to Spells.max",
- "mods.Sceptre.crafted.Adds #-# Cold Damage to Spells.min",
- "mods.Sceptre.crafted.Adds #-# Cold Damage.avg",
- "mods.Sceptre.crafted.Adds #-# Cold Damage.max",
- "mods.Sceptre.crafted.Adds #-# Cold Damage.min",
- "mods.Sceptre.crafted.Adds #-# Fire Damage to Spells.avg",
- "mods.Sceptre.crafted.Adds #-# Fire Damage to Spells.max",
- "mods.Sceptre.crafted.Adds #-# Fire Damage to Spells.min",
- "mods.Sceptre.crafted.Adds #-# Fire Damage.avg",
- "mods.Sceptre.crafted.Adds #-# Fire Damage.max",
- "mods.Sceptre.crafted.Adds #-# Fire Damage.min",
- "mods.Sceptre.crafted.Adds #-# Lightning Damage to Spells.avg",
- "mods.Sceptre.crafted.Adds #-# Lightning Damage to Spells.max",
- "mods.Sceptre.crafted.Adds #-# Lightning Damage to Spells.min",
- "mods.Sceptre.crafted.Adds #-# Lightning Damage.avg",
- "mods.Sceptre.crafted.Adds #-# Lightning Damage.max",
- "mods.Sceptre.crafted.Adds #-# Lightning Damage.min",
- "mods.Sceptre.crafted.Adds #-# Physical Damage.avg",
- "mods.Sceptre.crafted.Adds #-# Physical Damage.max",
- "mods.Sceptre.crafted.Adds #-# Physical Damage.min",
- "mods.Sceptre.crafted.Can have multiple Crafted Mods",
- "mods.Sceptre.crafted.Cannot roll Caster Mods",
- "mods.Sceptre.explicit.#% chance to Freeze",
- "mods.Sceptre.explicit.#% chance to gain a Power Charge when you Stun",
- "mods.Sceptre.explicit.#% Global chance to Blind Enemies on hit",
- "mods.Sceptre.explicit.#% increased Accuracy Rating",
- "mods.Sceptre.explicit.#% increased Armour per 16 Strength when in Off Hand",
- "mods.Sceptre.explicit.#% increased Attack Speed",
- "mods.Sceptre.explicit.#% increased Cast Speed",
- "mods.Sceptre.explicit.#% increased Cold Damage",
- "mods.Sceptre.explicit.#% increased Critical Strike Chance",
- "mods.Sceptre.explicit.#% increased Critical Strike Chance for Spells",
- "mods.Sceptre.explicit.#% increased Damage",
- "mods.Sceptre.explicit.#% increased Damage against Frozen Enemies",
- "mods.Sceptre.explicit.#% increased Damage against Hindered Enemies",
- "mods.Sceptre.explicit.#% increased Damage per 8 Strength when in Main Hand",
- "mods.Sceptre.explicit.#% increased Elemental Damage",
- "mods.Sceptre.explicit.#% increased Elemental Damage with Weapons",
- "mods.Sceptre.explicit.#% increased Experience gain",
- "mods.Sceptre.explicit.#% increased Fire Damage",
- "mods.Sceptre.explicit.#% increased Global Critical Strike Chance",
- "mods.Sceptre.explicit.#% increased Intelligence Requirement",
- "mods.Sceptre.explicit.#% increased Light Radius",
- "mods.Sceptre.explicit.#% increased Lightning Damage",
- "mods.Sceptre.explicit.#% increased Mana Regeneration Rate",
- "mods.Sceptre.explicit.#% increased Physical Damage",
- "mods.Sceptre.explicit.#% increased Spell Damage",
- "mods.Sceptre.explicit.#% increased Stun Duration on Enemies",
- "mods.Sceptre.explicit.#% increased Zombie Resistances",
- "mods.Sceptre.explicit.#% increased Zombie Size",
- "mods.Sceptre.explicit.#% of Elemental Damage Leeched as Life",
- "mods.Sceptre.explicit.#% of Physical Attack Damage Leeched as Life",
- "mods.Sceptre.explicit.#% of Physical Attack Damage Leeched as Mana",
- "mods.Sceptre.explicit.#% reduced Attribute Requirements",
- "mods.Sceptre.explicit.#% reduced Enemy Stun Threshold",
- "mods.Sceptre.explicit.#% reduced Mana Cost of Skills",
- "mods.Sceptre.explicit.#% reduced number of Zombies allowed",
- "mods.Sceptre.explicit.+# Energy Shield gained on Kill per Level",
- "mods.Sceptre.explicit.+# Life gained for each Enemy hit by Attacks",
- "mods.Sceptre.explicit.+# Life gained for each Enemy hit by your Attacks",
- "mods.Sceptre.explicit.+# Life gained on Kill",
- "mods.Sceptre.explicit.+# Mana gained on Kill",
- "mods.Sceptre.explicit.+# Mana gained on Kill per Level",
- "mods.Sceptre.explicit.+# to Accuracy Rating",
- "mods.Sceptre.explicit.+# to Intelligence",
- "mods.Sceptre.explicit.+# to Level of Socketed Cold Gems",
- "mods.Sceptre.explicit.+# to Level of Socketed Fire Gems",
- "mods.Sceptre.explicit.+# to Level of Socketed Gems",
- "mods.Sceptre.explicit.+# to Level of Socketed Lightning Gems",
- "mods.Sceptre.explicit.+# to Level of Socketed Melee Gems",
- "mods.Sceptre.explicit.+# to Level of Socketed Support Gems",
- "mods.Sceptre.explicit.+# to maximum Mana",
- "mods.Sceptre.explicit.+# to Strength",
- "mods.Sceptre.explicit.+# to Zombie maximum Life",
- "mods.Sceptre.explicit.+#% to Chaos Resistance",
- "mods.Sceptre.explicit.+#% to Cold Resistance",
- "mods.Sceptre.explicit.+#% to Fire Resistance",
- "mods.Sceptre.explicit.+#% to Global Critical Strike Multiplier",
- "mods.Sceptre.explicit.+#% to Lightning Resistance",
- "mods.Sceptre.explicit.+#% to Quality of Socketed Support Gems",
- "mods.Sceptre.explicit.Adds #-# Chaos Damage.avg",
- "mods.Sceptre.explicit.Adds #-# Chaos Damage.max",
- "mods.Sceptre.explicit.Adds #-# Chaos Damage.min",
- "mods.Sceptre.explicit.Adds #-# Cold Damage to Spells.avg",
- "mods.Sceptre.explicit.Adds #-# Cold Damage to Spells.max",
- "mods.Sceptre.explicit.Adds #-# Cold Damage to Spells.min",
- "mods.Sceptre.explicit.Adds #-# Cold Damage.avg",
- "mods.Sceptre.explicit.Adds #-# Cold Damage.max",
- "mods.Sceptre.explicit.Adds #-# Cold Damage.min",
- "mods.Sceptre.explicit.Adds #-# Fire Damage to Attacks against Ignited Enemies.avg",
- "mods.Sceptre.explicit.Adds #-# Fire Damage to Attacks against Ignited Enemies.max",
- "mods.Sceptre.explicit.Adds #-# Fire Damage to Attacks against Ignited Enemies.min",
- "mods.Sceptre.explicit.Adds #-# Fire Damage to Spells.avg",
- "mods.Sceptre.explicit.Adds #-# Fire Damage to Spells.max",
- "mods.Sceptre.explicit.Adds #-# Fire Damage to Spells.min",
- "mods.Sceptre.explicit.Adds #-# Fire Damage.avg",
- "mods.Sceptre.explicit.Adds #-# Fire Damage.max",
- "mods.Sceptre.explicit.Adds #-# Fire Damage.min",
- "mods.Sceptre.explicit.Adds #-# Lightning Damage to Spells.avg",
- "mods.Sceptre.explicit.Adds #-# Lightning Damage to Spells.max",
- "mods.Sceptre.explicit.Adds #-# Lightning Damage to Spells.min",
- "mods.Sceptre.explicit.Adds #-# Lightning Damage.avg",
- "mods.Sceptre.explicit.Adds #-# Lightning Damage.max",
- "mods.Sceptre.explicit.Adds #-# Lightning Damage.min",
- "mods.Sceptre.explicit.Adds #-# Physical Damage.avg",
- "mods.Sceptre.explicit.Adds #-# Physical Damage.max",
- "mods.Sceptre.explicit.Adds #-# Physical Damage.min",
- "mods.Sceptre.explicit.Cannot be Blinded",
- "mods.Sceptre.explicit.Enemies killed by Zombies explode dealing Fire Damage",
- "mods.Sceptre.explicit.Gain Unholy Might for # seconds on Critical Strike",
- "mods.Sceptre.explicit.Hits cant be Evaded",
- "mods.Sceptre.explicit.Nearby Enemies are Hindered, with #% reduced Movement Speed",
- "mods.Sceptre.explicit.Socketed Gems are Supported by level # Added Cold Damage",
- "mods.Sceptre.explicit.Socketed Gems are Supported by level # Added Fire Damage",
- "mods.Sceptre.explicit.Socketed Gems are Supported by level # Cold Penetration",
- "mods.Sceptre.explicit.Socketed Gems are Supported by level # Cold to Fire",
- "mods.Sceptre.explicit.Socketed Gems are Supported by level # Elemental Proliferation",
- "mods.Sceptre.explicit.Socketed Gems are Supported by level # Fire Penetration",
- "mods.Sceptre.explicit.Socketed Gems are Supported by level # Hypothermia",
- "mods.Sceptre.explicit.Socketed Gems are Supported by level # Ice Bite",
- "mods.Sceptre.explicit.Socketed Gems are Supported by level # Iron Will",
- "mods.Sceptre.explicit.Socketed Gems are Supported by level # Mana Leech",
- "mods.Sceptre.explicit.Socketed Gems are Supported by level # Reduced Mana",
- "mods.Sceptre.explicit.Zombies deal #% increased Physical Damage",
- "mods.Sceptre.implicit.#% chance to Cause Monsters to Flee",
- "mods.Sceptre.implicit.#% increased Elemental Damage",
- "mods.Sceptre.implicit.#% of Cold Damage Leeched as Life",
- "mods.Sceptre.implicit.#% of Fire Damage Leeched as Life",
- "mods.Sceptre.implicit.#% of Lightning Damage Leeched as Life",
- "mods.Sceptre.implicit.#% of Physical Damage Converted to Cold Damage",
- "mods.Sceptre.implicit.#% of Physical Damage Converted to Fire Damage",
- "mods.Sceptre.implicit.#% of Physical Damage Converted to Lightning Damage",
- "mods.Sceptre.implicit.Adds #-# Chaos Damage.avg",
- "mods.Sceptre.implicit.Adds #-# Chaos Damage.max",
- "mods.Sceptre.implicit.Adds #-# Chaos Damage.min",
- "mods.Sceptre.implicit.Damage Penetrates #% Elemental Resistances",
- "mods.Sceptre.implicit.Socketed Gems are Supported by level # Faster Casting",
- "mods.Sceptre.implicit.Socketed Gems are supported by level # Melee Splash",
- "mods.Sceptre.implicit.Socketed Gems are supported by level # Weapon Elemental Damage",
- "mods.Shield.cosmetic.Has Aegis Aurora Skin",
- "mods.Shield.cosmetic.Has Angelic Kite Shield Skin",
- "mods.Shield.cosmetic.Has Atziris Mirror Skin",
- "mods.Shield.cosmetic.Has Badge of Anguish",
- "mods.Shield.cosmetic.Has Badge of Mirth",
- "mods.Shield.cosmetic.Has Badge of Skulls",
- "mods.Shield.cosmetic.Has Baroque Round Shield Skin",
- "mods.Shield.cosmetic.Has Branded Kite Shield Skin",
- "mods.Shield.cosmetic.Has Brass Spirit Shield Skin",
- "mods.Shield.cosmetic.Has Bronze Tower Shield Skin",
- "mods.Shield.cosmetic.Has Cardinal Round Shield Skin",
- "mods.Shield.cosmetic.Has Ceremonial Kite Shield Skin",
- "mods.Shield.cosmetic.Has Chalice of Horrors Skin",
- "mods.Shield.cosmetic.Has Champion Kite Shield Skin",
- "mods.Shield.cosmetic.Has Chernobogs Pillar Skin",
- "mods.Shield.cosmetic.Has Compound Spiked Shield Skin",
- "mods.Shield.cosmetic.Has Corrugated Buckler Skin",
- "mods.Shield.cosmetic.Has Crest of Perandus Skin",
- "mods.Shield.cosmetic.Has Crested Tower Shield Skin",
- "mods.Shield.cosmetic.Has Crusader Buckler Skin",
- "mods.Shield.cosmetic.Has Daressos Courage Skin",
- "mods.Shield.cosmetic.Has Demigods Beacon Skin",
- "mods.Shield.cosmetic.Has Enameled Buckler Skin",
- "mods.Shield.cosmetic.Has Fossilised Spirit Shield Skin",
- "mods.Shield.cosmetic.Has Girded Tower Shield Skin",
- "mods.Shield.cosmetic.Has Great Old Ones Ward Skin",
- "mods.Shield.cosmetic.Has Ironwood Buckler Skin",
- "mods.Shield.cosmetic.Has Jaws of Agony Skin",
- "mods.Shield.cosmetic.Has Jingling Spirit Shield Skin",
- "mods.Shield.cosmetic.Has Kaltenhalt Skin",
- "mods.Shield.cosmetic.Has Kongmings Stratagem Skin",
- "mods.Shield.cosmetic.Has Lacewood Spirit Shield Skin",
- "mods.Shield.cosmetic.Has Layered Kite Shield Skin",
- "mods.Shield.cosmetic.Has Lioneyes Remorse Skin",
- "mods.Shield.cosmetic.Has Malachais Loop Skin",
- "mods.Shield.cosmetic.Has Matua Tupuna Skin",
- "mods.Shield.cosmetic.Has Mosaic Kite Shield Skin",
- "mods.Shield.cosmetic.Has Prism Guardian Skin",
- "mods.Shield.cosmetic.Has Radiant Shield",
- "mods.Shield.cosmetic.Has Rathpith Globe Skin",
- "mods.Shield.cosmetic.Has Redwood Spiked Shield Skin",
- "mods.Shield.cosmetic.Has Rise of the Phoenix Skin",
- "mods.Shield.cosmetic.Has Saffells Frame Skin",
- "mods.Shield.cosmetic.Has Seraph Shield",
- "mods.Shield.cosmetic.Has Sovereign Spiked Shield Skin",
- "mods.Shield.cosmetic.Has Spiked Bundle Skin",
- "mods.Shield.cosmetic.Has Splintered Tower Shield Skin",
- "mods.Shield.cosmetic.Has Springleaf Skin",
- "mods.Shield.cosmetic.Has Tarnished Spirit Shield Skin",
- "mods.Shield.cosmetic.Has The Deep Ones Hide Skin",
- "mods.Shield.cosmetic.Has Thorium Spirit Shield Skin",
- "mods.Shield.cosmetic.Has Thousand Teeth Temu Skin",
- "mods.Shield.cosmetic.Has Titanium Spirit Shield Skin",
- "mods.Shield.cosmetic.Has Titucius Span Skin",
- "mods.Shield.cosmetic.Has Twig Spirit Shield Skin",
- "mods.Shield.cosmetic.Has Victarios Charity Skin",
- "mods.Shield.cosmetic.Has Wheel of the Stormsail Skin",
- "mods.Shield.crafted.#% increased Armour",
- "mods.Shield.crafted.#% increased Armour and Energy Shield",
- "mods.Shield.crafted.#% increased Armour and Evasion",
- "mods.Shield.crafted.#% increased Cast Speed",
- "mods.Shield.crafted.#% increased Curse Duration",
- "mods.Shield.crafted.#% increased Elemental Damage with Weapons",
- "mods.Shield.crafted.#% increased Energy Shield",
- "mods.Shield.crafted.#% increased Evasion and Energy Shield",
- "mods.Shield.crafted.#% increased Evasion Rating",
- "mods.Shield.crafted.#% reduced Damage taken from Damage Over Time",
- "mods.Shield.crafted.+# to all Attributes",
- "mods.Shield.crafted.+# to Armour",
- "mods.Shield.crafted.+# to Dexterity",
- "mods.Shield.crafted.+# to Evasion Rating",
- "mods.Shield.crafted.+# to maximum Energy Shield",
- "mods.Shield.crafted.+# to maximum Life",
- "mods.Shield.crafted.+# to Strength",
- "mods.Shield.crafted.+#% Chance to Block",
- "mods.Shield.crafted.+#% to Cold and Lightning Resistances",
- "mods.Shield.crafted.+#% to Cold Resistance",
- "mods.Shield.crafted.+#% to Fire and Cold Resistances",
- "mods.Shield.crafted.+#% to Fire and Lightning Resistances",
- "mods.Shield.crafted.+#% to Fire Resistance",
- "mods.Shield.crafted.+#% to Lightning Resistance",
- "mods.Shield.crafted.Adds #-# Physical Damage to Attacks.avg",
- "mods.Shield.crafted.Adds #-# Physical Damage to Attacks.max",
- "mods.Shield.crafted.Adds #-# Physical Damage to Attacks.min",
- "mods.Shield.crafted.Can have multiple Crafted Mods",
- "mods.Shield.crafted.Reflects # Physical Damage to Melee Attackers",
- "mods.Shield.crafted.Reflects #-# Physical Damage to Attackers on Block.avg",
- "mods.Shield.crafted.Reflects #-# Physical Damage to Attackers on Block.max",
- "mods.Shield.crafted.Reflects #-# Physical Damage to Attackers on Block.min",
- "mods.Shield.explicit.# Life Regenerated per second",
- "mods.Shield.explicit.-# Physical Damage taken from Attacks",
- "mods.Shield.explicit.-# Physical Damage taken from Projectile Attacks",
- "mods.Shield.explicit.#% chance to Avoid Fire Damage when Hit",
- "mods.Shield.explicit.-#% Chance to Block",
- "mods.Shield.explicit.#% Chance to Block Spells",
- "mods.Shield.explicit.#% Chance to Cause Monster to Flee on Block",
- "mods.Shield.explicit.#% chance to Curse Enemies with Enfeeble on Hit",
- "mods.Shield.explicit.#% chance to gain a Power Charge on Hit",
- "mods.Shield.explicit.#% chance to gain a Power Charge on Throwing a Trap",
- "mods.Shield.explicit.#% chance to gain Unholy Might on block for 3 seconds",
- "mods.Shield.explicit.#% chance to grant a Frenzy Charge to nearby Allies on Hit",
- "mods.Shield.explicit.#% chance to grant a Power Charge to nearby Allies on Kill",
- "mods.Shield.explicit.#% increased Area of Effect for Skills used by Totems",
- "mods.Shield.explicit.#% increased Armour",
- "mods.Shield.explicit.#% increased Armour against Projectiles",
- "mods.Shield.explicit.#% increased Armour and Energy Shield",
- "mods.Shield.explicit.#% increased Armour and Evasion",
- "mods.Shield.explicit.#% increased Attack Speed",
- "mods.Shield.explicit.#% increased Chaos Damage",
- "mods.Shield.explicit.#% increased Critical Strike Chance for Spells",
- "mods.Shield.explicit.#% increased Curse Duration",
- "mods.Shield.explicit.#% increased Damage when you have no Energy Shield",
- "mods.Shield.explicit.#% increased Duration of Curses on you",
- "mods.Shield.explicit.#% increased Effect of Auras on You",
- "mods.Shield.explicit.#% increased Effect of Auras on your Minions",
- "mods.Shield.explicit.#% increased Elemental Damage with Weapons",
- "mods.Shield.explicit.#% increased Endurance Charge Duration",
- "mods.Shield.explicit.#% increased Energy Shield",
- "mods.Shield.explicit.#% increased Evasion and Energy Shield",
- "mods.Shield.explicit.#% increased Evasion Rating",
- "mods.Shield.explicit.#% increased Fire Damage against Blinded Enemies",
- "mods.Shield.explicit.#% increased Fire Resistance while on Low Life",
- "mods.Shield.explicit.#% increased Light Radius",
- "mods.Shield.explicit.#% increased Mana Regeneration Rate",
- "mods.Shield.explicit.#% increased maximum Life",
- "mods.Shield.explicit.#% increased Movement Speed when on Low Life",
- "mods.Shield.explicit.#% increased Physical Damage",
- "mods.Shield.explicit.#% increased Quantity of Items found",
- "mods.Shield.explicit.#% increased Radius of Area Skills",
- "mods.Shield.explicit.#% increased Radius of Aura Skills",
- "mods.Shield.explicit.#% increased Rarity of Items found",
- "mods.Shield.explicit.#% increased Spell Damage",
- "mods.Shield.explicit.#% increased Spell Damage per Power Charge",
- "mods.Shield.explicit.#% increased Stun Recovery",
- "mods.Shield.explicit.#% increased Taunt Duration",
- "mods.Shield.explicit.#% increased Trap Damage",
- "mods.Shield.explicit.#% of Block Chance applied to Spells",
- "mods.Shield.explicit.#% of Block Chance applied to Spells when on Low Life",
- "mods.Shield.explicit.#% of Chaos Damage Leeched as Life",
- "mods.Shield.explicit.#% of Damage Leeched as Life for Skills used by Totems",
- "mods.Shield.explicit.#% of Life Regenerated per second",
- "mods.Shield.explicit.#% of Life Regenerated per second while on Low Life",
- "mods.Shield.explicit.#% of Physical Attack Damage Leeched as Life",
- "mods.Shield.explicit.#% of Physical Damage Converted to Fire Damage",
- "mods.Shield.explicit.#% reduced Attribute Requirements",
- "mods.Shield.explicit.#% reduced Duration of Curses on you",
- "mods.Shield.explicit.#% reduced Freeze Duration on You",
- "mods.Shield.explicit.#% reduced Movement Speed",
- "mods.Shield.explicit.#% reduced Spell Damage taken from Blinded Enemies",
- "mods.Shield.explicit.-#% to all Elemental Resistances",
- "mods.Shield.explicit.+# to Armour",
- "mods.Shield.explicit.+# to Dexterity",
- "mods.Shield.explicit.+# to Evasion Rating",
- "mods.Shield.explicit.+# to Intelligence",
- "mods.Shield.explicit.+# to Level of Socketed Aura Gems",
- "mods.Shield.explicit.+# to Level of Socketed Chaos Gems",
- "mods.Shield.explicit.+# to Level of Socketed Cold Gems",
- "mods.Shield.explicit.+# to Level of Socketed Curse Gems",
- "mods.Shield.explicit.+# to Level of Socketed Fire Gems",
- "mods.Shield.explicit.+# to Level of Socketed Lightning Gems",
- "mods.Shield.explicit.+# to Level of Socketed Melee Gems",
- "mods.Shield.explicit.+# to Level of Socketed Minion Gems",
- "mods.Shield.explicit.+# to Level of Socketed Support Gems",
- "mods.Shield.explicit.+# to Level of Socketed Warcry Gems",
- "mods.Shield.explicit.+# to maximum Energy Shield",
- "mods.Shield.explicit.+# to maximum Life",
- "mods.Shield.explicit.+# to maximum Mana",
- "mods.Shield.explicit.+# to Maximum Power Charges",
- "mods.Shield.explicit.+# to Strength",
- "mods.Shield.explicit.+#% additional Block Chance against Projectiles",
- "mods.Shield.explicit.+#% Chance to Block",
- "mods.Shield.explicit.+#% to all Elemental Resistances",
- "mods.Shield.explicit.+#% to all maximum Resistances",
- "mods.Shield.explicit.+#% to Chaos Resistance",
- "mods.Shield.explicit.+#% to Cold Resistance",
- "mods.Shield.explicit.+#% to Fire Resistance",
- "mods.Shield.explicit.+#% to Lightning Resistance",
- "mods.Shield.explicit.+#% to maximum Cold Resistance",
- "mods.Shield.explicit.+#% to maximum Fire Resistance",
- "mods.Shield.explicit.Adds #-# Cold Damage to Attacks.avg",
- "mods.Shield.explicit.Adds #-# Cold Damage to Attacks.max",
- "mods.Shield.explicit.Adds #-# Cold Damage to Attacks.min",
- "mods.Shield.explicit.Adds #-# Fire Damage to Attacks.avg",
- "mods.Shield.explicit.Adds #-# Fire Damage to Attacks.max",
- "mods.Shield.explicit.Adds #-# Fire Damage to Attacks.min",
- "mods.Shield.explicit.Adds #-# Physical Damage to Attacks.avg",
- "mods.Shield.explicit.Adds #-# Physical Damage to Attacks.max",
- "mods.Shield.explicit.Adds #-# Physical Damage to Attacks.min",
- "mods.Shield.explicit.Applies level # Elemental Weakness on Blocking a Spell",
- "mods.Shield.explicit.Applies level # Punishment on Blocking a Melee Attack",
- "mods.Shield.explicit.Applies level # Temporal Chains on Blocking a Projectile Attack",
- "mods.Shield.explicit.Cannot be Ignited while on Low Life",
- "mods.Shield.explicit.Cannot Block Attacks",
- "mods.Shield.explicit.Curse Enemies with level # Vulnerability on Block",
- "mods.Shield.explicit.Curse Reflection",
- "mods.Shield.explicit.Gain # Life when you Taunt an Enemy",
- "mods.Shield.explicit.Gain # Mana when you hit a Taunted Enemy",
- "mods.Shield.explicit.Gain #% of Physical Damage as Extra Chaos Damage",
- "mods.Shield.explicit.Grants level # Bear Trap Skill",
- "mods.Shield.explicit.Lose all Power Charges on reaching Maximum Power Charges",
- "mods.Shield.explicit.Nearby allies Recover #% of your maximum Life when you Die",
- "mods.Shield.explicit.No Block Chance",
- "mods.Shield.explicit.Reflects # Cold Damage to Melee Attackers",
- "mods.Shield.explicit.Reflects # Physical Damage to Melee Attackers",
- "mods.Shield.explicit.Reflects #-# Physical Damage to Attackers on Block.avg",
- "mods.Shield.explicit.Reflects #-# Physical Damage to Attackers on Block.max",
- "mods.Shield.explicit.Reflects #-# Physical Damage to Attackers on Block.min",
- "mods.Shield.explicit.Replenishes Energy Shield by #% of Armour when you Block",
- "mods.Shield.explicit.Shocks you for # seconds on reaching Maximum Power Charges",
- "mods.Shield.explicit.Socketed Gems have #% reduced Mana Reservation",
- "mods.Shield.explicit.Socketed Gems have Blood Magic",
- "mods.Shield.explicit.Socketed Trap Skills create a Smoke Cloud when triggered",
- "mods.Shield.explicit.Spreads Tar when you take a Critical Strike",
- "mods.Shield.explicit.You gain Onslaught for # seconds on Killing Taunted Enemies",
- "mods.Shield.implicit.-# Physical Damage taken from Attacks",
- "mods.Shield.implicit.#% chance to Avoid being Ignited",
- "mods.Shield.implicit.#% Chance to Block Spells",
- "mods.Shield.implicit.#% increased Block Recovery",
- "mods.Shield.implicit.#% increased Cast Speed",
- "mods.Shield.implicit.#% increased Spell Damage",
- "mods.Shield.implicit.#% of Damage taken gained as Mana when Hit",
- "mods.Shield.implicit.+# to Level of Socketed Gems",
- "mods.Shield.implicit.+# to Level of Socketed Vaal Gems",
- "mods.Shield.implicit.+#% to all Elemental Resistances",
- "mods.Shield.implicit.+#% to Chaos Resistance",
- "mods.Shield.implicit.Grants level # Determination Skill",
- "mods.Shield.implicit.Grants level # Discipline Skill",
- "mods.Shield.implicit.Grants level # Grace Skill",
- "mods.Shield.implicit.Reflects # Physical Damage to Melee Attackers",
- "mods.Staff.cosmetic.Has Acid Weapon Effect",
- "mods.Staff.cosmetic.Has Agnerod North Skin",
- "mods.Staff.cosmetic.Has Arcane Weapon Effect",
- "mods.Staff.cosmetic.Has Arctic Weapon Effect",
- "mods.Staff.cosmetic.Has Ascendant Weapon Effect",
- "mods.Staff.cosmetic.Has Aspirant Weapon Effect",
- "mods.Staff.cosmetic.Has Awakening Weapon Effect",
- "mods.Staff.cosmetic.Has Axiom Weapon Effect",
- "mods.Staff.cosmetic.Has Azure Weapon Effect",
- "mods.Staff.cosmetic.Has Challenger Weapon Effect",
- "mods.Staff.cosmetic.Has Coiled Staff Skin",
- "mods.Staff.cosmetic.Has Crimson Weapon Effect",
- "mods.Staff.cosmetic.Has Divine Weapon Effect",
- "mods.Staff.cosmetic.Has Ebony Weapon Effect",
- "mods.Staff.cosmetic.Has Eclipse Staff Skin",
- "mods.Staff.cosmetic.Has Emerald Weapon Effect",
- "mods.Staff.cosmetic.Has Exalted Weapon Effect",
- "mods.Staff.cosmetic.Has Extra Gore",
- "mods.Staff.cosmetic.Has Femurs of the Saints Skin",
- "mods.Staff.cosmetic.Has Fencoil Skin",
- "mods.Staff.cosmetic.Has Foul Staff Skin",
- "mods.Staff.cosmetic.Has Ghostflame Weapon Effect",
- "mods.Staff.cosmetic.Has Gnarled Branch Skin",
- "mods.Staff.cosmetic.Has Hegemonys Era Skin",
- "mods.Staff.cosmetic.Has Highborn Staff Skin",
- "mods.Staff.cosmetic.Has Highgate Weapon Effect",
- "mods.Staff.cosmetic.Has Infernal Weapon Effect",
- "mods.Staff.cosmetic.Has Ivory Weapon Effect",
- "mods.Staff.cosmetic.Has Lavender Weapon Effect",
- "mods.Staff.cosmetic.Has Lightning Weapon Effect",
- "mods.Staff.cosmetic.Has Lunaris Weapon Effect",
- "mods.Staff.cosmetic.Has Military Staff Skin",
- "mods.Staff.cosmetic.Has Moon Staff Skin",
- "mods.Staff.cosmetic.Has Necrotic Weapon Effect",
- "mods.Staff.cosmetic.Has Perandus Weapon Effect",
- "mods.Staff.cosmetic.Has Pillar of the Caged God Skin",
- "mods.Staff.cosmetic.Has Pledge of Hands Skin",
- "mods.Staff.cosmetic.Has Primitive Staff Skin",
- "mods.Staff.cosmetic.Has Primordial Staff Skin",
- "mods.Staff.cosmetic.Has Radiant Weapon Effect",
- "mods.Staff.cosmetic.Has Regal Weapon Effect",
- "mods.Staff.cosmetic.Has Seraph Weapon Effect",
- "mods.Staff.cosmetic.Has Serpentine Staff Skin",
- "mods.Staff.cosmetic.Has Sire of Shards Skin",
- "mods.Staff.cosmetic.Has Sovereign Weapon Effect",
- "mods.Staff.cosmetic.Has Taryns Shiver Skin",
- "mods.Staff.cosmetic.Has The Blood Thorn Skin",
- "mods.Staff.cosmetic.Has The Stormheart Skin",
- "mods.Staff.cosmetic.Has Turquoise Weapon Effect",
- "mods.Staff.cosmetic.Has Vaal Weapon Effect",
- "mods.Staff.cosmetic.Has Vampiric Weapon Effect",
- "mods.Staff.cosmetic.Has Verdant Weapon Effect",
- "mods.Staff.cosmetic.Has Vile Staff Skin",
- "mods.Staff.crafted.#% chance to Shock",
- "mods.Staff.crafted.#% increased Attack Speed",
- "mods.Staff.crafted.#% increased Cast Speed",
- "mods.Staff.crafted.#% increased Cold Damage",
- "mods.Staff.crafted.#% increased Critical Strike Chance",
- "mods.Staff.crafted.#% increased Critical Strike Chance for Spells",
- "mods.Staff.crafted.#% increased Curse Duration",
- "mods.Staff.crafted.#% increased Damage over Time",
- "mods.Staff.crafted.#% increased Elemental Damage with Weapons",
- "mods.Staff.crafted.#% increased Fire Damage",
- "mods.Staff.crafted.#% increased Lightning Damage",
- "mods.Staff.crafted.#% increased Mana Regeneration Rate",
- "mods.Staff.crafted.#% increased Physical Damage",
- "mods.Staff.crafted.#% increased Spell Damage",
- "mods.Staff.crafted.#% of Cold Damage Leeched as Life",
- "mods.Staff.crafted.#% of Fire Damage Leeched as Life",
- "mods.Staff.crafted.#% of Lightning Damage Leeched as Life",
- "mods.Staff.crafted.#% of Physical Attack Damage Leeched as Life",
- "mods.Staff.crafted.#% of Physical Attack Damage Leeched as Mana",
- "mods.Staff.crafted.#% reduced Damage taken from Damage Over Time",
- "mods.Staff.crafted.+# to Accuracy Rating",
- "mods.Staff.crafted.+# to Intelligence",
- "mods.Staff.crafted.+# to maximum Mana",
- "mods.Staff.crafted.+# to Strength",
- "mods.Staff.crafted.+# to Weapon range",
- "mods.Staff.crafted.+#% to Cold Resistance",
- "mods.Staff.crafted.+#% to Fire Resistance",
- "mods.Staff.crafted.+#% to Global Critical Strike Multiplier",
- "mods.Staff.crafted.+#% to Lightning Resistance",
- "mods.Staff.crafted.Adds #-# Cold Damage to Spells.avg",
- "mods.Staff.crafted.Adds #-# Cold Damage to Spells.max",
- "mods.Staff.crafted.Adds #-# Cold Damage to Spells.min",
- "mods.Staff.crafted.Adds #-# Cold Damage.avg",
- "mods.Staff.crafted.Adds #-# Cold Damage.max",
- "mods.Staff.crafted.Adds #-# Cold Damage.min",
- "mods.Staff.crafted.Adds #-# Fire Damage to Spells.avg",
- "mods.Staff.crafted.Adds #-# Fire Damage to Spells.max",
- "mods.Staff.crafted.Adds #-# Fire Damage to Spells.min",
- "mods.Staff.crafted.Adds #-# Fire Damage.avg",
- "mods.Staff.crafted.Adds #-# Fire Damage.max",
- "mods.Staff.crafted.Adds #-# Fire Damage.min",
- "mods.Staff.crafted.Adds #-# Lightning Damage to Spells.avg",
- "mods.Staff.crafted.Adds #-# Lightning Damage to Spells.max",
- "mods.Staff.crafted.Adds #-# Lightning Damage to Spells.min",
- "mods.Staff.crafted.Adds #-# Lightning Damage.avg",
- "mods.Staff.crafted.Adds #-# Lightning Damage.max",
- "mods.Staff.crafted.Adds #-# Lightning Damage.min",
- "mods.Staff.crafted.Adds #-# Physical Damage.avg",
- "mods.Staff.crafted.Adds #-# Physical Damage.max",
- "mods.Staff.crafted.Adds #-# Physical Damage.min",
- "mods.Staff.crafted.Can have multiple Crafted Mods",
- "mods.Staff.crafted.Cannot roll Attack Mods",
- "mods.Staff.crafted.Cannot roll Caster Mods",
- "mods.Staff.crafted.Socketed Gems are Supported by level # Blood Magic",
- "mods.Staff.explicit.#% chance for Energy Shield Recharge to start when you Block",
- "mods.Staff.explicit.#% Chance to Block",
- "mods.Staff.explicit.#% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage",
- "mods.Staff.explicit.#% chance to Shock",
- "mods.Staff.explicit.#% increased Accuracy Rating",
- "mods.Staff.explicit.#% increased Area of Effect Radius per 20 Intelligence",
- "mods.Staff.explicit.#% increased Attack Speed",
- "mods.Staff.explicit.#% increased Attack Speed per 10 Dexterity",
- "mods.Staff.explicit.#% increased Burning Damage",
- "mods.Staff.explicit.#% increased Cast Speed",
- "mods.Staff.explicit.#% increased Cold Damage",
- "mods.Staff.explicit.#% increased Critical Strike Chance",
- "mods.Staff.explicit.#% increased Critical Strike Chance for Spells",
- "mods.Staff.explicit.#% increased Damage",
- "mods.Staff.explicit.#% increased effect of Non-Curse Auras you Cast",
- "mods.Staff.explicit.#% increased Elemental Damage",
- "mods.Staff.explicit.#% increased Elemental Damage with Weapons",
- "mods.Staff.explicit.#% increased Fire Damage",
- "mods.Staff.explicit.#% increased Intelligence",
- "mods.Staff.explicit.#% increased Light Radius",
- "mods.Staff.explicit.#% increased Lightning Damage",
- "mods.Staff.explicit.#% increased Mana Regeneration Rate",
- "mods.Staff.explicit.#% increased maximum Life",
- "mods.Staff.explicit.#% increased maximum Mana",
- "mods.Staff.explicit.#% increased Mine Laying Speed",
- "mods.Staff.explicit.#% increased Minion Attack and Cast Speed per Skeleton you own",
- "mods.Staff.explicit.#% increased Minion Damage per Spectre you own",
- "mods.Staff.explicit.#% increased Minion Duration per Zombie you own",
- "mods.Staff.explicit.#% increased Physical Damage",
- "mods.Staff.explicit.#% increased Physical Weapon Damage per 10 Strength",
- "mods.Staff.explicit.#% increased Projectile Damage",
- "mods.Staff.explicit.#% increased Radius of Aura Skills",
- "mods.Staff.explicit.#% increased Radius of Curse Skills",
- "mods.Staff.explicit.#% increased Shock Duration on Enemies",
- "mods.Staff.explicit.#% increased Spell Damage",
- "mods.Staff.explicit.#% increased Spell Damage per 10 Intelligence",
- "mods.Staff.explicit.#% increased Strength Requirement",
- "mods.Staff.explicit.#% increased Stun Duration on Enemies",
- "mods.Staff.explicit.#% less Mine Damage",
- "mods.Staff.explicit.#% of Physical Attack Damage Leeched as Life",
- "mods.Staff.explicit.#% of Physical Attack Damage Leeched as Mana",
- "mods.Staff.explicit.#% reduced Attribute Requirements",
- "mods.Staff.explicit.#% reduced Enemy Stun Threshold",
- "mods.Staff.explicit.+# Life gained for each Enemy hit by Attacks",
- "mods.Staff.explicit.+# Life gained for each Enemy hit by your Attacks",
- "mods.Staff.explicit.+# Life gained on Kill",
- "mods.Staff.explicit.+# Mana gained on Kill",
- "mods.Staff.explicit.+# to Accuracy Rating",
- "mods.Staff.explicit.+# to all Attributes",
- "mods.Staff.explicit.+# to Intelligence",
- "mods.Staff.explicit.+# to Level of Socketed Chaos Gems",
- "mods.Staff.explicit.+# to Level of Socketed Cold Gems",
- "mods.Staff.explicit.+# to Level of Socketed Fire Gems",
- "mods.Staff.explicit.+# to Level of Socketed Gems",
- "mods.Staff.explicit.+# to Level of Socketed Lightning Gems",
- "mods.Staff.explicit.+# to Level of Socketed Melee Gems",
- "mods.Staff.explicit.+# to Level of Socketed Minion Gems",
- "mods.Staff.explicit.+# to Level of Socketed Support Gems",
- "mods.Staff.explicit.+# to maximum Energy Shield",
- "mods.Staff.explicit.+# to maximum Mana",
- "mods.Staff.explicit.+# to Maximum Power Charges",
- "mods.Staff.explicit.+# to Strength",
- "mods.Staff.explicit.+#% to all Elemental Resistances",
- "mods.Staff.explicit.+#% to Chaos Resistance",
- "mods.Staff.explicit.+#% to Cold Resistance",
- "mods.Staff.explicit.+#% to Fire Resistance",
- "mods.Staff.explicit.+#% to Global Critical Strike Multiplier",
- "mods.Staff.explicit.+#% to Lightning Resistance",
- "mods.Staff.explicit.+#% to maximum Lightning Resistance",
- "mods.Staff.explicit.+#% to Quality of Socketed Support Gems",
- "mods.Staff.explicit.Adds #-# Chaos Damage.avg",
- "mods.Staff.explicit.Adds #-# Chaos Damage.max",
- "mods.Staff.explicit.Adds #-# Chaos Damage.min",
- "mods.Staff.explicit.Adds #-# Cold Damage to Spells.avg",
- "mods.Staff.explicit.Adds #-# Cold Damage to Spells.max",
- "mods.Staff.explicit.Adds #-# Cold Damage to Spells.min",
- "mods.Staff.explicit.Adds #-# Cold Damage.avg",
- "mods.Staff.explicit.Adds #-# Cold Damage.max",
- "mods.Staff.explicit.Adds #-# Cold Damage.min",
- "mods.Staff.explicit.Adds #-# Fire Damage to Spells.avg",
- "mods.Staff.explicit.Adds #-# Fire Damage to Spells.max",
- "mods.Staff.explicit.Adds #-# Fire Damage to Spells.min",
- "mods.Staff.explicit.Adds #-# Fire Damage.avg",
- "mods.Staff.explicit.Adds #-# Fire Damage.max",
- "mods.Staff.explicit.Adds #-# Fire Damage.min",
- "mods.Staff.explicit.Adds #-# Lightning Damage to Spells.avg",
- "mods.Staff.explicit.Adds #-# Lightning Damage to Spells.max",
- "mods.Staff.explicit.Adds #-# Lightning Damage to Spells.min",
- "mods.Staff.explicit.Adds #-# Lightning Damage.avg",
- "mods.Staff.explicit.Adds #-# Lightning Damage.max",
- "mods.Staff.explicit.Adds #-# Lightning Damage.min",
- "mods.Staff.explicit.Adds #-# Physical Damage.avg",
- "mods.Staff.explicit.Adds #-# Physical Damage.max",
- "mods.Staff.explicit.Adds #-# Physical Damage.min",
- "mods.Staff.explicit.Curse Enemies with level # Vulnerability on Block",
- "mods.Staff.explicit.Damage Penetrates #% Lightning Resistance",
- "mods.Staff.explicit.Grants level # Icestorm Skill",
- "mods.Staff.explicit.Hits cant be Evaded",
- "mods.Staff.explicit.Mines can be Detonated an additional time",
- "mods.Staff.explicit.Minions Regenerate #% Life per second",
- "mods.Staff.explicit.Nearby allies gain #% increased Damage",
- "mods.Staff.explicit.Nearby Enemies have #% increased Effect of Curses on them",
- "mods.Staff.explicit.Reflects # Physical Damage to Attackers on Block",
- "mods.Staff.explicit.Reflects #-# Lightning Damage to Melee Attackers.avg",
- "mods.Staff.explicit.Reflects #-# Lightning Damage to Melee Attackers.max",
- "mods.Staff.explicit.Reflects #-# Lightning Damage to Melee Attackers.min",
- "mods.Staff.explicit.Socketed Gems are Supported by level # Cold to Fire",
- "mods.Staff.explicit.Socketed Gems are Supported by level # Remote Mine",
- "mods.Staff.explicit.Socketed Gems are Supported by level # Spell Echo",
- "mods.Staff.explicit.Socketed Gems are Supported by level # Trap",
- "mods.Staff.explicit.Socketed Gems fire # additional Projectiles",
- "mods.Staff.explicit.Socketed Gems fire Projectiles in a Nova",
- "mods.Staff.explicit.You cannot be Shocked while Frozen",
- "mods.Staff.implicit.#% Chance to Block",
- "mods.Staff.implicit.#% Chance to Block Spells",
- "mods.Staff.implicit.#% chance to Cause Monsters to Flee",
- "mods.Staff.implicit.#% increased Global Critical Strike Chance",
- "mods.Staff.implicit.#% of Cold Damage Leeched as Life",
- "mods.Staff.implicit.#% of Fire Damage Leeched as Life",
- "mods.Staff.implicit.#% of Lightning Damage Leeched as Life",
- "mods.Staff.implicit.+# to Maximum Power Charges",
- "mods.Staff.implicit.+# to Weapon range",
- "mods.Staff.implicit.Adds #-# Chaos Damage.avg",
- "mods.Staff.implicit.Adds #-# Chaos Damage.max",
- "mods.Staff.implicit.Adds #-# Chaos Damage.min",
- "mods.Staff.implicit.Socketed Gems are Supported by level # Increased Area of Effect",
- "mods.Sword.cosmetic.Has Acid Weapon Effect",
- "mods.Sword.cosmetic.Has Apex Rapier Skin",
- "mods.Sword.cosmetic.Has Arcane Weapon Effect",
- "mods.Sword.cosmetic.Has Arctic Weapon Effect",
- "mods.Sword.cosmetic.Has Ascendant Weapon Effect",
- "mods.Sword.cosmetic.Has Aspirant Weapon Effect",
- "mods.Sword.cosmetic.Has Aurumvorax Skin",
- "mods.Sword.cosmetic.Has Awakening Weapon Effect",
- "mods.Sword.cosmetic.Has Axiom Weapon Effect",
- "mods.Sword.cosmetic.Has Azure Weapon Effect",
- "mods.Sword.cosmetic.Has Challenger Weapon Effect",
- "mods.Sword.cosmetic.Has Chitus Needle Skin",
- "mods.Sword.cosmetic.Has Corsair Sword Skin",
- "mods.Sword.cosmetic.Has Crimson Weapon Effect",
- "mods.Sword.cosmetic.Has Crypt Sword",
- "mods.Sword.cosmetic.Has Cutlass Skin",
- "mods.Sword.cosmetic.Has Divine Weapon Effect",
- "mods.Sword.cosmetic.Has Dragonbone Rapier Skin",
- "mods.Sword.cosmetic.Has Dreamfeather Skin",
- "mods.Sword.cosmetic.Has Ebony Weapon Effect",
- "mods.Sword.cosmetic.Has Edge of Madness Skin",
- "mods.Sword.cosmetic.Has Elegant Sword Skin",
- "mods.Sword.cosmetic.Has Emerald Weapon Effect",
- "mods.Sword.cosmetic.Has Exalted Weapon Effect",
- "mods.Sword.cosmetic.Has Exquisite Blade Skin",
- "mods.Sword.cosmetic.Has Extra Gore",
- "mods.Sword.cosmetic.Has Fidelitas Spike Skin",
- "mods.Sword.cosmetic.Has Ghostflame Weapon Effect",
- "mods.Sword.cosmetic.Has Harpy Rapier Skin",
- "mods.Sword.cosmetic.Has Headmans Sword Skin",
- "mods.Sword.cosmetic.Has Hyaons Fury Skin",
- "mods.Sword.cosmetic.Has Infernal Weapon Effect",
- "mods.Sword.cosmetic.Has Ivory Weapon Effect",
- "mods.Sword.cosmetic.Has Lavender Weapon Effect",
- "mods.Sword.cosmetic.Has Lightning Weapon Effect",
- "mods.Sword.cosmetic.Has Longsword Skin",
- "mods.Sword.cosmetic.Has Lunaris Weapon Effect",
- "mods.Sword.cosmetic.Has Necrotic Weapon Effect",
- "mods.Sword.cosmetic.Has Oros Sacrifice Skin",
- "mods.Sword.cosmetic.Has Perandus Weapon Effect",
- "mods.Sword.cosmetic.Has Primeval Rapier Skin",
- "mods.Sword.cosmetic.Has Prismatic Eclipse Skin",
- "mods.Sword.cosmetic.Has Queens Decree Skin",
- "mods.Sword.cosmetic.Has Radiant Blade",
- "mods.Sword.cosmetic.Has Radiant Weapon Effect",
- "mods.Sword.cosmetic.Has Regal Weapon Effect",
- "mods.Sword.cosmetic.Has Rigwalds Charge Skin",
- "mods.Sword.cosmetic.Has Runic Blade",
- "mods.Sword.cosmetic.Has Seraph Sword",
- "mods.Sword.cosmetic.Has Seraph Weapon Effect",
- "mods.Sword.cosmetic.Has Sovereign Weapon Effect",
- "mods.Sword.cosmetic.Has The Goddess Bound Skin",
- "mods.Sword.cosmetic.Has The Goddess Scorned Skin",
- "mods.Sword.cosmetic.Has The Goddess Unleashed Skin",
- "mods.Sword.cosmetic.Has The Princess Skin",
- "mods.Sword.cosmetic.Has Turquoise Weapon Effect",
- "mods.Sword.cosmetic.Has Vaal Weapon Effect",
- "mods.Sword.cosmetic.Has Vampiric Weapon Effect",
- "mods.Sword.cosmetic.Has Verdant Weapon Effect",
- "mods.Sword.crafted.#% increased Attack Speed",
- "mods.Sword.crafted.#% increased Critical Strike Chance",
- "mods.Sword.crafted.#% increased Damage over Time",
- "mods.Sword.crafted.#% increased Elemental Damage with Weapons",
- "mods.Sword.crafted.#% increased Physical Damage",
- "mods.Sword.crafted.#% of Physical Attack Damage Leeched as Life",
- "mods.Sword.crafted.#% of Physical Attack Damage Leeched as Mana",
- "mods.Sword.crafted.#% reduced Damage taken from Damage Over Time",
- "mods.Sword.crafted.#% reduced Enemy Block Chance",
- "mods.Sword.crafted.#% reduced Enemy Stun Threshold with this Weapon",
- "mods.Sword.crafted.+# Life gained for each Enemy hit by your Attacks",
- "mods.Sword.crafted.+# to Accuracy Rating",
- "mods.Sword.crafted.+# to Dexterity",
- "mods.Sword.crafted.+# to Strength",
- "mods.Sword.crafted.+# to Weapon range",
- "mods.Sword.crafted.+#% to Cold Resistance",
- "mods.Sword.crafted.+#% to Fire Resistance",
- "mods.Sword.crafted.+#% to Global Critical Strike Multiplier",
- "mods.Sword.crafted.+#% to Lightning Resistance",
- "mods.Sword.crafted.Adds #-# Cold Damage.avg",
- "mods.Sword.crafted.Adds #-# Cold Damage.max",
- "mods.Sword.crafted.Adds #-# Cold Damage.min",
- "mods.Sword.crafted.Adds #-# Fire Damage.avg",
- "mods.Sword.crafted.Adds #-# Fire Damage.max",
- "mods.Sword.crafted.Adds #-# Fire Damage.min",
- "mods.Sword.crafted.Adds #-# Lightning Damage.avg",
- "mods.Sword.crafted.Adds #-# Lightning Damage.max",
- "mods.Sword.crafted.Adds #-# Lightning Damage.min",
- "mods.Sword.crafted.Adds #-# Physical Damage.avg",
- "mods.Sword.crafted.Adds #-# Physical Damage.max",
- "mods.Sword.crafted.Adds #-# Physical Damage.min",
- "mods.Sword.crafted.Can have multiple Crafted Mods",
- "mods.Sword.crafted.Cannot roll Caster Mods",
- "mods.Sword.crafted.Causes Bleeding on Hit",
- "mods.Sword.explicit.#% additional Block Chance while Dual Wielding",
- "mods.Sword.explicit.#% chance to Avoid being Stunned",
- "mods.Sword.explicit.#% chance to Blind nearby Enemies when gaining Her Blessing",
- "mods.Sword.explicit.#% chance to gain a Frenzy Charge on Kill",
- "mods.Sword.explicit.#% chance to Ignite",
- "mods.Sword.explicit.#% chance to Shock",
- "mods.Sword.explicit.#% increased Accuracy Rating",
- "mods.Sword.explicit.#% increased Attack and Movement Speed with Her Blessing",
- "mods.Sword.explicit.#% increased Attack Damage per 450 Evasion Rating",
- "mods.Sword.explicit.#% increased Attack Speed",
- "mods.Sword.explicit.#% increased Chaos Damage per Level",
- "mods.Sword.explicit.#% increased Critical Strike Chance",
- "mods.Sword.explicit.#% increased Damage taken from Ghosts",
- "mods.Sword.explicit.#% increased Damage taken from Skeletons",
- "mods.Sword.explicit.#% increased Damage taken per Frenzy Charge",
- "mods.Sword.explicit.#% increased Damage when on Low Life",
- "mods.Sword.explicit.#% increased Damage while you have no Frenzy Charges",
- "mods.Sword.explicit.#% increased Effect of Buffs on You",
- "mods.Sword.explicit.#% increased Elemental Damage",
- "mods.Sword.explicit.#% increased Elemental Damage per Level",
- "mods.Sword.explicit.#% increased Elemental Damage with Weapons",
- "mods.Sword.explicit.#% increased Fire Damage taken",
- "mods.Sword.explicit.#% increased Global Attack Speed per Green Socket",
- "mods.Sword.explicit.#% increased Global Critical Strike Chance",
- "mods.Sword.explicit.#% increased Ignite Duration on Enemies",
- "mods.Sword.explicit.#% increased Light Radius",
- "mods.Sword.explicit.#% increased Lightning Damage per Frenzy Charge",
- "mods.Sword.explicit.#% increased maximum Energy Shield",
- "mods.Sword.explicit.#% increased Movement Speed",
- "mods.Sword.explicit.#% increased Movement Speed when on Low Life",
- "mods.Sword.explicit.#% increased Physical Damage",
- "mods.Sword.explicit.#% increased Physical Damage taken",
- "mods.Sword.explicit.#% increased Physical Damage with Axes",
- "mods.Sword.explicit.#% increased Physical Damage with Weapons per Red Socket",
- "mods.Sword.explicit.#% increased Skeleton Duration",
- "mods.Sword.explicit.#% increased Strength Requirement",
- "mods.Sword.explicit.#% increased Stun Duration on Enemies",
- "mods.Sword.explicit.#% of Physical Attack Damage Added as Fire Damage",
- "mods.Sword.explicit.#% of Physical Attack Damage Added as Lightning Damage",
- "mods.Sword.explicit.#% of Physical Attack Damage Leeched as Life",
- "mods.Sword.explicit.#% of Physical Attack Damage Leeched as Mana",
- "mods.Sword.explicit.#% of Physical Attack Damage Leeched as Mana per Blue Socket",
- "mods.Sword.explicit.#% of Physical Damage Converted to Fire Damage",
- "mods.Sword.explicit.#% of Sword Physical Damage Added as Fire Damage",
- "mods.Sword.explicit.#% reduced Attribute Requirements",
- "mods.Sword.explicit.#% reduced Enemy Stun Threshold",
- "mods.Sword.explicit.#% reduced Frenzy Charge Duration",
- "mods.Sword.explicit.#% reduced Mana Reserved",
- "mods.Sword.explicit.#% reduced maximum Life",
- "mods.Sword.explicit.#% reduced Rarity of Items found",
- "mods.Sword.explicit.#% reduced Stun Recovery",
- "mods.Sword.explicit.+# Life gained for each Enemy hit by Attacks",
- "mods.Sword.explicit.+# Life gained for each Enemy hit by your Attacks",
- "mods.Sword.explicit.+# Life gained on Kill",
- "mods.Sword.explicit.+# Life gained on Kill per Frenzy Charge",
- "mods.Sword.explicit.+# Life gained on Kill per Level",
- "mods.Sword.explicit.+# Mana gained for each Enemy hit by Attacks",
- "mods.Sword.explicit.+# Mana gained on Kill",
- "mods.Sword.explicit.+# to Accuracy Rating",
- "mods.Sword.explicit.+# to Dexterity",
- "mods.Sword.explicit.+# to Evasion Rating",
- "mods.Sword.explicit.+# to Intelligence",
- "mods.Sword.explicit.+# to Level of Active Socketed Skill Gems",
- "mods.Sword.explicit.+# to Level of Socketed Gems",
- "mods.Sword.explicit.+# to Level of Socketed Melee Gems",
- "mods.Sword.explicit.+# to maximum Life",
- "mods.Sword.explicit.+# to maximum Mana",
- "mods.Sword.explicit.+# to maximum number of Skeletons",
- "mods.Sword.explicit.+# to maximum number of Spectres",
- "mods.Sword.explicit.+# to maximum number of Zombies",
- "mods.Sword.explicit.+# to Melee Weapon Range per White Socket",
- "mods.Sword.explicit.+# to Strength",
- "mods.Sword.explicit.+# to Weapon range",
- "mods.Sword.explicit.+#% to all Elemental Resistances",
- "mods.Sword.explicit.+#% to Chaos Resistance",
- "mods.Sword.explicit.+#% to Cold Resistance",
- "mods.Sword.explicit.+#% to Fire Resistance",
- "mods.Sword.explicit.+#% to Global Critical Strike Multiplier",
- "mods.Sword.explicit.+#% to Lightning Resistance",
- "mods.Sword.explicit.+#% to Quality of Socketed Support Gems",
- "mods.Sword.explicit.Adds #-# Chaos Damage.avg",
- "mods.Sword.explicit.Adds #-# Chaos Damage.max",
- "mods.Sword.explicit.Adds #-# Chaos Damage.min",
- "mods.Sword.explicit.Adds #-# Cold Damage.avg",
- "mods.Sword.explicit.Adds #-# Cold Damage.max",
- "mods.Sword.explicit.Adds #-# Cold Damage.min",
- "mods.Sword.explicit.Adds #-# Fire Damage.avg",
- "mods.Sword.explicit.Adds #-# Fire Damage.max",
- "mods.Sword.explicit.Adds #-# Fire Damage.min",
- "mods.Sword.explicit.Adds #-# Lightning Damage.avg",
- "mods.Sword.explicit.Adds #-# Lightning Damage.max",
- "mods.Sword.explicit.Adds #-# Lightning Damage.min",
- "mods.Sword.explicit.Adds #-# Physical Damage.avg",
- "mods.Sword.explicit.Adds #-# Physical Damage.max",
- "mods.Sword.explicit.Adds #-# Physical Damage.min",
- "mods.Sword.explicit.Allies Aura Buffs do not affect you",
- "mods.Sword.explicit.Attacks with this Weapon Penetrate #% Elemental Resistances",
- "mods.Sword.explicit.Cannot be Frozen",
- "mods.Sword.explicit.Cannot be Frozen, Chilled or Ignited with Her Blessing",
- "mods.Sword.explicit.Cannot be Ignited",
- "mods.Sword.explicit.Counts as all One Handed Melee Weapon Types",
- "mods.Sword.explicit.Culling Strike against Burning Enemies",
- "mods.Sword.explicit.Gain #% of Physical Damage as Extra Cold Damage",
- "mods.Sword.explicit.Gain a Frenzy Charge if an Attack Ignites an Enemy",
- "mods.Sword.explicit.Gain a Frenzy Charge on Critical Strike",
- "mods.Sword.explicit.Gain Her Blessing for # seconds when you Ignite an Enemy",
- "mods.Sword.explicit.Hits cant be Evaded",
- "mods.Sword.explicit.Ignited Enemies Burn #% faster",
- "mods.Sword.explicit.Minions deal #% increased Damage",
- "mods.Sword.explicit.Minions have #% increased maximum Life",
- "mods.Sword.explicit.No Physical Damage",
- "mods.Sword.explicit.Socketed Gems are supported by level # Multistrike",
- "mods.Sword.explicit.Socketed Melee Gems have #% increased Area of Effect Radius",
- "mods.Sword.explicit.Socketed Red Gems get #% Physical Damage as Extra Fire Damage",
- "mods.Sword.explicit.Uses both hand slots",
- "mods.Sword.explicit.You can only deal Damage with this Weapon and Ignite",
- "mods.Sword.explicit.Your Aura Buffs do not affect allies",
- "mods.Sword.implicit.#% additional Block Chance while Dual Wielding",
- "mods.Sword.implicit.#% chance to cause Bleeding on Hit",
- "mods.Sword.implicit.#% chance to Cause Monsters to Flee",
- "mods.Sword.implicit.#% chance to Dodge Attacks",
- "mods.Sword.implicit.#% increased Accuracy Rating",
- "mods.Sword.implicit.#% of Cold Damage Leeched as Life",
- "mods.Sword.implicit.#% of Fire Damage Leeched as Life",
- "mods.Sword.implicit.#% of Lightning Damage Leeched as Life",
- "mods.Sword.implicit.+# to Maximum Power Charges",
- "mods.Sword.implicit.+# to Weapon range",
- "mods.Sword.implicit.+#% to Global Critical Strike Multiplier",
- "mods.Sword.implicit.Adds #-# Chaos Damage.avg",
- "mods.Sword.implicit.Adds #-# Chaos Damage.max",
- "mods.Sword.implicit.Adds #-# Chaos Damage.min",
- "mods.Sword.implicit.Culling Strike",
- "mods.Sword.implicit.Socketed Gems are supported by level # Additional Accuracy",
- "mods.Sword.implicit.Socketed Gems are supported by level # Melee Splash",
- "mods.Sword.implicit.Socketed Gems are supported by level # Multistrike",
- "mods.Vaal Fragment.cosmetic.Has Sacrifice at Dawn Skin",
- "mods.Vaal Fragment.crafted.Cannot roll Caster Mods",
- "mods.Wand.cosmetic.Has Acid Weapon Effect",
- "mods.Wand.cosmetic.Has Apeps Rage Skin",
- "mods.Wand.cosmetic.Has Arcane Weapon Effect",
- "mods.Wand.cosmetic.Has Arctic Weapon Effect",
- "mods.Wand.cosmetic.Has Ascendant Weapon Effect",
- "mods.Wand.cosmetic.Has Aspirant Weapon Effect",
- "mods.Wand.cosmetic.Has Awakening Weapon Effect",
- "mods.Wand.cosmetic.Has Axiom Weapon Effect",
- "mods.Wand.cosmetic.Has Azure Weapon Effect",
- "mods.Wand.cosmetic.Has Challenger Weapon Effect",
- "mods.Wand.cosmetic.Has Crimson Weapon Effect",
- "mods.Wand.cosmetic.Has Divine Weapon Effect",
- "mods.Wand.cosmetic.Has Eagle Claw Wand",
- "mods.Wand.cosmetic.Has Ebony Weapon Effect",
- "mods.Wand.cosmetic.Has Eclipse Solaris Skin",
- "mods.Wand.cosmetic.Has Emerald Weapon Effect",
- "mods.Wand.cosmetic.Has Engraved Wand Skin",
- "mods.Wand.cosmetic.Has Eternal Weapon Effect",
- "mods.Wand.cosmetic.Has Exalted Weapon Effect",
- "mods.Wand.cosmetic.Has Extra Gore",
- "mods.Wand.cosmetic.Has Ghostflame Weapon Effect",
- "mods.Wand.cosmetic.Has Imbued Wand Skin",
- "mods.Wand.cosmetic.Has Infernal Weapon Effect",
- "mods.Wand.cosmetic.Has Ivory Weapon Effect",
- "mods.Wand.cosmetic.Has Lavender Weapon Effect",
- "mods.Wand.cosmetic.Has Lifesprig Skin",
- "mods.Wand.cosmetic.Has Lightning Weapon Effect",
- "mods.Wand.cosmetic.Has Lunaris Weapon Effect",
- "mods.Wand.cosmetic.Has Moonsorrow Skin",
- "mods.Wand.cosmetic.Has Necrotic Weapon Effect",
- "mods.Wand.cosmetic.Has Obliteration Skin",
- "mods.Wand.cosmetic.Has Omen Wand Skin",
- "mods.Wand.cosmetic.Has Perandus Weapon Effect",
- "mods.Wand.cosmetic.Has Piscators Vigil Skin",
- "mods.Wand.cosmetic.Has Profane Wand Skin",
- "mods.Wand.cosmetic.Has Radiant Weapon Effect",
- "mods.Wand.cosmetic.Has Regal Weapon Effect",
- "mods.Wand.cosmetic.Has Reverberation Rod Skin",
- "mods.Wand.cosmetic.Has Sage Wand Skin",
- "mods.Wand.cosmetic.Has Seraph Dagger",
- "mods.Wand.cosmetic.Has Seraph Weapon Effect",
- "mods.Wand.cosmetic.Has Serpent Egg Wand",
- "mods.Wand.cosmetic.Has Serpent Wand Skin",
- "mods.Wand.cosmetic.Has Sovereign Weapon Effect",
- "mods.Wand.cosmetic.Has Spiraled Wand Skin",
- "mods.Wand.cosmetic.Has Steam-powered Wand",
- "mods.Wand.cosmetic.Has Storm Prison Skin",
- "mods.Wand.cosmetic.Has Turquoise Weapon Effect",
- "mods.Wand.cosmetic.Has Vaal Weapon Effect",
- "mods.Wand.cosmetic.Has Valentines Heart Weapon Effect (2013)",
- "mods.Wand.cosmetic.Has Valentines Heart Weapon Effect (2014)",
- "mods.Wand.cosmetic.Has Vampiric Weapon Effect",
- "mods.Wand.cosmetic.Has Verdant Weapon Effect",
- "mods.Wand.crafted.#% chance to Freeze",
- "mods.Wand.crafted.#% chance to Shock",
- "mods.Wand.crafted.#% increased Attack Speed",
- "mods.Wand.crafted.#% increased Cast Speed",
- "mods.Wand.crafted.#% increased Cold Damage",
- "mods.Wand.crafted.#% increased Critical Strike Chance",
- "mods.Wand.crafted.#% increased Critical Strike Chance for Spells",
- "mods.Wand.crafted.#% increased Curse Duration",
- "mods.Wand.crafted.#% increased Damage over Time",
- "mods.Wand.crafted.#% increased Elemental Damage with Weapons",
- "mods.Wand.crafted.#% increased Fire Damage",
- "mods.Wand.crafted.#% increased Lightning Damage",
- "mods.Wand.crafted.#% increased Mana Regeneration Rate",
- "mods.Wand.crafted.#% increased Physical Damage",
- "mods.Wand.crafted.#% increased Projectile Speed",
- "mods.Wand.crafted.#% increased Spell Damage",
- "mods.Wand.crafted.#% of Cold Damage Leeched as Life",
- "mods.Wand.crafted.#% of Fire Damage Leeched as Life",
- "mods.Wand.crafted.#% of Lightning Damage Leeched as Life",
- "mods.Wand.crafted.#% reduced Enemy Block Chance",
- "mods.Wand.crafted.+# to Accuracy Rating",
- "mods.Wand.crafted.+# to Intelligence",
- "mods.Wand.crafted.+# to maximum Mana",
- "mods.Wand.crafted.+#% to Cold Resistance",
- "mods.Wand.crafted.+#% to Fire Resistance",
- "mods.Wand.crafted.+#% to Global Critical Strike Multiplier",
- "mods.Wand.crafted.+#% to Lightning Resistance",
- "mods.Wand.crafted.Adds #-# Cold Damage to Spells.avg",
- "mods.Wand.crafted.Adds #-# Cold Damage to Spells.max",
- "mods.Wand.crafted.Adds #-# Cold Damage to Spells.min",
- "mods.Wand.crafted.Adds #-# Cold Damage.avg",
- "mods.Wand.crafted.Adds #-# Cold Damage.max",
- "mods.Wand.crafted.Adds #-# Cold Damage.min",
- "mods.Wand.crafted.Adds #-# Fire Damage to Spells.avg",
- "mods.Wand.crafted.Adds #-# Fire Damage to Spells.max",
- "mods.Wand.crafted.Adds #-# Fire Damage to Spells.min",
- "mods.Wand.crafted.Adds #-# Fire Damage.avg",
- "mods.Wand.crafted.Adds #-# Fire Damage.max",
- "mods.Wand.crafted.Adds #-# Fire Damage.min",
- "mods.Wand.crafted.Adds #-# Lightning Damage to Spells.avg",
- "mods.Wand.crafted.Adds #-# Lightning Damage to Spells.max",
- "mods.Wand.crafted.Adds #-# Lightning Damage to Spells.min",
- "mods.Wand.crafted.Adds #-# Lightning Damage.avg",
- "mods.Wand.crafted.Adds #-# Lightning Damage.max",
- "mods.Wand.crafted.Adds #-# Lightning Damage.min",
- "mods.Wand.crafted.Adds #-# Physical Damage.avg",
- "mods.Wand.crafted.Adds #-# Physical Damage.max",
- "mods.Wand.crafted.Adds #-# Physical Damage.min",
- "mods.Wand.crafted.Attack Projectiles Return to You after hitting targets",
- "mods.Wand.crafted.Can have multiple Crafted Mods",
- "mods.Wand.crafted.Cannot roll Caster Mods",
- "mods.Wand.explicit.#% chance to Blind Enemies on hit",
- "mods.Wand.explicit.#% chance to gain a Power Charge on Kill",
- "mods.Wand.explicit.#% increased Accuracy Rating",
- "mods.Wand.explicit.#% increased Attack Speed",
- "mods.Wand.explicit.#% increased Cast Speed",
- "mods.Wand.explicit.#% increased Cold Damage",
- "mods.Wand.explicit.#% increased Critical Strike Chance",
- "mods.Wand.explicit.#% increased Critical Strike Chance against Blinded Enemies",
- "mods.Wand.explicit.#% increased Critical Strike Chance for Spells",
- "mods.Wand.explicit.#% increased Elemental Damage with Weapons",
- "mods.Wand.explicit.#% increased Fire Damage",
- "mods.Wand.explicit.#% increased Global Critical Strike Chance",
- "mods.Wand.explicit.#% increased Light Radius",
- "mods.Wand.explicit.#% increased Lightning Damage",
- "mods.Wand.explicit.#% increased Mana Cost of Skills",
- "mods.Wand.explicit.#% increased Mana Regeneration Rate",
- "mods.Wand.explicit.#% increased Physical Damage",
- "mods.Wand.explicit.#% increased Projectile Speed",
- "mods.Wand.explicit.#% increased Spell Damage",
- "mods.Wand.explicit.#% increased Spell Damage per Power Charge",
- "mods.Wand.explicit.#% increased Stun Duration on Enemies",
- "mods.Wand.explicit.#% of Physical Attack Damage Leeched as Life",
- "mods.Wand.explicit.#% of Physical Attack Damage Leeched as Mana",
- "mods.Wand.explicit.#% reduced Attribute Requirements",
- "mods.Wand.explicit.#% reduced Ignite Duration on Enemies",
- "mods.Wand.explicit.#% reduced Spell Damage",
- "mods.Wand.explicit.+# Life gained for each Enemy hit by Attacks",
- "mods.Wand.explicit.+# Life gained for each Enemy hit by your Attacks",
- "mods.Wand.explicit.+# Life gained on Kill",
- "mods.Wand.explicit.+# Life gained on Killing Ignited Enemies",
- "mods.Wand.explicit.+# Mana gained on Kill",
- "mods.Wand.explicit.+# to Accuracy Rating",
- "mods.Wand.explicit.+# to Intelligence",
- "mods.Wand.explicit.+# to Level of Socketed Chaos Gems",
- "mods.Wand.explicit.+# to Level of Socketed Cold Gems",
- "mods.Wand.explicit.+# to Level of Socketed Fire Gems",
- "mods.Wand.explicit.+# to Level of Socketed Gems",
- "mods.Wand.explicit.+# to Level of Socketed Lightning Gems",
- "mods.Wand.explicit.+# to Level of Socketed Spell Gems",
- "mods.Wand.explicit.+# to Level of Socketed Support Gems",
- "mods.Wand.explicit.+# to maximum Life",
- "mods.Wand.explicit.+# to maximum Mana",
- "mods.Wand.explicit.+# to maximum number of Skeletons",
- "mods.Wand.explicit.+# to maximum number of Spectres",
- "mods.Wand.explicit.+# to maximum number of Zombies",
- "mods.Wand.explicit.+# to Maximum Power Charges",
- "mods.Wand.explicit.+#% to Chaos Resistance",
- "mods.Wand.explicit.+#% to Cold Resistance",
- "mods.Wand.explicit.+#% to Fire Resistance",
- "mods.Wand.explicit.+#% to Global Critical Strike Multiplier",
- "mods.Wand.explicit.+#% to Lightning Resistance",
- "mods.Wand.explicit.+#% to Quality of Socketed Support Gems",
- "mods.Wand.explicit.Adds #-# Chaos Damage to Spells.avg",
- "mods.Wand.explicit.Adds #-# Chaos Damage to Spells.max",
- "mods.Wand.explicit.Adds #-# Chaos Damage to Spells.min",
- "mods.Wand.explicit.Adds #-# Chaos Damage.avg",
- "mods.Wand.explicit.Adds #-# Chaos Damage.max",
- "mods.Wand.explicit.Adds #-# Chaos Damage.min",
- "mods.Wand.explicit.Adds #-# Cold Damage to Spells.avg",
- "mods.Wand.explicit.Adds #-# Cold Damage to Spells.max",
- "mods.Wand.explicit.Adds #-# Cold Damage to Spells.min",
- "mods.Wand.explicit.Adds #-# Cold Damage.avg",
- "mods.Wand.explicit.Adds #-# Cold Damage.max",
- "mods.Wand.explicit.Adds #-# Cold Damage.min",
- "mods.Wand.explicit.Adds #-# Fire Damage to Spells.avg",
- "mods.Wand.explicit.Adds #-# Fire Damage to Spells.max",
- "mods.Wand.explicit.Adds #-# Fire Damage to Spells.min",
- "mods.Wand.explicit.Adds #-# Fire Damage.avg",
- "mods.Wand.explicit.Adds #-# Fire Damage.max",
- "mods.Wand.explicit.Adds #-# Fire Damage.min",
- "mods.Wand.explicit.Adds #-# Lightning Damage to Spells.avg",
- "mods.Wand.explicit.Adds #-# Lightning Damage to Spells.max",
- "mods.Wand.explicit.Adds #-# Lightning Damage to Spells.min",
- "mods.Wand.explicit.Adds #-# Lightning Damage.avg",
- "mods.Wand.explicit.Adds #-# Lightning Damage.max",
- "mods.Wand.explicit.Adds #-# Lightning Damage.min",
- "mods.Wand.explicit.Adds #-# Physical Damage.avg",
- "mods.Wand.explicit.Adds #-# Physical Damage.max",
- "mods.Wand.explicit.Adds #-# Physical Damage.min",
- "mods.Wand.explicit.Attacks with this Weapon have #% increased Elemental Damage",
- "mods.Wand.explicit.Cannot be used with Chaos Inoculation",
- "mods.Wand.explicit.Enemies you Kill have a #% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage",
- "mods.Wand.explicit.Gain #% of Physical Damage as Extra Chaos Damage",
- "mods.Wand.explicit.Minions deal #% increased Damage",
- "mods.Wand.explicit.Minions have #% increased Movement Speed",
- "mods.Wand.explicit.Nearby Enemies are Blinded",
- "mods.Wand.explicit.No Physical Damage",
- "mods.Wand.explicit.Regenerate # Life over 1 second for each Spell you Cast",
- "mods.Wand.explicit.Reserves #% of Life",
- "mods.Wand.explicit.Socketed Gems are supported by level # Blind",
- "mods.Wand.explicit.Socketed Gems are Supported by level # Spell Echo",
- "mods.Wand.explicit.Socketed Gems fire an additional Projectile",
- "mods.Wand.implicit.#% chance of Projectiles Piercing",
- "mods.Wand.implicit.#% chance to Cause Monsters to Flee",
- "mods.Wand.implicit.#% increased Cast Speed",
- "mods.Wand.implicit.#% increased Spell Damage",
- "mods.Wand.implicit.#% of Cold Damage Leeched as Life",
- "mods.Wand.implicit.#% of Fire Damage Leeched as Life",
- "mods.Wand.implicit.#% of Lightning Damage Leeched as Life",
- "mods.Wand.implicit.Adds #-# Chaos Damage.avg",
- "mods.Wand.implicit.Adds #-# Chaos Damage.max",
- "mods.Wand.implicit.Adds #-# Chaos Damage.min",
- "mods.Wand.implicit.Culling Strike",
- "mods.Wand.implicit.Grants level # Elemental Weakness Skill",
- "mods.Wand.implicit.Socketed Gems are Supported by level # Elemental Proliferation"
- ],
- "modsPseudo": [
- "modsPseudo.# of Elemental Resistances",
- "modsPseudo.# of Resistances",
- "modsPseudo.#% Total increased Armour",
- "modsPseudo.#% Total increased Energy Shield",
- "modsPseudo.#% Total increased Evasion Rating",
- "modsPseudo.+# Total to Attributes",
- "modsPseudo.+# Total to Dexterity",
- "modsPseudo.+# Total to Intelligence",
- "modsPseudo.+# Total to maximum Life",
- "modsPseudo.+# Total to Strength",
- "modsPseudo.+#% Total to Chaos Resistance",
- "modsPseudo.+#% Total to Cold Resistance",
- "modsPseudo.+#% Total to Elemental Resistances",
- "modsPseudo.+#% Total to Fire Resistance",
- "modsPseudo.+#% Total to Lightning Resistance",
- "modsPseudo.+#% Total to Resistances"
- ],
- "enchantMods": [
- "enchantMods.+20% Sweep Knockback Chance",
- "enchantMods.+24% to Ancestral Protector Totem Elemental Resistances",
- "enchantMods.04% of Damage Leeched as Life and Mana if you've Killed Recently",
- "enchantMods.05% of Damage Leeched as Life and Mana if you've Killed Recently",
- "enchantMods.1 additional Barrage Projectile",
- "enchantMods.1 additional Flame Totem Projectile",
- "enchantMods.1 secondary Tornado Shot Projectile",
- "enchantMods.10% Chance to gain a Power Charge on Critical Strike with Ice Spear",
- "enchantMods.10% increased Barrage Attack Speed",
- "enchantMods.10% increased Cleave Attack Speed",
- "enchantMods.10% increased Cyclone Attack Speed",
- "enchantMods.10% increased Double Strike Attack Speed",
- "enchantMods.10% increased Dual Strike Attack Speed",
- "enchantMods.10% increased Elemental Hit Attack Speed",
- "enchantMods.10% increased Explosive Arrow Attack Speed",
- "enchantMods.10% increased Heavy Strike Attack Speed",
- "enchantMods.10% increased Leap Slam Attack Speed",
- "enchantMods.10% increased Power Siphon Attack Speed",
- "enchantMods.10% increased Rain of Arrows Attack Speed",
- "enchantMods.10% increased Shield Charge Attack Speed",
- "enchantMods.10% increased Shockwave Totem Cast Speed",
- "enchantMods.10% increased Siege Ballista Attack Speed",
- "enchantMods.10% increased Sunder Attack Speed",
- "enchantMods.10% increased Whirling Blades Attack Speed",
- "enchantMods.10% of Burning Arrow Physical Damage added as Fire Damage",
- "enchantMods.10% of Glacial Hammer Physical Damage added as Cold Damage",
- "enchantMods.10% of Ice Crash Physical damage added as Cold Damage",
- "enchantMods.10% of Infernal Blow Physical damage added as Fire Damage",
- "enchantMods.10% of Rejuvenation Totem life regeneration added as mana Regeneration",
- "enchantMods.10% of Shrapnel Shot Physical damage added as Lightning Damage",
- "enchantMods.10% reduced Anger Mana Reservation",
- "enchantMods.10% reduced Determination Mana Reservation",
- "enchantMods.10% reduced Discipline Mana Reservation",
- "enchantMods.10% reduced Grace Mana Reservation",
- "enchantMods.10% reduced Haste Mana Reservation",
- "enchantMods.10% reduced Hatred Mana Reservation",
- "enchantMods.10% reduced Mana Cost of Skills if you've been Hit Recently",
- "enchantMods.10% reduced Wrath Mana Reservation",
- "enchantMods.100% increased Effect of the Buff granted by your Flame Golems",
- "enchantMods.100% increased Effect of the Buff granted by your Ice Golems",
- "enchantMods.100% increased Effect of the Buff granted by your Lightning Golems",
- "enchantMods.100% increased Effect of the Buff granted by your Stone Golems",
- "enchantMods.100% increased Molten Shell Buff Effect",
- "enchantMods.12% increased Ancestor Totem Placement Speed",
- "enchantMods.12% increased Attack and Cast Speed if you've Killed Recently",
- "enchantMods.12% increased Blast Rain Radius",
- "enchantMods.14% reduced Discipline Mana Reservation",
- "enchantMods.14% reduced Mana Cost of Skills if you've been Hit Recently",
- "enchantMods.14% reduced Purity of Elements Mana Reservation",
- "enchantMods.14% reduced Purity of Fire Mana Reservation",
- "enchantMods.14% reduced Purity of Ice Mana Reservation",
- "enchantMods.14% reduced Purity of Lightning Mana Reservation",
- "enchantMods.14% reduced Vitality Mana Reservation",
- "enchantMods.16% chance to create an additional Animate Weapon copy",
- "enchantMods.16% increased Decoy Totem Radius",
- "enchantMods.16% increased Incinerate Damage for each stage",
- "enchantMods.2 additional Lightning Strike Projectiles",
- "enchantMods.2 additional Molten Strike Projectiles",
- "enchantMods.2 additional Spark Projectiles",
- "enchantMods.2 additional Split Arrow Projectiles",
- "enchantMods.20% chance for Discharge not to consume Charges",
- "enchantMods.20% chance for Immortal Call to not consume Endurance Charges",
- "enchantMods.20% chance for Phase Run to not consume Frenzy Charges",
- "enchantMods.20% Chance for Puncture to Maim on hit",
- "enchantMods.20% Chance on Frenzy to gain an additional Frenzy Charge",
- "enchantMods.20% Ice Nova Freeze Chance",
- "enchantMods.20% increased Animate Weapon Duration",
- "enchantMods.20% increased Arc Shock Chance",
- "enchantMods.20% increased Assassin's Mark Curse Effect",
- "enchantMods.20% increased Bear Trap Cooldown Recovery Speed",
- "enchantMods.20% increased Blade Vortex Duration",
- "enchantMods.20% increased Blink Arrow Cooldown Recovery Speed",
- "enchantMods.20% increased Burning Arrow Ignite Chance",
- "enchantMods.20% increased Caustic Arrow Duration",
- "enchantMods.20% increased chance to Freeze, Shock and Ignite with Elemental Hit",
- "enchantMods.20% increased Cold Snap Cooldown Recovery Speed",
- "enchantMods.20% increased Conductivity Curse Effect",
- "enchantMods.20% increased Contagion Duration",
- "enchantMods.20% increased Conversion Trap Cooldown Recovery Speed",
- "enchantMods.20% increased Convocation Cooldown Recovery Speed",
- "enchantMods.20% increased Desecrate Cooldown Recovery Speed",
- "enchantMods.20% increased Dominating Blow Duration",
- "enchantMods.20% increased Elemental Weakness Curse Effect",
- "enchantMods.20% increased Enduring Cry Cooldown Recovery Speed",
- "enchantMods.20% increased Enfeeble Curse Effect",
- "enchantMods.20% increased Essence Drain Duration",
- "enchantMods.20% increased Ethereal Knives Projectile Speed",
- "enchantMods.20% increased Fire Nova Cast Speed",
- "enchantMods.20% increased Fire Trap Cooldown Recovery Speed",
- "enchantMods.20% increased Fireball Ignite Chance",
- "enchantMods.20% increased Firestorm Duration",
- "enchantMods.20% increased Flame Dash Cooldown Recovery Speed",
- "enchantMods.20% increased Flame Totem Projectile Speed",
- "enchantMods.20% increased Flammability Curse Effect",
- "enchantMods.20% increased Flicker Strike Cooldown Recovery Speed",
- "enchantMods.20% increased Freezing Pulse Projectile Speed",
- "enchantMods.20% increased Frost Blades Projectile Speed",
- "enchantMods.20% increased Frost Bomb Cooldown Recovery Speed",
- "enchantMods.20% increased Frost Wall Cooldown Recovery Speed",
- "enchantMods.20% increased Frostbite Curse Effect",
- "enchantMods.20% increased Glacial Hammer Freeze Chance",
- "enchantMods.20% increased Ice Trap Cooldown Recovery Speed",
- "enchantMods.20% increased Incinerate Projectile Speed",
- "enchantMods.20% increased Lightning Strike Pierce Chance",
- "enchantMods.20% increased Lightning Trap Cooldown Recovery Speed",
- "enchantMods.20% increased Lightning Trap Pierce Chance",
- "enchantMods.20% increased Mirror Arrow Cooldown Recovery Speed",
- "enchantMods.20% increased Poacher's Mark Curse Effect",
- "enchantMods.20% increased Projectile Weakness Curse Effect",
- "enchantMods.20% increased Punishment Curse Effect",
- "enchantMods.20% increased Reckoning Cooldown Recovery Speed",
- "enchantMods.20% increased Riposte Cooldown Recovery Speed",
- "enchantMods.20% increased Smoke Mine Duration",
- "enchantMods.20% increased Spark Projectile Speed",
- "enchantMods.20% increased Specral Throw Projectile Speed",
- "enchantMods.20% increased Spectral Throw Projectile Speed",
- "enchantMods.20% increased Summon Raging Spirit Duration",
- "enchantMods.20% increased Temporal Chains Curse Effect",
- "enchantMods.20% increased Vengeance Cooldown Recovery Speed",
- "enchantMods.20% increased Viper Strike Duration",
- "enchantMods.20% increased Vulnerability Curse Effect",
- "enchantMods.20% increased Warlord's Mark Curse Effect",
- "enchantMods.20% reduced Arctic Armour Mana Reservation",
- "enchantMods.20% reduced Clarity Mana Reservation",
- "enchantMods.20% reduced Herald of Ash Mana Reservation",
- "enchantMods.20% reduced Herald of Ice Mana Reservation",
- "enchantMods.20% reduced Herald of Thunder Mana Reservation",
- "enchantMods.20% reduced Lightning Warp Duration",
- "enchantMods.20% reduced Spectral Throw Projectile Deceleration",
- "enchantMods.200% increased Ice Spear Critical Strike Chance in second form",
- "enchantMods.24% increased Abyssal Cry Duration",
- "enchantMods.24% increased Animate Guardian Elemental Resistances",
- "enchantMods.24% increased Arctic Armour Buff Effect",
- "enchantMods.24% increased Arctic Breath Duration",
- "enchantMods.24% increased Chaos Golem Elemental Resistances",
- "enchantMods.24% increased Convocation Buff Effect",
- "enchantMods.24% increased Devouring Totem Leech per second",
- "enchantMods.24% increased Dominating Blow Damage",
- "enchantMods.24% increased Enduring Cry Buff Effect",
- "enchantMods.24% increased Flame Golem Elemental Resistances",
- "enchantMods.24% increased Frost Wall Duration",
- "enchantMods.24% increased Ice Golem Elemental Resistances",
- "enchantMods.24% increased Ice Shot Duration",
- "enchantMods.24% increased Lightning Golem Elemental Resistances",
- "enchantMods.24% increased Phase Run Duration",
- "enchantMods.24% increased Raised Spectre Elemental Resistances",
- "enchantMods.24% increased Raised Zombie Elemental Resistances",
- "enchantMods.24% increased Searing Bond Totem Elemental Resistances",
- "enchantMods.24% increased Stone Golem Elemental Resistances",
- "enchantMods.24% increased Wild Strike Radius",
- "enchantMods.24% increased Wither Duration",
- "enchantMods.25% increased Abyssal Cry Damage",
- "enchantMods.25% increased Arc Damage",
- "enchantMods.25% increased Arctic Breath Damage",
- "enchantMods.25% increased Ball Lightning Damage",
- "enchantMods.25% increased Barrage Damage",
- "enchantMods.25% increased Bear Trap Damage",
- "enchantMods.25% increased Blade Vortex Damage",
- "enchantMods.25% increased Bladefall Damage",
- "enchantMods.25% increased Blast Rain Damage",
- "enchantMods.25% increased Burning Arrow Damage",
- "enchantMods.25% increased Caustic Arrow Damage",
- "enchantMods.25% increased Cleave Damage",
- "enchantMods.25% increased Cold Snap Damage",
- "enchantMods.25% increased Contagion Damage",
- "enchantMods.25% increased Cyclone Damage",
- "enchantMods.25% increased Detonate Dead Damage",
- "enchantMods.25% increased Discharge Damage",
- "enchantMods.25% increased Double Strike Damage",
- "enchantMods.25% increased Dual Strike Damage",
- "enchantMods.25% increased Earthquake Damage",
- "enchantMods.25% increased Elemental Hit Damage",
- "enchantMods.25% increased Essence Drain Damage",
- "enchantMods.25% increased Ethereal Knives Damage",
- "enchantMods.25% increased Explosive Arrow Damage",
- "enchantMods.25% increased Fire Nova Mine Damage",
- "enchantMods.25% increased Fire Storm Damage",
- "enchantMods.25% increased Fire Trap Damage",
- "enchantMods.25% increased Fireball Damage",
- "enchantMods.25% increased Firestorm Damage",
- "enchantMods.25% increased Flame Dash Damage",
- "enchantMods.25% increased Flame Surge Damage",
- "enchantMods.25% increased Flame Totem Damage",
- "enchantMods.25% increased Flameblast Damage",
- "enchantMods.25% increased Flicker Strike Damage",
- "enchantMods.25% increased Freezing Pulse Damage",
- "enchantMods.25% increased Frenzy Damage",
- "enchantMods.25% increased Frost Blades Damage",
- "enchantMods.25% increased Frost Bomb Damage",
- "enchantMods.25% increased Glacial Cascade Damage",
- "enchantMods.25% increased Glacial Hammer Damage",
- "enchantMods.25% increased Ground Slam Damage",
- "enchantMods.25% increased Heavy Strike Damage",
- "enchantMods.25% increased Herald of Ash Damage",
- "enchantMods.25% increased Herald of Ice Damage",
- "enchantMods.25% increased Herald of Thunder Damage",
- "enchantMods.25% increased Ice Crash Damage",
- "enchantMods.25% increased Ice Nova Damage",
- "enchantMods.25% increased Ice Shot Damage",
- "enchantMods.25% increased Ice Spear Damage",
- "enchantMods.25% increased Ice Trap Damage",
- "enchantMods.25% increased Incinerate Damage",
- "enchantMods.25% increased Infernal Blow Damage",
- "enchantMods.25% increased Kinetic Blast Damage",
- "enchantMods.25% increased Leap Slam Damage",
- "enchantMods.25% increased Lightning Arrow Damage",
- "enchantMods.25% increased Lightning Strike Damage",
- "enchantMods.25% increased Lightning Tendrils Damage",
- "enchantMods.25% increased Lightning Trap Damage",
- "enchantMods.25% increased Lightning Warp Damage",
- "enchantMods.25% increased Magma Orb Damage",
- "enchantMods.25% increased Molten Shell Damage",
- "enchantMods.25% increased Molten Strike Damage",
- "enchantMods.25% increased Orb of Storms Damage",
- "enchantMods.25% increased Power Siphon Damage",
- "enchantMods.25% increased Puncture Damage",
- "enchantMods.25% increased Rain of Arrows Damage",
- "enchantMods.25% increased Reave Damage",
- "enchantMods.25% increased Reckoning Damage",
- "enchantMods.25% increased Righteous Fire Damage",
- "enchantMods.25% increased Riposte Damage",
- "enchantMods.25% increased Searing Bond Damage",
- "enchantMods.25% increased Shield Charge Damage",
- "enchantMods.25% increased Shock Nova Damage",
- "enchantMods.25% increased Shockwave Totem Damage",
- "enchantMods.25% increased Shrapnel Shot Damage",
- "enchantMods.25% increased Siege Ballista Damage",
- "enchantMods.25% increased Spark Damage",
- "enchantMods.25% increased Spectral Throw Damage",
- "enchantMods.25% increased Split Arrow Damage",
- "enchantMods.25% increased Static Strike Damage",
- "enchantMods.25% increased Storm Call Damage",
- "enchantMods.25% increased Sunder Damage",
- "enchantMods.25% increased Sweep Damage",
- "enchantMods.25% increased Tempest Shield Damage",
- "enchantMods.25% increased Tornado Shot Damage",
- "enchantMods.25% increased Vengeance Damage",
- "enchantMods.25% increased Vigilant Strike Damage",
- "enchantMods.25% increased Viper Strike Damage",
- "enchantMods.25% increased Whirling Blades Damage",
- "enchantMods.25% increased Wild Strike Damage",
- "enchantMods.30% Chance to gain an additional Power Charge on Kill with Power Siphon",
- "enchantMods.30% increased Assassin's Mark Duration",
- "enchantMods.30% increased Bone Offering Duration",
- "enchantMods.30% increased Conductivity Duration",
- "enchantMods.30% increased Elemental Weakness Duration",
- "enchantMods.30% increased Enfeeble Duration",
- "enchantMods.30% increased Flammability Duration",
- "enchantMods.30% increased Flesh Offering Duration",
- "enchantMods.30% increased Frostbite Duration",
- "enchantMods.30% increased Poacher's Mark Duration",
- "enchantMods.30% increased Projectile Weakness Duration",
- "enchantMods.30% increased Puncture Duration",
- "enchantMods.30% increased Punishment Duration",
- "enchantMods.30% increased Rallying Cry Duration",
- "enchantMods.30% increased Rejuvenation Totem Aura Effect",
- "enchantMods.30% increased Siege Ballista Totem Placement Speed",
- "enchantMods.30% increased Temporal Chains Duration",
- "enchantMods.30% increased Vigilant Strike Fortify Duration",
- "enchantMods.30% increased Vulnerability Duration",
- "enchantMods.30% increased Warlord's Mark Duration",
- "enchantMods.30% reduced Ball Lightning Projectile Speed",
- "enchantMods.30% reduced Earthquake Duration",
- "enchantMods.30% reduced Static Strike Duration",
- "enchantMods.30% reduced Storm Call Duration",
- "enchantMods.34% increased Immortal Call Duration",
- "enchantMods.40% increased Chance to consume an additional Corpse with Devouring Totem",
- "enchantMods.40% increased Decoy Totem Life",
- "enchantMods.40% increased Fire Trap Burning Damage",
- "enchantMods.40% increased Flame Surge Damage against Burning Enemies",
- "enchantMods.40% increased Lightning Tendrils Critical Strike Chance",
- "enchantMods.40% increased Searing Bond Totem Placement Speed",
- "enchantMods.5% chance to Dodge Spell Damage if you've taken Spell Damage Recently",
- "enchantMods.5% increased Discharge Radius",
- "enchantMods.50% chance to Avoid being Stunned if you've Killed Recently",
- "enchantMods.50% increased Rallying Cry Buff Effect",
- "enchantMods.6% Chance to Dodge if you've taken a Critical Strike Recently",
- "enchantMods.6% chance to Dodge Spell Damage if you've taken Spell Damage Recently",
- "enchantMods.6% chance to Freeze, Shock and Ignite if you haven't Crit Recently",
- "enchantMods.6% increased Flicker Strike Damage per Frenzy Charge",
- "enchantMods.6% increased Frenzy Damage per Frenzy Charge",
- "enchantMods.6% increased Movement Speed if you haven't been Hit Recently",
- "enchantMods.6% increased Shield Charge Damage per Enemy Hit",
- "enchantMods.60% increased Bladefall Critical Strike Chance",
- "enchantMods.60% increased Critical Strike Chance if you haven't Crit Recently",
- "enchantMods.60% increased Double Strike Critical Strike Chance",
- "enchantMods.60% increased Dual Strike Critical Strike Chance",
- "enchantMods.60% increased Flame Surge Critical Strike Chance",
- "enchantMods.60% increased Flameblast Critical Strike Chance",
- "enchantMods.60% increased Orb of Storms Critical Strike Chance",
- "enchantMods.60% increased Split Arrow Critical Strike Chance",
- "enchantMods.60% increased Tornado Shot Critical Strike Chance",
- "enchantMods.60% increased Viper Strike Critical Strike Chance",
- "enchantMods.60% of Glacial Cascade Physical Damage converted to Cold Damage",
- "enchantMods.65% chance to Avoid being Stunned if you've Killed Recently",
- "enchantMods.75% increased Effect of the Buff granted by your Chaos Golems",
- "enchantMods.8% Chance to Dodge if you've taken a Critical Strike Recently",
- "enchantMods.8% chance to Freeze, Shock and Ignite if you haven't Crit Recently",
- "enchantMods.8% increased Arctic Breath Radius",
- "enchantMods.8% increased Attack and Cast Speed if you've Killed Recently",
- "enchantMods.8% increased Ball Lightning Radius",
- "enchantMods.8% increased Blade Vortex Radius",
- "enchantMods.8% increased Bladefall Radius",
- "enchantMods.8% increased Blast Rain Radius",
- "enchantMods.8% increased Caustic Arrow Radius",
- "enchantMods.8% increased Cleave Radius",
- "enchantMods.8% increased Cold Snap Radius",
- "enchantMods.8% increased Contagion Radius",
- "enchantMods.8% increased Detonate Dead Radius",
- "enchantMods.8% increased Earthquake Radius",
- "enchantMods.8% increased Explosive Arrow Radius",
- "enchantMods.8% increased Fireball Cast Speed",
- "enchantMods.8% increased Firestorm explosion Area of Effect",
- "enchantMods.8% increased Flameblast Radius",
- "enchantMods.8% increased Freeze Mine Radius",
- "enchantMods.8% increased Freezing Pulse Cast Speed",
- "enchantMods.8% increased Frost Bomb Radius",
- "enchantMods.8% increased Glacial Cascade Radius",
- "enchantMods.8% increased Ground Slam Radius",
- "enchantMods.8% increased Ice Crash Radius",
- "enchantMods.8% increased Ice Nova Radius",
- "enchantMods.8% increased Ice Shot Radius",
- "enchantMods.8% increased Ice Trap Radius",
- "enchantMods.8% increased Infernal Blow Radius",
- "enchantMods.8% increased Kinetic Blast Radius",
- "enchantMods.8% increased Leap Slam Radius",
- "enchantMods.8% increased Lightning Arrow Radius",
- "enchantMods.8% increased Lightning Tendrills Radius",
- "enchantMods.8% increased Lightning Tendrils Radius",
- "enchantMods.8% increased Lightning Warp Cast Speed",
- "enchantMods.8% increased Magma Orb Radius",
- "enchantMods.8% increased Molten Strike Radius",
- "enchantMods.8% increased Movement Speed if you haven't been Hit Recently",
- "enchantMods.8% increased Orb of Storms Radius",
- "enchantMods.8% increased Rain of Arrows Radius",
- "enchantMods.8% increased Reave Radius",
- "enchantMods.8% increased Righteous Fire Radius",
- "enchantMods.8% increased Shock Nova Radius",
- "enchantMods.8% increased Shockwave Totem Radius",
- "enchantMods.8% increased Shrapnel Shot Radius",
- "enchantMods.8% increased Static Strike Radius",
- "enchantMods.8% increased Storm Call Radius",
- "enchantMods.8% increased Sunder Radius",
- "enchantMods.8% increased Sweep Radius",
- "enchantMods.8% increased Wither Radius",
- "enchantMods.90% increased Critical Strike Chance if you haven't Crit Recently",
- "enchantMods.Adds 1-120 Lightning Damage if you haven't Killed Recently",
- "enchantMods.Adds 1-56 Lightning Damage if you haven't Killed Recently",
- "enchantMods.Adds 16-24 Cold Damage if you've been Hit Recently",
- "enchantMods.Adds 16-24 Fire Damage if you've Killed Recently",
- "enchantMods.Adds 33-50 Cold Damage if you've been Hit Recently",
- "enchantMods.Adds 33-50 Fire Damage if you've Killed Recently",
- "enchantMods.Adds 44-64 Chaos Damage if you've taken a Critical Strike Recently",
- "enchantMods.Adds 88-132 Chaos Damage if you've taken a Critical Strike Recently",
- "enchantMods.Ancestor Totem deals 25% increased Damage",
- "enchantMods.Animate Guardians deal 25% increased Damage",
- "enchantMods.Animated Weapons deal 25% increased Damage",
- "enchantMods.Arc chains an additional 2 times",
- "enchantMods.Attack with Decree of Force on Hit",
- "enchantMods.Attack with Decree of Fury on Hit",
- "enchantMods.Attack with Decree of Light when you take a Critical Strike",
- "enchantMods.Attack with Decree of Spite when Hit",
- "enchantMods.Attack with Edict of Force on Hit",
- "enchantMods.Attack with Edict of Fury on Hit",
- "enchantMods.Attack with Edict of Light when you take a Critical Strike",
- "enchantMods.Attack with Edict of Spite when Hit",
- "enchantMods.Attack with Word of Force on Hit",
- "enchantMods.Attack with Word of Fury on Hit",
- "enchantMods.Attack with Word of Light when you take a Critical Strike",
- "enchantMods.Attack with Word of Spite when Hit",
- "enchantMods.Blast Rain has a 50% chance for an additional blast",
- "enchantMods.Blast Rain has a 75% chance for an additional blast",
- "enchantMods.Blink Arrow and Blink Arrow Clones have 10% increased Attack Speed",
- "enchantMods.Blink Arrow and Blink Arrow Clones have 25% increased Damage",
- "enchantMods.Blood Rage grants additional 20% chance to gain a Frenzy Charge on Kill",
- "enchantMods.Blood Rage grants additional 8% increased Attack Speed",
- "enchantMods.Bone Offering grants an additional +6% Block Chance",
- "enchantMods.Cast Decree of Blades on Hit",
- "enchantMods.Cast Decree of Flames on Hit",
- "enchantMods.Cast Decree of Frost on Kill",
- "enchantMods.Cast Decree of Inferno on Kill",
- "enchantMods.Cast Decree of Reflection when Hit",
- "enchantMods.Cast Decree of the Tempest on Hit",
- "enchantMods.Cast Decree of Thunder on Kill",
- "enchantMods.Cast Decree of War on Kill",
- "enchantMods.Cast Decree of Winter when Hit",
- "enchantMods.Cast Edict of Blades on Hit",
- "enchantMods.Cast Edict of Flames on Hit",
- "enchantMods.Cast Edict of Frost on Kill",
- "enchantMods.Cast Edict of Inferno on Kill",
- "enchantMods.Cast Edict of Reflection when Hit",
- "enchantMods.Cast Edict of the Tempest on Hit",
- "enchantMods.Cast Edict of Thunder on Kill",
- "enchantMods.Cast Edict of War on Kill",
- "enchantMods.Cast Edict of Winter when Hit",
- "enchantMods.Cast Word of Blades on Hit",
- "enchantMods.Cast Word of Flames on Hit",
- "enchantMods.Cast Word of Frost on Kill",
- "enchantMods.Cast Word of Inferno on Kill",
- "enchantMods.Cast Word of Reflection when Hit",
- "enchantMods.Cast Word of the Tempest on Hit",
- "enchantMods.Cast Word of Thunder on Kill",
- "enchantMods.Cast Word of War on Kill",
- "enchantMods.Cast Word of Winter when Hit",
- "enchantMods.Chaos Golems deal 25% increased Damage",
- "enchantMods.Converted Enemies have 25% increased Damage",
- "enchantMods.Damage Penetrates 6% of Enemy Elemental Resistances if you haven't Killed Recently",
- "enchantMods.Damage Penetrates 8% of Enemy Elemental Resistances if you haven't Killed Recently",
- "enchantMods.Desecrate summons 2 additional corpses",
- "enchantMods.Detonate Dead has a 30% chance to detonate an additional Corpse",
- "enchantMods.Dominated Minions deal 20% increased Damage",
- "enchantMods.Fire Nova Mine repeats an additional 1 times",
- "enchantMods.Flame Golems have 25% increased Damage",
- "enchantMods.Flesh Offering grants an additional 14% increased Attack Speed",
- "enchantMods.Freeze Mine causes Enemies to lose an additional 8% Cold Resistance while Frozen",
- "enchantMods.Ground Slam has a 16% increased angle",
- "enchantMods.Heavy Strike has a 8% chance to deal Double Damage",
- "enchantMods.Ice Golems deal 25% increased Damage",
- "enchantMods.Kinetic Blast has a 50% chance for an additional explosion",
- "enchantMods.Lightning Arrow hits 2 additional Enemies",
- "enchantMods.Lightning Golems deal 25% increased Damage",
- "enchantMods.Magma Orb chains an additional time",
- "enchantMods.Mirror Arrow and Mirror Arrow Clones deal 25% increased Damage",
- "enchantMods.Mirror Arrow and Mirror Arrow Clones have 10% increased Attack Speed",
- "enchantMods.Raging Spirits have 25% increased Damage",
- "enchantMods.Regenerate 1% of Life and Mana per second if you were Hit Recently",
- "enchantMods.Regenerate 15% of Life and Mana per second if you were Hit Recently",
- "enchantMods.Regenerate 2% of Life and Mana per second if you were Hit Recently",
- "enchantMods.Righteous Fire grants 20% increased Spell Damage",
- "enchantMods.Shock Nova ring deals 40% increased Damage",
- "enchantMods.Skeletons deal 25% increased Damage",
- "enchantMods.Smoke Mine grants additional 20% increased Movement Speed",
- "enchantMods.Spectres have 25% increased Damage",
- "enchantMods.Spectres have 8% increased Attack and Cast Speed",
- "enchantMods.Stone Golems deal 25% increased Damage",
- "enchantMods.Summon 1 additional Skeleton Warrior with Summon Skeletons",
- "enchantMods.Summon Raging Spirit has 12% chance to summon an extra Minion",
- "enchantMods.Tempest Shield chains an additional 2 times",
- "enchantMods.Wild Strike chains an additional 4 times",
- "enchantMods.Zombies deal 25% increased Damage",
- "enchantMods.Zombies have 10% increased Attack Speed"
- ],
- "modsTotal": [
- "modsTotal.-# Chaos Damage taken",
- "modsTotal.# Life Regenerated per second",
- "modsTotal.# Life Regenerated per second per Endurance Charge",
- "modsTotal.# Mana Regenerated per second",
- "modsTotal.-# Physical Damage taken from Attacks",
- "modsTotal.-# Physical Damage taken from Projectile Attacks",
- "modsTotal.# Physical Damage taken on Minion Death",
- "modsTotal.-# Physical Damage taken when hit by Animals",
- "modsTotal.-# to Accuracy Rating",
- "modsTotal.-# to Mana Cost of Skills",
- "modsTotal.-# to Maximum Endurance Charges",
- "modsTotal.-# to Maximum Frenzy Charges",
- "modsTotal.-# to Maximum Power Charges",
- "modsTotal.#% additional Block Chance",
- "modsTotal.#% additional Block Chance while Dual Wielding",
- "modsTotal.#% additional Block Chance while Dual Wielding Claws",
- "modsTotal.#% additional chance for Slain monsters to drop Scrolls of Wisdom",
- "modsTotal.#% additional Chance to Block Spells while Dual Wielding",
- "modsTotal.#% additional Chance to Block Spells with Shields",
- "modsTotal.#% additional Chance to Block Spells with Staves",
- "modsTotal.#% additional Chance to Block with Staves",
- "modsTotal.#% additional Chance to receive a Critical Strike",
- "modsTotal.#% additional Physical Damage Reduction",
- "modsTotal.#% chance for Energy Shield Recharge to start when you Block",
- "modsTotal.#% chance for Flasks to gain a Charge when you take a Critical Strike",
- "modsTotal.#% Chance for Traps to Trigger an additional time",
- "modsTotal.#% chance of Arrows Piercing",
- "modsTotal.#% chance of Projectiles Piercing",
- "modsTotal.#% chance on Block to create Consecrated Ground",
- "modsTotal.#% chance on Block to create Desecrated Ground",
- "modsTotal.#% chance to Avoid being Chilled",
- "modsTotal.#% chance to Avoid being Frozen",
- "modsTotal.#% chance to Avoid being Ignited",
- "modsTotal.#% chance to Avoid being Shocked",
- "modsTotal.#% chance to Avoid being Stunned",
- "modsTotal.#% chance to Avoid Elemental Status Ailments",
- "modsTotal.#% chance to Avoid Fire Damage when Hit",
- "modsTotal.#% chance to Blind Enemies on hit",
- "modsTotal.#% chance to Blind nearby Enemies when gaining Her Blessing",
- "modsTotal.#% Chance to Block",
- "modsTotal.-#% Chance to Block",
- "modsTotal.#% Chance to Block Spells",
- "modsTotal.#% chance to Cast Socketed Lightning Spells on Hit",
- "modsTotal.#% Chance to cause Bleeding Enemies to Flee on hit",
- "modsTotal.#% chance to cause Bleeding on Hit",
- "modsTotal.#% Chance to Cause Monster to Flee on Block",
- "modsTotal.#% chance to Cause Monsters to Flee",
- "modsTotal.#% chance to create a Smoke Cloud when Hit",
- "modsTotal.#% chance to create Shocked Ground when Hit",
- "modsTotal.#% chance to Curse Enemies with a random Curse on Hit",
- "modsTotal.#% chance to Curse Enemies with Enfeeble on Hit",
- "modsTotal.#% chance to Dodge Attacks",
- "modsTotal.#% chance to Dodge Attacks per Frenzy Charge",
- "modsTotal.#% chance to Dodge Spell Damage",
- "modsTotal.#% chance to Freeze",
- "modsTotal.#% chance to Freeze, Shock and Ignite",
- "modsTotal.#% chance to gain a Frenzy Charge on Kill",
- "modsTotal.#% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage",
- "modsTotal.#% chance to gain a Power Charge on Critical Strike",
- "modsTotal.#% chance to gain a Power Charge on Hit",
- "modsTotal.#% chance to gain a Power Charge on Kill",
- "modsTotal.#% chance to gain a Power Charge on Throwing a Trap",
- "modsTotal.#% chance to gain a Power Charge when you Stun",
- "modsTotal.#% chance to gain an additional Vaal Soul on Kill",
- "modsTotal.#% chance to gain an additional Vaal Soul per Enemy Shattered",
- "modsTotal.#% chance to gain an Endurance Charge on Kill",
- "modsTotal.#% chance to gain an Endurance Charge when you Block",
- "modsTotal.#% chance to gain Onslaught for 3 seconds on Kill",
- "modsTotal.#% chance to gain Unholy Might for 3 seconds on Kill",
- "modsTotal.#% chance to Gain Unholy Might for 4 seconds on Melee Kill",
- "modsTotal.#% chance to gain Unholy Might on block for 3 seconds",
- "modsTotal.#% chance to grant a Frenzy Charge to nearby Allies on Hit",
- "modsTotal.#% chance to grant a Power Charge to nearby Allies on Kill",
- "modsTotal.#% chance to grant Onslaught to nearby Enemies on Kill",
- "modsTotal.#% chance to grant Unholy Might to nearby Enemies on Kill",
- "modsTotal.#% chance to Ignite",
- "modsTotal.#% chance to Ignite when in Main Hand",
- "modsTotal.#% chance to Knock Enemies Back on hit",
- "modsTotal.#% chance to Poison on Hit with Attacks",
- "modsTotal.#% chance to Shock",
- "modsTotal.#% chance to Steal Power, Frenzy, and Endurance Charges on Hit",
- "modsTotal.#% Chance to summon a Spectral Wolf on Kill",
- "modsTotal.#% faster start of Energy Shield Recharge",
- "modsTotal.#% Global chance to Blind Enemies on hit",
- "modsTotal.#% increased Accuracy Rating",
- "modsTotal.#% increased Accuracy Rating per Frenzy Charge",
- "modsTotal.#% increased Accuracy Rating when on Low Life",
- "modsTotal.#% increased Area Damage",
- "modsTotal.#% increased Area of Effect for Skills used by Totems",
- "modsTotal.#% increased Area of Effect Radius per 20 Intelligence",
- "modsTotal.#% increased Area of Effect while Unarmed",
- "modsTotal.#% increased Armour",
- "modsTotal.#% increased Armour against Projectiles",
- "modsTotal.#% increased Armour and Energy Shield",
- "modsTotal.#% increased Armour and Evasion",
- "modsTotal.#% increased Armour per 16 Strength when in Off Hand",
- "modsTotal.#% increased Armour while not Ignited, Frozen or Shocked",
- "modsTotal.#% increased Armour, Evasion and Energy Shield",
- "modsTotal.#% increased Attack and Cast Speed",
- "modsTotal.#% increased Attack and Movement Speed with Her Blessing",
- "modsTotal.#% increased Attack Damage",
- "modsTotal.#% increased Attack Damage against Bleeding Enemies",
- "modsTotal.#% increased Attack Damage per 450 Evasion Rating",
- "modsTotal.#% increased Attack Speed",
- "modsTotal.#% increased Attack Speed per 10 Dexterity",
- "modsTotal.#% increased Attack Speed per Frenzy Charge",
- "modsTotal.#% increased Attack Speed when on Full Life",
- "modsTotal.#% increased Attack Speed when on Low Life",
- "modsTotal.#% increased Attack Speed while Dual Wielding",
- "modsTotal.#% increased Attack Speed while holding a Shield",
- "modsTotal.#% increased Attack Speed while Ignited",
- "modsTotal.#% increased Attack Speed with Axes",
- "modsTotal.#% increased Attack Speed with Bows",
- "modsTotal.#% increased Attack Speed with Claws",
- "modsTotal.#% increased Attack Speed with Daggers",
- "modsTotal.#% increased Attack Speed with Maces",
- "modsTotal.#% increased Attack Speed with Movement Skills",
- "modsTotal.#% increased Attack Speed with One Handed Melee Weapons",
- "modsTotal.#% increased Attack Speed with Staves",
- "modsTotal.#% increased Attack Speed with Swords",
- "modsTotal.#% increased Attack Speed with Two Handed Melee Weapons",
- "modsTotal.#% increased Attack Speed with Wands",
- "modsTotal.#% increased Attribute Requirements",
- "modsTotal.#% increased Attributes",
- "modsTotal.#% increased Bleed Duration per 12 Intelligence",
- "modsTotal.#% increased Block Recovery",
- "modsTotal.#% increased Burning Damage",
- "modsTotal.#% increased Cast Speed",
- "modsTotal.#% increased Cast Speed while Dual Wielding",
- "modsTotal.#% increased Cast Speed while holding a Shield",
- "modsTotal.#% increased Cast Speed while Ignited",
- "modsTotal.#% increased Cast Speed while wielding a Staff",
- "modsTotal.#% increased Cast Speed with Cold Skills",
- "modsTotal.#% increased Cast Speed with Fire Skills",
- "modsTotal.#% increased Cast Speed with Lightning Skills",
- "modsTotal.#% increased Chaos Damage",
- "modsTotal.#% increased Chaos damage per 10 Intelligence from Allocated Passives in Radius",
- "modsTotal.#% increased Chaos Damage per equipped Corrupted Item",
- "modsTotal.#% increased Chaos Damage per Level",
- "modsTotal.#% increased Character Size",
- "modsTotal.#% increased Chill Duration on Enemies",
- "modsTotal.#% increased Chill Duration on Enemies when in Off Hand",
- "modsTotal.#% increased Claw Physical Damage per 3 Dexterity Allocated in Radius",
- "modsTotal.#% increased Claw Physical Damage when on Low Life",
- "modsTotal.#% increased Cold Damage",
- "modsTotal.#% increased Cold Damage with Weapons",
- "modsTotal.#% increased Critical Strike Chance",
- "modsTotal.#% increased Critical Strike Chance against Blinded Enemies",
- "modsTotal.#% increased Critical Strike Chance against Enemies on Full Life",
- "modsTotal.#% increased Critical Strike Chance for Spells",
- "modsTotal.#% increased Critical Strike Chance with Cold Skills",
- "modsTotal.#% increased Critical Strike Chance with Elemental Skills",
- "modsTotal.#% increased Critical Strike Chance with Fire Skills",
- "modsTotal.#% increased Critical Strike Chance with Lightning Skills",
- "modsTotal.#% increased Critical Strike Chance with One Handed Melee Weapons",
- "modsTotal.#% increased Critical Strike Chance with Two Handed Melee Weapons",
- "modsTotal.#% increased Curse Duration",
- "modsTotal.#% increased Damage",
- "modsTotal.#% increased Damage against Blinded Enemies",
- "modsTotal.#% increased Damage against Enemies on Low Life per Frenzy Charge",
- "modsTotal.#% increased Damage against Frozen Enemies",
- "modsTotal.#% increased Damage against Hindered Enemies",
- "modsTotal.#% increased Damage against Ignited Enemies",
- "modsTotal.#% increased Damage against Rare monsters",
- "modsTotal.#% increased Damage against Shocked Enemies",
- "modsTotal.#% increased Damage for each Magic Item you have equipped",
- "modsTotal.#% increased Damage on Burning Ground",
- "modsTotal.#% increased Damage over Time",
- "modsTotal.#% increased Damage per 8 Strength when in Main Hand",
- "modsTotal.#% increased Damage per Curse on Enemy",
- "modsTotal.#% increased Damage per Curse on You",
- "modsTotal.#% increased Damage per Freeze, Shock and Ignite on Enemy",
- "modsTotal.#% increased Damage taken",
- "modsTotal.#% increased Damage taken from Ghosts",
- "modsTotal.#% increased Damage taken from Skeletons",
- "modsTotal.#% increased Damage taken per Frenzy Charge",
- "modsTotal.#% increased Damage taken while Energy Shield is Full",
- "modsTotal.#% increased Damage when on Low Life",
- "modsTotal.#% increased Damage when you have no Energy Shield",
- "modsTotal.#% increased Damage while Dead",
- "modsTotal.#% increased Damage while Ignited",
- "modsTotal.#% increased Damage while Shocked",
- "modsTotal.#% increased Damage while you have no Frenzy Charges",
- "modsTotal.#% increased Damage with Movement Skills",
- "modsTotal.#% increased Defences",
- "modsTotal.#% increased Dexterity",
- "modsTotal.#% increased Duration of Curses on you",
- "modsTotal.#% increased Duration of Elemental Status Ailments on Enemies",
- "modsTotal.#% increased Duration of Shrine Effects on you",
- "modsTotal.#% increased Effect of Auras on You",
- "modsTotal.#% increased Effect of Auras on your Minions",
- "modsTotal.#% increased Effect of Buffs on You",
- "modsTotal.#% increased effect of Flasks",
- "modsTotal.#% increased effect of Non-Curse Auras you Cast",
- "modsTotal.#% increased Effect of Shrine Buffs on you",
- "modsTotal.#% increased Effect of your Curses",
- "modsTotal.#% increased Elemental Damage",
- "modsTotal.#% increased Elemental Damage per Frenzy Charge",
- "modsTotal.#% increased Elemental Damage per Level",
- "modsTotal.#% increased Elemental Damage with Weapons",
- "modsTotal.#% increased Elemental Damage with Weapons while using a Flask",
- "modsTotal.#% increased Elemental Resistances while on Low Life",
- "modsTotal.#% increased Endurance Charge Duration",
- "modsTotal.#% increased Endurance, Frenzy and Power Charge Duration",
- "modsTotal.#% increased Energy Shield",
- "modsTotal.#% increased Energy Shield Recharge Rate",
- "modsTotal.#% increased Energy Shield Recharge Rate during Flask Effect",
- "modsTotal.#% increased Evasion and Energy Shield",
- "modsTotal.#% increased Evasion Rating",
- "modsTotal.#% increased Evasion Rating per 3 Dexterity Allocated in Radius",
- "modsTotal.#% increased Experience gain",
- "modsTotal.#% increased Experience Gain for Corrupted Gems",
- "modsTotal.#% increased Fire Damage",
- "modsTotal.#% increased Fire Damage against Blinded Enemies",
- "modsTotal.#% increased Fire Damage taken",
- "modsTotal.#% increased Fire Resistance while on Low Life",
- "modsTotal.#% increased Fish Bite Sensitivity",
- "modsTotal.#% increased Fishing Line Strength",
- "modsTotal.#% increased Fishing Range",
- "modsTotal.#% increased Flask Charges gained",
- "modsTotal.#% increased Flask Charges gained while using a Flask",
- "modsTotal.#% increased Flask effect duration",
- "modsTotal.#% increased Flask Life Recovery rate",
- "modsTotal.#% increased Flask Mana Recovery rate",
- "modsTotal.#% increased Freeze Duration on Enemies",
- "modsTotal.#% increased Global Attack Speed per Green Socket",
- "modsTotal.#% increased Global Critical Strike Chance",
- "modsTotal.#% increased Global Critical Strike Chance per Level",
- "modsTotal.#% increased Global Evasion Rating when on Low Life",
- "modsTotal.#% increased Ignite Duration on Enemies",
- "modsTotal.#% increased Ignite Duration on You",
- "modsTotal.#% increased Intelligence",
- "modsTotal.#% increased Intelligence for each Unique Item you have equipped",
- "modsTotal.#% increased Intelligence Requirement",
- "modsTotal.#% increased Item Quantity per White Socket",
- "modsTotal.#% increased Life Leeched per second",
- "modsTotal.#% increased Life Leeched per second per equipped Corrupted Item",
- "modsTotal.#% increased Life Recovery from Flasks",
- "modsTotal.#% increased Light Radius",
- "modsTotal.#% increased Lightning Damage",
- "modsTotal.#% increased Lightning Damage per Frenzy Charge",
- "modsTotal.#% increased Lightning Damage with Weapons",
- "modsTotal.#% increased Mana Cost of Skills",
- "modsTotal.#% increased Mana Leeched per second",
- "modsTotal.#% increased Mana Leeched per second per equipped Corrupted Item",
- "modsTotal.#% increased Mana Recovery from Flasks",
- "modsTotal.#% increased Mana Regeneration Rate",
- "modsTotal.#% increased Mana Regeneration Rate per Power Charge",
- "modsTotal.#% increased Mana Regeneration while using a Flask",
- "modsTotal.#% increased Mana Reserved",
- "modsTotal.#% increased maximum Energy Shield",
- "modsTotal.#% increased maximum Life",
- "modsTotal.#% increased maximum Mana",
- "modsTotal.#% increased Melee Critical Strike Chance",
- "modsTotal.#% increased Melee Damage",
- "modsTotal.#% increased Melee Damage when on Full Life",
- "modsTotal.#% increased Melee Physical Damage while holding a Shield",
- "modsTotal.#% increased Melee Physical Damage while Unarmed per 3 Dexterity Allocated in Radius",
- "modsTotal.#% increased Mine Damage",
- "modsTotal.#% increased Mine Laying Speed",
- "modsTotal.#% increased Minion Attack and Cast Speed per Skeleton you own",
- "modsTotal.#% increased Minion Damage per Spectre you own",
- "modsTotal.#% increased Minion Duration per Zombie you own",
- "modsTotal.#% increased Movement Speed",
- "modsTotal.#% increased Movement Speed for 9 seconds on Throwing a Trap",
- "modsTotal.#% increased Movement Speed on Shocked Ground",
- "modsTotal.#% increased Movement Speed per 450 Evasion Rating",
- "modsTotal.#% increased Movement Speed per Frenzy Charge",
- "modsTotal.#% increased Movement Speed when on Full Life",
- "modsTotal.#% increased Movement Speed when on Low Life",
- "modsTotal.#% increased Movement Speed while Ignited",
- "modsTotal.#% increased Movement Speed while on Full Energy Shield",
- "modsTotal.#% increased Movement Speed while Phasing",
- "modsTotal.#% increased Movement Speed while Shocked",
- "modsTotal.#% increased Movement Speed while using a Flask",
- "modsTotal.#% increased Physical Damage",
- "modsTotal.#% increased Physical Damage over time per 10 Dexterity",
- "modsTotal.#% increased Physical Damage per Endurance Charge",
- "modsTotal.#% increased Physical Damage taken",
- "modsTotal.#% increased Physical Damage while Frozen",
- "modsTotal.#% increased Physical Damage with Axes",
- "modsTotal.#% increased Physical Damage with Bows",
- "modsTotal.#% increased Physical Damage with Claws",
- "modsTotal.#% increased Physical Damage with Daggers",
- "modsTotal.#% increased Physical Damage with Maces",
- "modsTotal.#% increased Physical Damage with One Handed Melee Weapons",
- "modsTotal.#% increased Physical Damage with Ranged Weapons",
- "modsTotal.#% increased Physical Damage with Staves",
- "modsTotal.#% increased Physical Damage with Swords",
- "modsTotal.#% increased Physical Damage with Two Handed Melee Weapons",
- "modsTotal.#% increased Physical Damage with Wands",
- "modsTotal.#% increased Physical Damage with Weapons per Red Socket",
- "modsTotal.#% increased Physical Weapon Damage per 10 Strength",
- "modsTotal.#% increased Physical Weapon Damage while Dual Wielding",
- "modsTotal.#% increased Projectile Damage",
- "modsTotal.#% increased Projectile Damage per Power Charge",
- "modsTotal.#% increased Projectile Speed",
- "modsTotal.#% increased Projectile Speed per Frenzy Charge",
- "modsTotal.#% increased Quantity of Fish Caught",
- "modsTotal.#% increased Quantity of Items Dropped by Slain Frozen Enemies",
- "modsTotal.#% increased Quantity of Items found",
- "modsTotal.#% increased Radius of Area Skills",
- "modsTotal.#% increased Radius of Aura Skills",
- "modsTotal.#% increased Radius of Curse Skills",
- "modsTotal.#% increased Rarity of Fish Caught",
- "modsTotal.#% increased Rarity of Items Dropped by Enemies killed with a Critical Strike",
- "modsTotal.#% increased Rarity of Items Dropped by Frozen Enemies",
- "modsTotal.#% increased Rarity of Items Dropped by Slain Shocked Enemies",
- "modsTotal.#% increased Rarity of Items found",
- "modsTotal.#% increased Rarity of Items found when on Low Life",
- "modsTotal.#% increased Shock Duration on Enemies",
- "modsTotal.#% increased Shock Duration on You",
- "modsTotal.#% increased Skeleton Duration",
- "modsTotal.#% increased Skill Effect Duration",
- "modsTotal.#% increased Spell Damage",
- "modsTotal.#% increased Spell Damage per 10 Intelligence",
- "modsTotal.#% increased Spell Damage per 5% Block Chance",
- "modsTotal.#% increased Spell Damage per Power Charge",
- "modsTotal.#% increased Spell Damage taken when on Low Mana",
- "modsTotal.#% increased Spell Damage while Dual Wielding",
- "modsTotal.#% increased Spell Damage while holding a Shield",
- "modsTotal.#% increased Spell Damage while no Mana is Reserved",
- "modsTotal.#% increased Spell Damage while wielding a Staff",
- "modsTotal.#% increased Strength",
- "modsTotal.#% increased Strength Requirement",
- "modsTotal.#% increased Stun Duration on Enemies",
- "modsTotal.#% increased Stun Recovery",
- "modsTotal.#% increased Taunt Duration",
- "modsTotal.#% increased Totem Damage",
- "modsTotal.#% increased Totem Life",
- "modsTotal.#% increased Totem Life per 10 Strength Allocated in Radius",
- "modsTotal.#% increased Totem Placement speed",
- "modsTotal.#% increased Trap Damage",
- "modsTotal.#% increased Trap Throwing Speed",
- "modsTotal.#% increased Trap Trigger Radius",
- "modsTotal.#% increased Vaal Skill Critical Strike Chance",
- "modsTotal.#% increased Vaal Skill Damage",
- "modsTotal.#% increased Vaal Skill Effect Duration",
- "modsTotal.#% increased Weapon Critical Strike Chance while Dual Wielding",
- "modsTotal.#% increased Zombie Resistances",
- "modsTotal.#% increased Zombie Size",
- "modsTotal.#% less Animate Weapon Duration",
- "modsTotal.#% less Burning Damage",
- "modsTotal.#% less Critical Strike Chance",
- "modsTotal.#% less Mine Damage",
- "modsTotal.#% less Weapon Damage",
- "modsTotal.#% More Bow Damage at Close Range",
- "modsTotal.#% more Unarmed Physical Damage",
- "modsTotal.#% of Attack Damage Leeched as Life against Bleeding enemies",
- "modsTotal.#% of Attack Damage Leeched as Life against Chilled enemies",
- "modsTotal.#% of Attack Damage Leeched as Life on Critical Strike",
- "modsTotal.#% of Block Chance applied to Spells",
- "modsTotal.#% of Block Chance applied to Spells when on Low Life",
- "modsTotal.#% of Chaos Damage Leeched as Life",
- "modsTotal.#% of Cold Damage Converted to Fire Damage",
- "modsTotal.#% of Cold Damage Leeched as Life",
- "modsTotal.#% of Cold Damage taken as Fire Damage",
- "modsTotal.#% of Cold Damage taken as Lightning Damage",
- "modsTotal.#% of Damage against Frozen Enemies Leeched as Life",
- "modsTotal.#% of Damage against Shocked Enemies Leeched as Mana",
- "modsTotal.#% of Damage is taken from Mana before Life per Power Charge",
- "modsTotal.#% of Damage Leeched as Life against Shocked Enemies",
- "modsTotal.#% of Damage Leeched as Life for Skills used by Totems",
- "modsTotal.#% of Damage Leeched as Life on Critical Strike",
- "modsTotal.#% of Damage taken gained as Mana when Hit",
- "modsTotal.#% of Damage you Reflect to enemies is gained as Life",
- "modsTotal.#% of Elemental Damage Leeched as Life",
- "modsTotal.#% of Elemental Damage taken as Chaos Damage",
- "modsTotal.#% of Fire Damage Converted to Chaos Damage",
- "modsTotal.#% of Fire Damage Leeched as Life",
- "modsTotal.#% of Fire Damage taken as Cold Damage",
- "modsTotal.#% of Fire Damage taken as Lightning Damage",
- "modsTotal.#% of Fire Damage taken as Physical Damage",
- "modsTotal.#% of Life Leech applies to enemies as Chaos Damage",
- "modsTotal.#% of Life Regenerated per second",
- "modsTotal.#% of Life Regenerated per second on Chilled Ground",
- "modsTotal.#% of Life Regenerated per second per Frenzy Charge",
- "modsTotal.#% of Life Regenerated per second while Frozen",
- "modsTotal.#% of Life Regenerated per second while on Low Life",
- "modsTotal.#% of Lightning Damage Converted to Chaos Damage",
- "modsTotal.#% of Lightning Damage Converted to Cold Damage",
- "modsTotal.#% of Lightning Damage Leeched as Life",
- "modsTotal.#% of Lightning Damage taken as Cold Damage",
- "modsTotal.#% of Lightning Damage taken as Fire Damage",
- "modsTotal.#% of maximum Mana gained on Kill",
- "modsTotal.#% of Melee Physical Damage taken reflected to Attacker",
- "modsTotal.#% of Physical Attack Damage Added as Fire Damage",
- "modsTotal.#% of Physical Attack Damage Added as Lightning Damage",
- "modsTotal.#% of Physical Attack Damage Leeched as Life",
- "modsTotal.#% of Physical Attack Damage Leeched as Mana",
- "modsTotal.#% of Physical Attack Damage Leeched as Mana per Blue Socket",
- "modsTotal.#% of Physical Attack Damage Leeched as Mana per Power Charge",
- "modsTotal.#% of Physical Damage Converted to Chaos Damage",
- "modsTotal.#% of Physical Damage Converted to Cold Damage",
- "modsTotal.#% of Physical Damage Converted to Fire Damage",
- "modsTotal.#% of Physical Damage Converted to Lightning Damage",
- "modsTotal.#% of Physical Damage Leeched as Life",
- "modsTotal.#% of Physical Damage taken as Chaos Damage",
- "modsTotal.#% of Physical Damage taken as Fire Damage",
- "modsTotal.#% of Physical Damage taken as Lightning Damage",
- "modsTotal.#% of Sword Physical Damage Added as Fire Damage",
- "modsTotal.#% reduced Accuracy Rating",
- "modsTotal.#% reduced Attack and Cast Speed per Frenzy Charge",
- "modsTotal.#% reduced Attack Speed",
- "modsTotal.#% reduced Attribute Requirements",
- "modsTotal.#% reduced Cast Speed",
- "modsTotal.#% reduced Chance to Block Attacks and Spells",
- "modsTotal.#% reduced Character Size",
- "modsTotal.#% reduced Chill Duration on You",
- "modsTotal.#% reduced Critical Strike Chance per Power Charge",
- "modsTotal.#% reduced Damage",
- "modsTotal.#% reduced Damage taken from Damage Over Time",
- "modsTotal.#% reduced Damage when on Low Life",
- "modsTotal.#% reduced Duration of Curses on you",
- "modsTotal.#% reduced Effect of Chill on You",
- "modsTotal.#% reduced Effect of Curses on You",
- "modsTotal.#% reduced Endurance Charge Duration",
- "modsTotal.#% reduced Endurance, Frenzy and Power Charge Duration",
- "modsTotal.#% reduced Enemy Block Chance",
- "modsTotal.#% reduced Enemy Stun Threshold",
- "modsTotal.#% reduced Enemy Stun Threshold while using a Flask",
- "modsTotal.#% reduced Enemy Stun Threshold with this Weapon",
- "modsTotal.#% reduced Energy Shield Recharge Rate",
- "modsTotal.#% reduced Experience gain",
- "modsTotal.#% reduced Fishing Pool Consumption",
- "modsTotal.#% reduced Flask Charges gained",
- "modsTotal.#% reduced Flask Charges gained while using a Flask",
- "modsTotal.#% reduced Flask Charges used",
- "modsTotal.#% reduced Flask effect duration",
- "modsTotal.#% reduced Freeze Duration on You",
- "modsTotal.#% reduced Frenzy Charge Duration",
- "modsTotal.#% reduced Frenzy Charge Duration per Frenzy Charge",
- "modsTotal.#% reduced Ignite Duration on Enemies",
- "modsTotal.#% reduced Ignite Duration on You",
- "modsTotal.#% reduced Intelligence",
- "modsTotal.#% reduced Life Leeched per second",
- "modsTotal.#% reduced Light Radius",
- "modsTotal.#% reduced Mana Cost of Skills",
- "modsTotal.#% reduced Mana Cost of Skills when on Low Life",
- "modsTotal.#% reduced Mana Cost of Totem Skills that cast an Aura",
- "modsTotal.#% reduced Mana Cost per Endurance Charge",
- "modsTotal.#% reduced Mana Regeneration Rate",
- "modsTotal.#% reduced Mana Reserved",
- "modsTotal.#% reduced maximum Energy Shield",
- "modsTotal.#% reduced maximum Life",
- "modsTotal.#% reduced maximum Mana",
- "modsTotal.#% reduced Movement Speed",
- "modsTotal.#% reduced Movement Speed when on Low Life",
- "modsTotal.#% reduced number of Zombies allowed",
- "modsTotal.#% reduced Physical Damage",
- "modsTotal.#% reduced Power Charge Duration",
- "modsTotal.#% reduced Projectile Speed",
- "modsTotal.#% reduced Quantity of Fish Caught",
- "modsTotal.#% reduced Quantity of Items found",
- "modsTotal.#% reduced Radius of Curse Skills",
- "modsTotal.#% reduced Rarity of Items found",
- "modsTotal.#% reduced Shock Duration on You",
- "modsTotal.#% reduced Skeleton Duration",
- "modsTotal.#% reduced Skill Effect Duration",
- "modsTotal.#% reduced Spell Damage",
- "modsTotal.#% reduced Spell Damage taken from Blinded Enemies",
- "modsTotal.#% reduced Strength Requirement",
- "modsTotal.#% reduced Stun Recovery",
- "modsTotal.#% reduced Totem Damage",
- "modsTotal.#% reduced Trap Duration",
- "modsTotal.#% slower start of Energy Shield Recharge",
- "modsTotal.#% slower start of Energy Shield Recharge during Flask Effect",
- "modsTotal.-#% to all Elemental Resistances",
- "modsTotal.-#% to all maximum Resistances",
- "modsTotal.-#% to Cold Resistance",
- "modsTotal.-#% to Fire Resistance",
- "modsTotal.-#% to Global Critical Strike Multiplier",
- "modsTotal.-#% to Lightning Resistance",
- "modsTotal.-#% to maximum Fire Resistance",
- "modsTotal.+# Energy Shield gained for each Enemy hit by your Attacks",
- "modsTotal.+# Energy Shield gained on Kill",
- "modsTotal.+# Energy Shield gained on Kill per Level",
- "modsTotal.+# Energy Shield gained on Killing a Shocked Enemy",
- "modsTotal.+# Intelligence Requirement",
- "modsTotal.+# Life and Mana gained for each Enemy hit",
- "modsTotal.+# Life gained for each Enemy hit by Attacks",
- "modsTotal.+# Life gained for each Enemy hit by your Attacks",
- "modsTotal.+# Life gained for each Enemy hit by your Spells",
- "modsTotal.+# Life gained for each Ignited Enemy hit by your Attacks",
- "modsTotal.+# Life gained on Kill",
- "modsTotal.+# Life gained on Kill per Frenzy Charge",
- "modsTotal.+# Life gained on Kill per Level",
- "modsTotal.+# Life gained on Killing Ignited Enemies",
- "modsTotal.+# Life gained when you Block",
- "modsTotal.+# Mana gained for each Enemy hit by Attacks",
- "modsTotal.+# Mana gained for each Enemy hit by your Attacks",
- "modsTotal.+# Mana gained on Kill",
- "modsTotal.+# Mana gained on Kill per Level",
- "modsTotal.+# Mana gained when you Block",
- "modsTotal.+# maximum Energy Shield per 5 Strength",
- "modsTotal.+# Strength Requirement",
- "modsTotal.+# to Accuracy Rating",
- "modsTotal.+# to all Attributes",
- "modsTotal.+# to Armour",
- "modsTotal.+# to Armour while Frozen",
- "modsTotal.+# to Dexterity",
- "modsTotal.+# to Dexterity and Intelligence",
- "modsTotal.+# to Evasion Rating",
- "modsTotal.+# to Intelligence",
- "modsTotal.+# to Level of Active Socketed Skill Gems",
- "modsTotal.+# to Level of Socketed Aura Gems",
- "modsTotal.+# to Level of Socketed Bow Gems",
- "modsTotal.+# to Level of Socketed Chaos Gems",
- "modsTotal.+# to Level of Socketed Cold Gems",
- "modsTotal.+# to Level of Socketed Curse Gems",
- "modsTotal.+# to Level of Socketed Dexterity Gems",
- "modsTotal.+# to Level of Socketed Elemental Gems",
- "modsTotal.+# to Level of Socketed Fire Gems",
- "modsTotal.+# to Level of Socketed Gems",
- "modsTotal.+# to Level of Socketed Golem Gems",
- "modsTotal.+# to Level of Socketed Lightning Gems",
- "modsTotal.+# to Level of Socketed Melee Gems",
- "modsTotal.+# to Level of Socketed Minion Gems",
- "modsTotal.+# to Level of Socketed Movement Gems",
- "modsTotal.+# to Level of Socketed Spell Gems",
- "modsTotal.+# to Level of Socketed Strength Gems",
- "modsTotal.+# to Level of Socketed Support Gems",
- "modsTotal.+# to Level of Socketed Vaal Gems",
- "modsTotal.+# to Level of Socketed Warcry Gems",
- "modsTotal.+# to Maximum Endurance Charges",
- "modsTotal.+# to maximum Energy Shield",
- "modsTotal.+# to Maximum Energy Shield per Blue Socket",
- "modsTotal.+# to Maximum Frenzy Charges",
- "modsTotal.+# to maximum Life",
- "modsTotal.+# to Maximum Life per Red Socket",
- "modsTotal.+# to maximum Mana",
- "modsTotal.+# to Maximum Mana per Green Socket",
- "modsTotal.+# to maximum number of Golems",
- "modsTotal.+# to maximum number of Skeletons",
- "modsTotal.+# to maximum number of Spectres",
- "modsTotal.+# to maximum number of Zombies",
- "modsTotal.+# to Maximum Power Charges",
- "modsTotal.+# to Melee Weapon and Unarmed range",
- "modsTotal.+# to Melee Weapon Range per White Socket",
- "modsTotal.+# to Strength",
- "modsTotal.+# to Strength and Dexterity",
- "modsTotal.+# to Strength and Intelligence",
- "modsTotal.+# to Weapon range",
- "modsTotal.+# to Zombie maximum Life",
- "modsTotal.+#% additional Block Chance against Projectiles",
- "modsTotal.+#% Base Unarmed Critical Strike Chance",
- "modsTotal.+#% chance to be Ignited",
- "modsTotal.+#% chance to be Pierced by Projectiles",
- "modsTotal.+#% Chance to Block",
- "modsTotal.+#% Chance to Block with Shields",
- "modsTotal.+#% Chaos Resistance when on Low Life",
- "modsTotal.+#% to all Elemental Resistances",
- "modsTotal.+#% to all maximum Resistances",
- "modsTotal.+#% to Chaos Resistance",
- "modsTotal.+#% to Chaos Resistance while using a Flask",
- "modsTotal.+#% to Cold and Lightning Resistances",
- "modsTotal.+#% to Cold Resistance",
- "modsTotal.+#% to Cold Resistance when Socketed with a Green Gem",
- "modsTotal.+#% to Critical Strike Multiplier for Spells",
- "modsTotal.+#% to Critical Strike Multiplier while Dual Wielding",
- "modsTotal.+#% to Critical Strike Multiplier with Cold Skills",
- "modsTotal.+#% to Critical Strike Multiplier with Elemental Skills",
- "modsTotal.+#% to Critical Strike Multiplier with Fire Skills",
- "modsTotal.+#% to Critical Strike Multiplier with Lightning Skills",
- "modsTotal.+#% to Critical Strike Multiplier with One Handed Melee Weapons",
- "modsTotal.+#% to Critical Strike Multiplier with Two Handed Melee Weapons",
- "modsTotal.+#% to Fire and Cold Resistances",
- "modsTotal.+#% to Fire and Lightning Resistances",
- "modsTotal.+#% to Fire Resistance",
- "modsTotal.+#% to Fire Resistance when Socketed with a Red Gem",
- "modsTotal.+#% to Global Critical Strike Multiplier",
- "modsTotal.+#% to Lightning Resistance",
- "modsTotal.+#% to Lightning Resistance when Socketed with a Blue Gem",
- "modsTotal.+#% to maximum Block Chance",
- "modsTotal.+#% to maximum Cold Resistance",
- "modsTotal.+#% to maximum Fire Resistance",
- "modsTotal.+#% to maximum Lightning Resistance",
- "modsTotal.+#% to Melee Critical Strike Multiplier",
- "modsTotal.+#% to Quality of Socketed Support Gems",
- "modsTotal.Adds # maximum Lightning Damage to Attacks per 1 Dexterity Allocated in Radius",
- "modsTotal.Adds # to Maximum Life per 3 Intelligence Allocated in Radius",
- "modsTotal.Adds #-# Chaos Damage in Off Hand.avg",
- "modsTotal.Adds #-# Chaos Damage in Off Hand.max",
- "modsTotal.Adds #-# Chaos Damage in Off Hand.min",
- "modsTotal.Adds #-# Chaos Damage to Attacks.avg",
- "modsTotal.Adds #-# Chaos Damage to Attacks.max",
- "modsTotal.Adds #-# Chaos Damage to Attacks.min",
- "modsTotal.Adds #-# Chaos Damage to Spells.avg",
- "modsTotal.Adds #-# Chaos Damage to Spells.max",
- "modsTotal.Adds #-# Chaos Damage to Spells.min",
- "modsTotal.Adds #-# Chaos Damage.avg",
- "modsTotal.Adds #-# Chaos Damage.max",
- "modsTotal.Adds #-# Chaos Damage.min",
- "modsTotal.Adds #-# Cold Damage in Off Hand.avg",
- "modsTotal.Adds #-# Cold Damage in Off Hand.max",
- "modsTotal.Adds #-# Cold Damage in Off Hand.min",
- "modsTotal.Adds #-# Cold Damage to Attacks.avg",
- "modsTotal.Adds #-# Cold Damage to Attacks.max",
- "modsTotal.Adds #-# Cold Damage to Attacks.min",
- "modsTotal.Adds #-# Cold Damage to Spells.avg",
- "modsTotal.Adds #-# Cold Damage to Spells.max",
- "modsTotal.Adds #-# Cold Damage to Spells.min",
- "modsTotal.Adds #-# Cold Damage.avg",
- "modsTotal.Adds #-# Cold Damage.max",
- "modsTotal.Adds #-# Cold Damage.min",
- "modsTotal.Adds #-# Fire Attack Damage per Buff on You.avg",
- "modsTotal.Adds #-# Fire Attack Damage per Buff on You.max",
- "modsTotal.Adds #-# Fire Attack Damage per Buff on You.min",
- "modsTotal.Adds #-# Fire Damage in Main Hand.avg",
- "modsTotal.Adds #-# Fire Damage in Main Hand.max",
- "modsTotal.Adds #-# Fire Damage in Main Hand.min",
- "modsTotal.Adds #-# Fire Damage to Attacks against Ignited Enemies.avg",
- "modsTotal.Adds #-# Fire Damage to Attacks against Ignited Enemies.max",
- "modsTotal.Adds #-# Fire Damage to Attacks against Ignited Enemies.min",
- "modsTotal.Adds #-# Fire Damage to Attacks with Bows.avg",
- "modsTotal.Adds #-# Fire Damage to Attacks with Bows.max",
- "modsTotal.Adds #-# Fire Damage to Attacks with Bows.min",
- "modsTotal.Adds #-# Fire Damage to Attacks.avg",
- "modsTotal.Adds #-# Fire Damage to Attacks.max",
- "modsTotal.Adds #-# Fire Damage to Attacks.min",
- "modsTotal.Adds #-# Fire Damage to Spells.avg",
- "modsTotal.Adds #-# Fire Damage to Spells.max",
- "modsTotal.Adds #-# Fire Damage to Spells.min",
- "modsTotal.Adds #-# Fire Damage.avg",
- "modsTotal.Adds #-# Fire Damage.max",
- "modsTotal.Adds #-# Fire Damage.min",
- "modsTotal.Adds #-# Fire Spell Damage per Buff on You.avg",
- "modsTotal.Adds #-# Fire Spell Damage per Buff on You.max",
- "modsTotal.Adds #-# Fire Spell Damage per Buff on You.min",
- "modsTotal.Adds #-# Lightning Damage to Attacks while Unarmed.avg",
- "modsTotal.Adds #-# Lightning Damage to Attacks while Unarmed.max",
- "modsTotal.Adds #-# Lightning Damage to Attacks while Unarmed.min",
- "modsTotal.Adds #-# Lightning Damage to Attacks.avg",
- "modsTotal.Adds #-# Lightning Damage to Attacks.max",
- "modsTotal.Adds #-# Lightning Damage to Attacks.min",
- "modsTotal.Adds #-# Lightning Damage to Spells and Attacks.avg",
- "modsTotal.Adds #-# Lightning Damage to Spells and Attacks.max",
- "modsTotal.Adds #-# Lightning Damage to Spells and Attacks.min",
- "modsTotal.Adds #-# Lightning Damage to Spells while Unarmed.avg",
- "modsTotal.Adds #-# Lightning Damage to Spells while Unarmed.max",
- "modsTotal.Adds #-# Lightning Damage to Spells while Unarmed.min",
- "modsTotal.Adds #-# Lightning Damage to Spells.avg",
- "modsTotal.Adds #-# Lightning Damage to Spells.max",
- "modsTotal.Adds #-# Lightning Damage to Spells.min",
- "modsTotal.Adds #-# Lightning Damage.avg",
- "modsTotal.Adds #-# Lightning Damage.max",
- "modsTotal.Adds #-# Lightning Damage.min",
- "modsTotal.Adds #-# Physical Damage to Attacks against Frozen Enemies.avg",
- "modsTotal.Adds #-# Physical Damage to Attacks against Frozen Enemies.max",
- "modsTotal.Adds #-# Physical Damage to Attacks against Frozen Enemies.min",
- "modsTotal.Adds #-# Physical Damage to Attacks per 25 Dexterity.avg",
- "modsTotal.Adds #-# Physical Damage to Attacks per 25 Dexterity.max",
- "modsTotal.Adds #-# Physical Damage to Attacks per 25 Dexterity.min",
- "modsTotal.Adds #-# Physical Damage to Attacks with Bows.avg",
- "modsTotal.Adds #-# Physical Damage to Attacks with Bows.max",
- "modsTotal.Adds #-# Physical Damage to Attacks with Bows.min",
- "modsTotal.Adds #-# Physical Damage to Attacks.avg",
- "modsTotal.Adds #-# Physical Damage to Attacks.max",
- "modsTotal.Adds #-# Physical Damage to Attacks.min",
- "modsTotal.Adds #-# Physical Damage.avg",
- "modsTotal.Adds #-# Physical Damage.max",
- "modsTotal.Adds #-# Physical Damage.min",
- "modsTotal.and nearby Allies Regenerate # Life per second",
- "modsTotal.Applies level # Elemental Weakness on Blocking a Spell",
- "modsTotal.Applies level # Punishment on Blocking a Melee Attack",
- "modsTotal.Applies level # Temporal Chains on Blocking a Projectile Attack",
- "modsTotal.Attacks with this Weapon have #% increased Elemental Damage",
- "modsTotal.Attacks with this Weapon Penetrate #% Elemental Resistances",
- "modsTotal.Can have # additional Siege Ballista Totem per 200 Dexterity",
- "modsTotal.Can have up to # additional Totem summoned at a time",
- "modsTotal.Can have up to # additional Trap placed at a time",
- "modsTotal.Chill and Freeze duration on you is based on #% of Energy Shield",
- "modsTotal.Curse Enemies with level # Elemental Weakness on Hit",
- "modsTotal.Curse Enemies with level # Temporal Chains on Hit",
- "modsTotal.Curse Enemies with level # Vulnerability on Block",
- "modsTotal.Curse Enemies with level # Vulnerability on Hit",
- "modsTotal.Damage Penetrates #% Elemental Resistances",
- "modsTotal.Damage Penetrates #% Fire Resistance",
- "modsTotal.Damage Penetrates #% Lightning Resistance",
- "modsTotal.Deals # Chaos Damage per second to nearby Enemies",
- "modsTotal.Enemies can have # additional Curse",
- "modsTotal.Enemies Chilled by you take #% increased Burning Damage",
- "modsTotal.Enemies Ignited by an Attack Burn #% faster",
- "modsTotal.Enemies killed explode dealing #% of their Life as Fire Damage",
- "modsTotal.Enemies you Kill have a #% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage",
- "modsTotal.Gain # Life when an Endurance Charge expires or is consumed",
- "modsTotal.Gain # Life when you Taunt an Enemy",
- "modsTotal.Gain # Mana when you hit a Taunted Enemy",
- "modsTotal.Gain # Souls for Vaal Skills on Rampage",
- "modsTotal.Gain #% of Bow Physical Damage as Extra Damage of an Element",
- "modsTotal.Gain #% of Physical Damage as Extra Chaos Damage",
- "modsTotal.Gain #% of Physical Damage as Extra Cold Damage",
- "modsTotal.Gain #% of Physical Damage as Extra Damage of a random Element",
- "modsTotal.Gain Her Blessing for # seconds when you Ignite an Enemy",
- "modsTotal.Gain Immunity to Physical Damage for # seconds on Rampage",
- "modsTotal.Gain Unholy Might for # seconds on Critical Strike",
- "modsTotal.Gain Unholy Might for # seconds on Rampage",
- "modsTotal.Grants level # Anger Skill",
- "modsTotal.Grants level # Assassins Mark Skill",
- "modsTotal.Grants level # Bear Trap Skill",
- "modsTotal.Grants level # Clarity Skill",
- "modsTotal.Grants level # Conductivity Skill",
- "modsTotal.Grants level # Determination Skill",
- "modsTotal.Grants level # Discipline Skill",
- "modsTotal.Grants level # Elemental Weakness Skill",
- "modsTotal.Grants level # Flammability Skill",
- "modsTotal.Grants level # Frostbite Skill",
- "modsTotal.Grants level # Gluttony of Elements Skill",
- "modsTotal.Grants level # Grace Skill",
- "modsTotal.Grants level # Haste Skill",
- "modsTotal.Grants level # Hatred Skill",
- "modsTotal.Grants level # Icestorm Skill",
- "modsTotal.Grants level # Lightning Warp Skill",
- "modsTotal.Grants level # Projectile Weakness Skill",
- "modsTotal.Grants level # Purity of Elements Skill",
- "modsTotal.Grants level # Purity of Fire Skill",
- "modsTotal.Grants level # Purity of Ice Skill",
- "modsTotal.Grants level # Purity of Lightning Skill",
- "modsTotal.Grants level # Summon Stone Golem",
- "modsTotal.Grants level # Temporal Chains Skill",
- "modsTotal.Grants level # Vitality Skill",
- "modsTotal.Grants level # Vulnerability Skill",
- "modsTotal.Grants level # Wrath Skill",
- "modsTotal.Has # Socket",
- "modsTotal.If # Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 of its mods for 20 seconds",
- "modsTotal.Ignited Enemies Burn #% faster",
- "modsTotal.Increases and Reductions to Energy Shield in Radius are Transformed to apply to Armour at #% of their value",
- "modsTotal.Increases and Reductions to Life in Radius are Transformed to apply to Mana at #% of their value",
- "modsTotal.Inflicts a random level # Curse on you when your Totems die",
- "modsTotal.Items and Gems have #% reduced Attribute Requirements",
- "modsTotal.Left ring slot: #% increased Mana Regeneration Rate",
- "modsTotal.Left ring slot: #% reduced Reflected Elemental Damage taken",
- "modsTotal.Melee Critical Strikes have #% chance to cause Bleeding",
- "modsTotal.Melee Critical Strikes have #% chance to Poison the Enemy",
- "modsTotal.Minions Attacks deal #-# additional Physical Damage.avg",
- "modsTotal.Minions Attacks deal #-# additional Physical Damage.max",
- "modsTotal.Minions Attacks deal #-# additional Physical Damage.min",
- "modsTotal.Minions deal #% increased Damage",
- "modsTotal.Minions deal #% increased Damage per 10 Dexterity",
- "modsTotal.Minions gain Unholy Might for # seconds on Kill",
- "modsTotal.Minions have # to Armour",
- "modsTotal.Minions have #% additional chance to Dodge Attacks",
- "modsTotal.Minions have #% Chance to Block",
- "modsTotal.Minions have #% increased maximum Life",
- "modsTotal.Minions have #% increased Movement Speed",
- "modsTotal.Minions have #% increased Radius of Area Skills",
- "modsTotal.Minions have #% reduced maximum Life",
- "modsTotal.Minions have #% to all Elemental Resistances",
- "modsTotal.Minions Recover #% of their Maximum Life when they Block",
- "modsTotal.Minions Regenerate #% Life per second",
- "modsTotal.Nearby allies gain #% increased Damage",
- "modsTotal.Nearby Allies gain #% increased Mana Regeneration Rate",
- "modsTotal.Nearby Allies gain #% of Life Regenerated per second",
- "modsTotal.Nearby Allies have #% increased Item Rarity",
- "modsTotal.Nearby allies Recover #% of your maximum Life when you Die",
- "modsTotal.Nearby Enemies are Hindered, with #% reduced Movement Speed",
- "modsTotal.Nearby Enemies have #% increased Effect of Curses on them",
- "modsTotal.Non-critical strikes deal #% Damage",
- "modsTotal.Recover #% of Maximum Life on Kill",
- "modsTotal.Recover #% of your Maximum Life on Rampage",
- "modsTotal.Reflects # Chaos Damage to Melee Attackers",
- "modsTotal.Reflects # Cold Damage to Melee Attackers",
- "modsTotal.Reflects # Fire Damage to Melee Attackers",
- "modsTotal.Reflects # Physical Damage to Attackers on Block",
- "modsTotal.Reflects # Physical Damage to Melee Attackers",
- "modsTotal.Reflects #-# Lightning Damage to Attackers on Block.avg",
- "modsTotal.Reflects #-# Lightning Damage to Attackers on Block.max",
- "modsTotal.Reflects #-# Lightning Damage to Attackers on Block.min",
- "modsTotal.Reflects #-# Lightning Damage to Melee Attackers.avg",
- "modsTotal.Reflects #-# Lightning Damage to Melee Attackers.max",
- "modsTotal.Reflects #-# Lightning Damage to Melee Attackers.min",
- "modsTotal.Reflects #-# Physical Damage to Attackers on Block.avg",
- "modsTotal.Reflects #-# Physical Damage to Attackers on Block.max",
- "modsTotal.Reflects #-# Physical Damage to Attackers on Block.min",
- "modsTotal.Reflects #-# Physical Damage to Melee Attackers.avg",
- "modsTotal.Reflects #-# Physical Damage to Melee Attackers.max",
- "modsTotal.Reflects #-# Physical Damage to Melee Attackers.min",
- "modsTotal.Regenerate # Life over 1 second for each Spell you Cast",
- "modsTotal.Removes #% of maximum Energy Shield on Kill",
- "modsTotal.Removes #% of maximum Life on Kill",
- "modsTotal.Replenishes Energy Shield by #% of Armour when you Block",
- "modsTotal.Reserves #% of Life",
- "modsTotal.Right ring slot: #% of Energy Shield Regenerated per second",
- "modsTotal.Right ring slot: #% reduced Reflected Physical Damage taken",
- "modsTotal.Shock a nearby Enemy for # seconds on Killing a Shocked Enemy",
- "modsTotal.Shocks you for # seconds on reaching Maximum Power Charges",
- "modsTotal.Skills Chain # times",
- "modsTotal.Socketed Curse Gems have #% reduced Mana Reservation",
- "modsTotal.Socketed Curse Gems Supported by Level # Blasphemy",
- "modsTotal.Socketed Gems are Supported by level # Added Chaos Damage",
- "modsTotal.Socketed Gems are Supported by level # Added Cold Damage",
- "modsTotal.Socketed Gems are Supported by level # Added Fire Damage",
- "modsTotal.Socketed Gems are Supported by level # Added Lightning Damage",
- "modsTotal.Socketed Gems are supported by level # Additional Accuracy",
- "modsTotal.Socketed Gems are supported by level # Blind",
- "modsTotal.Socketed Gems are Supported by level # Blood Magic",
- "modsTotal.Socketed Gems are supported by level # Cast On Crit",
- "modsTotal.Socketed Gems are supported by level # Cast on Death",
- "modsTotal.Socketed Gems are supported by level # Cast when Stunned",
- "modsTotal.Socketed Gems are supported by level # Chance to Flee",
- "modsTotal.Socketed Gems are Supported by level # Cold Penetration",
- "modsTotal.Socketed Gems are Supported by level # Cold to Fire",
- "modsTotal.Socketed Gems are Supported by level # Concentrated Effect",
- "modsTotal.Socketed Gems are Supported by level # Elemental Proliferation",
- "modsTotal.Socketed Gems are Supported by level # Faster Attacks",
- "modsTotal.Socketed Gems are Supported by level # Faster Casting",
- "modsTotal.Socketed Gems are Supported by level # Fire Penetration",
- "modsTotal.Socketed Gems are supported by level # Fork",
- "modsTotal.Socketed Gems are Supported by level # Fortify",
- "modsTotal.Socketed Gems are Supported by level # Generosity",
- "modsTotal.Socketed Gems are Supported by level # Hypothermia",
- "modsTotal.Socketed Gems are Supported by level # Ice Bite",
- "modsTotal.Socketed Gems are Supported by level # Increased Area of Effect",
- "modsTotal.Socketed Gems are supported by level # Increased Critical Damage",
- "modsTotal.Socketed Gems are Supported by level # Increased Minion Damage",
- "modsTotal.Socketed Gems are Supported by level # Increased Minion Speed",
- "modsTotal.Socketed Gems are Supported by level # Iron Will",
- "modsTotal.Socketed Gems are Supported by level # Knockback",
- "modsTotal.Socketed Gems are Supported by level # Lesser Multiple Projectiles",
- "modsTotal.Socketed Gems are supported by level # Life Leech",
- "modsTotal.Socketed Gems are Supported by level # Mana Leech",
- "modsTotal.Socketed Gems are Supported by level # Melee Physical Damage",
- "modsTotal.Socketed Gems are supported by level # Melee Splash",
- "modsTotal.Socketed Gems are Supported by level # Minion Life",
- "modsTotal.Socketed Gems are supported by level # Multistrike",
- "modsTotal.Socketed Gems are Supported by level # Pierce",
- "modsTotal.Socketed Gems are Supported by level # Reduced Mana",
- "modsTotal.Socketed Gems are Supported by level # Remote Mine",
- "modsTotal.Socketed Gems are Supported by level # Spell Echo",
- "modsTotal.Socketed Gems are Supported by level # Spell Totem",
- "modsTotal.Socketed Gems are supported by level # Stun",
- "modsTotal.Socketed Gems are Supported by level # Trap",
- "modsTotal.Socketed Gems are supported by level # Weapon Elemental Damage",
- "modsTotal.Socketed Gems fire # additional Projectiles",
- "modsTotal.Socketed Gems have #% chance to cause Enemies to Flee on Hit",
- "modsTotal.Socketed Gems have #% reduced Elemental Equilibrium effect",
- "modsTotal.Socketed Gems have #% reduced Mana Cost",
- "modsTotal.Socketed Gems have #% reduced Mana Reservation",
- "modsTotal.Socketed Melee Gems have #% increased Area of Effect Radius",
- "modsTotal.Socketed Red Gems get #% Physical Damage as Extra Fire Damage",
- "modsTotal.Socketed Skill Gems get a #% Mana Multiplier",
- "modsTotal.Stun Threshold is based on #% of your Mana instead of Life",
- "modsTotal.Take # Physical Damage when hit by Attacks",
- "modsTotal.Temporal Chains has #% reduced Effect on You",
- "modsTotal.Totems fire # additional Projectiles",
- "modsTotal.Totems gain #% to all Elemental Resistances",
- "modsTotal.When Hit, #% of Damage is taken from Mana before Life",
- "modsTotal.When you Kill a Rare monster, you gain its mods for # seconds",
- "modsTotal.With # Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield, and 50% of Physical Damage bypasses Energy Shield",
- "modsTotal.With # Corrupted Items Equipped: Life Leech recovers based on your Chaos Damage instead",
- "modsTotal.With # Dexterity Allocated in radius, Animate Weapon can Animate up to 4 Ranged Weapons",
- "modsTotal.You and nearby allies gain #% increased Damage",
- "modsTotal.You can inflict up to # Ignites on an Enemy",
- "modsTotal.You cannot be Chilled for # seconds after being Chilled",
- "modsTotal.You cannot be Frozen for # seconds after being Frozen",
- "modsTotal.You cannot be Ignited for # seconds after being Ignited",
- "modsTotal.You cannot be Shocked for # second after being Shocked",
- "modsTotal.You cannot be Shocked for # seconds after being Shocked",
- "modsTotal.You gain # Evasion Rating when on Full Life",
- "modsTotal.You gain # Evasion Rating when on Low Life",
- "modsTotal.You gain Onslaught for # second per Endurance Charge when Hit",
- "modsTotal.You gain Onslaught for # seconds on Critical Strike",
- "modsTotal.You gain Onslaught for # seconds on Culling Strike",
- "modsTotal.You gain Onslaught for # seconds on Kill",
- "modsTotal.You gain Onslaught for # seconds on Killing Taunted Enemies",
- "modsTotal.You gain Onslaught for # seconds on using a Vaal Skill",
- "modsTotal.You gain Phasing for # seconds on using a Vaal Skill",
- "modsTotal.You grant # Frenzy Charges to allies on Death",
- "modsTotal.You take # Chaos Damage per second for 10 seconds on Kill",
- "modsTotal.You take # Chaos Damage per second for 3 seconds on Kill",
- "modsTotal.You take #% reduced Extra Damage from Critical Strikes",
- "modsTotal.Your Flasks grant #% chance to Freeze while using a Flask",
- "modsTotal.Your Flasks grant #% chance to Ignite while using a Flask",
- "modsTotal.Your Flasks grant #% chance to Shock while using a Flask",
- "modsTotal.Your Flasks grant #% increased Rarity of Items found while using a Flask",
- "modsTotal.Your Skills deal you #% of Mana Cost as Physical Damage",
- "modsTotal.Your spells have #% chance to Shock against Frozen enemies",
- "modsTotal.Zombies deal #% increased Physical Damage"
- ]
- },
- "LastUpdate": "2016-06-04T20:29:32.5569158Z",
- "LastUpdateLong": 1465072172000,
- "CheckSum": "B3BBB9914EAF24DF3E182A49435E0B5B"
- }
Add Comment
Please, Sign In to add comment