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SSilver

BWR - Changelog 20/05/23

May 20th, 2023 (edited)
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  1. Misc
  2. + Website updated to show active players on servers
  3. To better track when players are live when visiting the website.
  4.  
  5. On-Kill effects
  6. + Shield Bashes trigger On-Kill effects as melee attacks would
  7. + On-Kill effects are triggered when the user takes credit for "finishing off" an enemy
  8. - Exception for Bazaar Bargain and Conniver's Kunai, due requiring a specific type of kill
  9. - Not yet implemented on Candy Cane and Frontier Justice due to complexities
  10. A QoL change to make on-kill effects on shield bashes consistent with using your sword, while also making accidental or intentional robbing users of on-kill bonuses less likely.
  11.  
  12. Melee
  13. + Combo System: 1st hit is neutral, 2nd hit mini-crits, 3rd hit crits!
  14. - For scout, 3rd hit mini-crits, 4th hit crits
  15. To help better incentivize melee usage as a last resort, making it confirm kills more easily at 2 hits rather than needing all 3 in the combo. Scout change done to mitigate how quickly his own melees come out, his 4-hit combo coming in at about the same time as everyone else's 3-hits.
  16.  
  17. Ambassador
  18. - Max range reduced to 1536 Hu
  19. Expanded range appeared too generous, this version still declines gradually and allows for flexibility, just not enough to allow spies to get easy pot shots.
  20.  
  21. Thermal Thruster
  22. ~ Fixed hover activating under 50%
  23. Fixing an oversight that allowed it to be used at between 33%-50%.
  24.  
  25. Iron Bomber
  26. + Your grenades will detonate one another in their blast radius
  27. - Added 10% damage penalty
  28. An attempt to better differentiate the weapon and lean into its less mobile grenades. With the ability to simultaneously set of a larger explosion with spam, a damage penalty was seen as necessary to counterbalance.
  29.  
  30. Warrior's Spirit
  31. + Reverted firing speed penalty
  32. - Reverted damage bonus
  33. With the base melee changes, it's slightly higher damage no longer had any use, and its slower swing speed became an active detriment.
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